Eruption of Gore (3.5e Maneuver)

''He... he just exploded. There were pieces everywhere... ugh, I think I got some in my mouth...''

Make a normal melee attack. The creature must make a Fortitude save or die. This is a [Death] effect. On a successful save (or if immune to death effects) they take 1d6 damage per initiator level, 1d4 Con damage, and are sickened for 1 round.

If the creature dies from this, they explode into an eruption of gore. The creature's body is destroyed, reduced to chunky giblets, and any of the creature's allies within a 30 foot radius take 10d6 damage and must make a Fort save vs nausea for 1 round and sickening for 1 minute, save reduces it to half damage and sickened for 1 minute.

A creature which has successfully saves against this maneuver gains a +4 bonus on saves against future attempts of this maneuver. Partly because they're expecting it, and partly due to a drop in blood preasure from all their blood trying to explode last time.