Mute (3.5e Flaw)

Mute
Summary::You are unable to speak.

Prerequisite: Must be a race which can speak.

Effect: Be it from mental trauma or a lack of tongue, you can't speak. You're unable to communicate with allies, make verbal components, or make vocal noise beyond the sound of breathing. While it is possible to learn and use sign language, sign language is unaffected by spells such as tongues, requiring knowledge of the actual language to communicate and understand. You can also pantomime, which is a bluff check DC 15 with a sense motive check for the receaver to pass a secret message, though you can only communicate broad concepts.

Special: If you ever gain telepathy or another similar communication method, you lose the benefit of this flaw. Spellcasters who take the Silent Spell feat may apply it to their spells without increase the casting time or spell level.

Benefit: Bonus Feat.