SRD:Crysmal

=CRYSMAL=

A conglomerate of stone and crystal, a crysmal above all else seeks to perpetuate its kind.

Crysmals transform mundane minerals into juvenile crysmals. Gems are the perfect substance for this reproductive cycle: To make a single juvenile, a crysmal generally needs eight to ten gems, each of 25 gp value or more.

Crysmals understand Terran but do not speak.

Combat
Psi-Like Abilities: At will—control object, control sound, detect psionics, empty mind, mind thrust (2d10, DC 13*); 3/day—psionic dimension door. Manifester level 2nd. The save DCs are Charisma-based.

* Includes augmentation for the crysmal’s manifester level.

Skills: Crysmals have a +8 racial bonus on Appraise checks and Spot checks.