Difference between revisions of "Corpse Puppet (3.5e Spell)"
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(Created page with "{{author |author_name=Eiji-kun |date_created=8-16-14 |status=Complete |balance=Moderate }} <onlyinclude>{{3.5e Spell |name=Corpse Puppet |school=Necromancy |subschool= |desc=...") |
Luigifan18 (talk | contribs) (This suits the dread necromancer quite nicely.) |
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|subschool= | |subschool= | ||
|desc= | |desc= | ||
− | |lvl=Cleric 1, Sorcerer/Wizard 1 | + | |lvl=Cleric 1, Dread Necromancer 1, Sorcerer/Wizard 1 |
|comp=V, S | |comp=V, S | ||
|casttime=1 standard action | |casttime=1 standard action | ||
Line 20: | Line 20: | ||
|save=None | |save=None | ||
|sr=No | |sr=No | ||
− | |summary=Briefly make a skeleton or zombie under your control. | + | |summary=Briefly make a skeleton or zombie under your control. Cheaper than ''[[SRD:Animate Dead|animate dead]]'', but only for a short time. |
}} | }} | ||
''Dance bones, dance!'' | ''Dance bones, dance!'' | ||
− | You animate a corpse as per ''[[SRD:Animate Dead|animate dead]]'', transforming it into a skeleton or zombie. | + | You animate a corpse as per ''[[SRD:Animate Dead|animate dead]]'', transforming it into a skeleton or zombie. However, it only lasts as long as you concentrate. On the other hand, it costs nothing in material components and the skeleton or zombie uses your caster level as its base attack bonus. When you cease concentration, it crumples but may be re-animated with another casting. It does not add to your total pool of undead you can control at one time. |
</onlyinclude> | </onlyinclude> | ||
---- | ---- | ||
{{3.5e Cleric Spells Breadcrumb}}<br/> | {{3.5e Cleric Spells Breadcrumb}}<br/> | ||
+ | {{3.5e Dread Necromancer Spells Breadcrumb}}<br/> | ||
{{3.5e Sorcerer/Wizard Spells Breadcrumb}} | {{3.5e Sorcerer/Wizard Spells Breadcrumb}} | ||
[[Category:3.5e]] | [[Category:3.5e]] |
Revision as of 02:18, 20 December 2017
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Necromancy | |
Level: | Cleric 1, Dread Necromancer 1, Sorcerer/Wizard 1 |
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Components: | V, S |
Casting time: | 1 standard action |
Range: | Medium (100 ft. + 10 ft./level) |
Target: | One corpse |
Duration: | Concentration |
Saving Throw: | None |
Spell Resistance: | No |
Dance bones, dance!
You animate a corpse as per animate dead, transforming it into a skeleton or zombie. However, it only lasts as long as you concentrate. On the other hand, it costs nothing in material components and the skeleton or zombie uses your caster level as its base attack bonus. When you cease concentration, it crumples but may be re-animated with another casting. It does not add to your total pool of undead you can control at one time.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Cleric
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Dread Necromancer
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard
Eiji-kunv |
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Facts about "Corpse Puppet (3.5e Spell)"
Article Balance | Moderate + |
Author | Eiji-kun + |
Component | V + and S + |
Identifier | 3.5e Spell + |
Level | Cleric 1 +, Dread Necromancer 1 + and Sorcerer/Wizard 1 + |
Range | Other + |
Rating | Undiscussed + |
School | Necromancy + |
Summary | Briefly make a skeleton or zombie under your control. Cheaper than animate dead, but only for a short time. + |
Title | Corpse Puppet + |