Sanctified Bone (3.5e Equipment)

Sanctified Bone
Summary::This bone is a holy relic, a fragment of a skeleton of a saint or martyr. Sometimes these holy relics are blessed with divine power of their own.  Such bones become sanctified bones, and in truth their powers vary from fragment to fragment and saint to saint. The typical sanctified bone appears as nothing more than a leg bone or other major straight bone with the hardness of adamantine, and the ability to be fully repaired if laid back to rest in its coffin for 24 hours. It may be treated as a +1 holy club that bypasses material damage reduction as well.

As a immediate action it may be used to negate any divine spell in a 30 ft radius and absorb it. Once it has absorbed 10 spell levels it gains a new ability for the next 24 hours; the ability to project a wave of holy flame from it when swung as a standard action. This acts like flame strike with a caster level equal to your character level, no damage cap, and as a supernatural ability. The save DC is Charisma based.

Specific sanctified bones may have additional powers, most which need to be unlocked through various holy rituals and events.