Razor Hat (3.5e Equipment)

The razor hat is (typically) a conical Chinese hat with a thin and easily concealed razor edge along its rim. The edge is very sharp and the entire thing is designed to be thrown. It can be used in melee, but at a -2 penalty.

Attacks with the razor hat deal 1 point of bleedout damage. When the razor hat scores a critical threat that deals damage, it instead deals 1d6 bleedout damage instead. On a critical hit it deals 2d6 bleedout damage.

If enhanced with either the Throwing or Returning weapon properties, it gains both for the price of +1.

The razor hat gains a +10 on Disguise checks to look like a normal hat, but this bonus does not applied if it is touched and handled physically.