SRD:Nobility Domain

NOBILITY DOMAIN
Granted Power: The character has the spell-like ability to inspire allies, giving them a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls. Allies must be able to hear the character speak for 1 round. Using this ability is a standard action. It lasts a number of rounds equal to the character’s Charisma bonus and can be used once per day.


 * Nobility Domain Spells


 * 1) Divine Favor
 * 2) Enthrall
 * 3) Magic Vestment
 * 4) Discern Lies
 * 5) Greater Command
 * 6) Geas/Quest
 * 7) Repulsion
 * 8) Demand
 * 9) Storm of Vengeance