Lift Self (3.5e Maneuver)

You mentally assist yourself in a great leap, practically hurling yourself into the air.

You gain a number of Jump-related bonuses:
 * You gain a bonus on Jump checks equal to your ranks in Autohypnosis;
 * You are treated as having a running start for all Jump checks;
 * You double the result of all Jump checks.

If you expend your psionic focus as a part of initiating this maneuver, the DC for a high jump is equal to the distance you're attempting to jump, rather than quadruple that.