Talk:Nahal’s Vortex (3.5e Spell)

A Few Things
Here's a list to make it easy:
 * The "Wildstuff" box belongs below the breadcrumb. I moved it on this one. Just a reminder.
 * Also, the breadcrumbs need to point to other wildspells, if they have a page yet that is, or a breadcrumb. If you need help with that, just ask.
 * I really recommend using a grammar checker on your articles. It'll save people like me from having to edit so much just for proofreading and increase the overall quality of the article immensely.
 * "WIld" magic is it's own school? I ask because this looks like Conjuration.
 * Typically, summoned effects need to be adjacent to a horizontal surface (if I recall correctly), but as this is it's own school, I'm not sure if that applies. Also, what kind of movement does it utilize? Can it fly through the air or only move along the ground?
 * Hmmm... I think that might be it for now, actually. --Ganteka Future 18:15, 14 January 2011 (UTC)


 * Historically (by which I mean ADnD 2e) Wild magic was a school like universal was a school. It basically contained any spell from any other school that was sufficiently random to be not a normal spell for that school. Wild mages got every school in the game, and then wild on top of it and were the only ones who did. It was a pretty sweet deal as long as you were willing for your spells to not go off like you intended all the time.


 * I leave the balance of your questions to the author :-) - Tarkisflux 18:43, 14 January 2011 (UTC)


 * going to move alot of "Wildstuff" boxes
 * all 9 wildspells finnished no breadcrumb can look into that once next week unless you wan't
 * were do i get a grammar checker. Im so sorry uses word 2003 but it can't help all to much since im not that good at english (not my starting language)
 * Magic Type Descriptor &#91;Wild&#93;
 * It was meant along the line of flaming sphere.
 * Hope that answers


 * Tarkisflux got my idea


 * Born to Be Wild 01:49, 15 January 2011 (UTC) &#93;