Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Essence Gourmand (3.5e Feat) + (Even among soul-eating fiends, you are an accomplished eater.)
- Elusive Target (3.5e Feat) + (You are very hard to hit when you want to be.)
- Elush's Explosive Exsanguination (3.5e Spell) + (Explode creatures with blood to kill them, scare others.)
- Dreadful Demeanor (3.5e Feat) + (People know you're a badass motherfvcker the instant you enter the room.)
- Omerta Endecha (3.5e NPC) + (Famous bard possessed by the elder evil Algollied.)
- Dominions of the Infernal (3.5e Feat) + (When you call, armies of those you have defeated are forced to answer in service.)
- Devour the Soul (3.5e Feat) + (As a fiend, you gain nourishment from devouring souls.)
- Danger Sense (3.5e Feat) + (Maybe Spiders tell you what's up. You certainly react to danger with uncanny effectiveness.)
- Craft of the Soulstealer (3.5e Feat) + (By studying stolen souls, you have learned to fully tap their power for your magical creations.)
- Combat School (3.5e Feat) + (You are a member of a completely arbitrary fighting school that has a number of recognizable signature fighting moves.)
- Ravaged By Abaddon (3.5e Racial Paragon Class) + (For those that have been ravaged by Abaddon.)
- Combat Casting (3.5e Feat) + (Having a sword sticking out of your chest doesn't noticeably impede your ability to do... well, just about anything.)
- Carrier (3.5e Feat) + (You are a carrier of a dangerous disease, though you are immune to its effects.)
- Broker of the Infernal (3.5e Feat) + (Due to the study of the Infernal laws, you have learned to harness the powers of True Names in your summoning magic.)
- Grease (TOToM Spell) + (Creates a patch of slippery terrain, or coats something in grease.)
- Blood War Squaddie (3.5e Feat) + (Due to your time during the Blood War, you’ve been tainted, honed, and hardened by the horrors you’ve seen.)
- Blood War Sorcerer (3.5e Feat) + (As a battle magician in the blood War, you’ve learned killing arts that would amaze common spellcasters.)
- Aspect of the Stinkbug (3.5e Feat) + (When disturbed, the stinkbug releases a malodorous gas that debilitates would-be predators. With your supernaturally strengthened anatomy, you can use it to become the hunter instead of the hunted.)
- Apprenticeship (3.5e Feat) + (New Mentor Types for the Lower Planes.)
- Bio (3.5e Spell) + (Target takes 1d6 damage/level (max 10d6), 2 Constitution damage.)
- Mummy (3.5e Template) + (A 3.x Mummy Template. For level 5 or above.)
- Races of War (3.5e Sourcebook)/Warriors with Style + (You don't have to ''see'' to kill.)
- Flaying Wind (3.5e Spell) + (Create a blast of wind that strips flesh from bones.)
- Tome of Fiends (3.5e Sourcebook) + (This is the second entry in our line of articles begun with the the Tome of Necromancy, which is a reflection of how the rules for fiends ought to function.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Expert Tactician (3.5e Feat) + (You benefit your allies so good they remember you long time.)
- Races of War (3.5e Sourcebook)/Warriors with Style + (You benefit your allies so good they remember you long time.)
- Dragon's Breath (3.5e Spell) + (You bequeath upon a target the breath of a dragon.)
- Bind Thrall (3.5e Spell) + (You bind a creature to yourself, altering its will so that it willingly serves as if dominated until the end of its days.)
- Inner Demons (3.5e Invocation) + (You bind a demon, devil, or fey to your body which grants you fantastic power and protects you from death... for a while.)
- Sleeping City (3.5e Spell) + (You bind a sleeping spell to the life of one creature, and everybody else drifts off slowly.)
- Diabolic Disciple (3.5e Feat) + (You bind yourself to a Archdevil of Hell, gaining some power over their portfolio.)
- Thrall to Demon (3.5e Feat) + (You bind yourself to a demon lord, gaining some power over their portfolio.)
- Vampire Bite (3.5e Feat) + (You bite attack deal more critical damage and allow you to grapple opponents freely.)
- Hide in Crowd Sight (3.5e Feat) + (You blend into crowds easily.)
- Psionic Metamage (3.5e Feat) + (You blend the realm of metapsionic and metamagic. You can use one has either or both.)
- Extreme Sprint (3.5e Skill Trick) + (You blitz across the battlefield so fast no one can react to you.)
