SRD:Protection Domain

Protection Domain
Granted Power: You can generate a protective ward as a supernatural ability. Grant someone you touch a resistance bonus equal to your cleric level on his or her next saving throw. Activating this power is a standard action. The protective ward is an abjuration effect with a duration of 1 hour that is usable once per day.

Protection Domain Spells
 * 1) Sanctuary: Opponents can’t attack you, and you can’t attack.
 * 2) Shield OtherF: You take half of subject’s damage.
 * 3) Protection from Energy: Absorb 12 points/level of damage from one kind of energy.
 * 4) Spell Immunity: Subject is immune to one spell per four levels.
 * 5) Spell Resistance: Subject gains SR 12 + level.
 * 6) Antimagic Field: Negates magic within 10 ft.
 * 7) Repulsion: Creatures can’t approach you.
 * 8) Mind Blank: Subject is immune to mental/emotional magic and scrying.
 * 9) Prismatic Sphere: As prismatic wall, but surrounds on all sides.