Under the Ice (3.5e Spell)

''Swearing doom upon your foes, you begin the incantation. 18 seconds later, they are flattened by a huge mass of ice which drops down from the sky. It's highly doubtful that they'll ever bother you again after that. Revenge is so sweet.''

Upon completion of this spell, you select a point within Long range. A glacier with a 500-foot diameter forms 60 feet up in the air, its center positioned over that point, and drops directly down, flattening everything beneath it (including you). All creatures so affected take 1d4 points of cold damage and 1d8 points of bludgeoning damage per caster level, and are also knocked prone and pinned. Creatures under the glacier are entitled to a Reflex save to dodge it as it drops. A creature that succeeds on its Reflex save is allowed to attempt to leave the area beneath the glacier before it falls, using any movement options available to it, and takes no damage if it is able to do so; if it ends its turn and is still beneath the glacier's mass, it takes half damage and is knocked prone and pinned.

After forming, the glacier remains until it is melted or otherwise destroyed. Creatures trapped under the glacier may very well suffocate or expire due to burial before that time.

Material Component: A chunk of glacial ice weighing at least 40 pounds, plus coldfire (see below).


 * Coldfire: A vial of coldfire costs 50 gp. Coldfire is a supernatural frostfell phenomenon that serves as a special material component for many supremely powerful cold spells; see Frostburn for more details.