Sheep (3.5e Cleric Domain)

Granted Powers
People follow you like good little sheep. You gain +2 to your social skill checks. In addition, at 6th cleric level you gain followers (but not a cohort) as if you possessed the Leadership feat. If you do possess that feat, your followers double.

Sheep Domain Spells

 * 1) Charm Person: Makes one person your friend.
 * 2) Enthrall: Captivates all within 100 ft. + 10 ft./level.
 * 3) Helping Hand: Ghostly hand leads subject to you.
 * 4) Charm Monster: Makes monster believe it is your ally.
 * 5) Greater Command: As command, but affects one subject/level.
 * 6) Symbol of Persuasion: Triggered rune charms nearby creatures.
 * 7) Mass Charm Monster: As charm monster, but all within 30 ft.
 * 8) Sympathy: Object or location attracts certain creatures.
 * 9) Dominate Monster: As dominate person, but any creature.