Blood Melt (3.5e Maneuver)

''The dragon howled as your wound sizzled unnaturally. Before your eyes the dragon began to desolve from the inside out.''

Make a melee attack. In addition to normal damage, you transform the creature's blood into a potent acid which melts them from the inside out. They take 2 points of acid damage per initiator level at the start of their turn each round, and renders them staggered from the pain. They get a Fortitude save every round to half the damage and negate the staggering. However a successful save does not end the effect, only three consecutive saves ends the effect of this maneuver.

A creature which dies while under the effect of this maneuver melts into a deadly puddle of goo, leaving difficult terrain in a square equal to the creature's size. Creatures passing through this square take 2 points of acid damage per initiator level and are affected as if struck by this maneuver, forcing a Fortitude save each round as their blood also turns to acid. The acid pool this generates remains potent for 1 hour before going inert.

Multiple uses of this maneuver on an affected creature just reset the duration, the damage does not stack.

This maneuver is a supernatural ability.