Stone Rain (3.5e Power)

You spend a great deal of time guiding a small meteor to the target point, only to have it miss by a couple of yards.

All creatures and objects within 40' of the meteor's impact point take 1d6 points of fire damage per manifester level and 3d6 points of bludgeoning damage, with a Reflex save for half damage.

Augment:
 * You can spend any number of additional points to increase the number of meteors by that many. The random distribution of the meteors increases by 5', however.
 * You can spend 3 power points to increase the radius of each meteor's damage by 20', and bludgeoning damage by 2d6.
 * You can spend 3 power points to increase the range of Stone Rain to 1 mile per manifester level.

For every 2 power points you spend augmenting Stone Rain, the save DC increases by 1.