Talk:Gemcraft (3.5e Spell)

Ratings
==Gem Table==

This spell is supposed to include a table of gems that creatures of each type are turned into, but that's purely fluff as far as I'm concerned and it can function in this current incarnation until I get that sorted out. - TG Cid 20:58, 22 May 2012 (UTC)

seems to me like a reversed 'trap the soul'... same level spell & all... Snafusam 04:15 17 April 2013


 * I like the idea, but the reward is much to high as of now. You could simply chain this spell in a random village and become millionaire in a matter of rounds. Turn Flesh to Gold (Homebrew) did a better job on this, in my opinion. Plus, it had a nice secondary damaging effect when the target succeeded on their save, haha. Now if I could only find the spell in question... -HarrowedMind (talk) 15:43, 18 April 2013 (UTC)


 * 'Flesh to Gold Drd5, Rgr5, Sor/Wiz5                                             V Close Instantaneous 1 Action Fortitude Partial No SR
 * This spell transforms one creature of less than 1HD/4 levels into gold, valued at 100GP/HD. If the creature succeeds on her save, she instead suffers 1d6 damage/level.'
 * On second thought, the reward might have been a little too low (damned HD caps!), and the damage too high on this one...Nice of my OCDs to have taken note of this spell, though... ^^ -HarrowedMind (talk) 16:03, 18 April 2013 (UTC)


 * I think the spell being level 8 deals with the chaining issue rather well. It's rather prohibitive as a result, and by that level the wish economy has already been broken for some time as far as Very High balance shenanigans are concerned. As an aside, I have put in the table of gems as promised, but if anyone has any suggested changes to the list I will entertain them. - TG Cid (talk) 20:53, 18 April 2013 (UTC)