Silverleaf Tea (3.5e Equipment)

Silverleaf Tea
The silver gray leaves of the titular silverleaf plant come from the high concentration of transition metals (specifically silver) in the environment. Besides acting as a marker on good places to mine, the leaves of the plant has antimicrobial properties that make it a useful weapon against disease.

Silverleaf tea is brewed from the leaves and is mostly clear save for a mirror-like sheen on its surface. It has a slightly metallic taste which goes well with sugar. When drunk it provides an immediate save against any mundane disease you are currently suffering from with a +5 alchemical bonus to the roll. If you are not under the effects of a disease, you instead gain a +5 alchemical bonus on saves against mundane diseases for 24 hours.

The silverleaves can be consumed directly, a bitter metallic taste, and it acts as a mild ingested poison which deals (Sickened 1 minute/Sickened 1d4 hours, DC 13), but does have the +5 bonus against disease as above. Extended use over years may result in irreversible argyria, turning the creature gray or blue. It is otherwise harmless.

Harvesting silverleaf requires DC 10 Survival check. Leaves are typically dried out to retain freshness.

Cost: Cost::75 gp.