User:Havvy/Gummy

== Gummy Blocks ==

Gummy blocks fall from the sky, looking like shooting stars. When they fall, the fall at their full size of 6 in.3 (1/2 ft.3) and bounce harmlessly off of whatever surface they hit. They are immune to most passive sources of energy, the only exception being energy types like hellfire. Because of this, they may land in any environment, even acidic pools, and not become damaged. Active attempts of damaging a gummy block by a sentient creature does damage as normal. One block has 1 hit point and 10 hardness.

When discovered by a sentient creature with an intelligence greater than 3, the sentient creature may shape the gummy block. Shaping options include shrinking and enlarging (to a minimum of 1 in.3 (1728 blocks/ft.3), bending, and connecting to other gummy blocks. When a gummy block is connected to another gummy block, it may not be shrunk, enlarged, or bent, though it may be disconnected and other gummy blocks may be connected to it.

A gummy block weighs 1 gram (1000 blocks/kg or 453 blocks/lb.) and trades at a one-for-one rate with gold. Some places run exclusively off of a Gummy Block Economy, rejecting gold as being too easy to create.

Gummy blocks may not be created via magic, psionics, or other abilities by sentient creatures. Determining how gummy blocks are created in your campaign world is an exercise left to the dungeon master, though the Many Worlds Campaign Setting will provide one example.

Variant Rule: You (as a DM) may trade Starmetal for Gummy blocks in the Starmetal Adept class.