Ravaged By Pale Night (3.5e Racial Paragon Class)

Ravaged By Pale Night
Pale Night creates few ravaged, and what purpose they serve is between them and Pale Night. They are mysterious and enigmatic, and none know exactly what plans they are carrying out - or what their purpose truly is.

Making a Ravaged By Pale Night
Something needs to go here flavour-text-wise.

Abilities: Charisma is an important ability score for this class, as many of its abilities depend on it. A high Dexterity and Constitution aren't amiss either.

Races: Only outsiders can become ravaged by Pale Night.

Alignment: Only chaotic evil creatures can become ravaged by Pale Night.

Class Features
All of the following are class features of the ravaged by Pale Night.

Weapon and Armor Proficiency: Ravaged by Pale Night gain no additional armour or shield proficiencies.

If they choose to advance spellcasting, gaining a level in ravaged by Pale Night counts as gaining a level in their previous class for the purposes of spells known and spells per day. If they had multiple classes capable of casting spells, they choose which one is advanced in this manner.

If they choose not to advance spellcasting, they gain a bonus feat at each level of ravaged by Pale Night. They must meet all the prerequisites for a feat to take it. Once this choice is made, it cannot be changed, and remains constant no matter how many levels of ravaged by Pale Night are taken.

 : The mighty power of the Abyss flows through a ravaged by Pale Night. If they have any spell-like abilities or spells, their caster level always equals their character level (or CR), and any DCs for these spells or spell-like abilities is worked out as if it were a supernatural ability (10 + 1/2 the ravaged by Pale Night's character level or CR + the appropriate ability score modifier).

This has different effects depending on whether the ravaged by Pale Night is a spellcaster or not.

If the ravaged by Pale Night is not a spellcaster, they gain the following spell-like abilities at the designated character level (or CR), each useable once per day. If their character level or CR exceeds the minimum character level or CR of the spell-like ability by 2 or 3, then they may use that ability 3/day instead, and if it exceeds the minimum character level or CR of the spell-like ability by 4 or more, they may use it at-will. These abilities have Charisma-based DCs and a caster level equal to the ravaged by Pale Night's character level (or CR).

If the ravaged by Pale Night is a spellcaster, they add all of the above spells to their class list, and learn them when they reach the marked character level (or CR). They cast them as they would normally cast spells from their class. If the ravaged by Pale Night had multiple spellcasting classes, apply this to all of them.

 (Su): A ravaged of Pale Night gains a slam attack, dealing 1d6 damage (if the ravaged is a Medium creature). Any creature hit by this attack at least once in a round must make a Fort save (DC as per Abyssal Power) or become immobilized for 1 round. A creature cannot be forced to make more than 1 save against this ability each round.

 (Sp): As a full-round action, a 2nd level ravaged by Pale Night may bestow Pale Night's ravage on a creature eligible to gain a level. That creature gains its first level in the ravaged by Pale Night racial paragon class. If the ravaged by Pale Night attempts to ravage an unwilling creature, it receives a Will save to resist (Charisma-based DC).

Ex-Ravaged By Pale Night
Those who try and go against Pale Night know that the retribution will be unexpected - and terrifying. While they await this fate, they lose access to any spells, spell-like abilities and supernatural abilities from this class, and cannot continue to advance in it. They may atone if they want to continue advancing and get their powers back (Pale Night has yet to have such a request).