Item Ward (3.5e Weave)

Casting Item Ward costs 4 points of energy before additional costs are applied.

Choose an individual. When any creature other than the chosen individual touches the object, Item Ward deals 1d6 points of Fire damage per character level to the object. Item Ward ends if the object is destroyed, and cannot trigger more than once per minute.

You can add more individuals to the list of individuals that can touch the object safely at the cost of 1 point of energy per two individuals.

You can make the damage be dealt to the creature that touches the object instead, at the cost of 5 points of energy. If you do this, you can make Item Ward trigger up to once per round instead for another 5 points of energy.

True Power Only: If you use True Power to create this weave, Fire damage dealt by Item Ward is Vile damage instead.

Tie Off: This weave is always tied off.

&rarr; Weaves