Shadow Avatar (MC Paragon Path)




 * Augment 1
 * Hit: As above, plus ongoing 5 Necrotic damage (save ends).
 * Augment 2
 * Hit: 3d8 + Charisma modifier Necrotic damage, and the target becomes insubstantial until the start of your next turn.


 * Augment 1
 * Effect: Increase the teleportation speed a number of squares equal to your Intelligence modifier.


 * Augment 1
 * Hit: As above, and ongoing 10 Necrotic damage
 * Miss: As above, and ongoing 5 Necrotic damage
 * Aftereffect: The target is weakened until the end of the encounter.
 * Augment 2
 * Hit: 4d8 + Charisma modifier Necrotic damage, and the target also suffers a -2 penalty to attack rolls.
 * Aftereffect: As above, and the target suffers a -1 penalty to all defenses.

Power Points
You regain all expended power points when you take an extended rest, and you regain 3 power points when you take a short rest. You can gain an additional power point by expending each individual class feature power that are not at-will powers, or utility powers that are not at-will powers. This does not include racial powers or any other type of power. The number of power points you gain cannot exceed your maximum value.

Power Point Augmentations

 * The above augmentations last until the end of your turn.
 * You can only spend a maximum of 1 power point on at-will powers for increasing damage or adding an effect.
 * You can augment a power with both effects for 1 power point each (max 2). This can only be applied to attack powers (including at-will).

When you add an additional effect to the power, you can select from the following lists or roll randomly for a chosen effect.

The effects apply to all creatures hit by the selected power. If the power has a miss property, the effect has no use on creatures the power misses.

The effects apply to all creatures hit by the selected power. If the power has a miss property, the effect has no use on creatures the power misses.

The effects apply to all creatures affected by the selected power

After you resolve the effects of a power point augmentation effect, you take a -1 penalty to all defenses until the end of your next turn. When you have no power points left, you take a -2 penalty to all defenses until you gain more power points or until you take a short or extended rest. This includes augmenting powers presented in this paragon path.


 * Shadowcon
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