User:IGTN/Feral Libram/Chapter 5

=Big Things: Giants and Dragons=

Giants
Jotunkin (tweak the already-posted Giantkin), and also throw in stuff for other giants: Orogs and Ettins (make Orogs the general brutish type and Two Heads a feat) and Trolls. Include Paragon Classes for each one, and maybe prestige classes for specific giant types. Giants probably don't need a Giant class; they can take levels in Barbarian or whatever instead.

Jotun Paragon (makes Jotuns more like classic giants)

Elemental Giants (prestige classes for Fire and Frost giants, possibly include Stone Elders and Storm Giants and Cloud Giants and so on. Maybe gets basic access to one sphere)

Maybe an Orog Paragon that makes it more ogrish.

Regenetroll (prestige class, gets troll regeneration. Maybe instead make it a barbarian racial substitution level)

Hulking Hurler prestige class (it needed rewritten, and there's no better place for it than here)

Maybe yoink Koumei's Meteor Ninja, Big Nob, and Ogre Mage classes.

Dragons
General rant about Dragons

Dragon Classes
Dragons have a number of advancement paths open to them that are not open to more humanoid adventurers. These are given as the following character classes:

ToDos
Metallic Paragon and Chromatic Paragon (Prestige classes)

Dracolich template

Some other Prestige Classes
 * Cult leading dragon (to put Draconic Auras on)
 * Dracolich Paragon

Megabeasts
Megabeasts are single organisms that are treated game mechanically as several creatures fused together. For example, a Great Dragon's head, wings, body, and tail each count as a separate creature. They use these rules and are entirely unsuitable for use as player characters.

Great Dragons (template to make them with dragon classes)

Zaratan (Head, 2 Forelimbs, 2 Hindlimbs, Tail)

Maybe a fiend of some kind

Ettins (left side and right side)

Other stuff (Treant?)

Colossoecology
General rant about how big things fit into ecosystems

Lairing
General rant about the lairs of big things

Maybe have some stuff to put in their lairs, too.