Hellspawn (3.5e Template)

= Hellspawn =

Summary::Hellspawn are creature coming from the infernal planes, they have generally red skin and horns, as well as claws.

Creating a Hellspawn
This template is an aquired template or an inherited template, it can be added to any humanoid or monstrous humanoid.

Size and Type
Size remain the same.

Hit Dice
No change to the creature HD

Speed
No change.

Armor Class
Gain +2 to Natural AC

Attack
Gain a claw attack and retain the ability to use weaponry.

Full Attack
A hellspawn fighting without weapons uses both claws when making a full attack. If armed with a weapon, if it has a hand free, it uses a claw as an natural secondary attack.

Damage: Hellspawn have claw attacks. If the base creature does not have these attack forms, use the damage values in the table below. Otherwise, use the values below or the base creature’s damage values, whichever are greater.

A hellspan

Special Qualities
Special Qualities: A fiendish creature retains all the special qualities of the base creature and also gains the following.
 * Darkvision out to 60 feet. May see in magical darkness.
 * Damage reduction 5/Good.
 * Resistance to cold and fire 5.
 * Spell resistance equal to the creature’s HD (maximum 20).

Abilities
+2 Strength, +2 Intelligence, +2 Charisma

Skills
As the base creature.

Feats
No Change.

Environment
Dark environment.

Organization
As the base creature.

Challenge Rating
As the Base creature +CR::2

Treasure
Double

Alignment
Any evil

Advancement
No change

Level Adjustment
+Level Adjustment::1.