User:Jota/Bindings

The Paladin
Summary::The Paladin is a holy warrior and an exemplar to his comrades in arms, fighting even if the face of overwhelming odds and standing strong against mental subversions.

Dauntless
The bearer of the Paladin saves against fear effects at +4, and he may not be feared past the point of shaken. Each stack of fear (shaken is one stack, frightened is two, and panicked is three) inflicted on the binder beyond being shaken instead deals the creature's Hit Dice in damage to the binder. On a successful save against a fear effect, the binder may cast break enchantment as an immediate action.

Disruptive Smite
As a free action, a binder bearing the Paladin may charge his weapon with divine energy. The next successful attack the paladin makes casts greater dispel magic (targeted variant, binder level equals caster level) on the subject of the attack and deals an additional 1d6 holy damage per binder level. If the creature struck by disruptive smite has DR/Good, it loses that damage reduction until the beginning of the binder's next turn.

Battle Blessing
When the binder moves with 5’ of an ally, that ally gains a Battle Blessing. Allies who begin their turn next to the Paladin also gain a stack of Battle Blessing. The ally may consume the blessing as an immediate action to improve their AC by 4, increase the result of a saving throw by 4, or gain the binder’s level + Charisma modifier in temporary hit points, which last until the start of their next turn. An ally can only have one Battle Blessing at a time.

A Light Shining in the Darkness
For each stack of fear inflicted on an ally (including the one stack the binder himself may bear) within 30’, the paladin gains a +1 morale bonus to attack rolls, damage rolls, and saving throws.