DnDWiki:Grommam

Climate/Terrain: 	Temperate and tropical forests Frequency:	Very rare Organization: 	Clan Activity cycle:	Day Diet: 	Omnivore Intelligence: 	Very (11-12) Treasure: 	50% chance each of J, K, M (D in community) Alignment: 	Lawful good No. Appearing: 	10-120 Armor Class: 	5 (10) Movement: 	9, 15 in trees Hit dice: 	2+1 (males), 1+1 (females) or by class/level THAC0: 	By hit dice ot class/level No. of attacks: 	1 or 2 Damage/attack: 	By weapon or spell type Special attacks: 	Spells, missiles, and magical devices possible Special defenses: 	Spells, missiles, and magical devices possible Magic resistance: 	Nil Size:	M (5' tall; see below) Morale: 	Elite (13-14) XP Value: 	Varies