Three Times’ the Harm (3.5e Maneuver)

''Going at it with your faith put into your own luck, you shout three things you assume will hurt your opponent’s ego. Bam! Now he’s actually hurt, too!''

Make three Truespeak checks against your targets AC. If only one check is equal to or higher than your target’s AC, you hit and deal 1d4 extra damage for every 15 points of your other two Truespeak checks (so 2d4 if both Truespeak checks were 15 or higher, but not more than 29). If two checks are equal to or higher than your target’s AC, you hit and deal 1d6 extra damage for every 15 points of your highest and your lowest two Truespeak checks. If all checks are equal to or higher than your target’s AC, you hit and deal 1d8 extra damage for every 15 points of your two highest Truespeak checks.