User:The Dire Reverend/Vampire Wraith (3.5e Prestige Class)

Vampire Wraith
The vampire is eternal. That is, until he decides to take a stroll on a sunny day, take a dip in a pool of water, or is attacked by a lucky someone with a vorpal sword. At this point the vampire is done for. That is, if he does not become a Vampire Wraith.

A Vampire Wraith’s appearance drastically changes. His pale skin changes to a deep blue. He no longer has eyes, but the sockets glow, and his body becomes bony and emaciated. The clothes he was killed in become worn and tattered. (this has no in-game effect)

Becoming a Vampire Wraith
A Vampire who was destroyed somehow can become a Vampire Wraith two ways: Through force of will, or some powerful being can bring him back, and in return the Vampire is under the service of the being.

Class Features
All of the following are class features of the Vampire Wraith.

 (Su): Vampire Wraiths no longer hunger for the blood of their enemies, but rather their souls. They lose their Blood Drain and Create Spawn abilities, but gain the Soul Drain ability. A Vampire Wraith can drain the soul from a living victim by making a successful grapple check. If they pin the foe, they absorb the soul of their opponent, dealing 1d4 negative levels each round the pin is maintained. A creature killed from the Soul Drain ability does not become a vampire spawn or a Wight, but is instead absorbed into the Vampire Wraith.



 (Su): When A Vampire Wraith is at full health, they can spend a full-round action to materialize a physical form and teleport to the Material plane. They lose their Spirit Form qualities. Their maximum hit points are halved while in the Material Plane. While the Vampire Wraith is on a Material plane, they lose one hit point per hit die every minute that can not be healed with your fast healing while in the Material Plane. At zero HP or lower, they return to the plane of shadow (see returning to the Plane of Shadow)

They regain the missing half HP from materializing, but keep the damage that they had while in their Material form (For example, Billy, a Vampire Wraith with 100 Hit Points has 50 Hit points when in the Material plane. He took 25 points of damage while on the material plane, and decided to go back to the Plane of Shadow. Now, he regains his maximum of 100 Hit points, but has 75 hit points.)

 (Su): At second level, a Vampire Wraith learns a useful technique: They can absorb the souls of their victims at range. A Vampire Wraith can spend a full-round action that provokes an attack of opportunity to use its Soul Drain ability on any one helpless creature within 30 feet, but it deals 2d4 negative levels. At 3rd level, the number they can perform in one round becomes equal to their class level. At level 5, the range increases to 40 feet.

Levels in Vampire Wraith count as levels in the Salient Vampire monster class for determining if they have the Improved Selection ability.

 (Su): When a third level Vampire Wraith kills someone with its Soul Drain or Soul Siphon ability, it gains a +4 untyped bonus to his Strength score for 12 hours. This bonus does not stack with itself, if the Vampire Wraith kills someone with its Soul Drain ability, the timer resets to 12 hours.

 (Su): (Note: This ability will be re-written sometime) At fifth level, the Vampire Wraith gains the Manifestation ability; however instead of going to and from the Material Plane and the Ethereal plane, they go to and from the Material Plane and the Plane of Shadow. Anytime the Vampire Wraith enters its Spirit form, it can choose to either be only on the Plane of Shadow or manifested in the Material Plane. Also, the Vampire Wraith gains the Ghostly Grasp (Libris Mortis) as a bonus feat. A Vampire Wraith can manifest for either 5 rounds or half the sum of his Salient Vampire and Vampire Wraith class levels, whichever is higher, per encounter. (You can take the Lengthy Shadow Manifestation feat to increase the length, and can take Epic Shadow Manifestation to make it last even longer. (Forever))

Playing a Vampire Wraith
Combat: A Vampire Wraith's role in battle can be varied, depending on it's previous class, and it's Salient Selections.

Advancement: Most Vampire Wraiths take more levels in their base class after taking Vampire Wraith.

Resources: Because of their less than pleasant looks, most Vampire Wraiths operate alone, but some group together in order to further their goals.

Vampire Wraiths in the World
"You have yet to run away from my horrible visage. Why is that?"

NPC Reactions: To be honest, Vampire Wraiths look terrible. Without the aid of magic, most NPCs will run away from you.

Vampire Wraith Lore
Characters with ranks in Religion can research Vampire Wraiths to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.