Planecrosser (3.5e Prestige Class)

Planecrosser
==Planecrosser==

"The conjunction's still a few hours. There's no rush"

A few people are caught by an extraordinary wanderlust and drive to explore the unexplored, or at least unknown to them, that it drives them to the frontiers of the multiverse. Many of these took up the study of magic in order to begin to explore the planes, while others had their interest piqued by their study of magic. Some are sponsored by a society somewhere that they would consider civilized. Others are outcasts. Whatever the reason, all of these wanderers have substantial magic powers.

Class Features
All of the following are class features of the Planecrosser.

This only affects spells per day, caster level, and spells known.

 : A Planecrosser takes no damage from planar elemental and energy traits. They can also, as a free action, ignore any natural inclement weather condition. They may still take damage from sources similar to planar traits, even on the same plane (the Plane of Fire itself doesn't burn them, but a Fireball would, even on the Plane of Fire).

' :''' A Planecrosser may cast Locate Portal as a spell-like ability at will.

' :''' As a full-round action, a Planecrosser of 2nd level or higher may enter any coexistent plane. The Planecrosser is brought to the point coexistent to their own square. They may bring along a number of willing subjects equal to their character level, provided all are connected to the Planecrosser by a chain of linked hands or similar. This can be done at will.

 : A Planecrosser of 2nd level or higher gains an advantage when bargaining with planar creatures, providing a +2 Competence bonus to Diplomacy and Gather Information checks on the home plane of the other creature, provided the Planecrosser is not on their own home plane.

 : When a Planecrosser of 3rd level or higher casts a spell, the spell may be cast as if from any coexistent plane to where the Planecrosser stands, drawing line of effect through that plane, to creatures in that plane. They can also draw lines of effect through planar boundaries. They gain no special ability to see into other planes of existence.

' :' A Planecrosser of 4th level or higher may Plane Shift'' to their home plane at will, as the spell.