Talk:Durumgiru (3.5e Race)

Ratings
If you want to rename a page, there is a "Move" tab (or is it a button..I'm not on the default theme) you can use. Make sure not to leave a redirect when you use it. --Havvy 02:06, 1 January 2011 (UTC)


 * Would assume that their legs can attack, thus what is the attack die? Also mentions a tail, can they attack with it as well?--Franken Kesey (talk) 12:14, 12 November 2012 (UTC)


 * Unarmed. --Foxwarrior (talk) 17:51, 12 November 2012 (UTC)


 * Which is? And what about tail?--Franken Kesey (talk) 18:28, 12 November 2012 (UTC)


 * Attacking with any body part which isn't expressly a natural weapon (claw, gore, tentacle, whatever) is an unarmed strike. So if it doesn't have a Tail Slap, tail attacks are unarmed strike.  No bite?  Unarmed strike.  No Butt Slam?  Unarmed strike. -- Eiji-kun (talk) 18:30, 12 November 2012 (UTC)

Life-cycle and mating
I was discussing Durumgir with a friend (I mentioned I was modding them into the new Dwarf Fortress, and she googled to this page), and the question came up of whether Venerable Mothers had only one mate, or had a harem of males. A harem of males (all capable of becoming female rather than a degenerate) strikes at the core of the Durumgiru social structure, so I had to come up with a patch.

My philosophy is that to solve holes in a creation, I should come up with the more exotic of answers.

In this case, the answer was the idea of the youngster attaching itself to the Venerable Mother in a biological sense, a la anglerfish or something like that. The biological attachment supports the ability to gain female organs (possibly absorbing them from the Venerable Mother's productive ability) and helps the youngster apprentice for the next phase of his (soon to be 'her') life: how to run a family empire as a Venerable Mother. Also helps the male supply the constant stream of genetic material for the constant birthing of the Venerable Mother.

This is probably going to be general Durumgir lore, but I hesitate to put it up here as some folks might, I dunno, be squeamish. Probably why Durumgir tend to be close-mouthed about their society to other species, since apparently there is a squick factor.

It helps the alienishness of the Durumgir, which is good for me in that I didn't want rubber forehead fantasy species, but on the other hand Durumgir for DnD purposes need to have at least some ability to connect with a presumably human player.