Half-Lucerna (3.5e Template)

== Half-Lucerna ==

Summary::Born of positive energy outsiders, these folks have just a touch of that power.

Born of a mortal race and a lucerna, the half-lucerna retains its otherworldly parents liveliness, albeit not their endless life. They too can survive on the plane of positive energy.

Half-lucerna tend to look mostly like their mortal race, but with paler colors. They retain the pastel, slightly glowing, eyes of the lucerna.

Creating a Half-Lucerna
"Half-lucerna" is an inherited template that can be added to any living, corporeal creature with an Intelligence score of 3 or higher (referred to hereafter as the base creature).

A half-lucerna uses all the base creature’s statistics and special abilities except as noted here.

Size and Type
The half-lucerna retains the base creature's type, but gains the Subtype::Positive subtype.

Spell-Like Abilities
As the base creature plus: 1/day—cure light wounds. Caster level 1st; save DC 10 + half-lucerna’s Cha modifier + spell level.

Abilities
Change from the base creature as follows: Con +2.

Aging
Half-lucerna age slower than their mortal parent. To calculate the age categories of a half-lucerna, start with the age categories of their non-lucerna race. Increase the start point of each category by 20%.

Environment
Half-lucerna tend to live on the plane of positive energy, but can be found anywhere.

Challenge Rating
+CR::0

Alignment
Same as base creature.

Advancement
Same as base creature.

Level Adjustment
+Level Adjustment::1