Manifest Blade (3.5e Power)

You create a blade of pure psionic energy in your hand, it has the same statistic as a longsword (or short sword at the manifester's discretion). You can draw and sheathe the blade into your soul as a move equivalent-action or swift action. If you release your hold on the manifested blade it immediately dissipate and you need to draw it again (this does not end the power) unless you have thrown the weapon, in which case the weapon dissipate after the attack is resolved.

You are always proficient with your manifested blade. If you have the two-weapon fighting feat you may manifest two blades instead of one.

Augment: You can augment this power in one or more of the following ways

1. For 1 additional power points you spend, you can attune the weapon psionically to you, granting it a enhancement bonus as if it was affected by greater magic weapon with a caster level equal to your manifester level.

2. For 2 additional power points you spend, you can change the base weapon of your manifested blade to any weapon you are proficient in.

3. For 2 additional power points you spend, you can turn your manifested blade into a manifested lash. Fashioning a 15-foot-long whip out of psionic energy. The lash deals 1d8 points of slashing damage to a target within 15 feet on a successful ranged touch attack.

4. For 2 additional power points you spend, your manifested blade deal force damage instead of physical damage, this ability may be toggle on and off as a swift action.

5. For 3 additional power points you spend, you can add any +1 enhancement ability (such as keen) to your manifested blade as long as it compatible (so no keen heavy mace).

6. For 6 additional power points you spend, you can add any +2 enhancement ability to your manifested blade as long as it compatible.

7. For 9 additional power points you spend, you can add any +3 enhancement ability to your manifested blade as long as it compatible.

8. For 12 additional power points you spend, you can add any +4 enhancement ability to your manifested blade as long as it compatible.

9. For 15 additional power points you spend, you can add any +5 enhancement ability to your manifested blade as long as it compatible.