Rocks Fall (3.5e Spell)

Rocks fall, you die!

This spell curses a target with death, but a slow unexpected death. After they are cursed, at the start of every encounter, or every 4 hours outside of stressful situations, the target is struck with a rock. It starts out small. First a dust fleck. Then a pebble. Then a small stone which deals 1 point of damage. From the third rock onward, the rocks get larger and larger, falling out of thin air even when such a situation would be impossible. Rocks deal damage increasing in size as if they were weapons, from 1, 1d3, 1d4, 1d6, 1d8, 2d6, 3d6, 4d6, 6d6, 8d6, 12d6, 16d6, 24d6, 32d6, 48d6, 64d6, 96d6, 128d6, 192d6, and 256d6, and larger infinitely with heavier and larger rocks. At 5 dice of damage and every 5 dice beyond, the effective size of the rock increases by 5 feet, affecting a 10 foot square, a 15 foot square, a 20 foot square, and so forth. Creatures in the area gain a Reflex save for half.

This is a curse and cannot be dispelled except by things which also remove bestow curse.

Material Component: A character sheet, which is burned.