User:MisterSinister/TOToM (3.5e Sourcebook)/SRP1/Combat Options

Combat Options

In order to make combat more interesting for everyone, a solution originally proposed by Tome is being adopted in this volume.

The feats Power Attack and Combat Expertise, as well as any feat that directly builds on their functions, are removed from the game. Instead, every character gains the following abilities.

Combat Expertise
As part of making an attack, a character may choose to take a penalty up to their BAB on all of their attack rolls until the beginning of their next turn (including the attack that this is declared on). In return, they gain a dodge bonus to AC equal to the penalty taken until the beginning of their next turn.

Power Attack
As part of any attack, a character may choose to take a penalty up to their BAB on its attack roll. In return, they gain a bonus to damage rolls for this attack equal to twice the penalty taken. This does not apply to ability damage or ability drain.