Magic Missile Sentry (3.5e Spell)

''Sentry here! ...abjurer's dispellin' mah sentry!''

You create a glowing sphere of magic which floats in place and fires magic missile spells in your steed. It casts magic missile at your caster level -2 from its position, and fires all missiles at the closest enemy each round. It has its own spot and listen checks (with a bonus equal to your caster level), darkvision 60 ft, low-light vision, and may be fooled by illusions. It can be directed to fire at a specific target as a move action. It cannot be damaged, but it may be dispelled.

A caster who is adjutant to one of his sentries may use a move action to give it an additional missile this round, even if it is over five missiles. Thus a caster level 11th magic missile sentry can fire up to 7 missiles if the caster uses two move actions to boost it.

Material Component: A small wooden replica of a turret.