Human Paladin (3.5e Racial Substitution Levels)

Human Paladin
Although few mortal creatures remember the days of old, the gods have long memories. They remember a time where a warrior would devote his entire career to a single weapon, learning to strike harder, faster, and more accurately with that one weapon than any supposed "master" of today. The Gods show favor to their original champions by allowing them some of that ancient power.

Making a Human Paladin
The Human Paladin functions in the same role a typical paladin does, either as a frontline combatant, backup healer, or (very rarely), ranged artillery.

Abilities: As with a Paladin, Strength, Constitution, Wisdom, and Charisma are important to this class.

Races: Human Only.

Alignment: Lawful Good Only.

{| class="zebra d20" Hit Die: d10 ! rowspan="2" | Level ! rowspan="2" | Base Attack Bonus ! colspan="3" | Saving Throws ! rowspan="2" | Special ! Fort || Ref || Will Class Skills (Skill Points::2 + Int modifier per level) This Class Shares it's class skills with the Paladin.
 * 1st||class="left" | +1 || +2 || +0 || +0
 * class="left" | Standard Paladin Abilities, Weapon Focus, Flurry
 * 7th||class="left" | +4 || +4 || +1 || +1
 * class="left" | Standard Paladin Abilities, Weapon Specialization, Improved Flurry
 * 11th||class="left" | +8/+3 || +6 || +2 || +2
 * class="left" | Standard Paladin Abilities, Greater Weapon Focus, Greater Flurry, Master Specialization.
 * - class="noalt"
 * colspan="42" class="skill" |
 * class="left" | Standard Paladin Abilities, Greater Weapon Focus, Greater Flurry, Master Specialization.
 * - class="noalt"
 * colspan="42" class="skill" |
 * colspan="42" class="skill" |

Class Features
All of the following are class features of the Halfling Paladin.













If he gains a Fighter Bonus Feat with a pre-requisite of Weapon Focus, then he gains the feat for all weapons for which he has the weapon focus feats. ___