Tome of Necromancy (3.5e Sourcebook)

Tome of Necromancy
Revised Necromancer Handbook, which is a compilation of the Necromancy rules as they stand, what you are reading now is the rules for Necromancy as they should be.]] We feel there is a need for this because despite (or let's not kid ourselves, because of) the considerable amount of space given over to Necromancy in officially sanctioned products, the classical Necromancer does not function under the rules as written. Vampires can't run or be staked, there aren't any prestige classes that make you any more of a necromancer than you are with the base classes, and honestly no one even knows how the basic necromancy spells work. Not because they are stupid, but because the rules for such things are contradictory in several key places.

Contents
Chapter 1: The Morality of Necromancy: Black and Gray
 * Moral Option 1: The Crawling Darkness
 * Moral Option 2: Playing with Fire
 * Implications

Chapter 2: Necromancy with Class
 * Corpselight Whisperer
 * Uttercold Assault Necromancer
 * Boneblade Reaper
 * Skindancer
 * Stranger with the Burning Eyes
 * Master of the Seven Necromantic Mysteries
 * Death King
 * Widow Queen
 * Bone Rider
 * Thief of Souls
 * Soul Merchant
 * Lurker in the Swarm
 * Heartless Mage
 * Speaker for the Dead
 * Lord of the Damned

Chapter 3: Necromancers with Style
 * New Descriptors
 * Feats

Chapter 4: The Necronomicon
 * The &#91;Healing&#93; Subschool
 * New Spells

Chapter 5: New Rules
 * Subtypes
 * Becoming Undead
 * Locations of Necromantic Importance
 * Necromantic Equipment

Chapter 6: Monsters
 * Artificial Intelligence
 * Previously Published Monsters