Talk:Zed Ichor (3.5e Equipment)

Damage
I see you have upped it from 1 negative level to 1d3 negative levels (which you forgot to change in the main text to match). Anyhow, let us take a look at this change and compare it to... enervation! Alright, so enervation can be purchased in scroll form for 700 gp and does 1d4 negative levels (average of 2.5) that last a few hours. The ichor currently costs 500 gp and now deals 1d3 + 1d3 negative levels (average of 4, though some other slightly lower number is more likely given the second save for secondary damage) that last a day. I don't feel like getting into the spell's and the ichor's secondary effects on undead at the moment. The primary effect is my concern here. Any reason for the bump-up? --Ganteka Future (talk) 02:15, 27 December 2013 (UTC)


 * That would me... forgetting how I did the math, and mis-remembering a previous edit. Disregard, it's supposed to be 1 still.  Oops. -- Eiji-kun (talk) 02:30, 27 December 2013 (UTC)


 * ...and once again, the day was saved, thanks to... Math! Take a bow, girls! ×÷±≠%≈+½−= --Ganteka Future (talk) 02:46, 27 December 2013 (UTC)