Cross-Discipline Maneuvers (3.5e Variant Rule)

== Cross-Discipline Maneuvers ==

Introduction
While it would be good for our systems to make some kind of verisimilitude-based sense, this doesn't often happen. In the Tome of Battle, disciplines seem to live on an isolated island from each other, never mixing, despite the fact that the nine disciplines taught by Reshar were... well, taught by the same guy, at the same place, for a significant length of time. Thus, it seems highly weird that no combination or transplantation of techniques occured. Thus, to keep transparency with similarly described systems (powers, spells), we include the concept of cross-discipline maneuvers, which belong to multiple schools.

Rule Mechanics
A cross-discipline maneuver belongs to more than one discipline. They will usually have a connection to both disciplines, as well as prerequisites relating to both disciplines. They are marked with the [X-Discipline] descriptor.

For the purpose of save DCs, use whichever is more favourable to the martial adept initiating the maneuver.

A character must have at least one maneuver in each associated discipline before taking the cross-discipline maneuver. This prerequisite should already be in the maneuver's prerequisite field, as per the examples on this page.

Examples
SMW::off

SMW::on