Talk:Lightning Shooter (3.5e Maneuver)

Another lots of damage maneuver
Magical rays means ranged touch attacks, doesn't it? So combine this with one of your handful of extra attacks maneuvers and you're dealing easily 400 or more damage. --Foxwarrior (talk) 20:11, 29 November 2012 (UTC)
 * Problem is, ½ initiator level isn't enough for this maneuver and ⅔ would make things too complicated (it'd make a player say something like "every third initiator level doesn't count... wait, what? Why isn't it just 1d6 per initiator level?") So I don't think this is feasibly nerfable. --Luigifan18 (talk) 21:03, 29 November 2012 (UTC)
 * ½ initiator level is about what most maneuvers do (1d6 per maneuver level, to be more precise), and this is a boost so you can stack it crazily. --Foxwarrior (talk) 21:21, 29 November 2012 (UTC)
 * Or was it normally 2d6 per maneuver level? It's been quite a while since I've looked at any WotC books. No matter, this is still a boost. --Foxwarrior (talk) 21:27, 29 November 2012 (UTC)
 * I nerfed the damage, but... how can you stack this like crazy? It ends at the end of your turn! --Luigifan18 (talk) 18:09, 30 November 2012 (UTC)
 * You stack it with a strike that synergizes well, and it becomes crazy immediately. Or, it used to. --Foxwarrior (talk) 18:56, 30 November 2012 (UTC)
 * Example, please? --Luigifan18 (talk) 19:35, 30 November 2012 (UTC)
 * Law of the Jungle might even hit with 9 of your 12 attacks, when they're touch attacks, so it's still dealing quite possibly two hundred damage or more, post-nerf. Martial Blitz would be a better choice in those situations where the enemy has a decent touch AC; actually, with a point of bio-energy drain and 3 essentia invested, you're doing as many as 14 attacks at full attack bonus; against a dragon or something that's easily 13 hits for over 300 damage post-nerf. --Foxwarrior (talk) 19:57, 30 November 2012 (UTC)
 * Whoops, those are both melee. --Foxwarrior (talk) 01:00, 1 December 2012 (UTC)

A better comparison might be to how you could do with magic items instead, since this replaces the normal stats for the bolts. A +1 Brilliant Energy Flaming Frost Shock Merciful throwing weapon and a Strength-based character could get you to actually marginally more damage, but it's not Returning, it's not quite as good as a touch attack, and it costs a significant amount of a level 17 character's Wealth-By-Level. --Foxwarrior (talk) 01:00, 1 December 2012 (UTC)