Lightning of Ideals (3.5e Epic Spell)



Get over here! I'll show you the folly of betraying your ideals!

Using your electromagnetic device, you pull all creatures within 100 feet directly to your location. Each creature is entitled to spell resistance and a Will save (DC = 40 + your spellcasting modifier) to avoid being pulled in, but you have a +20 bonus on caster level checks to defeat spell resistance. You may then make a single melee touch attack against each creature that got sucked in. All creatures you strike take 40d12 electricity damage and take a &minus;20-foot penalty to movement speed for 20 hours. Because you pull your enemies towards you, these melee touch attacks are considered to have been made from a charge, granting them a +2 bonus to attack and damage rolls and allowing you to use any other abilities you may have to enhance a charge. There is no save to avoid the movement speed penalty. Zekrom's sacred lightning stiffens the muscles of the cowardly, robbing them of the ability to retreat.

Material Component: Crystallized hope worth 25,000 gp. This crystallized hope is the same valuable substance exchanged in marketplaces on good-aligned Outer Planes - see the Dungeonomicon for details.

Focus: A high-powered electromagnetic device worth 150,000 gp.