Logos (3.5e Subtype)

Logos Subtype
The upper planes are a paradise, and the lawful planes function like clockwork. But such order does not come without work, and there are things functioning and maintaining this lands with duty. Semi-mechanical much like Modrons, the Logos are lawful outsiders usually associated with the upper planes, specifically Arcadia. There they run and function many duties which they were created for. Though alive, they are much like machines and do not possess a free will of their own. Instead they fall in service to their own goal they were made for, and the will of their hivemind they possess.

Logos creatures often take on a mechanical and artificial appearance with a bent for the fantastical and illogical, such as wheels within wheels, having legs which are jets of fire, skin like steel, and gears which move in impossible ways.

Traits
A logos creature possesses the following traits (unless otherwise noted in a creature’s entry).


 * Demi-Construct Traits : Logos count as constructs as well as members of their actual type.  They only take half damage (and half benefit) from positive and negative energy, and full benefit from the repair series of spells.
 * Hivemind : All logos are connected to a "cell", a hivemind which they share.  They have telepathy out to 1 mile for members of their kind, and empathy out to an unlimited range, crossing even planar barriers.  A logos can absorb and share the memories of any fallen or destroyed logos with a touch, allowing them to obtain information on what had occurred.
 * Immunities : Logos are immune to fear, disease, mind-affecting effects, and poison as well as any immunities of their type.

Logos Subtype Creatures
The following creatures have the Logos subtype: