Half-Rylvain (3.5e Racial Paragon Class)

Half-Rylvain Paragon
A Half-Rylvain Paragon brings to two parts of its heratige together and focuses them as one, becoming more powerful and more intune with their hunting lineage than any normal Half-Rylvain could imagine.

Making a Half-Rylvain Paragon
Abilities: Wisdom allows the Half-Rylvain to be better hunters, gatherers and trackers, Strength allows them to more easily take down prey.

Races: This class is for Half-Rylvains only.

Alignment: Any.

Class Features
All of the following are class features of the Half-Rylvain Paragon.

Weapon and Armor Proficiency: A Half-Rylvain is proficient with all simple and martial weapons, and with light armors but not with any shields.

he does not, however, gain any other benefit a character of that class would have gained (bonus metamagic or item creation feats, assassin or bard abilities, and so on). This essentially means that he adds the levels of Half-Rylvain Paragon to the level in the spellcasting class, then determines the spells per day, spells known and caster level accordingly. If a character had more than one spellcasting class before becoming a Half-Rylvain Paragon, he must decide to which class he adds the levels of Half-Rylvain Paragon. If a Half-Rylvain Paragon has no levels in a spellcasting class, this feature has no effect.

 (Ex):At 1st level, a Half-Rylvain Paragon gains a bonus feat. The character must meet the feat's prerequisites normally.

 (Ex):Unlike other racial paragons, Half-Rylvains can take levels in more than one racial paragon class. After gaining at least one level as a Half-Rylvain Paragon, a character can take either Rylvain Paragon levels or Human paragon levels (but not both).

 (Ex): At 1st level a Half-Rylvain Paragon's ability to detect scents improves and he now gains a +2 bonus on survival checks to track by scent just as his Rylvain anscestors do.

 (Ex):At 2nd level, one of a Half-Rylvain Paragon natural resistances to energy (acid, cold and fire), improves from 5 to 10. The character can choose which of his three resistances improves, but once he makes this choice, it can never be altered.

 (Ex): At 3rd level, a Half-Rylvain Paragon increases one ability score of his choice by 2 points.