Dead King's Dance (3.5e Spell)

''He jerked and twisted his knee sideways. He shrugged each shoulder in rhythm. With a hiss, the skeletons around him followed suit.''

As part of the completion of casting this spell, the caster must make a Perform skill check or a Spellcraft skill check. The result of this check becomes the maximum duration of the spell. However, the caster must take either a move action or a standard action each round to continue the spell's effect.

Mindless undead creatures with HD equal to or less than the caster's HD caught within a close range (25 ft. + 5 ft./2 levels) radius area of the caster during the spell's effect are compelled to begin dancing and groaning along to the rhythm. Independant mindless undead take no other actions. Mindless undead under the control of a master also within the spell's range are allowed a Will save against the spell to resist, using the master's save modifiers.

The spell imposes penalties on affected subjects. Such creatures are treated as though flat-footed, flanked (granting melee attackers a +2 bonus to attack) and they provoke attacks of opportunity each round on their turns.

Conversely, if the affected mindless undead are under control of the caster, they are instead immune to being flat-footed, prone or flanked while under the spell's effect, but may take only a move action or a standard action each round.