Psionic Mass Charge (3.5e Power)

You telekinetically fling yourself at incredible speed, greatly increasing your mass for a moment. As you manifest this power you immediately move up to 50 feet in a straight line, any creature in your way take 5d4 bludgeoning damages and become prone, a successful reflex save negate the prone effect. You move so fast during this movement it is impossible to react to you, you cannot targeted you during this movement (making you immune to attack of opportunity or immediate reactions).

If a kineticist manifest this power it range change to 'touch' and subject to 'creature touched', allowing you to fling the party barbarian or even an enemies. Unwilling creatures gain a will save to negate the effect of the power.

A psychic warrior may manifest this power as part of a charge attack instead of moving normally, effectively making a charge at the end of the movement granted by this power (and probably knocking down the target of the charge as well).

Augment: For every additional power point you spend, this power’s damage increases by 1d4 points and the maximum movement by 10 feet. For each extra 2d4 points of damage, this power’s save DC increases by 1.