SRD:Halflings, Deep (Race)

Deep Halflings
Also see the halfling creature listing.

These halflings are shorter and stockier than the more common lightfeet.

Deep halflings are about 2-1/2 tall and weigh between 30 and 35 pounds.

*,.
 * Deep halfling base land speed is 20 feet.
 * Darkvision out to 60 feet.
 * Stonecunning: Like dwarves, deep halflings have a +2 racial bonus on Search checks to notice unusual stonework. Something that isn’t stone but that is disguised as stone also counts as unusual stonework. A deep halfling who merely comes within 10 feet of unusual stonework can make a Search check as though actively searching, and can use the Search skill to find stonework traps as a rogue can. A deep halfling can also intuit depth, sensing the approximate distance underground as naturally as a human can sense which way is up.
 * +2 racial bonus on Appraise checks and Craft checks that are related to stone or metal.
 * +1 racial bonus on all saving throws.
 * +2 morale bonus on saving throws against fear: This bonus stacks with the deep halfling’s +1 bonus on saving throws in general.
 * +1 racial bonus on attack rolls with thrown weapons and slings.
 * +2 racial bonus on Listen checks.
 * Automatic Languages: Common and Halfling.
 * Bonus Languages: Dwarven, Elven, Gnome, Goblin, and Orc.
 * Favored Class: . A multiclass deep halfling’s rogue class does not count when determining whether she takes an experience point penalty for multiclassing.
 * Level Adjustment: +Level Adjustment::0
 * Effective Character Level: Effective Character Level::1
 * Level Adjustment: +Level Adjustment::0
 * Effective Character Level: Effective Character Level::1