Soulquake (3.5e Maneuver)

''You release a pulse of incarnum, infusing everything in the area with it. Objects infused in this way hop, vibrate, and shatter.''

Spend some amount of essentia. All objects within the area become infused with this essentia. Each round, every object in the area takes 1 point of damage per initiator level.

In addition, each time a creature enters a square occupied by infused terrain objects, that creature must make a Balance check (DC 20 + initiator level) or fall prone. You are the only creature exempt from this effect, as the objects calm down slightly in your immediate presence.

Unlike most other Essential Cut maneuvers, essentia spent on Soulquake isn't regained until the effect ends.

This maneuver is supernatural.