Blast Rifle (3.5e Equipment)

This two-handed rifle is powered by a small, fast-charging magic cell capable of firing an eldritch spearCAr.

A blast rifle fires a single ray with a range of 250 feet. This is a ranged touch attack that affects a single target, allowing no saving throw. Unlike an eldritch blast, the ray of a blast rifle is not subject to spell resistance.

Blast rifles are always of masterwork quality, granting a +1 to attack rolls made with the weapon. While a blast rifle may be magically enhanced, it may only receive enhancement bonuses from +1 to +5, and not any special ability enhancements.

Regardless of what size creature the blast rifle is designed for, a blast rifle always does 3d6 damage. A blast rifle may be fired one-handed, but at a -4 penalty, and the scope may not be used.

Special: A wielder of a blast rifle with levels in warlock or any invocation-granting class may add any lesser or least essence invocation he or she knows to the rifle's blast.

Attachments:

Bayonet: A blast rifle with an attached bayonet can be used as a shortspear in melee. Enhancement bonuses on a blast rifle bestow the same bonus on attacks made with the bayonet. A bayonet costs 15 gold pieces.

Scope: A blast rifle with a scope allows you to deal precision damage (such as sneak attack damage) out to 60ft, plus an additional 10 feet per point of BAB beyond 5. A scope costs 200 gp.