Talk:Arcane Champion (3.5e Feat)

Ratings
==Comments==

I am not sure if this is completely explained. For example, what is the initiator level of the person? Is it equal to their class levels or HD? Secondly, it seems to completely forgo the need of a recharge time. Every round, any character with this feat can have a completely up in the air ability that isn't limited by class choice similar to the original tome of battle classes. They don't have to spend a swift action to gain their maneuvers back, and at the same time has more versatility and power than the original ToB classes. Which brings me to my next issue with the feat. Normally only a Swordsage has access to the more supernatural maneuvers. However with this feat, it neglects this limitation of this entirely; which in my mind imbalances the maneuver selection. One round the person something that is normally swordsage specific, and the next Warblade and Crusader exclusive. In effect, getting the best of both worlds. The feat is powerful, but not too much so; it sits comfortably at Rogue level. 24.96.131.108 06:19, 7 January 2011 (UTC)Gangrian


 * Initiator level is based on your martial adept classes, as per ToB. (Class level of the class + 1/2 levels in other classes, or just the latter for characters without initiator levels.)
 * You also have to have a maneuver readied to use it, so I'm not sure what you're saying with that, and you need to be able to regain it normally before using it again.
 * Finally, I don't think it matters much at that point. You've already got levels in a casting class, so you're supernatural anyway. So I don't really see this as a valid concern either, since it's not like you're becoming supernatural without having been so before just by taking this feat. --Ghostwheel 11:01, 7 January 2011 (UTC)