- Scrolls of Forbidden Lore (3.5e Sourcebook)/Introduction + (You blood is black like oil, and thick like sludge, seeping out of your wounds and your pores like some grotesque infection.)
- Deformity, Black Blood (3.5e Feat) + (You blood is black like oil, and thick like sludge, seeping out of your wounds and your pores like some grotesque infection.)
- Schrödinger's Vandalism (3.5e Maneuver) + (You both do and don't destroy an object.)
- Supreme Ricochet (3.5e Feat) + (You bounce your killing shots around in a way that would make Xena weep with envy)
- Grimspirited Hairs (3.5e Feat) + (You bound a grim spirit in your hairs, this allow you to channel the power of both worlds.)
- Shatterblade (3.5e Spell) + (You break a blade to produce a shower of sharp edges to all creatures in the area.)
- Mirror Breaker (3.5e Feat) + (You break mirrors just by looking at them.)
- Whirling Smash (3.5e Maneuver) + (You break one item per opponent in range.)
- Crunching Metal Dent (3.5e Maneuver) + (You break the target's armor so that they can't move properly.)
- Devilish Spew (3.5e Spell) + (You breath a cone of fire and brimstone all over the place.)
- Great Gout of Fire (3.5e Spell) + (You breathe a huge spray of fire.)
- Firebreathing (3.5e Spell) + (You breathe a short line of fire.)
- Dragon's Breath, NW (3.5e Spell) + (You breathe out a blast of energy.)
- Alchemical Experimentation (3.5e Feat) + (You brew strange serums and use yourself as a test subject, either in the cause of Science or for darker ends.)
- Came Back Wrong (3.5e Spell) + (You briefly return the target to the living... but they've come back wrong.)
- Ell's Handy Homunculus (3.5e Spell) + (You bring a handy homunculus to life.)
- Blizzard (3.5e Spell) + (You bring about a giant blizzard.)
- Zen Combat Fellow (3.5e Feat) + (You bring oneness to your point-buy system by unifying the ability scores for several feats.)
- Magical Drawback Curse (3.5e Flaw) + (You bring out the worst in magical items, granting you random drawbacks.)
- Healing Sound (3.5e Power) + (You broadcast a healing sound, which grant fast healing to nearby creatures.)
- Demonic Resistance (3.5e Feat) + (You brush off lightning as if you were a demon.)
- Legion Spell (3.5e Feat) + (You buff entire armies in a single fell swoop with legion-augmented spells.)
- Special Beam Cannon (3.5e Spell) + (You build a strong amount of ki in your finger tips, releasing it in an intense beam.)
- SRD:Overchannel + (You burn your life force to strengthen your [[SRD:Powers|powers]].)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Deific Light (3.5e Spell) + (You call beams of light from the heaven, allowing you to heal or damage creatures.)
- Hivecraft (3.5e Spell) + (You call bees from around the world to rapidly build structures for your benefit.)
- Starstorm (3.5e Spell) + (You call down a meteor to obliterate your enemies.)
- Land Communion (3.5e Invocation) + (You call for the help of Nature and it responds with its blessing.)
- Primal Calling (3.5e Epic Spell) + (You call forth a primal elemental of the element of your choice.)
- Sword Rain (3.5e Spell) + (You call forth a storm that produces razor sharp rain.)
- Force Disturbance (3.5e Spell) + (You call forth countless souls and slay them, frying the minds of psionic and incarnum users.)
- Forbidden Call (3.5e Spell) + (You call that which waits behind the wall. Oh god, what have you don- HE COMES!)
- Voidcall (3.5e Invocation) + (You call the substance of the Deep Void to your current plane. This invocation imitates the feeling of dread of an infinite fall.)
- Fire Lash (3.5e Invocation) + (You call upon flame and conjure a [[SRD:Whip|whip]] made of flames.)
- Meteoric Mortar (3.5e Spell) + (You call upon multiple meteor from spaces, striking at your foes.)
- Favor of the Elder Evils (3.5e Invocation) + (You call upon the favor of elder evils, a power so great few in the abyss can match.)
- Influence of the Entity (3.5e Feat) + (You call upon the power of the Entity to manipulate the false world you created to make the creatures that fell under it your thralls.)
- Judge Naughty or Nice (3.5e Spell) + (You call upon the power of the Holidays to detect a creature's behavior, much like the [[SRD:Detect Evil|''detect evil'']] spell.)