User:Franken Kesey/Class Purchasing (3.5e Variant Rule)

Feature Trading
This variant allows one to trade features in one class for those in another. The trade is not completely fair. Each time one trades they must pay a tax of one point (i.e. to get 3 points, you would need to pay with 4); and an additional point is wasted at five and ten base points.

One can only trade class features of their current level; never paying with features above or below. Feats always cost 3 points per feat therefore fighters and the like get three per level). Excess points can be save for higher level buys (i.e. if wanting major spell-casting added to your fighter levels; first sell 1st level bonus feat (for three points, save them) – then sell 2nd level bonus feat (for three points) – then buy a major spell progression for five points (4+1tax). One can now gain all other fighter feats, and possesses a major spell-casting progression. (The one extra point should be saved for something else at a later level - due to tax).

One can only buy feature at their level or below. For the purposes of muliticlassing (which should not really be necessary with this variant), ones level is there max level, thus: a druid 4/barbarian 2 could only acquire features that a monk of fourth level or below would gain. For the purposes of prestige classes: 1) one still must meet their requirements, and 2) add the minimum level to class levels for only these purposes; thus a rogues minimum level to trade first level assassin features would be 6.

Class Features by Price
Class features have been broken down by price in the following pages.

The conventional core classes can be found on the conventional page, while hombrew classes can be found on the homebrew page.