Empusa (3.5e Race)

== Empusa == === Empusa === "Yes, each one of them gives me +1 Charisma! I tried gluing more on, but…"

Empusae are basically the succubi of the Nippon-Ichi world. Actually, that’s precisely what they are. They’re not necessarily evil (though many are), but they more or less can’t get away without being seen as evil, predatory, naughty, sassy or slutty (pick one or more). It’s just their nature. They have little horns (no in-game effect), big boobs, wings, and tails with pointed hearts on the end.


 * Size::Medium Type::Outsider &#91;Subtype::Extraplanar&#93;
 * Additional Subtypes: The same as their actual alignment.
 * Speed: 30'
 * Vision: As normal for Outsiders.
 * Ability Scores: Racial Ability Adjustments::+2 Charisma.
 * Wings : At first, the Empusa’s wings merely provide the ability to glide and fall slowly. At fourth level, she gains a Fly speed of 60' (Poor), but can only fly for a consecutive number of rounds equal to her Constitution bonus, with a 3-round break in between. At level 8 it becomes (Average) and there is no limit to how long she can fly.
 * Sexy : Once per day, the Empusa may cast charm person (Charisma based). At tenth level this becomes charm monster.
 * Telepathy : The Empusa has a constant Telepathy effect, out to 30'.
 * Tiresome : A kiss from an Empusa drains energy from her target, causing them to take 1d8 nonlethal damage plus her Charisma modifier and causing them to become fatigued. She also gains temporary HP equal to her Hit Dice or Constitution modifier, whichever is higher. If a foe is reluctant, this requires a grapple check.
 * Level Adjustment: Level Adjustment::0.
 * Effective Character Level: Effective Character Level::1.

Typical Classes
Beguiler, Jester, Red Mage