Positive Blast (3.5e Spell)

You send a pulse of positive energy into your target. If the target is not at their maximum hit points, this positive energy heals them 1d8 hit points (Creatures damaged by positive energy are damaged by this, Will negates). If they are at their maximum hit points, however, they take positive energy damage equal to half of their maximum hit points and are dazzled for one round (Will negates both effects).