Suddenly Train (3.5e Spell)

''The evil cultist lifted his knife, ready to plunge it into the victim's heart. Suddenly, train. *WHUMP*''

With the vocal component of "I like trains." a gate opens, releasing a high speed train which barrels over your opponents upon ethereal rails. Creatures within the path of the train are slammed at high speed, taking 1d6 points of magic bludgeoning damage per caster level (maximum 20d6) and are knocked prone, with a Reflex save to halve the damage and negate getting knocked prone, though they are forced to the left or right of the train. If they cannot move to the side or are otherwise immobile, they are rendered prone even on a successful save.

The length of the train barrels through for 1 full round, creating a 10 foot thick wall 15 feet high. The wall cannot be reasonably damaged, as damaged sections of train are swept away by the eternally advancing wall of additional cars. The train travels in a straight line on ghostly rails (even through mid-air), crashing through any objects in its path. If the damage caused to an interposing barrier shatters or breaks through it, the train may continue beyond the barrier if the spell's range permits; otherwise, it stops at the barrier just as any other spell effect does.

Material Component: A copper gear.