Blunderbuss, MS Variant (3.5e Equipment)

''A large metal tube with an outwardly-projecting opening at one end, this weapon is designed to be stuffed with rocks, bent nails and other junk. When fired, it projects a spray of burning, sharp objects, which can tear exposed flesh and ruin armour.''

A blunderbuss takes 1 minute to reload after firing. If you roll a 1 on a damage die for a blunderbuss, re-roll it until you don't get 1.

A blunderbuss projects a cone-shaped burst equal to its range increment when fired. Instead of making an attack roll, anything caught in the area is dealt the blunderbuss' damage, with a Reflex save (DC 10 + 1/2 the firer's BAB + the firer's Dexterity modifier) for half damage. If the firer would use a different ability score for determining their modifier for ranged attack rolls, they can use this ability score's modifier instead of Dexterity if they like. If the blunderbuss has an enhancement bonus to attack and damage rolls, apply this bonus to the DC.