Lesser Bamf (3.5e Spell)

A beginner's teleportation spell, which enables you to teleport short distances. It won't get you out of locked prison cells, but you can certainly find your ways to areas that would normally be very difficult to reach.

After casting this spell, you become able to instantly jump to a location within 30 ft. as a move action once per round. A jump performed with this spell transports you and objects whose combined weight does not exceed your maximum load. You must have clear line of sight to the location you are 'bamfing' to, and the entire path to that location must be able to accommodate your shape, or else the teleportation effect will not happen. That is, it needs to be large enough that you could have squeezed through to the area, assuming you were able to walk directly to the destination in a straight line. There doesn't actually need to be a surface between you and the destination, however, and you can have the destination be in the air if you wish.

Furthermore, given you have a sufficiently high caster level, you may jump using (a combination of) the following special options listed below.


 * You may choose to jump as a swift action instead. A round in which this option is used counts as four rounds. To use this option you must have at least four rounds of duration remaining.


 * You may choose to jump any distance instead as a standard action. A round in which this option is used counts as a number of rounds equal to how many times your allotted jump range you end up jumping. To use this option you must have the needed amount of duration remaining.

See also: Bamf, Greater Bamf