Wizard's Wand (3.5e Equipment)

A Wizard's Wand is a pointy stick to most people (It can even be used as a stake against vampires, but it's not suggested.) However, in the hands of a Wand Wizard, it becomes much more. A wizard's wand can be enchanted like a regular weapon including the same cost, granting it an enhancement bonus to ranged and melee touch attacks, save DCs as well as damage/healing rolls. However, they cannot be enchanted with any special abilities.

A Wizard's Wand can be made out of any material.

Broken(Sundered) Wizard's Wands can still be used, but any spell cast through it has a 25% chance to backfire. A spell targeted at someone else is instead targeted at the spellcaster, and a spell cast at the spellcaster is cast on a random person in range. If the spell cannot backfire (for example, a spell is personal only), It just fails. Wizard's Wands are amazingly easy to repair. A simple Mending spell will fully repair the wand, restoring it to full HP. Once repaired, it also retains it's enhancement bonuses, unlike other destroyed magical weapons.