Grace Points (3.5e Variant Rule)

Grace Points

 * There are many times when one wishes to award something extra for good roleplaying, great tactical insight, or simply someone getting the DM a soda.

In these times, granting experience or any other semi-permanent bonus can often lead to inequality between the power of characters. In order to allow DMs to reward players with small yet potentially substantial rewards, Grace Points exist. Grace points should be awarded at the end of each session, and the DM should award either 1, 3, or 5 points to each person, depending on how well they acted. Extra points can be awarded for specific acts as they come about, though one shouldn't award too many. Grace points may be turned in for the following benefits as non-actions unless noted otherwise, and do not stack with each other or themselves: