Pikachu (3.5e Monster)

A Pichu can evolve into Pikachu only if it is happy; the DM is the final arbiter of whether a particular Pichu is happy or not. In general, however, a Pichu is never completely happy if it has a different alignment from its Pokémaster.

Combat
 (Ex): Pikachus may deal subdual damage at no penalty.

 (Su): Once every 1d4+1 rounds, a Pikachu may unleash a thunderbolt against a target within Close range (25 ft. plus 5 ft. per two levels). The thunderbolt has a 5' radius spread and deals 1d4 damage for each of Pikachu's hit dice, Reflex Save for half damage (DC 10 + 1/2 hit dice + Charisma Modifier). Thunderbolt comes directly from the sky, and cannot be used indoors or underground.

 (Su): If at least 3 Pikachus unleash Thunderbolt at once, they may combine them to make a Thunder which covers a 10' radius spread Area that inflicts 1d12 damage per participating Pikachu. The Save DC is equal to the highest of the Thunderbolts and is increased by +1 for each additional participating Pikachu.

 (Su): A Pikachu may act as if hasted for a number of rounds per day equal to the Pikachu's hit dice plus Charisma modifier. This ability can be activated or suppressed as a free action.


 * The sample Pikachu has a Thunderbolt DC of 18.