Talk:Organic (3.5e Cleric Domain)

That Granted Power
...organic, cool. Probably going to have a bunch of biology themed spells. Bio. Zone of Vigor. Create Life, good good. I bet the granted power is something like "Bioenergy" or "You get healing" or...

...huh.

Wat. Saving throws, what? Why? That's not even... -- Eiji-kun (talk) 06:23, 7 August 2013 (UTC)
 * I think what was going through my head was "security against save-or-die effects"... --Luigifan18 (talk) 18:59, 9 September 2013 (UTC)


 * Late to reply, but A) It doesn't make very much sense and B) Its really too strong for a power. Domain powers are akin to a feat usually.  If All Good Saves comparable in any way to +2 on one save?  Or even any of the stronger variants floating about? -- Eiji-kun (talk) 09:34, 26 February 2014 (UTC)


 * Besides save-or-die effects usually target Fort or Will, which are already good on the Cleric. --Dragonexx (talk) 19:32, 2 June 2014 (UTC)


 * Me again, had a thought. How about instead, you get something like fast healing equal to half your cleric level? --Dragonexx (talk) 05:52, 25 July 2014 (UTC)