Kisalli (3.5e Race)

&larr; Xeno Codex (3.5e Sourcebook)/Travelers of the Fates

&larr; Nyota Mji (3.5e Environment)

&larr; Bot (3.5e Subtype)

&larr; Onni (3.5e Racial Paragon Class)

Kisalli
Summary::Kisalli tentacle covered heads and purple bodies make them stick way out in a crowd. They are usually highly mystical, have incredible insights, and are very charismatic.

Physical Description
Kisalli can be from 1'6"- 3' tall, and are of slight build, weighting from 4-28lbs. Females are bigger than males. Kisalli are light purple in colour, with brownish orange eyes, and two thirds their body weight is their head. But the most remarkable feature of kisalli is their turquoise coloured tentacles on their heads – which are in constant motion. Four of the tentacles can be used as hands, and are sucker-less (great for reloading, each arm can make a move). The elongated tentacles can be anywhere on the head, the three varieties are the: Gorgtacles (head), Chintacles (chin), and Rhitacles (nose).

Kisalli bodies are non-existent, instead there are four large purple tentacles that extend from the base and back of the head – these are much larger than the elongated tentacles. The large tentacles are quite stiff (cannot grasp anything physically), and secrete an orange bile that allows them to stick much like a snail. The rear pair are from 1' to 2' long, while the large tentacles coming from the base of the skull are about 2" shorter.

Due to the xenophobia so common in most worlds, the kisalli have developed a manner to make themselves look more humanoid. The Kisalli may retract their set of rear large, a pair of elongated tentacles, for a number of minutes per day equal to their wisdom modifier. This does not change their skin color, smaller tentacles, and they are still beings made up of tentacles (nothing the right clothing and make-up cannot hide). Kisalli generally find this far beneath their dignity, and do this only when necessary.

Noting that they have no bodies, most organs can be found in their heads. The two exceptions being: they have four different single chamber hearts in each elongated tentacle (each self supportive); and their GI tract is housed in their large tentacles, the end result being the secreted bile.

Alignment
Usually neutral.

Lands
Kisalli are an especially versatile race, they can be found in almost all environments. Yet most have an extraordinary hate for the cold, thus are rare (but not unheard of) in colder climates. Kisalli have no known homeland, and have been roaming the planes for many an age.

Language
Common, Abyssal, Celestial, and Infernal

Racial Traits

 * ,, : Their sociability compensates for their weak and frail bodies.
 * Slight Build: Whenever you are subject to a size modifier or special size modifier for an opposed check (such as Hide), you are treated as one size smaller if doing so is advantageous to you. You are also considered to be one size smaller when "squeezing" through a restrictive space. You can use weapons designed for a creature one size smaller without penalty. However, your space and reach remain those of a creature of their actual size. The benefits of this racial trait stack with the effects of powers, abilities, and spells that change the subject's size category.
 * Kisalli base land speed is 15 feet.
 * Naturally Psionic: Kisalli gain 3 bonus power points at 1st level. This benefit does not grant them the ability to manifest powers unless they gain that ability through another source, such as levels in a psionic class.
 * Psi-Like Ability: 3/day—know direction and location, sensitivity to psychic impressions, telempathic projection.
 * +4 racial bonus on Diplomacy and Gather Information checks.
 * Automatic Languages: Abyssal, Celestial, Common, and Infernal.
 * Bonus Languages: Any
 * Level Adjustment: +Level Adjustment::1
 * Effective Character Level: Effective Character Level::2
 * Bonus Languages: Any
 * Level Adjustment: +Level Adjustment::1
 * Effective Character Level: Effective Character Level::2
 * Favored Class:, , , , , , , , and ,