Pidgeot (3.5e Monster)

Combat
 (Ex): As a standard action, a Pidgeot can trample creatures and objects it flies over. The Pidgeot merely has to fly above the enemy within 10 feet. A Pidgeot's gust attack deals 2d6 + one and a half times Dexterity Modifier of subdual or regular damage. A gusted opponent may attempt a reflex save for half damage (DC 10 + 1/2 Hit Dice + Dexterity Modifier). A living opponent who takes damage from a Gust also must make a save as if it had been targeted by the Pidgeot’s Sand Attack. No attacks of opportunity are possible because of the standard Pidgeot's Improved Flyby Attack feat.

 (Ex): A Pidgeot can fling dust into the eyes of living opponents. A Sand Attack has a range of 25 feet plus 5 feet per two hit dice of the Pidgeot. The victim must make a Reflex save (DC 10 + Pidgeot's Con modifier + Pidgeot's hit dice), failure blinds the victim for 1d4 rounds plus one round per point of Constitution bonus the Pidgeot has.

 (Sp): A Pidgeot can use mirror image, haste, and dimension door each twice a day as a Sorcerer with a caster level equal to its hit dice.

 (Ex): A Pidgeot can fly even when heavily encumbered, although its speed decreases accordingly.

 (Su): A Pidgeot gains a bonus to its armor class as if it were a Monk of a level equal to its hit dice.