SRD:Magic Domain

MAGIC DOMAIN
Granted Power: Use scrolls, wands, and other devices with spell completion or spell trigger activation as a wizard of one-half your cleric level (at least 1st level). For the purpose of using a scroll or other magic device, if you are also a wizard, actual wizard levels and these effective wizard levels stack.

Magic Domain Spells
 * 1) Magic Aura: Alters object’s magic aura.
 * 2) Identify: Determines properties of magic item.
 * 3) Dispel Magic: Cancels magical spells and effects.
 * 4) Imbue with Spell Ability: Transfer spells to subject.
 * 5) Spell Resistance: Subject gains SR 12 + level.
 * 6) Antimagic Field: Negates magic within 10 ft.
 * 7) Spell Turning: Reflect 1d4+6 spell levels back at caster.
 * 8) Protection from SpellsMF: Confers +8 resistance bonus.
 * 9) Mage's Disjunction: Dispels magic, disenchants magic items.