Bleedout (3.5e Condition)

Bleedout
Summary::Build up "bleed" until you lose a large chunk of your health!

Bleedout is the condition of losing a large amount of vital fluids suddenly, resulting in a nasty loss of life. Its typically associated with blood loss, but can represent any threat which builds up over time and has a sudden release. A creature struck by an effect which causes bleedout builds up "bleed". When their bleed equals or exceeds their Constitution score, they experience bleedout which removes 20% of their maximum health all at once, and resets their amount of bleed back to 0.

Bleed naturally recovers at 1 point per round for most creatures. Creatures which can restore more than 1 ability damage after a night's rest can restore bleed faster by that amount. Effects which cure ability damage cure bleed by an equal amount.

Creatures which do not possess a Con score are immune to bleedout.