Talk:Quick Poison (3.5e Maneuver)

Poison Generation Guidelines
Could you add some guidelines for which poisons you can generate when you are willing to suffer the drain, possibly initiator level based? Right now you just grab the biggest, strongest, most obscene poison you can when you pay the drain (because it costs the same as everything else), and I don't know if that's how you wanted it to work. - Tarkisflux Talk 19:11, 21 November 2012 (UTC)
 * I really haven't thought about it. Maybe a maximum DC of your initiator level + 10 or so... --Luigifan18 (talk) 05:24, 24 November 2012 (UTC)