Harpoon Gun (3.5e Equipment)

The saves associated with the harpoon gun use the following formula: (DC 10 +1/2 HD + wielder dexterity's mod)

A harpoon gun is a strange clockwork contraption capable of shooting a sharp harpoon at incredible velocity. A harpoon gun can fire underwater without penalties. When a harpoon gun score a critical hit the harpoon remain stuck into it target dealing 1d3 constitution damage and making the creature staggered for as long as the harpoon is stuck inside the creature, the creature is allowed a fortitude save to negate the con damage. Removing the harpoon is a move action, doing so force the creature to make a fortitude save or take 1d3 constitution damage.

Reloading an harpoon gun is a move action.