Publication:World of Warcraft: The Role Playing Game/High Elf

For a racial description of High Elves, either buy this handbook, or read the WowWiki High Elf article

High Elf Racial Traits
Devoting time to resisting the addiction is unnecessary if the high elf is within 50 feet of a moonwell. If the high elf is able to drink directly from a moonwell, the addiction abates for a number of days equal to the high elf’s Spirit modifier (minimum of 1 day).
 * +2 Intellect, -2 Stamina.
 * Medium: As Medium Creatures, high elves have no special bonuses or penalties due to their size.
 * High elf base land speed is 30 feet.
 * Low-Light Vision: High elves can normally see two times farther than a human can in starlight, moonlight, torchlight and similar conditions of poor illumination. High elves retain the ability to distinguish color under these conditions.
 * Magic Addiction: High elves are addicted to the use of arcane magic. A high elf must spend 1 hour each morning in meditation, resisting the distractions of addiction, or take a –1 penalty to effective caster level for all arcane spells and a –2 penalty on all saving throws against spells for that day.
 * Racial Animosity: Night elves and tauren can instinctively sense the disturbing innate arcane energies that addict the high elves. Because of this, high elves suffer a –2 circumstance penalty on all Charisma-based skill checks made when relating directly to night elves and tauren.
 * Weapon Proficiency: High elves receive for free the Martial Weapon Proficiency feats for the longbow, composite longbow, short sword, and longsword.
 * +2 racial bonus on saving throws against mind-affecting spells or effects.
 * +2 racial bonus on Concentration, Knowledge (arcana) and Spellcraft skill checks. These skills are also considered class skills for all high elf characters.
 * Automatic Language: Common and Thalassian.
 * Bonus Languages: Darnassian, Dwarven, Goblin, Kalimdoran, Orcish
 * Racial Levels: Unlike humans and some other races, high elves can take a few levels in “high elf” as a class to develop their racial qualities more fully.
 * Favored Class: Mage. A multiclass high elf’s mage class does not count when determining whether she suffers an experience point penalty for multiclassing (see Chapter 3: Classes, “Multiclass Characters,” XP for Multiclass Characters).

High Elf Levels
High elves can take up to three levels in “high elf” at any time. A high elf with racial levels embarks on an inner quest to master the arcane energies that tempt him and disrupt his day-to-day existence.

High elf levels stack with an arcane spellcasting class level for purposes of determining caster level for spells. If the high elf has two arcane spellcasting classes, add the racial levels to the higher of the two. This increase in caster level stacks with that provided by the increased caster level ability. Weapon and Armor Proficiency: High Elves with levels only in high elf (no actual class levels) are proficient in the use of simple weapons, their standard racial weapon proficiencies and light armor.

 : A high elf with an Intellect of 10 or higher can cast four 0-level spells chosen from the arcanist spell list each day as spell-like abilities. His caster level is that of a mage of his racial level.

 : All arcane spells are cast at +1 caster level, except for spell-like abilities.

 : Once per day, the high elf may apply the Empower Spell feat to an arcane spell as he casts it. The spell does not take any additional time to cast and does not use a higher-level spell slot.