Demonic Essence, Lesser (3.5e Equipment)

Lesser Demonic Essence
A demon, having no separate soul or body, cannot have its soul taken from it and used like a mortal soul can be. However, if carefully distilled, the soul-body of a powerful enough demon can be made into an 'essence', which appears to be about a pint of a thick liquid that constantly changes colour based on the emotions of those around it.

A lesser demonic essence can be used in three ways: as a crafting component, as a potion or as an optional spell component. Any use of an essence permanently destroys it.

Lesser Demonic Essences as a Crafting Component
A lesser demonic essence can be used to craft a lesser demon weapon. Alternatively, it can be used to create any magic item, in which case it provides 120 XP towards its crafting costs. No more than one essence can be used per item in this way. If this is done, the item radiates an aura of evil (see the detect evil spell for more information about auras).

Lesser Demonic Essences as Potions
If swallowed, a lesser demonic essence has a strong, bitter taste and a thick, blood-like texture. A creature that swallows a lesser demonic essence as a potion is overcome with a flash of pain, and then becomes affected by a random emotion at immense strength. Roll 1d4 on the following chart to determine what emotion occurs. In all cases, these effects are considered supernatural.

Additionally, a demonic essence is highly addictive. After its effects wear off, the drinker must make a DC 17 Will save. If this is failed, they become addicted to its effects (see rules on Addiction).

Lesser Demonic Essences as Optional Spell Components
A least demonic essence can be used up as an optional spell component. This causes the spell to have its duration doubled, as if by the Extend Spell feat. Note that this doesn't stack with an actual application of Extend Spell. This makes the spell gain the evil descriptor.

Creating A Lesser Demonic Essence
To make a lesser demonic essence, a demon of at least CR 7 is needed, along with an alchemy lab (either portable or fixed-location). The demon must be held immobile, unconscious or something else that prevents it from escaping or interfering with the process. The would-be alchemist must also make a DC 22 Knowledge (the planes) or Craft (alchemy) check, and spend an hour of time. If the check is successful and the demon doesn't escape or interfere, it is completely destroyed, and it becomes a lesser demonic essence. This action can be done only on the demon's home plane.

Price: Cost::2,500 gp.