Publication:World of Warcraft: The Role Playing Game/Forsaken

For a racial description of Forsaken, either buy this handbook, or read the WowWiki Forsaken article

Forsaken Racial Traits

 * +2 Strength, -2 Agility.
 * Medium: As Medium Creatures, Forsaken have no special bonuses or penalties due to their size.
 * Forsaken base land speed is 30 feet.
 * Darkvision: Forsaken can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight. Forsaken can function just fine with no light at all.
 * Undead: Forsaken are undead rather than humanoids. This provides a Forsaken with numerous undead traits:
 * — No Stamina Score. Forsaken do not possess Stamina scores and thus gain no bonus hit points per Hit Die.
 * — Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns and morale effects).
 * — Immunity to poison, sleep effects, paralysis, stunning, disease and death effects.
 * — Not subject to critical hits, nonlethal damage, ability drain or energy drain. Immune to damage to their physical ability scores (Strength and Agility), as well as to fatigue and exhaustion effects.
 * — Negative energy (such as from a death coil spell) heals Forsaken, while positive energy hurts them.
 * — Forsaken do not heal naturally.
 * — Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
 * — Uses her Charisma modifier for Concentration checks.
 * — Not at risk of death from massive damage. Unlike other undead, a Forsaken is not destroyed when reduced to 0 hit points or less. Instead, at 0 hit points a Forsaken is disabled. She can perform only one move action or standard action each round but does not risk further damage from strenuous activity. Between –1 and –9 hit points, the Forsaken is down. She is unconscious and cannot act, but she does not risk further damage (unless her enemies attack her or some other unfortunate event befalls her). At –10 hit points, the Forsaken is destroyed.
 * — Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect Forsaken. These spells return a destroyed Forsaken to her undead life; the Scourge’s curse makes it virtually impossible to bring a Forsaken back to life as the creature she was before she died. Only wish or miracle can accomplish that.
 * — Forsaken do not breathe, eat or sleep. Forsaken spellcasters still need 8 hours uninterrupted rest before preparing their spells (see Chapter 15: Spellcasting).


 * Automatic Language: Common
 * Bonus Languages: Goblin, Low Common, Orc and Thalassian.
 * Racial Levels: Unlike humans and some other races, Forsaken can take a few levels in “Forsaken” as a class to develop their racial qualities more fully.
 * Favored Class: Warrior. A multiclass Forsaken’s warrior class does not count when determining whether she suffers an experience point penalty for multiclassing (see Chapter 3: Classes, “Multiclass Characters,” XP for Multiclass Characters).

Forsaken Levels
Forsaken can take up to three levels in “Forsaken” at any time. Forsaken levels represent the individual’s focus on developing her undead abilities. Weapon and Armor Proficiency: Forsaken with levels only in Forsaken (no actual class levels) are proficient in the use of all simple weapons and light armor.

 : The Forsaken gains a slam attack that deals 1d6 points of damage (plus Strength modifier)

 : The Forsaken’s body possesses the toughness and resilience of undeath. Whenever she gains a Hit Die, she uses the next largest one. For example, a 3rd-level Forsaken who gains a level in arcanist rolls 1d8 for hit points, while one who gains a level of warrior rolls 1d12. A Forsaken who would roll 1d12 for hit points (when taking a level in barbarian, for instance) rolls 1d12+2.