User:Jota/NPC 2

So what I am thinking with this is ways to add character diversity without increasing the fundamental power level in any meaningful way, something akin to traits, but not necessarily with the forced link between benefits and drawbacks.


 * Androgynous: No longer suffer a penalty for disguising oneself as the opposite gender.
 * Lanky: +1 to attack rolls and armor class against creatures who are your size class or smaller; you do not gain these benefits against creatures of your class size who also have this trait
 * This is strictly an upgrade and there is little reason not to take it from a min-max perspective; I am not strictly opposed to this as long as there are appropriate opportunity costs (e.g. Androgynous is relatively insignificant; but this is combat-oriented and having a limited number of comparable upgrades players choose from is fine as long as there are appropriate opportunity costs -- this might mean different levels of traits
 * Alternatively something could be done to offset this is terms of a sort of clumsiness onset by size, but this is most evident in adolescents unfamiliar with their own bodies and not something evidenced in elite athletes
 * Quick: Your base land speed is 10' quicker than normal for your race.
 * Sprinter: As the Run feat.

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Wesker is a bounty hunter of some repute in a few less-reputable circles. He uses his connection to the dead and his quick tongue to get what he wants, for the most part. He prefers to kill with bolt of sorrow, but he can take targets alive with his merciful scimitar. When faced with difficult combat, Wesker will use his Divine Shield ability to boost his Armor Class up into the stratosphere and rely on his dark blessing to resist other spells and special abilities, as well as his rings, one of blinking, the other of evasion. He uses his Life Drain feat in conjunction with Revenge of the Fallen to devastate spellcasters and restore his own health at the same time.