Grenade Bolas (3.5e Equipment)

Effectively two grenades tied together on string, they can be thrown and used as normal bolas. However, as a swift action you can pull the pin on both explosives and throw it. It attacks as normal (either a normal attack or a trip attempt) and explodes, dealing 4d6 fire damage in a 10 ft radius burst, Reflex save DC 10 + 1/2 BAB + Dex modifier for half damage. A creature successfully struck by or tripped by the grenade bolas receives no save on the additional fire damage. This destroys the grenade bolas.

Like normal bolas, you can use this weapon to make a ranged trip attack against an opponent. You can’t be tripped during your own trip attempt when using a set of grenade bolas.

Proficiency in bolas and any feats which apply to bolas also applies to this weapon.