Painkiller (3.5e Equipment)

Painkiller
''A small white chalky tab which needs to be swallowed. It promises to make you feel better.''

Made from certain trees and herbs, the painkiller is a pill which can be swallowed with any liquid and helps fight off pain. Once swallowed, the pill takes 3d10 minutes to come into effect. When it comes into effect the creature gains a +5 alchemical bonus against any pain effects (such as symbol of pain) and any numerical penalties are halved. The effects of a headache are suppressed and a migrane reduced to a headache. These effects last for 1d4 hours.

Taking multiple pills to keep the pain away is possible but ill advised. After the second pill, a third pill taken within 24 hours forces a DC 15 Fortitude save or take 1d3 points of Con damage from internal bleeding. The DC increases by +5 for each additional pill taken within 24 hours, and decreases by 5 for each 24 hours you go without after an overdose.

Craft (Alchemy) DC 25. Market Price Cost::30 gp.