Devastation Inhalation (3.5e Spell)

The first part of this spell consists of the caster breathing in, causing all creatures within Medium range (100 ft. + 10 ft./level) in the direction of the area of effect (a cone with a maximum width and length of 5 feet per caster level) to become caught in a vacuum. This draws all creatures that fail a Strength check (which is opposed by a caster level check) 5 feet towards the caster per level they possess. Creatures are drawn into the area of effect and pulled closer to its point of origin; once that point is reached, the do not move any further.

Next, the caster unleashes a gout of noxious fumes with a thunderous belch, dealing 1d10 points of damage per caster level (half acid damage, half sonic damage) to all within the area of effect. A successful Reflex save halves the damage, but affected creatures that failed the previous Strength check are not entitled to saving throws.