Absorb Enchantment (3.5e Maneuver)

Holding your chainsaw aloft, you catch the swiftly evaporating magical energies of excalibur in time to slice king Arthur in half.

Choose a magic weapon, armor, or shield which was destroyed in the previous round, and a weapon, armor or shield in your possession. Your item gains all the enchantments of the destroyed item for 5 rounds, in addition to any enchantments it already has. For example, if you absorb a destroyed +2 Vorpal Longsword into your +3 Keen Scythe, your Scythe will effectively be a +5 Vorpal Keen Scythe for the next 5 rounds.

No destroyed item may be absorbed more than once through the use of Absorb Enchantment.

This maneuver is supernatural.