MONTAGE (3.5e Spell)

''YOU GOT THE TOUCH! . . . YOU GOT THE POWAAAAAAAAH!!''

Sometimes there's a specific obstacle that the party needs to overcome that seems insurmountable, but the power of MONTAGE can help them overcome! A MONTAGE seems to compress time itself for all those involved, allowing your allies to hone their abilities at an incredible rate.

To cast the spell, you must have at least 6 ranks in a music-related perform skill and the Bardic Music class feature. You then perform a long, inspiring song for your allies, during which time they must continually practice a skill or ability in order to gain the benefit of this spell. At the end of the 10 minutes, your allies gain one of the following effects for the next hour (their choice) as an extraordinary effect:

Power Skill Training!!! Your allies gain a number of temporary ranks in the skill of their choice equal to one-half your Bard levels. These temporary ranks cannot be used to qualify for feats or prestige classes, though they can be used to qualify for other abilities.

Power Magic!! Your allies gain a +1 to their caster, binder, initiator level, invoker or manifester level. This does not grant you additional spells, power points, maneuvers, access to higher level vestiges or invocations, etc.

Power Fighting!! Your allies gain either a +2 bonus to attack and damage, or a +4 bonus to a single type of special attack, such as grappling, or tripping.

Power Class Feature!! Your allies may use a single non-casting base class feature (such as a Rogue's Sneak Attack, a Paladin's Smite, a Barbarian's Rage or a Monk's Flurry of Blows as though they were two levels higher in the chosen class.

This spell consumes one use of your Bardic Music for the day.

Focus: A musical instrument of at least masterwork quality