Talk:Paladin, Sublime (3.5e Prestige Class)

Ratings

 * Thanks for the critique and favor! I ended up implementing several of your suggestions. I moved the half-celestial template down to character level 13 and the celestial template down to character level 11. I also added in extra granted maneuvers: that was just an oversight (the base class is supposed to be crusader).
 * I also decided to make Divine Grace work more like a maneuver (and use a maneuver as a trade-off). I'm not sure if the 30ft. radius version is abusive, but I figured that it makes a great defender (when all your allies are hard to hit, they will probably go after you). --Andrew Arnott (talk, email) 14:28, July 7, 2010 (UTC)

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Lawl, I keep inspiring others to make stuff based on my work. I feel.... h...a....p...p...y.... -- Eiji Hyrule 20:45, April 7, 2010 (UTC)


 * What work in particular are you talking about? I don't mean to burst your bubble of joy, but I sorta came up with this idea as I was working on an optimized build (and reading ToB stuffs). I was thinking: "ToB is pretty cool. I wonder if there would be an easy way to port existing classes over to the ToB system". And then I thought: "Hrm. Paladins are sort of a prestigious role. I mean, there were tons of Crusaders during the crusades, but not many Paladins". That's where this idea came from. --Andrew Arnott (talk, email) 20:57, April 7, 2010 (UTC)


 * Note -- I found yours and borrowed some ideas from it :D. --Andrew Arnott (talk, email) 23:24, April 7, 2010 (UTC)


 * Awww..... ha! I get semi-retroactive credit!  Well anyway, cheers to ya. -- Eiji Hyrule 01:37, April 8, 2010 (UTC)


 * I think it is cool that both of us independently had the idea to make a sublime paladin within days of each other. --Andrew Arnott (talk, email) 02:29, April 8, 2010 (UTC)


 * Sublimemind! -- Eiji Hyrule 02:42, April 8, 2010 (UTC)