Difference between revisions of "User:Franken Kesey/Biological Reconstruction (3.5e Power)"

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|disc=Psychometabolism
 
|disc=Psychometabolism
 
|subdisc=Healing
 
|subdisc=Healing
|lvl=Psion/Wilder 3, Judge of Existence 3, Wildknife 3
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|lvl=Psion/Wilder 3, Psychic Warrior 3, Judge of Existence 3, Wildknife 3
 
|disp=Mental
 
|disp=Mental
 
|time=1 [[SRD:Standard Actions|standard action]]
 
|time=1 [[SRD:Standard Actions|standard action]]

Revision as of 15:05, 3 June 2019

Homebrew.png
Author: Franken Kesey (talk)
Date Created: 04/10/19
Status: Fin
Editing: Clarity edits only please
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Biological Reconstruction
Psychometabolism (Healing)
Level: Psion/Wilder 3, Psychic Warrior 3, Judge of Existence 3, Wildknife 3, , ,
Display: Mental
Manifesting Time: 1 standard action
Range: Touch
Target: One touched creature
Duration: Instantaneous
Saving Throw: None
Power Resistance: No
Power Points: 5

Repairs the cells of target creature, healing 3d8 hit points of damage. But this cellular medicine takes a toll on the body inflicting 1 points of Constitution ability damage to the target.

Unlike normal heal and cure spells, this also heals undead.

Augment: You can augment this power in one or more of the following ways.

  1. For each additional power points you spend, increase the damage healed by this power by 1d8.
  2. If you spend 2 extra power points, eliminates any sickness suffered by the character, and improves a nauseated condition one step.

For every two additional power points you spend on any augmentation, increase the amount of Constitution burn by 1.


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