Difference between revisions of "Greater Telekinesis (3.5e Spell)"

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(Created page with "{{author |author_name=Eiji-kun |date_created=11-10-16 |status=Complete |balance=Very High }} <onlyinclude>{{3.5e Spell |name=Greater Telekinesis |school=Transmutation |subsch...")
 
 
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|casttime=1 standard action
 
|casttime=1 standard action
 
|range=Long (400 ft. + 40 ft./level)  
 
|range=Long (400 ft. + 40 ft./level)  
|dur=See text
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|dur=Concentration (up to 1 round/ level) or instantaneous; see text
 
|tsea=ts
 
|tsea=ts
|subj=Concentration (up to 1 round/ level) or instantaneous; see text  
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|subj=See text
 
|save=Will negates (object) or None; see text
 
|save=Will negates (object) or None; see text
 
|sr=Yes (object); see text  
 
|sr=Yes (object); see text  
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''Sustained Force:'' You can now carry up to 100 lbs per caster level in weight up to 100 ft a round, or 1000 lbs per caster level up to 20 ft a round.  If you cease concentration, you can resume concentration without losing the spell as long as the duration is ongoing.
 
''Sustained Force:'' You can now carry up to 100 lbs per caster level in weight up to 100 ft a round, or 1000 lbs per caster level up to 20 ft a round.  If you cease concentration, you can resume concentration without losing the spell as long as the duration is ongoing.
  
''Combat Maneuver:'' In addition to combat maneuvers, you can attack it with telekinetic force dealing your unarmed strike damage plus your mental ability modifier used for casting.  You can make full attacks against a single target, or a single attack against all targets in the area.  If you cease concentration, you can resume concentration without losing the spell as long as the duration is ongoing.
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''Combat Maneuver:'' In addition to combat maneuvers, you can attack it with telekinetic force.  You can make full attacks against a single target using your caster level as your BAB + your casting ability modifier to attack rolls, or a single attack against all targets in the area up to 20 ft radius, and deal your unarmed strike damage plus your mental ability modifier in force damage.  If you cease concentration, you can resume concentration without losing the spell as long as the duration is ongoing.
  
 
Violent Thrust: You can now hurl objects up to 100 lbs per caster level.  If you hurl as a 1 round action, you triple the distance you throw a creature or object.
 
Violent Thrust: You can now hurl objects up to 100 lbs per caster level.  If you hurl as a 1 round action, you triple the distance you throw a creature or object.

Latest revision as of 03:53, 22 November 2020

Homebrew.png
Author: Eiji-kun (talk)
Date Created: 11-10-16
Status: Complete
Editing: Clarity edits only please
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Greater Telekinesis
Transmutation
Level: Sorcerer/Wizard 8
Components: V, S
Casting time: 1 standard action
Range: Long (400 ft. + 40 ft./level)
Targets: See text
Duration: Concentration (up to 1 round/ level) or instantaneous; see text
Saving Throw: Will negates (object) or None; see text
Spell Resistance: Yes (object); see text

You focus you mind and throw the tank out of your way.

This functions like telekinesis, with the following changes.

Sustained Force: You can now carry up to 100 lbs per caster level in weight up to 100 ft a round, or 1000 lbs per caster level up to 20 ft a round. If you cease concentration, you can resume concentration without losing the spell as long as the duration is ongoing.

Combat Maneuver: In addition to combat maneuvers, you can attack it with telekinetic force. You can make full attacks against a single target using your caster level as your BAB + your casting ability modifier to attack rolls, or a single attack against all targets in the area up to 20 ft radius, and deal your unarmed strike damage plus your mental ability modifier in force damage. If you cease concentration, you can resume concentration without losing the spell as long as the duration is ongoing.

Violent Thrust: You can now hurl objects up to 100 lbs per caster level. If you hurl as a 1 round action, you triple the distance you throw a creature or object.

For all three, the caster level maximum is removed and it continues scaling to 20th level and beyond. If you have both this spell and normal telekinesis prepared or known, you may retain concentration as a move action.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Eiji-kun's Homebrew (5621 Articles)
Eiji-kunv
Article BalanceVery High +
AuthorEiji-kun +
ComponentV + and S +
Identifier3.5e Spell +
LevelSorcerer/Wizard 8 +
RangeOther +
RatingUndiscussed +
SchoolTransmutation +
SummaryEven more telekinesis than before. Now you can lift actual weight. +
TitleGreater Telekinesis +