Snake Evolutions (3.5e Evolution)

=SNAKE EVOLUTIONS=

Knowledge: The Planes

Snake Evolutions by Level
The snake begins as is typical for a medium-sized viper.
 * Level 3—Constrictor - The viper gains the grapple, special attacks, and qualities of a medium-sized constrictor.
 * Level 6—The constrictor grows in size to large.
 * Good: Level 11—Couatl - If the constrictor is good, it gains the flight, special attacks, and qualities of a couatl, except that it begins only knowing spells of a level-1 Sorcerer. At every subsequent level, the couatl gains levels in Sorcerer (continuous).
 * Level 16—The couatl grows in size to huge.
 * Evil: Level 11—Spirit Naga - If the constrictor is evil, it gains the special attacks and qualities of a spirit naga, except that it begins only knowing spells of a level-1 Sorcerer. At every subsequent level, the spirit naga gains levels in Sorcerer (continuous).
 * Level 16—The spirit naga grows in size to huge.

Personal Evolutions

 * I. scent
 * II. darkvision 60ft
 * III. natural weapon: bite
 * IV. constrict (bite)
 * V. charming gaze
 * VI. auxiliary appendage: psionic lobe
 * VII. telepathy 100ft (psionic lobe)
 * VIII. ethereal jaunt
 * IX. psionics (psionic lobe)

Feature Definitions
Charming Gaze: You may use this ability once per day.



Ethereal Jaunt: You may use this power once/day as a spell-like ability.

Psionics : You may use two of the detect abilities per day (detect chaos, detect evil, detect good, detect law, detect thoughts—DC 15). You may also use one of the following powers once each day: invisibility, or plane shift (DC 20). Effective caster level 9th. The save DCs are Charisma-based.

Author's Note
This was originally meant for use with the Animal Evolutionist homebrew class.