Quasit (3.5e Monster)

''This is a monster from Liber Demonica. You might be looking for the quasit.''

''The small, green-skinned demon cackles shrilly, its wings flapping so rapidly that you can barely register their movement. With a hiss of some language incomprehensible to your mortal ears, it zooms past you and easily avoids your attack.''

"An interesting turn of events. I must report this to the Master."

Demons may be sick and bloodthirsty assholes, but they aren’t stupid. They need to know what goes on in other planes, too.

That’s where quasits come in. These tiny demons are basically ready-made familiars created in order to tempt spellcasters to bind a demonic agent to the Prime. Unbeknownst to many of their arrogant or naïve earthly masters, however, quasits always have ulterior motives and allegiances linking back to the Abyss.

Whether they are serving other demons directly or working on the Material Plane, quasits serve as scouts for those they represent, taking in everything they and their masters see and relaying it back to the source.

Combat
They are cowardly in combat, preferring to use their spell-like abilities since their natural weapons are usually ineffective. Quasits add their Dexterity modifier instead of their Strength modifier to attack and damage rolls with their natural weapons.

 (Ex): Quasits project an aura of arousal. This takes the form of an intense desire to possess and befriend the quasit, rather than sexual attraction. The save DC for this aura is 13.

 (Ex): A quasit may transform (as the polymorph self spell) into any animal of its size, assuming all ability scores and abilities of that animal (and losing any of its own) but maintaining its allegiances.

 (Ex): As it gains HD, a quasit acquires all of the benefits gained by a wizard or sorcerer’s familiar with a class level equal to its HD total, including gains to Intelligence and natural armor when those values exceed its normal amount. These are reflected in its stat block. Any abilities that require the presence of a master do not function if the quasit is without.

 (Su): A quasit may send messages as the sending spell at will, except that there is no chance of failure when attempting to contact a creature in the Abyss.

Caster level 3rd. Save DC’s are Charisma-based and have a base DC of 13.