Talk:Power Word Catatonia (3.5e Spell)

Comments
Can't say I'm a fan of standard action, permanent duration, no save, just go wither and die spells. There are some interesting things you could do with trapping someone in a false sensory world, or joining a bunch of people in one, but I don't think they work so well here.

So, suggestions. Standard action cast time, target gets a save. Duration based on current hit points, like PW Stun so this isn't flat better than it, but duration is permanent at 0 or below (if you feel like trapping someone). If you cast this on a target who is touching someone already in the state, they join them in their weird state instead of entering one by themselves. If cast on a willing target, they may stay in the state until they feel like leaving. Maybe add in some notes about variable time inside, to make staying or going a more complicated decision.

Otherwise, it could be reworked into a 10 minute cast time spell that allowed a bunch of people to join a shared dream. It wouldn't have combat utility at that point, but it might be rather good for avoiding divinations. - Tarkisflux Talk 18:52, 11 September 2012 (UTC)


 * The whole idea is that it's a power word, which by definition don't allow saves. Would there be any way that we could keep that aspect of it? - MisterSinister (talk) 21:03, 5 November 2012 (UTC)


 * The other power words are all single target, so pulling the multi-target out is probably good. The other power words also have hit point requirements, which might be more appropriate than the CR <= CL thing you have here. Level boosting isn't really worthwhile because while I consider this stronger than PW Stun, it is also rather easily removed at this level. So I guess the single target only + hit point limit thing would probably sort it. - Tarkisflux Talk 22:00, 5 November 2012 (UTC)


 * Single-target I have no issues with. However, I'm unsure what kind of hit point limit is suitable for this. - MisterSinister (talk) 22:05, 5 November 2012 (UTC)


 * If you're willing to mess about with the duration, PW Blind has a scaling duration based on hit points that would be ok here I think. - Tarkisflux Talk 22:20, 5 November 2012 (UTC)