Talk:Summon Stalkers (3.5e Spell)

Ratings
==Rating==

Comments
From the standpoint of mechanics: others might be in the opinion that there should be some type of limiter of how many creeps vs. per creep, for example: 20HD of creeps, but creeps are always at least 5HD weaker than the victim. (And the horde regenerating is fine, perhaps it regenerates after two days (creeps need to be born…or do they?).) The many manners that you give to dispel this justify not having a saving throw. This is defiantly a high balanced article.--Franken Kesey (talk) 17:11, 18 November 2012 (UTC)


 * A side question: can one select what types of unwholesome things the creeps want to do (sadistic, cannibalistic, etc)? Perhaps at the cost of one higher spell slot.--Franken Kesey (talk) 17:23, 18 November 2012 (UTC)


 * Torture, cannibalism, enslavement, sexual harassment, rape... Creeps, by definition, want to do creepy things. But there's a wide range of things that can be considered "creepy". Heck, there's probably several creeps who want to do each of the above things (and maybe a few who want to do all of them). I'm not going to put a stopper on the DM's imagination. The only real limit is that whatever the creeps want to do, the target is going to be very, very unhappy if it actually happens. The creeps are drawn from the existing population, so there is a limit to how many can show up at a time, and it's possible to wipe them all out (in which case new creeps have to migrate to the area before the stalking and harassment can begin again). And powerful people can be just as creepy as commoners, if not moreso (due to being more powerful); the creepy commoners are just, well, more common. (As a side note, when blackguards cast this spell, the intention is usually to make somebody's life thoroughly miserable, either for extortion/revenge purposes or the sheer hell of it. When paladettes cast this spell, it's usually either to inflict a karmic punishment upon a criminal or to motivate a powerful individual to cleanse the land of evil. In the case of dream sages, wizards, and sorcerers, since they can have a variety of alignments, it's highly reliant on the individual dream sage/wizard/sorcerer.) --Luigifan18 (talk) 18:39, 18 November 2012 (UTC)


 * It occurred to me that a no-save spell with 1000 mile range should probably not require two successful castings of higher-level spells to end it. Especially since the stalker summoner can immediately cast it again. --Foxwarrior (talk) 19:48, 18 November 2012 (UTC)