Cubone (3.5e Monster)



Summary::A little reptile wearing a skull on its head sits before you crying. When it notices you, it glares and picks up a femur about twice its size, swinging it threateningly.

Lonely and angry, Cubone have no parents and no friends. The last remnants of their kind, many Cubone wear the bones of their own mother, and cry themselves to sleep every night. While Cubone's mother is dead and gone, their spirits work to protect the little Cubones. The Cubones, however, are unaware that their departed mothers look after them, and wail to the unfeeling night in anguish at being so abandoned.

The weapons and armor of a Cubone are fashioned out of the bones of their ancestors, and while they are quite effective for them, they are simply creepy remains in the hands of anyone else.

Combat
Cubone fight with their Bone Clubs.

 (Su): Any bones that a Cubone handles are considered to have the Calling, Throwing, and Returning quality with respect to the Cubone for up to 24 hours. Since the Cubone can call bones to its person, bone armor can be assembled on its body as a standard action. A Cubone gains a +8 racial bonus on any craft checks related to Bones.

 (Su): The bones of previous generations feel sorry for Cubone and look after it. A Cubone's equipment is considered to have a +2 Enhancement bonus when used as weaponry or armor, in the same manner as a Samurai's Ancestral Daisho. A Cubone can use Bone Clubs which are 2 sizes larger than itself one handed without penalty. A Cubone's Bone Club counts as a warhammer, rather than an inferior club.