Talk:Surge Fighter (3.5e Class)

Surge of Accuracy
+4 per surge point is a little hardcore, counting bab and strength a 1st level surge fighter will be able to get a massive +9 to hit (without counting feats). Seeing how the average level 1 AC is between 12 and 14 this is quite the overkill. It become even more useful at late level, the bonus it grant at level 10 (+40) is higher than the AC of many CR 16-17 monsters. Personally I would recommend toning it down to maybe +2 (free action truestrike at 10th is nothing to scoff at). Just something you may want to consider, carry on. --Leziad (talk) 22:49, 28 August 2013 (UTC)
 * By that logic, true strike at 1st level slam-dunks the concept of overkill so hard it destroys the entire basketball court. --Luigifan18 (talk) 22:52, 28 August 2013 (UTC)
 * Also, the total number of surge points you can spend on a single attack action is equal to your class level. So a 10th-level surge fighter using 10 surge points on Surge of Accuracy can't enhance his attack any further. --Luigifan18 (talk) 22:57, 28 August 2013 (UTC)
 * True Strike is also a standard action and can't be used on full-attacks. You effectively waste a turn to land a single shot, while surge of accuracy cost no actions. The best example of a similar spell is wraithstrike, which is a swift action. I could imagine a surge fight build using two-weapon fighting, surge of accuracy and metacombat feat for extreme power. I am not criticizing the class so early in it development, just pointing out something you may want to watch out for. --Leziad (talk) 22:59, 28 August 2013 (UTC)
 * Surge of Accuracy also affects only a single attack. If you do a full attack, you have to use Surge of Accuracy on each attack separately. I've done the math, and at any level, you can only perform eight max-capacity surges. (It'll probably be possible to get more surge points via feats, but I haven't worked that out yet.) --Luigifan18 (talk) 00:09, 29 August 2013 (UTC)
 * Well I am not worried on the number of time it used, rather on the fact it take no actions to do so. If surge was a swift action to activate it would be less worrisome (still pretty worrisome, but then no more than say Wraithstrike). Using s standard is pretty much ending any meaningful action during your turn, especially at low level without quickened strike and spells.--Leziad (talk) 01:12, 29 August 2013 (UTC)

Clarity
You're welcome.

Also, why is it that their bonus feats must be drawn from the Fighter list, but don't have to, and what's the damage die added for a Greatsword? --174.61.170.65 03:43, 29 August 2013 (UTC)


 * I'm welcome for what now? Anyways, only epic bonus feats don't have to be drawn from the fighter list; pre-epic bonus feats do. Also, the damage die for a Medium greatsword is a d6. --Luigifan18 (talk) 04:03, 29 August 2013 (UTC)


 * Sorry you didn't like them. You do know that since specific overrides general, every time you restate a general rule the reader has to think about it to see if it's a change, though, right? --174.61.170.65 04:39, 29 August 2013 (UTC)