Dark Hexer (3.5e Alternate Class Feature)

Base Attack Bonus: A dark hexer has a poor attack bonus instead of a good attack bonus.

Hit Dice: A dark hexer has d6 instead of d10.

Spellcasting: A dark hexer lose it spellcasting, instead it gain a much improved spellcasting at 1st level. It may use it charisma for the purpose of determining which spell she can cast, bonus spells per day and the DCs of her spells. She cast spontaneously as a sorcerer from a list of spell known (see below). Finally she draw her spells from the hexblade spell list and the blackguard spell list and the sorcerer/wizard spell list but only for the following schools: enchantment, evocation, illusion, necromancy, transmutation as well as universal spells.

Hexblade's Curse: As the hexblade ability but can be used per encounter instead of per day. She start with two use of her curse per ecnounter at 1st level which increase by 1 at 4th level and each 4 level thereafter. Additionally the hexblade gain radial hex as a bonus feat. She may decide to use her regular single target curse as a swift action instead of her radial curse. Additionally any class that advance the hexblade spellcasting also advance it hexblade's curse.

Radiation Magic (Su): At 2nd level you may have your dark hexer's spells affect up to double the number of targets they normally do as long as any additional targets are within normal range and of the same type as the original target (if your spell normally affects multiple targets, choose one to be treated as the original). In addition, any touch spells you cast may gain the benefits of the Reach Spell feat without a change in spell level or casting time.

Hexing Doll Maker: At 5th level a dark hexer receive the Hexing Doll Maker feat as a bonus feat even if she do not meet the prerequisite.