SRD:Fiendish Monstrous Scorpion, Small

=Fiendish Monstrous Scorpion, Small=

Monstrous scorpions are likely to attack any creature that approaches, and they usually charge when attacking prey.

Smite Good : Once per day the creature can make a normal melee attack to deal extra damage equal to its HD total (maximum of +20) against a good foe.

Constrict : A monstrous scorpion deals automatic claw damage on a successful grapple check.

Improved Grab : To use this ability, a monstrous scorpion must hit with a claw attack. A monstrous scorpion can use either its Strength modifier or Dexterity modifier for grapple checks, whichever is better.

Poison : A monstrous scorpion has a poisonous sting. The details vary by the scorpion’s size, as follows. The save DCs are Consitution- based. The indicated damage is initial and secondary damage.

Skills: A monstrous scorpion has a +4 racial bonus on Climb, Hide, and Spot checks.