Lasgun (3.5e Equipment)

Automatic Fire: Whenever the Lasgun could be used to make an attack, it can instead be used to make two attacks, at a -6 penalty to each.

Spray and Pray: As a full-round action, you can expend 30 laser shots in a 200' cone. Any creature in that cone must make a Reflex save (DC 5+BAB) or get hit by a laser and take the Lasgun's damage.

High Tech: The price to enchant a Lasgun is doubled.

Masterwork: The stats above are for a non-masterwork Lasgun. Fancier Lasguns are masterwork. Unfortunately, this makes them delicate, reducing their HP by 2 and Hardness by 1, and making them instantly destroyed by immersion in salt water, mud, sand, or similar dirty things.

Noisy: The Listen check DC to hear a Lasgun being fired is -10.

Laser Path: You get an extra -15 to your Hide check to hide while firing a Lasgun, and any creature that see the victim being shot can guess at the general direction from whence the shot came.

Clips: Each clip costs 150 gp, weighs 2 pounds, and contains 50 shots. Reloading the Lasgun is a move action which provokes attacks of opportunity. Clips that are left out in the sun regenerate 1 shot every 8 hours. Clips that are placed in a fire regenerate all of their shots, but the maximum number of shots they can hold is halved each time.

The Lasgun also has some equipment which only works for the Lasgun. As such, it is listed here.