Evolutions Template (3.5e Evolution)

<-'''This template was originally meant for use with the Animal Evolutionist homebrew class. The progression of these animals is based on an increasing hit dice scale of 3/4 full character progression. Most animals, evolutions included, are intended to increase in challenge rating once every two levels gained. This is an ongoing project and everyone is welcome to participate.''' -Nolanf (talk) 18:45, 9 November 2013 (UTC) ->

=<-Animal name-> EVOLUTIONS=

Knowledge: <-Type of Knowledge required for evolutions: Arcana, Architecture and Engineering, Dungeoneering, Geography, History, Local, Nature, Nobility and Royalty, Psionics, Religion, The Planes->

<-Animal name-> Evolutions by Level
The <-Animal name-> begins as is typical <-any applicable modifications->.
 * Level <-number->— - <-Brief description of what the animal gains at this evolution->.