Uzi (3.5e Equipment)

An Uzi is a mini-machine-gun that can be held in one hand, weapons used in other hands gain a -2 to attack from the kick of the gun.

Uzi Magazine: holds 16 bullets, weighing 2 lbs when full, and costs 10gp.

Reloading: Can normally reload with a move action, if you have the Rapid Reload feat can reload with an immediate action.

Firing an Uzi: There are three ways to fire an uzi; as an attack action, standard action or full-round action.


 * Firing as an attack action expends 8 bullets and deals 2d6 damage in a 60-ft. line (by aiming straight) or a 10-ft. cone (by 'mowing').


 * Firing as a standard action expends 16 bullets and deals 4d6 damage either in a 60-ft. line (by aiming straight) or a 30-ft. cone (by 'mowing'). Any creature caught in the area of effect may make a Reflex save against a DC of 10 + half your base attack bonus + your Dexterity modifier to halve the damage dealt.


 * Firing as a full-round action expends 32 bullets (2 clips), and deals 8d6 damage similar to using a standard action. However, creatures in the area of your fire must immediately make a move action at the start of their next turn to either find cover, break your line of effect to them, or escape the area of your fire. If they can't, they are dealt another 8d6 damage, Reflex half.

Can hold up to 1 uzi in each hand - but will be unable to reload. If you have the Rapid Reload feat, you can reload using a move action. You gain a +2 to intimidate for each extra uzi held.