Riolu (3.5e Monster)

Combat
 (Su): As a Standard action, Riolu can deliver a Slam attack infused with electrical energy. If it successfully hits, it deals an additional 1d6 electricity damage per 2 levels, plus its Charisma modifier (2d6+1 for the sample Riolu). The target must also make a Fort save (DC 13) or be stunned for 1 round. The save DC is Strength-based.

 (Su): Riolu begins with two fighting styles, chosen just as if gained from Monk levels.

 (Ex): Riolu can never be stunned or dazed.