Talk:Terry's Instantaneous Dance Floor (3.5e Spell)

Ratings
== Terry's Instantaneous Metamagic Problem ==

I hate to break it to you, but there's a horrible, insidious problem with a spell that gets stronger when metamagic is applied to it, in addition to the benefits of the metamagic: it becomes unbalanced as soon as it comes in contact with a metamagic feat that's worth its cost. I guess someone might point out that those are only homebrew feats ( :P ), but it's a large enough category of homebrew to be worth taking into account, I feel. --Foxwarrior (talk) 01:37, 2 March 2013 (UTC)


 * Not inherently. These are blasting spells, which ironically don't benefit quite as much from metamagic. The best metamagic spells are often necromancy, transmutation and illusion (lol shadow conjuration) while these are merely evocation. In addition to that, metamagtic abuse is by default unbalanced (none of my spell can beat a locate city nuke by example). Overall I might agree it unbalance, but then so is vanilla metamagic. Between casting a kill-no-save enervating ray or a high-medium amount of sonic damage with a rider effect I know which one is the most unbalanced. Although feel free to point out any obnoxious exploits on any individual spells, it always good to fix loophole when we see them. --Leziad (talk) 05:17, 2 March 2013 (UTC)


 * Actually, technically, applying metamagic to a spell doesn't increase its level unless you use Heighten Spell: "Spells modified by a metamagic feat use a spell slot higher than normal. This does not change the level of the spell, so the DC for saving throws against it does not go up. "
 * If that's not what you meant, what happens when someone uses Sudden Quicken or a Lesser Quicken Metamagic Rod? --Foxwarrior (talk) 04:47, 3 March 2013 (UTC)


 * I will need to redo some wording. Sudden metamagic won't increase it power, unless I am convinced otherwise. --Leziad (talk) 07:15, 3 March 2013 (UTC)