User:Armond/Sandbox/Elementalist/todo


 * 1) 2 Options per element each header:
 * 2) * 1 option for flat elementalist, 1 option with slight composite tendencies
 * 3) * at higher levels, 1 option for flat composites
 * 4) Rethink elemental augmentation - it's not a substitute for prime shot and quarry/curse/sneak attack/etc.
 * 5) Wind shurkin, pillar, other such things
 * 6) Mist attacks work for water
 * 7) Look at pokemon fire/water/ground attacks, maybe flying/dragon/grass
 * 8) Remember sustain minor zones. Look at invoker to get an idea. Okay for level 1 dailies, maybe not encounters, look for precendence. Wizards maybe, Controllers do it
 * 9) Everything past level 1 encounters is copypasted from level 1 encounters and needs buffing