Searing Hand (3.5e Spell)

Upon casting this spell your hand is wreathed in a blue flames, allowing you deliver a burning touch.

Searing hand deal 1d6 fire damage per caster level (maximum of 5d6) and must make a reflex save, on a failed reflex save the target start burning. It may put itself out as a move action or if it come into contact with anything that quench fire (like a pool of water).