Bender of Energy (3.5e Prestige Class)

-->

Bender of Energy
"The true mind can weather all the lies and illusions without being lost. The true heart can touch the poison of hatred without being harmed. Since beginning-less time, darkness thrives in the void, but always yields to purifying light."

Benders of Energy bend the spirits of their victims, permanently removing their abilities.

Becoming a Bender of Energy
Characters who typically pursue this class desire the ability to defeat powerful enemies without killing them.

Class Features
All of the following are class features of the Bender of Energy.

All Bending abilities require somatic components (broad arm and leg movements), unless stated otherwise. The Bender of Energy's Bending level is equal to her Bender of Energy level. Bending level stacks from multiple sources.

Major Bends:


 * The Unbending: The Bender of Energy uses consecutive full-round actions to touch the target. During these full-round actions, the Bender of Energy and the target make opposed Will saves (one opposed Will save per full-round action). Nongood characters get a -1 penalty to this save, and Evil characters get another -1 penalty to this save. If the target fails, it is paralyzed for 1 round. The first character to fail three times in a row loses all supernatural, spell-like, arcane, divine, psionic, and bending abilities, and cannot gain them later. Nothing short of five simultaneous wish or miracle spells, or Rebend, can restore these abilities.


 * Rebend: As a standard action, the Bender of Energy restores a touched creature's abilities lost due to The Unbending, or a Bender of Water's Blood Chi Block ability. The target is also cured of all negative levels, spellstrained levels, ability damage, and ability drain.

Ex-Benders of Energy
Benders of Energy who stop being Good do not lose any abilities, although the penalties for not being Good may make "The Unbending" into a less attractive choice.