User:Eiji-kun/Classbox

Duality
"I'm working on this as you read this, don't bother with the template yet."

The duality is born, not learned. Their powers are inherent as a sorcerer or divine spirit, where the powers of light and the powers of darkness struggle for dominance within them. In most, the struggle often ends before the become aware of their power, or it remains and drives them slowly mad. But in some, they become aware of the inner conflict of magical, opposing energies and in a moment of realization, find the calm within the storm. They are the dualities, spirits of both the glorious light and the eternal darkness, and master of both.

Class Features
All of the following are class features of the duality.

Your bonus spells are based on your Wisdom. Saves to avoid the effects of your spells have a DC of 10 + the spell's level + your Wis bonus (if any).

You cast spells as a spirit shamanCD does. Table: Duality Spells Known, below, details how many spells you can learn at each level. An epic duality’s number of spells per day does not increase after 15th level. Choose your spells from the following list:

Darkness
0&mdash;Inflict Minor, No Light, Touch of Fatigue.

1st&mdash;Inflict Light, Bane, Curse Water, Corrupt Weapon, Protect From Good, Ray of Enfeeblement, Deathwatch, Divine Favor, Hide from Undead, Doom, Magic Weapon, Chill Touch, Dead EndSpC, Death ArmorSpC, Net of Shadows, Summon Undead 1SpC, Spirit WormSpC.

2nd&mdash;Inflict Mod, Darkness, Shatter, Ghoul Touch, Desecrate, Blade of Pain and FearSpC, Misdirection, Decomposition, False Life, Blindness/Deafness, Command Undead, Dark WaySpC, Claws of DarknessSpC, Curse of Ill Fortune, Infernal WoundSpC, MoonbeamSpC, Protection from Positive EnergySpC, Ray of WeaknessSpC, Shadow SpraySpC, Shadow MaskSpC, Shroud of UndeathSpC, Summon Undead 2SpC, Veil of ShadowSpC, Wall of GloomSpC, Wave of GriefSpC.

3rd&mdash;Inflict Ser, Bestow Curse, Magic Circle vs Good, Deeper Darkness, Animate Dead, Slow, Greater Magic Weapon, Nondetection, Ray of Exhaustion, Contagion, Phantom Steed, Crushing Despair, BlacklightSpC, Vampiric Touch, Incorporeal EnhancementSpC, Unholy StormSpC, Mind PoisonSpC, Mantle of EvilSpC, Moon BladeSpC, Rust RaySpC, Rejuvenate CorpseSpC, Shadow BindingSpC, Shadow CasheSpC, Slashing DarknessSpC, Summon Undead 3SpC, Undead TorchSpC, Lesser Visage of the DeitySpC.

4th&mdash;Inflict Crit, Enervation, CrumbleSpC, Poison, Rusting Grasp, Armor of DarknessSpC, BloodstarSpC, Cursed BladeSpC, Unholy Blight, Black Tentacles, Dimension Door, Phantasmal Killer, Life WardSpC, Ray of DeanimationSpC, Lesser Infernal TransformationSpC, Miasma of EntropySpC, Moon BoltSpC, Negative Energy AuraSpC, Shadow PhaseSpC, Sensory DepeivationSpC, Shadow WellSpC, Spell VulnerabilitySpC, Summon Undead 4SpC, Wall of EvilSpC, Wither LimbSpC, Wood RotSpC, WrackSpC.

5th&mdash;Mass Inflict Light, Slay Living, Plane Shift, Unhallow, Crawling DarknessSpC, Dispel Good, Mass Curse of Ill FortuneSpC, Blight, DarkboltSpC, Mass CongitationSpC, Moon PathSpC, Night's CaressSpC, ShadowfadeSpC, Shadow FormSpC, Shadow HandSpC, SpiritwallSpC, Summon Undead 5SpC, VulnerabilitySpC.

6th&mdash;Mass Inflict Mod, Harm, Disintergrate, Undead to Death, Shadow Walk, Antilife Shell, Ray of EntropySpC, Create Undead, Phantasmal DisorientationSpC, Evil GlareSpC, FleshshiverSpC, Spectral TouchSpC, Shadowy GrapplerSpC, Revive UndeadSpC, Visage of the DeitySpC.

7th&mdash;Mass Inflict Ser, Degeneration*, Energy EbbSpC, Destruction, Greater Bestow CurseSpC, Unholy Sword*, Death DragonSpC, Kiss of the VampireSpC, Infernal TransformationSpC, SolipsismSpC, Withering PalmSpC, Sword of DarknessSpC, Word of BalanceSpC.

8th&mdash;''Mass Inflict Crit, Horrid Wilting, Binding, BlackfireSpC, Bodak's GlareSpC, Unholy Aura, FlensingSpC, Greater Create Undead, Veil of UndeathSpC'.

9th&mdash;Mass HarmHoH, Imprisonment, Energy Drain, Sphere of Ultimate DestructionSpC, Plague of UndeadSpC, Shadow LandscapeSpC, Reality MaelstromSpC, Weighed In the BalanceSpC (on both), Greater Visage of the DeitySpC.

Light
0&mdash;Cure Minor, Light, Flare, Dancing Lights, Virtue, Resistance, Mending, Guidance, Disrupt Undead.

