Reinforced Plastic (3.5e Equipment)

Reinforced Plastic
Summary::This form of plastic, surprisingly, can be made into useful weapons and armor. Reinforced plastic is a form of toughened plastic that is enhanced by mixing other materials into key areas. Some types of reinforced plastic are less refined (glass, fiber and steel), these types are slightly weaker than their metal or wooden counterparts. Druids may not use plastics due to the artificial properties.

Reinforced plastic is immune to acid, electricity and rust (excluding the steel form). Reinforced plastic is always considered masterwork, thus plastic weapons and ammunition have a +1 enhancement bonus on attack rolls, and plastic armor and shields have a +1 enhancement bonus to AC; the masterwork cost is included in the prices given below. The more refined diamond and Kevlar reinforced plastics have an added bonus to attack and AC.

Plastic equipment weighs ¼ what is normal, thus: heavy armors are treated as medium, and medium armors are treated as light, but light armors are still treated as light. Arcane Spell Failure for armors and shields made from plastic are decreased by 15%, maximum Dexterity bonus is increased by 3, and armor check penalties are lessened by 3 (to a minimum of 0), yet speed remains unchanged. Also two-handed weapons are treated as one-handed, one-handed weapons are treated as light, but light weapons are still treated as light (not unarmed).

First choose your refinement type.

Then add the object type that you want to form into plastic.

You then have the option of adding any of the following customizations:
 * Bubbles: bubbles can be added to any type of plastic to allow the object to float in water. Plastic altered in this fashion cannot buoy more than its weight, gives no bonuses to swimming, and has its hardness decreased by one. This increases total price by 25gp.
 * Window: shields may be made semi-transparent, allowing for one to see through them. The plastic is not completely clear, with an inherent -2 penalty to spot checks; and is slightly weaker, with its hardness decreased by one. This increases total price by 50gp.
 * Handle: shield and weapon handles can be given texturing or finger grooves for stronger grip; increasing the chance to resist being disarmed by 4, and giving a +2 bonus to damage rolls. This increases total price by 75gp.
 * Resistant: armor and shields can be made air cold and water resistant, by thickening and adding rubber sealing. This gives one +5 resistance to all three; and also increases hardness by 1 and HP by 10. This increases total price by 200gp. One can improve the resistance boost to +10 (for a total of 400gp), or +15 (for a total of 800gp) (however, this does not increase hardness or HP).