Suddenly Phantom Train (3.5e Spell)

I don't know who told you you could suplex a ghost train, but don't. It won't turn out well.

You summon the Phantom Train, the train of the dead which ferries souls away to their final destination. A gate opens, releasing the phantasmal image of a giant train. Creatures within the path of the train are spiritually slammed, taking damage and possibly having their souls ripped from their bodies. Those affected take 10 points of divine damage per caster level (maximum 300 at 30th) and must make a Will save or die as their soul is torn from their body. The latter half is a death effect. On a successful save, they take half damage and negate the death effect.

Against undead, they take divine damage and instead of save against death, they must save or become mortal, losing undead traits for 24 hours as their dark energies are stripped from them and some semblance of life is returned. They even regain their Constitution score, setting it to 10. Traits not associated with the undead type, such as a lich's ability to respawn, still function.

The length of the train barrels through for 1 full round, creating a 15 foot thick wall 20 feet high. The wall cannot be reasonably damaged, as damaged sections of train are swept away by the eternally advancing wall of additional cars. The train travels in a straight line on ghostly rails (even through mid-air), phasing through non-living objects as if it weren't there. This spell has no effect on non-living constructs.

Material Component: A ghostwheel.