Xeno Codex (3.5e Sourcebook)/Zeitgeist

Zeitgeist Anatomy
Zeitgeists are large blue slug-like beings

Zeitgeist Specific Feats
&larr; Courtier (3.5e Feat)

&larr; Advisor (3.5e Feat)

&larr; Diplomat (3.5e Feat)

&larr; Lawyer (3.5e Feat)

Relations and History of Zeitgeist


Zeitgeist keep as far away form other slaver races as possible (hekatonped, setenall, and uberich). Zeitgeists have a reputation for public humiliation and torture of slavers. They always have a mijusi or invincible bodyguard, and a few shadows and insurgents in there employment. They also like to have a few ambassadors from the system they are inhabiting - these are only for public relations, no real decisions are made with them around.

Secret History
( Characters with ranks in Knowledge(Zeit) can research zeigeist to learn more about them. One must beat a DC 40, and have at least 20 ranks in Knowledge(Zeit) to learn the below. )

The Zeitgeist Dynasty had grown to such a power, that they could move whole solar systems to fit their needs. They would take over a system, then move the planets of value into the Dynasties home system. Allowing for easier and quicker communication across the empire.

Very few know what really happened in the final decades of the Zeitgeist Dynasty. The truth is, they were attempting to create a series of RNA strands, that would force options on races - and remove certain personality traits. Therefore a race could have 2 ways of living, and thinking or rebelling would not be one of them. This was in addition to the resource destroyer. Creating scarcity can be highly profitable, and makes an exponential amount of willing desperate slaves. As the fates would have it, a very small group of uongo-mijusi, were able to use this resource destroyer to implode the solar system into a black hole, and destroy the hierarchy. This was a suicide mission, and no mijusi knows of what really happened.