User talk:ThunderGod Cid/Adipose Avatar

Bite Damage
How would the increase in bite damage interact with a change in size? --Ghostwheel 22:32, October 31, 2009 (UTC)


 * It wasn't supposed to increase with size. That does bring up the question of what if your regular bite damage was higher than 1d8, but I'm unsure what to do with that. I was just thinking, though, since he only has one bite attack do you think I should add in something to make the bite a little more useful? As is, I think you basically have a choice of either one bite or a full normal attack. My two ideas were: either increase the bite damage to something like 1d8 per adipose avatar level (which may also eliminate the aforementioned problem with normal bite damage being higher than AA bite damage) or make the bite attack a swift action (possibly evn both). Your thoughts? - TG Cid 23:11, October 31, 2009 (UTC)


 * I think it'd be best to keep it like any other natural weapon. Perhaps start it at 1d3-4 bite damage for a Medium creature (as normal) and scaling up to 2d6 by level 10? --Ghostwheel 23:53, November 7, 2009 (UTC)


 * I always got the impression that an individual bite attack with that kind of damage would deal insufficient damage if it was your only attack for the turn, which is why I made it scale as it does. Even with swallow whole, the bite damage should be respectable, and 1d4 for a Medium character doesn't seem quite that. - TG Cid 00:55, November 8, 2009 (UTC)


 * Respectable compared to what? To whom? At what balance level? After what enhancements to the natural attack? (Because you can stack a LOT of things onto it.) Etc. Otherwise, you could make it simply be an attack that isn't considered a natural attack, but automatically deals 1d8 damage per class level without being affected by all the things that natural attacks do. --Ghostwheel 00:58, November 8, 2009 (UTC)


 * I think I like the latter idea best. Doing so may prevent what may otherwise be a dippable class (to essentially give you a free bite attack in one level that could then be augmented via whatever conditions you please). So I guess a stipulation should be added that prevents the damage from being increased by any other ability other than gaining more levels in adipose avatar. If that's the case, is the increase to 1d8 damge per level absolutely necessary? - TG Cid 01:20, November 8, 2009 (UTC)

Clean Up Teim
I know you mentioned about coming back and cleaning this up (actually you were more onto remaking it at a 5 level class, but I like this 10 level one). But a few things continue to bug me. One of the nature of the bite damage, which is above, but the other deals with Fat Armor and it's resistance to fire. Ignoring the fact the amount is paltry (though I figure that might be the point) doesn't it make more sense to resist cold? You're fat, it's like a thousand sweaters on you. -- Eiji-kun (talk) 08:14, 25 October 2012 (UTC)


 * Frankly, I'm tempted to sandbox this. It's not like it has any ratings in favor of it to justify its continued presence in the main nav, and I don't really like it anymore in its present form. - TG Cid (talk) 00:25, 26 October 2012 (UTC)