Talk:Minute Meteors (3.5e Spell)

Ratings
==Why attack action?==

What it says on the tin. I'm not sure why you want clerics with the hellfire domain tossing multiple fireballs a round for the whole of a combat. So, why for attack action instead of standard? - Tarkisflux 20:24, 13 April 2011 (UTC)


 * The idea was that it's the core of the Fire Mage class rolled up into a spell. Making it a standard action makes it not much better than a level 3 spell, in my opinion, since fireball in and of itself is good for little more than a 2 if not a 1. I just think this offers more potential while not necessarily imposing the same limitations as the basic fireball. - TG Cid 20:48, 13 April 2011 (UTC)


 * I'm with you on fireball being not great in 3e and working as a lower level spell. I'm just not with you on giving multiple rounds of fireballs and multiple balls per round from one casting of a 4th level spell. It just seems to me like your getting too much for a 4th. 7 rounds of touch-attack-for-no-save enlarged fireballs from a single casting is already decent, as is 2 or 3 (level 11 with divine power) in a round because of the focus fire options and early damage potential. I guess I'm just concerned about doing both and don't see why it's warranted at this spell level, since it looks like it out performs even the good 4th level spells. - Tarkisflux 21:10, 13 April 2011 (UTC)


 * Done, as discussed on IRC. - TG Cid 21:46, 13 April 2011 (UTC)