Student of the Second (3.5e Prestige Class)

Student of the Second
As the most responsible of the three apprentices, the Second chose to take a student to pass on his own developments in the discipline to. After he died, that student took on his own pair of students, and passed the skills to them, with each taking their own students later on. This continued far past the fall of the Temple of Nine Swords, to this very day.

Class Features
All of the following are class features of the Student of the Second.

Maneuvers: At each level except fourth, you gain a new maneuver known from the Hero's Edge or Stone dragon disciplines. You must meet a maneuver’s prerequisite to learn it. You add your full Student of the Second levels to your initiator level to determine your total initiator level and your highest-level maneuvers known. At second and fourth level, you gain an additional maneuver readied per day.

Stances Known: At level three, you learn a new martial stance from Hero's Edge or Stone Dragon discipline. You must meet a stance’s prerequisite to learn it.

Brutal Blow : Upon taking the first level in this class, you learn how to efficiently channel your sheer power into your blows. When using a one handed weapon, you add 1.5 times your strength modifier to damage rolls, and with a two handed weapon, or a one handed weapon being used with both hands, twice your strength modifier.

Code of Conduct: A Student of the Second must follow a loose set of rules laid down by the origin of their training. The code is as follows: Embrace your dreams, and, whatever happens, protect your honor as a warrior.

Destructive Hero Stance: At third level in this class, you learn how to use the favored stance of the second apprentice. Whenever you would enter a stance from the Hero's Edge or Stone Dragon disciplines, you can forgo its normal benefit as a swift action to gain the effect of Destructive Hero stance. This ability lasts as long as you would maintain the stance.

While using this ability, all attacks you make against objects deal 1.5 times normal damage, and all attacks made against creatures with Damage Reduction that can be overcome by a special material act as though they were using that material. In addition, all your successful attacks against any creature daze the target for one round with a successful Fortitude save (DC 10 + 1/2 level + Str mod) negating the effect.

Powerful Strike : At the fourth level in this class, you learn how to better apply your sheer strength to attacks. Whenever you make a melee attack with a light weapon, you add 1.5 times your strength modifier to the damage instead of your strength modifier. When using a one handed weapon, you add twice your strength modifier, and with a two handed weapon, or a one handed weapon being used with both hands, 2.5 times your strength modifier.

Dragon's Edge : From fifth level in this class on, whenever you are in a Hero's Edge stance, you may initiate Stone Dragon maneuvers while not touching the ground. In addition, whenever you initiate a Stone Dragon strike, you may expend a Hero's Edge maneuver as a swift action to add a number of d6 to the damage equal to the level of the expended maneuver. Whenever you initiate a Hero's Edge maneuver that requires a Jump check, you may expend a Stone Dragon maneuver as a swift action to gain a bonus of twice the expended maneuver's level.