Slime (3.5e Creature Ability)

Slime
Summary::Slime is a mode of movement similar to climb and swim, but can be used on land.

A surface (usually the underside) of the creature’s body creates a mucus that they can move with. If unable to produce this mucus (normally due to severe Con damage), the creature becomes immobile.

The monstrosity with this ability can use it to climb walls and ceilings, including non-sticky surfaces. (Much like the wall walker power.)

The slime remains on a surface for 2d4 rounds at night, or in wet conditions; but only 2d2 rounds during the day, or in dry conditions. These surfaces are under an effect simular to ectoplasmic sheen for the full duration.

This is always an extraordinary ability.