User:Eiji-kun/Complete Transportation

Complete Transportation
Summary::By horse, by ship, by cart or blimp, people have to get around somehow. This book details all things vehicle related, and offers options for PCs to travel, or simply show off their wealth.  While WotC touched on it briefly, most do not get into the logistics of ships other than means to transport from point A to point B.  However the exact traits of these forms of transportation come into play if the ship is owned by PCs or if it is targeted, damaged, or attacked. Current rules from the last major book upon them, the Arms & Equipment Guide and Stormwrack, are clunky and difficult to use. Using this sourcebook you will not only have updated ships and pricing, but rules on how to handle player vs ship and ship vs ship interactions.

Contents
Introduction
 * Vehicles in your Game
 * Vehicle Sizes
 * Operating a Vehicle
 * Owning a Vehicle
 * Fighting with Vehicles

Chapter 1: Mounted Travel
 * Traditional Mounts
 * Unusual Mounts
 * Mount Augmentations
 * Mounted Options

Chapter 2: Ground Vehicles
 * Using Ground Vehicles
 * Creating a Ground Vehicle
 * Ground Vehicles Components
 * Ground Vehicles Materials
 * Small Ground Vehicles
 * Medium Ground Vehicles
 * Large Ground Vehicles

Chapter 3: Sea Vehicles
 * Using Sea Vehicles
 * Creating a Sea Vehicle
 * Sea Vehicles Components
 * Sea Vehicles Materials
 * Small Sea Vehicles
 * Medium Sea Vehicles
 * Large Sea Vehicles

Chapter 4: Sky Vehicles
 * Using Sky Vehicles
 * Creating a Sky Vehicle
 * Sky Vehicles Components
 * Sky Vehicles Materials
 * Small Sky Vehicles
 * Medium Sky Vehicles
 * Large Sky Vehicles

Chapter 5: Space Vehicles
 * Using Space Vehicles
 * Creating a Space Vehicle
 * Space Vehicles Components
 * Space Vehicles Materials
 * Small Space Vehicles
 * Medium Space Vehicles
 * Large Space Vehicles

Chapter 6: Items
 * Mundane Vehicle Materials
 * Mundane Vehicle Weapons
 * Mundane Vehicle Items
 * Magical Vehicle Weapons
 * Magical Vehicle Items

Chapter 7: Spells and Special Abilities
 * Spells
 * Powers

Chapter 8: Adventures
 * Running a Vehicle-Focused Game
 * Example Adventure