User:DanielDraco/wip3

Grave Robbers' Militia


Pauper-mages each have secret goals of their own, and to these mysterious ends some have seen fit to curse the soil of Heledith. Sporadically, the dead begin to stir within their graves. Most of them time, they present no threat &mdash; trapped beneath the soil, they can't do very much. But they have a tendency of getting out, suddenly and all at once.

Naturally, the only people who ever notice the restless dead before they rise are the people who go rooting around six feet deep in the dirt &mdash; grave robbers. Now, they may be thieves, but they still don't want to see their community ravaged by the undead. But what can they do about it? Shouting in the streets about zombies would either make them look like lunatics, or reveal them to be criminals. They have no choice but to deal with the problem themselves. So they coordinate, and they learn.

The Grave Robbers' Militia is a city-wide network of anonymous agents who track undead activity and stop it however they can. While it began as a community of grave robbers, it expanded over time, and now includes people of all professions &mdash; still largely grave robbers, but also priests and various others. Indeed, a deep religious element has influenced the modern organization, and it in some ways more closely resembles a cult than a militia.