Freez’n’fire It Up (3.5e Maneuver)

As an enemy attacks you, you shout quick words in Truespeech to tell him to stop.

Make a Truespeak check. The enemy attacking you must make a Will save with a DC equal to your Truespeak check result or be subjected to an effect mimicking hold person for one round, taking 1d4 cold damage when you use this maneuver and 1d4 fire damage when the hold person effect stops (but not if it is ended prematurely somehow). You are still subjected to the attack.