SRD:Plant Domain

PLANT DOMAIN
Granted Powers: Rebuke or command plant creatures as an evil cleric rebukes or commands undead. Use this ability a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.

Add Knowledge (nature) to your list of cleric class skills.

Plant Domain Spells
 * 1) Entangle: Plants entangle everyone in 40-ft.-radius.
 * 2) Barkskin: Grants +2 (or higher) enhancement to natural armor.
 * 3) Plant Growth: Grows vegetation, improves crops.
 * 4) Command Plants: Sway the actions of one or more plant creatures.
 * 5) Wall of Thorns: Thorns damage anyone who tries to pass.
 * 6) Repel Wood: Pushes away wooden objects.
 * 7) Animate Plants: One or more trees animate and fight for you.
 * 8) Control Plants: Control actions of one or more plant creatures.
 * 9) Shambler: Summons 1d4+2 shambling mounds to fight for you.