Talk:Auracrystal (3.5e Equipment)

350gp for Infinite Heals
I know the weapon has a 5% chance of breaking if swinging it in combat (out of combat, just take 10) but 350 gp seems a bit cheap for infinite heals, especially since the healing seems to be your damage, Str included. Now excuse me, incoming Ubercharger Medic! -- Eiji-kun (talk) 06:34, 14 December 2013 (UTC)


 * Take 10 only applies to skill checks. --Foxwarrior (talk) 06:49, 14 December 2013 (UTC)


 * Curious, does one become incapable of taking one's time measuring up a swing? Coup de graces seem to imply one can line up a shot.  Oh D&D, you so crazy.


 * Either way, still too good of a steal not taking 10 aside. -- Eiji-kun (talk) 07:10, 14 December 2013 (UTC)


 * You could just coup de grace with it. That also has the benefit of automatically being a crit.  It does, on the other hand, have the somewhat strange side effect of potentially killing someone by healing them if they roll a 1 on their Fort save of a probably negative number.  --Undead_Knave (talk) 22:39, 14 December 2013 (UTC)