Prehensile Hairs (3.5e Invocation)

While your hairs cannot wield weapon you are able to attack with them directly with an attack action, dealing 1d8 slashing damage (for medium) with 20/x3 critical multiplier. When attacking with your hair you have a 15-foot reach, although you only threaten 5 feet, you can use your prehensile hairs against foes anywhere within your reach (including adjacent foes). You may replace your strength score with your charisma score for the purpose of determining your attack and damage bonus while attacking with your prehensile hairs. Your hairs count as a single two-handed weapon, it cannot be used with two-weapon fighting or multi-weapon fighting and count as an unarmed strike when beneficial.

You can initiate a grapple from up to 15 feet away with your prehensile hairs, you count as having the improved grapple (including the +4 bonus, if you have the feat you gain an additional +2 bonus) and may use charisma instead of strength when using your prehensile hairs for grappling. If successful you pull them into your square as normal. While grappling a creature you are unable to use your hairs to attack any other creatures.

You can make your hair grow and shrink at will and even change color, granting you a +4 bonus on disguise checks, doing so is a standard action. It is possible of sundering your hairs as a weapon, they have hit point equal to three time your caster level and hardness equal to your twice your caster level. Attacks with your hairs ignore hardness less than it own, if your hair hardness is 20 or higher it also bypass DR/Adamantine. If your hair are sundered you need to wait 1d4 rounds for your hairs to regrow a proper length or take a standard action to regrow your hairs.

Prehensile Hairs last for 24 hours.