User:DanielDraco/Glevend

Glevend's iron defender homunculi, who act primarily as scouts but can hold their own in combat.

Glevend's brass steed, who serves as a combatant and transport. However, his primary purpose in combat is to avoid the fray, in an attempt to trick the enemies into thinking that he's important so that they waste their efforts on him.

Clay
Glevend's dedicated wright homunculus, who has a +7 to craft (alchemy) and a +4 to craft (sculpting). He is kept in the portable hole along with the magic item lab and alchemical lab.

Glevend's ironwyrm golem, whose sole purpose is melee combat.