Middling Spellcaster (3.5e Feat)

Outdoorsmanship
Spells:
 * Level 3: daylight, dominate animal, neutralize poison, protection from energy, snare, stone shape

Natural Wonders
Spells:
 * Level 3: call lightning, diminish plants, greater magic fang, plant growth, sleet storm, spike growth

Divine Guidance and Restoration
Spells:
 * Level 3: cure serious wounds, helping hand, locate object, remove blindness/deafness, remove disease, remove curse

Divine Might and Protection
Spells:
 * Level 3: glyph of warding, greater magic weapon, magic vestment, magic circle against from chaos / evil / good / law, prayer, searing light

Arcane Elementalism
Spells:
 * Level 3: acid breath, flame arrow, hailstones, lightning bolt, protection from energy, shatterfloor,

Utility Arcanist
Spells:
 * Level 3: arcane sight, dispel magic, gaseous form, nondetection, tiny hut, tongues

High Balance Option
In high balance games, selecting this feat also grants the intermediate spellcaster feat.