Shale Dhole (3.5e NPC)

Expected Combat Boosts: Shale is always in the Dance of the Spider stance from his magic item. The granted climb speed is listed above.

Familiar: Shale has an earth mephit familiar named Crumb. Crumb has a strange sense of humor and finds amusement in even the darkest situations. As a familiar, it has 114 hp, +18 to attack, +3 natural armor, Int 8, Fort +8, Reflex +6, Will +14, Shale's skill ranks (maximum of 24 except for Knowledge Arcana and Knowledge Nature, which both have 12 ranks), Alertness, Improved Evasion, Share Spells, Empathic Link, Deliver Tough Spells, and Speak with Master abilities.

Flaws: Shale has the Shaky Flaw.

Spells: Shale is a 6th level wizard with caster level 10th.

Typical Wizard Spells Prepared (4/4/4/3; save DC 14 + spell level): 0th—detect magic, ghost sound, open/close, prestidigitation; 1st—grease, protection from evil, obscuring mist, silent image; 2nd—resist energy, rope trick, see invisibility, web; 3rd—dispel magic, gaseous form, lightning bolt.

Spellbook: 0th— All; 1st—alarm, floating disk, grease, identify, mage armor, magic missile, obscuring mist, protection from evil, silent image, unseen servant; 2nd—arcane lock, knock, see invisibility, resist energy, rope trick, web; 3rd—bio, dispel magic, explosive runes, gaseous form, lightning bolt, shrink item.

Shale is a delver who deals in the trade of precious minerals, both to eat and for profit. He has business primarily with dwarves and dreugar in the local area, but does not deny any request to deal with others. However he does love the taste of gold and drives a hard bargain to part with it. A bit of a hedonist, those who can provide him with sufficient entertainment may find him granting discounts.

He stores his spare riches in a great stone safe which is sunk at the the bottom of a lake of lava. Insulated against the heat, the safe is effectively impossible to grab by anyone who isn't immune to fire, and quite heavy.