Terror Tactics, Lesser (3.5e Maneuver)

Your blade hacks through your opponents who, quaking in their boots at your approach, can do little to stop your onslaught.

You make a single melee attack as a standard action that deals additional damage to a terrified foe. If your opponent is shaken, they take 1d8 additional points of damage from your attack. If they are frightened, they take 1d8 more damage on top of the damage for being shaken. If they are panicked, they take yet another 1d8 points of damage (for a maximum of 3d8 extra damage possible).