Injecting (3.5e Equipment)

Injecting
''The rapier tip is actually a hollow needle. At the hilt a small orb for poison lies.''

The injecting property can only be placed on piercing weapons. Summary::Injecting weapons are perfect for injecting all kinds of poisons, and for drawing blood as well. The weapon gains a reservoir for poisons and other substances in the same action it takes to normally poison a weapon. The reservoir ensures that you have no chance to poison yourself by handling the weapon. Any poison can be placed inside, even inhaled and ingested poisons, which is converted into a liquid mass to be injected. The DC for poisons delivered via injection rises by +2.

You can also draw fluids from a creature (typically blood) by having the reservoir empty and making a successful attack. As a swift action following the attack you draw out a sample of fluid, dealing 1 Con damage. You can dump the reservoir as a free action, though doing this exposes you to its contents. It is a favorite enhancement of vampires and other blood sucking creatures. This function does not work on creatures without blood.

Moderate Conjuration; CL 9th; Craft Magic Arms and Armor, wall of thorns; Price: Cost::+2.