1st&mdash;Cure Light, Bless, Bless Water, Bless Weapon, Protect From Evil, Color Spray, Faerie Fire, Shield of Faith, Sanctuary, Remove Fear, Entropic Shield, Endure Elements, Ebon EyesSpC, Delay DiseaseSpC, Guiding LightSpC, Light of LuniaSpC, Luminous GazeSpC, Nimbus of LightSpC, ResurganceSpC, Lesser VigorSpC, Vision of GlorySpC.

2nd&mdash;Cure Mod, Continual Flame, Make Whole, Ghoul Touch, Consecrate, Mirror Image, Blur, Lesser Restoration, Resist Energy, Remove Blindness/Deafness, Hypnotic Pattern, Gentle Repose, Delay Poison, Healing LorecallSpC, Light of Mercuria, Protection from Negative EnergySpC, Rainbow BeamSpC, StabilizeSpC, ShadowblastSpC, Spawn ScreenSpC.

3rd&mdash;Cure Ser, Remove Curse, Magic Circle vs Evil, Daylight, Speak With Dead, Haste, Magic Vestment, Displacement, Searing Light, Remove Disease, Dispel Magic, Good Hope, FlashburstSpC, Greater Disrupt UndeadSpC, GraceSpC, Holy StormSpC, Light of VenyaSpC, Mantle of GoodSpC, Rainbow BlastSpC, Mass ResurganceSpC, Spark of LifeSpC, VigorSpC, Mass Lesser VigorSpC, Wall of LightSpC, Lesser Visage of the DeitySpC.

4th&mdash;Cure Crit, Restoration, Imbue with Spell Ability, Neutralize Poison, Dismissal, Mass Resist Energy, Rainbow Pattern, Air Walk, Holy Smite, Freedom of Movement, Dimensional Anchor, Death Ward, Delay DeathSpC, Glowing OrbSpC, Lesser Holy TransformationSpC, Life's GraceSpC, PanaceaSpC, Positive Energy AuraSpC, Greater ResistanceSpC, RevenanceSpC, Sheltered Vitality, Undead Bane WeaponSpC, Wall of GoodSpC.

5th&mdash;Mass Cure Light, Raise Dead, IndomitabilitySpC, Hallow, Disrupting Weapon, Dispel Evil, Break Enchantment, Animal Growth, Blistering RadianceSpC, Incorporeal NovaSpC, Lucent LanceSpC, MoonbowSpC, Prismatic RaySpC, Righteous FurySpC, Mass SancutarySpC, Spell Resistance, Greater VigorSpC, Zone of RevelationSpC.

6th&mdash;Mass Cure Mod, Heal, Wall of Force, Circle of Death, Banishment, Superior Resistance, Greater Dispel Magic, Animate Objects, Anger of the Noonday SunSpC, Bolt of GlorySpC, Energy ImmunitySpC, Favor of the MartyrSpC, HardeningSpC, Ray of LightSpC, Revive OutsiderSpC, Vigorous CircleSpC, Visage of the DeitySpC.

7th&mdash;Mass Cure Ser, Regenerate, Prismatic Spray, Sunbeam, Ressurection, Greater Restoration, Holy Sword, Brilliant BladeSpC, Holy StarSpC, Holy TransformationSpC, Mass RestorationSpC, Righteous AuraSpC, Radient AssaultSpC, Mass Spell ResistanceSpC, Word of BalanceSpC.

8th&mdash;Mass Cure Crit, Prismatic Wall, Sunburst, Scintillating Pattern, Holy Aura, Dimensional Lock, Mass Death WardSpC, Brilliant AuraSpC.

9th&mdash;Mass Heal, Freedom, Astral Projection, Prismatic Sphere, MoonfireSpC, Undeath's Eternal FoeSpC, UnbindingSpC, Weighed In the BalanceSpC, Greater Visage of the DeitySpC.



 (Su): Pos/Neg blow

' (Sp):''' At 2nd level,

 (Ex): At 3rd level,

 (Su): At 4th level, Pos/Neg beam

 (Ex): At 6th level,

 (Su): At 7th level, Pos/Neg spray

 (Ex): At 8th level, healing

 (Ex): At 9th level, blind immune

 (Su): At 10th level, Pos/Neg blast

 (Ex): At 11th level, healing

' (Sp):''' At 12th level, prismatic bust

' (Sp):''' At 14th level, shadow walk

 (Ex): At 15th level, apothesis

Playing a Duality
Combat: A fast progression caster, dualities are indeed capable spellslingers, and can pull off some melee in a pinch with their medium BAB and decent HD. They have a role similar to a cleric, though their spell list is significentally lessened. By switching between light and dark, a duality can become offensive of defensive on the fly.

Advancement: Being technically a fast progression spellcasting class, it naturally grants gishes more options when advancing spells known. Other divine prestige cses for clerics may also be fitting.

Resources: Dualities are often alone in the world, but make ranks among the divine and amongst sorcerers, who too have magic in their blood.

Dualities in the World
"Don't even think about it, I'm still working on this."

NPC Reactions: Dualities often get lumped in with sorcerers or unusually spontaneous clerics, as the deeper causes of magic are often lost on the common man. As such, they could be seen as freaks, or boons.

Dualities Lore
Characters with ranks in Knowledge The Planes can research dualities to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.

Dualities in the Game
Adaptation: Light and Dark? Why not Fire and Cold?

Sample Encounter: A duality hasfound a way to spread her power into all matter of creature, turning them to her will. Now with an army of light and darkness at her beck and call, she is slowly taking over the world.

EL 18: PENDING