SRD:Elves, Aquatic (Race)

Aquatic Elves
Also see the elf creature listing.

Summary::Also called sea elves, these creatures are waterbreathing cousins to land-dwelling elves.

*,.
 * : An aquatic elf has the aquatic subtype.
 * Aquatic elf base land speed is 30 feet.
 * An aquatic elf has a swim speed of 40 feet.
 * Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects.
 * Gills: Aquatic elves can survive out of the water for 1 hour per point of Constitution (after that, refer to the suffocation rules).
 * Superior Low-Light Vision: Aquatic elves can see four times as far as a human in starlight, moonlight, torchlight, and similar conditions of low illumination.
 * Weapon Proficiency: Aquatic elves receive the Martial Weapon Proficiency feats for the longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) as bonus feats.
 * +2 racial bonus on Listen, Search, and Spot checks. An aquatic elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.
 * Automatic Languages: Common and Elven.
 * Bonus Languages: Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan.
 * Favored Class: . A multiclass aquatic elf’s fighter class does not count when determining whether she takes an experience point penalty for multiclassing.
 * Level Adjustment: +Level Adjustment::0
 * Effective Character Level: Effective Character Level::1
 * Effective Character Level: Effective Character Level::1