Togepi (3.5e Monster)



Togepi are weird little egg looking things that have spikes sticking out of their heads. Togepi have no real control over what magical power they have, and are a danger to themselves and others. Togepi are somewhat luckier than other creatures, and are good natured. Legends say that Togepi can bring their happiness and luck to other people - especially if they are balanced properly in their sleep.

Combat
Tactics Round-by-Round:

Togepi are naive and virtually worthless in battle, and attempt to avoid combat if at all possible.
 * Round 1: Use Metronome, hope for the best.
 * Round 2: If combat is still happening at this point, Togepi is pretty much screwed.
 * Round 3: Take a wild guess.

 (Sp): At will, a Togepi can trigger the expenditure of considerable amounts of minimally controlled arcane power. When it does so, an arcane effect is generated. If a Togepi uses this ability, it cannot use it again for 1d6+1 rounds. The DM may choose what happens at this point (generally equivalent to a 2nd-level spell effect), or you can roll on this table:

A Togepi can target the spell after it knows what it will be, but cannot voluntarily retract a spell once Metronome has been begun. The spell goes off as if the Togepi had cast the spell itself, at a caster level equal to the Togepi's HD+1 (rounded down). If, for whatever reason, the spell has no legal target the arcane energy explodes, as if the Togepi had suffered a scroll mishap with a 2nd level scroll.

 (Ex): Once per day a Togepi can reroll any roll it makes, exactly as if it had the Luck Domain special ability. This can be used to avert a particularly disastrous Metronome effect, and often is.