ZT Launcher (3.5e Equipment)

3 different capacities: Grenade, Dart, Rocket; it takes two standard actions to convert into a different mode. Cost, weight, hp, hd is total, not each mode.

Darts Injury with 1d4 piercing damage; then injects the players choice of poison. One has to reload after every shot with a standard action.

Rockets explode dealing 6d8 piercing and fire damage in a 5' radius. Can shoot two shots before one needs to reload with a full round action.

Grenades explode dealing 1d8 piercing damage; then poisons the air with an aerosol form of Sandman Soup - effecting anything within 20'. Clips hold three grenades, and take a standard action to reload.