User:Risek/Shadowbox

Ilnoa'a
"The War of the Golden Moon might be at an end, but fight we still must. For as long as the jackals of the Empire still prey upon all that is right, we shall be as a storm of freedom...a sandstorm..."

<-fluff about this prestige class->

Becoming an Ilnoa'a
<-why characters pursue this class, what other classes they typically have, and what abilities are important->

{| class="zebra d20" Hit Die: d10 ! rowspan="2" | Level ! rowspan="2" | Base Attack Bonus ! colspan="3" | Saving Throws ! rowspan="2" | Maneuvers Known ! rowspan="2" | Maneuvers Readied ! rowspan="2" | Special ! colspan="10" | Spells per Day ! Fort || Ref || Will ! 0 || 1st || 2nd || 3rd || 4th || 5th || 6th || 7th || 8th || 9th Class Skills (Skill Points::2 + Int modifier per level.) (Dex), (Cha), (Str), (Con), (Int), (Cha), (Wis), (Dex), (Cha), (Str), (Int), (Wis) (Dex), (Cha), (Dex), (Int), (Wis), (Wis), (Dex)|}
 * 1st || +1 || +2 || +0 || +0
 * 1
 * 0
 * class="left" | <-class features gained at this level->
 * class="left" | — || — || — || — || — || — || — || — || — || — || —
 * 2nd || +2 || +3 || +0 || +0
 * 0
 * 0
 * class="left" | <-class features gained at this level->
 * class="left" | — || — || — || — || — || — || — || — || — || — || —
 * 3rd || +3 || +3 || +1 || +1
 * 1
 * 1
 * class="left" | <-class features gained at this level->
 * class="left" | — || — || — || — || — || — || — || — || — || — || —
 * 4th || +4 || +4 || +1 || +1
 * 0
 * 0
 * class="left" | <-class features gained at this level->
 * class="left" | — || — || — || — || — || — || — || — || — || — || —
 * 5th || +5 || +4 || +1 || +1
 * 1
 * 1
 * class="left" | <-class features gained at this level->
 * class="left" | — || — || — || — || — || — || — || — || — || — || —
 * 6th || +6 || +5 || +2 || +2
 * 0
 * 0
 * class="left" | <-class features gained at this level->
 * class="left" | — || — || — || — || — || — || — || — || — || — || —
 * 7th || +7 || +5 || +2 || +2
 * 1
 * 0
 * class="left" | <-class features gained at this level->
 * class="left" | — || — || — || — || — || — || — || — || — || — || —
 * 8th || +8 || +6 || +2 || +2
 * 0
 * 0
 * class="left" | <-class features gained at this level->
 * class="left" | — || — || — || — || — || — || — || — || — || — || —
 * 9th || +9 || +6 || +3 || +3
 * 1
 * 1
 * class="left" | <-class features gained at this level->
 * class="left" | — || — || — || — || — || — || — || — || — || — || —
 * 10th || +10 || +7 || +3 || +3
 * 0
 * 0
 * class="left" | <-class features gained at this level->
 * class="left" | — || — || — || — || — || — || — || — || — || — || —
 * - class="noalt"
 * colspan="42" class="skill" |
 * 0
 * class="left" | <-class features gained at this level->
 * class="left" | — || — || — || — || — || — || — || — || — || — || —
 * 9th || +9 || +6 || +3 || +3
 * 1
 * 1
 * class="left" | <-class features gained at this level->
 * class="left" | — || — || — || — || — || — || — || — || — || — || —
 * 10th || +10 || +7 || +3 || +3
 * 0
 * 0
 * class="left" | <-class features gained at this level->
 * class="left" | — || — || — || — || — || — || — || — || — || — || —
 * - class="noalt"
 * colspan="42" class="skill" |
 * class="left" | <-class features gained at this level->
 * class="left" | — || — || — || — || — || — || — || — || — || — || —
 * - class="noalt"
 * colspan="42" class="skill" |
 * colspan="42" class="skill" |

Class Features
All of the following are class features of the <-class name->.

Your bonus spells are based on your <- ability ->. Saves to avoid the effects of your spells have a DC of 10 + the spell's level + your <-abbreviated ability-> bonus (if any).

You cast spells as a <-similar spellcasting class-> does. Table: <-class name-> Spells Known, below, details how many spells you can learn at each level. An epic <-class name->’s number of spells per day does not increase after 10th level. Choose your spells from the following list:

0&mdash;<-this spell->, <-that spell->, <-and the other spell->.

1st&mdash;<-this spell->, <-that spell->, <-and the other spell->.

2nd&mdash;<-this spell->, <-that spell->, <-and the other spell->.

3rd&mdash;<-this spell->, <-that spell->, <-and the other spell->.

4th&mdash;<-this spell->, <-that spell->, <-and the other spell->.

5th&mdash;<-this spell->, <-that spell->, <-and the other spell->.

6th&mdash;<-this spell->, <-that spell->, <-and the other spell->.

7th&mdash;<-this spell->, <-that spell->, <-and the other spell->.

8th&mdash;<-this spell->, <-that spell->, <-and the other spell->.

9th&mdash;<-this spell->, <-that spell->, <-and the other spell->.

 (Ex): <-class feature game rule information, including any differences in the class feature at epic levels->

' (Ps):''' <-class feature game rule information, including any differences in the class feature at epic levels->

' (Sp):''' <-class feature game rule information, including any differences in the class feature at epic levels->

 (Su): <-class feature game rule information, including any differences in the class feature at epic levels->



 <-"(Ex)", "(Su)", "(Sp)", or "(Ps)" if applicable.->: <-subclass feature game rule information->.

<-Lather, rinse...->

<-... repeat as necessary.->



The epic <-class name-> gains a bonus feat (selected from the list of epic <-class name-> feats) every <-# of levels-> levels after <-usually the last non epic level->.

Epic <-class name-> Bonus Feat List: <-list of bonus epic feats->

Ex-<-pluralized class name->
<-What happens (if anything) if characters of this class lose an entry requirement or violate their code of conduct (if this class has one). Delete this section if there are no contingencies for continuing in this class->