User talk:Pesayeth/Long Range Shinobi (3.5e Class)

All of these near-identical classes
Wat are u doing? STHAAAAP...

But seriously why are they all like this? -- Eiji-kun (talk) 04:09, 26 June 2013 (UTC)


 * Hey, sorry about the confusion and what might look like a little spam. I'm currently in the process of creating a series of 3.5 base and prestige classes based off of some of the info I've found around the net recently on Naruto RPG systems.  Most of the work done so far is looking pretty similar, but the distinguishing parts are also the time consuming parts, and I wanted to get a lot of the monotonous stuff out of the way ahead of time so that the project seemed less overwhelming.  Currently I'm looking at a series of talent trees to be available to the different classes, with a different combination available to the different classes, as a way of differentiating the classes.  I wanted there to be somewhat of a difference in base classes rather than having a single base class with all possible options and the prestige classes all coming from there, but as all the ninja from Naruto have a decent amount of similarity, unfortunately that is the part that is showing through at the moment.--Pesayeth (talk) 05:30, 26 June 2013 (UTC)


 * Since you don't want people to multiclass into 4 shinobi classes and then be super weak at level 20, I would instead recommend having only one ninja class, choosing what kind it is at the start, and then giving class features based on it at intervals, and apart from that giving them also all the class features common to all the ninja types. So at level X, Y, and Z you could have conditional class abilities based completely around what kind of ninja they picked (if you picked X, gain ability Y) and apart from that just have the shared abilities. --Ghostwheel (talk) 05:45, 26 June 2013 (UTC)


 * I had considered have a single class with a pool of talent trees that are available in groups, but unlike the Ranger, which I can see as the closest similarity right now, there are 21 total talent trees, with one, two or three classes having the option of using part or all of the tree. As far as prestige classes go, these classes weren't really intended to be multi-classed together or too far with any currently existing classes.  I had been looking for a way to organize all of the information along with the creation of the classes and figured that someone else might appreciate the work and change some things to their liking before using it themselves, so I figured I would put it up on the wiki as I have no better place to really take advantage of.  In the end, it's looking like this would basically be compiled almost into a pseudo-splatbook focusing mainly on the numbers side of everything.--Pesayeth (talk) 06:00, 26 June 2013 (UTC)


 * I generally agree with the others here. Now, they generally dislike when people put drastically unfinished stuff up because people tend to forget about them and all and that's how we get cluttered unworkable pages.  So I am gonna move these to your sandbox.  Sandboxing pages is putting it on your own personal page without it showing up in the navigation, keeping the wiki clean and letting you work on unfinished things at your own pace.  When you're ready, you can move it back into the main navigation.  I'm gonna do all the work now and link them onto your user page now, but I'm giving you a heads up as to why, and where they're going for now.


 * Good luck sir. Transfer begins now Done. -- Eiji-kun (talk) 08:37, 26 June 2013 (UTC)


 * Ah, thanks for the clarification. I'm rather new to posting stuff up here, so I wasn't aware that there was a feature like the sandbox.  That should be perfect for the stage that the project looks to be in.  Hopefully it won't take too long to finish these five bases up and I can move forward to the prestige classes and explanations of the new skills and jutsu.  If you have any suggestions on how to compile all the material later, I would greatly appreciate it.--Pesayeth (talk) 20:51, 26 June 2013 (UTC)