Talk:God Fist (3.5e Prestige Class)/Styles

HALP HAS ARRIVED
Ok, Ideas... Ideas... I'll break it down by style then. This is just bare bones stuff that comes to mind. We'll build on it later:

Earth: Possibly an ability or stance that lets you grapple anything regardless of size or special immunity to grappling? Walls of earth and stone manipulated by your fists?

Metal: Make your unarmed strikes vorpal weapons. Bend and mold steel to your will. Wear armor without penalties and still recieve monk bonuses? Some kind of cannonball ability used with bullrushes?

Water: Wave-like abilities. Bullrush as you flurry, only you can push an opponent back as a bullrush with each attack and follow them automatically as they are pushed back. Maybe get a bonus to bullrushing with each successful attack.

Wood: Something about splinters, perhaps? Persisting wounds caused by magical wooden splinters that cause various effects would be cool. Turning into a giant kung-fu tree would be awesome. Fun times.

Fire: AoE abilities would be cool. Evaporate all moisture via dessication from extreme heat. Epic Fire shield. Standard fire manipulation, etc.

Flying: Sounds wind-ish. You are obviously flying by now, one way or the other. I'd say continuous freedom of movement if you didn't already have it. Control over wind speed. Supersonic flight. Removing oxygen from an area via wind funnel? Or maybe a stunning fist type attack that removes the air from an opponents lungs? Save vs Unconsciousness. Whatever works.

Flurry: Oh, huh, I'm not sure where to take this. Sheer number of attacks would be emphasized, of course. Make one strike that counted as if you hit the opponent for every attack you can make in a full attack? Aside from that, perhaps make your flurry's automatically catch an opponent flat-footed or denied his dex since they are so damn quick. This is epic, so I'm not sure where to take this.

Lasers???: Wow, uhh.. Shooting lasers from your fists? Maybe insta teleportation via light speed travel? Turn your body into a mass of force that deals force damage?

Precog: Obviously a more defensive form of fighting based on knowing what is going to happen before it happens. I'd say extra sensory abilities are in order, here. A stance where you can tell what people intend on doing next to some extent? Insight bonuses to things. Reverse time in some way. This one is tricky.

Durability: Hmm. Maybe a damage reflecting ability of some sort? Stances that make you immune to being moved and give you protection from all forms of damage. I'm actually thinking that some of these styles could blend together quite well. Durability would probably be worked into Earth. Maybe make all metal items you carry immune to rust or increase the effective hardness of natural weapons so that they cannot be sundered?

Meteor: Well, this one could focus on destruction. Like, bonuses to sundering. Standard action attacks that totally annihilate objects. Attacks from above that crush your opponents into the ground and create a sort of wave of force that pushes others back a certain ways. Throwing someone into space would be pretty cool.

Divine: This one can probably be made to mean alot of different things. If you're looking at it from a 'good aligned pc' perspective, it could bring massive bonuses vs undead and evil outsiders. Maybe a specialized smite attack or a domain to choose from or a scaling benefit that is based off your ranks in Knowledge(Religion).

That's all I can come up with for now. I'll see what I can come up with later. -- BackHandOfFate (talk) 02:40, 26 November 2012 (PST)