Architecture (3.5e Cleric Domain)

Architecture Domain
Summary::Those with this domain wish to help in the the building and augmentation of nature into civilized world.

Granted Powers
Turn or destroy animals as a good cleric turns undead. Rebuke, command, or bolster constructs as an evil cleric rebukes undead. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.

Architecture Domain Spells

 * 1) Identify
 * 2) Knock
 * 3) Tongues
 * 4) Secure Shelter
 * 5) Fabricate
 * 6) Wall of Iron
 * 7) Mage’s Magnificent Mansion
 * 8) Maze
 * 9) Imprisonment