Wood, Earthbound (3.5e Equipment)

Earthbound Wood
Though the techniques of shaping metal are many and well known, shaping wood has proven difficult. By its nature, it grows as it sees fit, its properties limited by species and environment. Wood cannot be reliably "alloyed", but in an attempt to keep up with their metal-using foes, a druidic sect researched a method of strengthening their ordinary wood by making contract with the prime spirits of the world. Summary::Known collectively as "Bound Wood", it is wood which has had a small elemental spirit bound into it. Earthbound Wood possesses an earth elemental which makes the wood extremely heavy and dense, capable of massive damage and awesome blows.  The wood is appears to be petrified wood with a gray grainy grit. Earthbound items may count as stone when beneficial.

Earthbound wood weapons have the properties of wood except it is immune to electricity and takes full damage from sonic, and it possesses a far greater hardness than wood should have. They are double the weight and take a -2 penalty on attacks of opportunity due to their bulk. However, they never catch on fire and their weapon handiness goes up by one (light to one-handed, one-handed to two-handed, two-handed remains two-handed) when beneficial, and their effective damage size goes up by two categories. When used for Power Attacks with at least a -2 penalty they add an additional +2 damage, in addition to the damage from Power Attack itself. Weapons made of earthbound wood gain a +2 bonus on Sunder checks.

If used while burrowing and wielding an earthbound wood weapon, you gain a +5 enhancement bonus to your burrow speed. Weapons made of earthbound wood gain a 10% discount on any enhancements related to earth, acid, or charging, or anti-air abilities.

Earthbound wood armor is strong and protective. Creatures gain a +4 Stability bonus (as a dwarf and stacking with dwarven stability). Light armor and bucklers gain DR 1/adamantine. Medium armor and light and heavy shields gain DR 2/adamantine. Heavy armor and tower shields gain DR 3/adamantine. Armor and shields stack DR/adamantine, though they do not stack with any other source. Armor made from earthbound wood gain a 10% discount on the any enhancements dealing with earth, and resistance to acid and electricity.

Earthbound wood needs special preparation so all weapons and armor made from it are always of masterwork quality; the masterwork cost is included in the prices given below. Thus, earthbound wood weapons and ammunition have a +1 enhancement bonus on attack rolls.

Earthbound wood has 10 hit points per inch of thickness and hardness 15. Earthbound wood is immune to electricity, takes full damage to sonic, quarters fire damage, and halves all other damage.