Disruption Node Musket (3.5e Equipment)

Disruption-node weapons were made by the elves, in an attempt to reproduce the mysterious disruption weapons. Unlike said weapon, the elven node weapons are made with a node protem core, which hold significantly less energy but recharge very quickly. A disruption-node weapon is also much more stable, and thus do not cause explosion on a natural 20.

A disruption-node weapon is alway masterwork by nature, it can hit and damage target on the ethereal plane. Disruption-node weapons add their user's Dexterity modifier to damage rolls (but cannot do so more than once). Disruption-node weapons do not need to be reloaded as it possess a node raw proteum core but only possess X charges, each round of inactivity the disruption weapon recover a number of charges.

A disruption node musket has 1 charges, expend only one when firing and regain 1 charges per round of non-activity (can fire every other round).