Talk:Suddenly Phantom Train (3.5e Spell)

Dual School
I'd like this to be Conj/Necro, but it doesn't seem to like dual-schooled spells. Wat do? -- Eiji-kun (talk) 01:39, 28 October 2012 (UTC)

(Gets Dual Schools) Thanks Tark! -- Eiji-kun (talk) 06:53, 29 October 2012 (UTC)

Comments
I think you might have made a small mistake here: 'Those affected take 10 points of divine damage per caster level (maximum 40d6) ' What damage exactly?

P.S. Love the spell component. But aside from a beloved wiki user, what's a ghostwheel, exactly? -HarrowedMind (talk) 05:47, 29 October 2012 (UTC)


 * Whoops, 10 per level is right.


 * The material component, like any of them without cost, is a joke. X3  Mechanically, it has no cost so it doesn't matter what it is, it's in your spell component pouch.  Fluffwise, who knows.  The undead spirit of a wheeeeeel. -- Eiji-kun (talk) 06:46, 29 October 2012 (UTC)

Sounds Instantaneous, but Isn't
So with this lasting 1 round, how exactly is damage meted out? By that I mean, does the damage occur immediately? At the start of each respective victim's turn? Every time one enters the area (if they Spring Attack through it, or the like)? Some combination? --DanielDraco (talk) 07:24, 29 October 2012 (UTC)


 * Instant damage, followed by a wall for 1 round. -- Eiji-kun (talk) 12:50, 29 October 2012 (UTC)


 * As in, a wall that actually blocks passage? I thought that might have been it, but I wasn't sure. There are, after all, plenty of "wall" spells that do no such thing. Maybe it should be specified. --DanielDraco (talk) 19:11, 29 October 2012 (UTC)


 * Got a suggestion on wording? I'll look it over myself. -- Eiji-kun (talk) 22:16, 29 October 2012 (UTC)


 * Maybe adapt portions of wall of force's first paragraph? --DanielDraco (talk) 22:23, 29 October 2012 (UTC)