Morality Test (3.5e Spell)

If the target fails a Will save, you must tell them to do something in 25 words or less. In addition, you must secretly decide whether or not they should do it.

If they do not do the task before the duration ends, and you had decided they should do it, they die if they fail an opposed level check against you.

If they do the task before the duration ends, and you had decided they should not do it, they die if they fail an opposed level check against you.

If they do not do the task before the duration ends, and you had decided they should not do it, they live.

If they do the task before the duration ends, and you had decided they should do it, they live.

If it's impossible to tell whether they did the task or not (because the task is paradoxical, for example), they live.

If morality test would be dispelled or removed by any effect weaker than a wish or miracle, the target may choose to have the spell continue to take effect instead; if they do not choose that, they die if they fail an opposed level check against you.

The creature is aware that either doing or not doing this task will result in their death, but not which one.

Multiple castings of morality test may be placed on a creature at once, and all of them function simultaneously.