Rogue Alchemist (3.5e Prestige Class)

Rogue Alchemist
"Transmuting things into gold is forbidden because it will destroy the economy. Pah! Like I care about what economists say."

Rogue Alchemists are feared and respected by other Alchemists for their unusual abilities.

Becoming a Rogue Alchemist
Rogue Alchemists are popular amongst those who like to cheat.

Class Skills, Tome of Prowess Variant (6 per level, ×4 at 1st level) (Int), (Int), (Int), (Wis), (Cha), (Strength), (Dex), (Wis), (Dex)

Class Features
All of the following are class features of the Rogue Alchemist.



Choose from the following:

This takes 1 day per CR of the creature, and requires the destruction of two humanoids per CR of the creature. You get a +3 bonus to Knowledge (The Planes) checks. Tome of Prowess Variant: You get a +3 bonus to Geomancy and Thaumaturgy checks.

This takes 1 hour per CR of the creature, and until the crafted creature is destroyed, you must replace one of your class levels with a +1 to Level Adjustment. While the created creature exists, you may remove some part of your personality and provide it as a defining feature for the creature. This may change your alignment. You get a +3 bonus to Intimidate checks. Tome of Prowess Variant: You get a +3 bonus to Intimidation checks.

This effect concept gives a +1 to the "DC" and can transmute up to 1 pound of metal. Be aware that all governments and major corporations who aren't employing you to do this will hate you (or try to enslave you) if they find out. You get a +3 bonus to Forgery checks. Tome of Prowess Variant: You get a +3 bonus to Appraise checks.

Each instance of the effect concept gives a +3 to the "DC" and allows you to negate one status effect for 1 round per Alchemist level.

Ex-Rogue Alchemists
Rogue Alchemists who gain levels in State Alchemist are forbidden from gaining levels in Rogue Alchemist, although it's hard to catch them breaking it.