Desolate, Greater (3.5e Spell)

your weapon gains an dark aura as it seems to be craving for a lone victim.

If there are no creatures with an Int score greater than 2 within 40 feet of your attack target that are 'Fanatic', 'helpful' or 'friendly' towards them within sight, The weapon deals (caster level)d6 vile damage. Additionally anything hit needs to make a Will save vs Panicked, If Will is successful then the subject is Frightened (No save; see below)

When there is a creature in sight within 30 feet; damage is halved (rounded up),
 * If Panicked each round subject must to make a Will save to reduce to being Frightened
 * If Frightened each round subject must to make a Will save to reduce to being Shaken
 * If Shaken subjects need to make a Will save vs Shaken to negate at the end of each turn

The weapon affected absorbs light, reducing the illumination within the wielders space.

Material Component: a chunk of darkened glass.