Poison Needle (3.5e Spell)

''Out of his sleeve he pulled a thin sliver of nothing, invisible but for the green ooze which dripped off it. With an expert toss he threw it, jamming it into the neck of the orc, who somehow grew more green than he already was.''

You conjure a super-thin needle with poison on it and throw it at an opponent in range. Make a ranged touch attack. Striking the opponent deals 1d6 points of piercing damage, and they must succeed on a Fortitude save vs poison against 1d6 damage per caster level (maximum 5d6), saving throw negates. Success on the first saving throw does not prevent a second saving throw against 1d6 damage per caster level (maximum 5d6) 1 minute later. Immunity to poison renders the target immune to the poison damage of this spell.

Material Component: Sliver of a dart