Moon Nymph (4e Monster)

Moon Nymph


Sly fey that roam in the dark hours of the night. They lie in seclusion and only come out when the eye does not see. They are fairly simple creatures-- docile, charming, and protective. Their alluring figure provides a sense of emotional challenge to mortal onlookers that happen to stumble upon their domain. When won over, the mortal is said to have been drained of his life force-- as a reminder that they must not look straight into the eye of the moon.

Moon Nymphs (Heroic-Tier)
These Moon Nymphs are for use with Heroic-tier gameplay

Moon Nymph Seeker Tactics
The Seeker is the most commonly encountered nymph, and the one that is told by local folklore. They are frail creatures with alluring antics and will defend their sanctuary from merciless intruders. They are wary of the merciful, but will generally not attack unless harmed.

Moon Nymph Guide Tactics
The Guide is a nymph that will attempt to take control of a mortal being of worth or that fancies its eyes or soul. With witty intimidation and cunning choice of words, the nymph may win over the mind of its intended target. Like the seeker, they are extremely defensive and are cautious around merciless figure donned in armor.

Moon Nymph Stalker Tactics
A Stalker will actually attempt to get close and kidnap a mortal it fancies-- lest it resists and fights back. This nymph is more of a physical challenge to get away from, since it stalks like a ghost, going after whomever it intends to be with-- no matter how he behaves. But in other instances, they will defend themselves and run for cover to escape harm.

Moon Nymphs (Heroic/ Paragon-Tier)
These moon nymphs are for use with Heroic and/ or Paragon-tier gameplay.

Moon Nymph Soothsayer Tactics
Using their words as their defense, soothsayer nymphs spell their foe's prophecies before them-- whether it be the prophecy that one falls under their grasps or one falls to their doom. They are manipulative creatures, defending themselves and their allies from impending harm.

Moon Nymph Soulhealer Tactics
Using their prayers of divine healing, soulhealers repair the souls of their allies and take pieces of their adversaries' souls away. Manipulating these pieces, they can bestow their allies with words of blessing or of cursing-- affecting creatures differently.

Moon Nymph Soulblade Tactics
Soulblades are the defenders of their own kind-- bringing with them a dance of whirling silver energy and allowing their allies to get close enough to bring an adversary to its knees. Soulblades can either be merciful or merciless, depending on how they behave towards their enemies.

Moon Nymphs (Paragon/ Epic-Tier)
These moon nymphs are for use with Paragon and/ or Epic-tier gameplay.

Moon Nymph Lunar Acolyte Tactics
Lunar acolytes are the lesser guardians of many natural nymph enclaves, including water holes that serve as entrances to kingdoms and secluded sanctuaries. They are basically the lesser defenders of their lands, and they will question those who come near and curse those who intend to do harm.

Moon Nymph Lunar Guardian Tactics
Using their skills with the sword, lunar guardians are the defenders of the mysterious kingdoms as they utilize the power of the moon to influence both their allies and enemies. At their best, they are valiant warriors of the rising moon; at their worst, they are nothing more than just elegant fey creatures in shining armor and razor-sharp blades.

Moon Nymph Lunar Sorcerer Tactics
With grasping words and undiluted vengeance, lunar sorcerers are fey mystics that divide the natural world from their own by creating a barrier of mishaps between themselves and their adversaries. Whether threatening or not, sorcerers are wary over all non-fey creatures.

Luna Tactics
The divine spirit and the child of Celestia, Luna is a messenger of the moon nymphs and a prophet of either luck or doom to non-fey creatures that intrude/ come onto their lands. She will sometimes venture off into the night-- looking for any avenues to subdue other creatures to her sanctuary of dreary days gone by. She does not like to punish the sinners for the sake of her mother's commandments, but she does whatever she can to keep her own sanity under control.

Moon Nymphs (Epic-Tier)
These moon nymphs are for use with Epic-tier gameplay.

Moon Nymph Divine Heir Tactics
Chosen as the guardians of the Moon goddess, the divine heirs are the successors of greater queens to the house of Celestia. Their skills with the blade far surpass that of the lunar guardians, and their sheer elegance enables them to exploit their foes' weaknesses.

Bloodfury Moon Nymph Tactics
Fey creatures who stalk other humanoid creatures-- their hunt for sweet, savory blood. They are the outcasts of the fey kingdom-- casting dark shadows upon their victims like the height of a new moon and spilling crimson blood underneath the blood red moon. On a full moon, it is said that become truely vampiric in nature-- stealing the life and blood from other creatures within a fell swoop.

Darkblood Moon Nymph Tactics
Like that of their vampiric lessers, darkbloods are also vampiric, but they rely on the blood of their victims to furl and aid in their powers. They are the defilers of life, as they move around and try to weaken as many of their chosen victims as possible, then let their lesser kin devour upon the victim's fate. They are the face of death, and nothing spells doom better than the rising of the blood-red full moon.

Celestia Tactics
A divine figurine, spoken about in many myths and legends, Celestia is the goddess of the moon-- she provides the nymphs their power of persuasion and elegance to tempt the mortal beings below to bestow upon them her love to the world. She is deeply famished by warriors who hold their tongue about secrets, and she will do anything in her power to rid the world of the sinners and those who wish to destroy or claim her kingdoms she had made for her children to thrive within.

The aspect is sometimes used as a cosmic messenger or as a replacement to when her daughter-- Luna-- leaves to venture off into the mortal realms.