Burned (3.5e Condition)

Burned
The creature has been burned by fire, boiling water, steam, or intense heat of some other variety. The burn is painful and hampers the creature's actions as well as causing continual damage. Every round, the creature suffers 1d6 Fire damage, though this can be avoided by taking no action other than a single Move Action. The creature also suffers a penalty to damage rolls equal to the hit dice of the creature that caused the Burn, as they cannot bring their full strength to bear, nor can they properly focus on damaging spells and so on. The penalty can be ignored by being immune to Pain or by passing a Concentration check (DC = 15 + the hit dice of the creature that caused the Burn). Creatures with the [Fire] Type, or with Fire Pokemon Traits, are immune to being Burned.