Mystic (3.5e Prestige Class)/Becoming a Mystic of the Ring

Becoming a Mystic of the Ring
A mystic of the ring is a firm believer that everything in this world, no matter how small, holds within it its own unique force. These mystics tend to be insightful into the inner workings of things, they understand why people act foolish, or out of malice, and they can sympathize, because they can understand what goes through their mind. Mystics of the ring tend to be trusting and accepting individuals, who have unparalleled patience and stubborness that few can withstand.

Class Features
All of the following are class features of the mystic of the ring.

You do not, however, gain any other benefit a character of that class would have gained. If you had more than one arcane spellcasting class before becoming a mystic of the ring, you must decide to which class to add each level for the purpose of determining spells per day, caster level, and spells known.

 (Ex): As a man begins to walk the path of the mystic of the ring, he begins to see the forces that lie within everone, he soon realizes that everyone has the strength to do great things within them, with this realization the mystic learns to trust in anyone, no matter the situation or person in question. At first level a mystic of the ring gains a bonus to all Diplomacy equal to half his character level.

 (Ex): As the mystics trust in the strength and power that others cannot see deepens, he becomes more and more sure of what he sees, and more and more unyielding to those who attack him. At second level a mystic of the ring gains a +2 bonus to all Will saves.

 (Ex): As a mystic of the ring continues to see the inner forces in the people of the world, he begins to truly see what those forces are as they rest dormant. Due to this the mystic learns to draw that power out with his mere presence. At third level any time an ally of the mystic within 100 ft. of him attempts an attack roll, saving throw, or skill check under stress, roll a D%, on a roll of 95% or better, that ally may take 20 on that dice roll. A single ally of the mystic cannot be affected by this ability more than once in a 24 hour time period.