SRD:Special Attacks

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Table: Special Attacks
! Special Attack !! Brief Description
 * Aid Another || Grant an ally a +2 bonus on attacks or AC
 * Bull Rush || Push an opponent back 5 feet or more
 * Charge || Move up to twice your speed and attack with +2 bonus
 * Disarm || Knock a weapon from your opponent’s hands
 * Feint || Negate your opponent’s Dex bonus to AC
 * Grapple || Wrestle with an opponent
 * Manufactured and Natural Weapon Fighting || Attack with both manufactured and natural weaponry
 * Mounted Combat || Fight from a mount
 * Natural Weapons || Attack with inherent physical weaponry
 * Overrun || Plow past or over an opponent as you move
 * Sunder || Strike an opponent’s weapon or shield
 * Throw Splash Weapon || Throw container of dangerous liquid at target
 * Trip || Trip an opponent
 * Turn (or Rebuke) Undead || Channel positive (or negative) energy to turn away (or awe) undead
 * Two-Weapon Fighting || Fight with a weapon in each hand
 * }
 * Natural Weapons || Attack with inherent physical weaponry
 * Overrun || Plow past or over an opponent as you move
 * Sunder || Strike an opponent’s weapon or shield
 * Throw Splash Weapon || Throw container of dangerous liquid at target
 * Trip || Trip an opponent
 * Turn (or Rebuke) Undead || Channel positive (or negative) energy to turn away (or awe) undead
 * Two-Weapon Fighting || Fight with a weapon in each hand
 * }
 * Trip || Trip an opponent
 * Turn (or Rebuke) Undead || Channel positive (or negative) energy to turn away (or awe) undead
 * Two-Weapon Fighting || Fight with a weapon in each hand
 * }
 * Two-Weapon Fighting || Fight with a weapon in each hand
 * }
 * }