Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Races of War (3.5e Sourcebook)/Warriors with Style + (You don't have to ''see'' to kill.)
- Flaying Wind (3.5e Spell) + (Create a blast of wind that strips flesh from bones.)
- Tome of Fiends (3.5e Sourcebook) + (This is the second entry in our line of articles begun with the the Tome of Necromancy, which is a reflection of how the rules for fiends ought to function.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Fimbulvetr (3.5e Spell) + (You summon air so cold it freezes targets solid.)
- Summon Aberration (One) + (You summon an [[Aberrant Spirit (5e)|Aberrant Spirit]].)
- Summon Aberration (5e) + (You summon an [[Aberrant Spirit (5e)|Aberrant Spirit]].<br /><br />)
- Summon Beast (One) + (You summon an [[Bestial Spirit (5e)|Bestial Spirit]].)
- Summon Beast (5e) + (You summon an [[Bestial Spirit (5e)|Bestial Spirit]].<br /><br />)
- Summon Celestial (One) + (You summon an [[Celestial Spirit (5e)|Celestial Spirit]].)
- Summon Celestial (5e) + (You summon an [[Celestial Spirit (5e)|Celestial Spirit]].<br /><br />)
- Summon Construct (One) + (You summon an [[Construct Spirit (5e)|Construct Spirit]].)
- Summon Construct (5e) + (You summon an [[Construct Spirit (5e)|Construct Spirit]].<br /><br />)
- Summon Elemental (One) + (You summon an [[Elemental Spirit (5e)|Elemental Spirit]].)
- Summon Elemental (5e) + (You summon an [[Elemental Spirit (5e)|Elemental Spirit]].<br /><br />)
- Summon Fey (One) + (You summon an [[Fey Spirit (5e)|Fey Spirit]].)
- Summon Fey (5e) + (You summon an [[Fey Spirit (5e)|Fey Spirit]].<br /><br />)
- Summon Fiend (One) + (You summon an [[Fiendish Spirit (5e)|Fiendish Spirit]].)
- Summon Fiend (5e) + (You summon an [[Fiendish Spirit (5e)|Fiendish Spirit]].<br /><br />)
- Summon Shadowspawn (One) + (You summon an [[Shadow Spirit (5e)|Shadow Spirit]].)
- Summon Undead (One) + (You summon an [[Shadow Spirit (5e)|Shadow Spirit]].)
- Summon Shadowspawn (5e) + (You summon an [[Shadow Spirit (5e)|Shadow Spirit]].<br /><br />)
- Concordant Stream (3.5e Spell) + (You summon an air stream with a will of it own under your control.)
- Deathxtreme! (3.5e Spell) + (You summon an armageddon of flaming skulls to crash down unto your enemies.)
- Claw of War (3.5e Invocation) + (You summon an aspect of the Hand of Hate, channelling ancient enmities and bloodlust. A clawed hand appears, red with black nails, and soon dripping with blood.)
- Summon Dragon (3.5e Spell) + (You summon an ill-tempered adult red dragon.)
- Advanced Summoning (3.5e Feat) + (You summon creatures as if you were casting a summon spell one level higher.)
- Underbred Summons (3.5e Feat) + (You summon creatures from the Underdark)
- Feared Summoner (3.5e Feat) + (You summon elementals like a maniac.)
- Leaf Armor (3.5e Invocation) + (You summon magical leaves to use as armor.)
- Summon Lesser Demons (One) + (You summon one or more [[SRD5:CR|CR]] 1 or less [[SRD5:Demon|demon]] and have it attack other creatures.)
- Phalanx of Fury (3.5e Invocation) + (You summon single fingers from the Hand of Hate to confer the rage of barbarians to your allies.)
- Icicle Spears (3.5e Spell) + (You summon spears made of ice from the ground, impaling foes with great prejudice.)
- Blessed Summoning (3.5e Feat) + (You summon stronger celestial creatures.)
- Wicked Summoning (3.5e Feat) + (You summon stronger fiendish creatures.)
- Spider Calling (3.5e Spell) + (You summon swarms of spiders.)
- Aberrant Summoning (3.5e Feat) + (You summon terrible aberrations instead of animals.)
- Water Predator (3.5e Soulmeld) + (You summon the aspect of ocean predators such as the hammerclaw and ramfish<sup>Sw</sup>.)
- The Rake, Crawling Nightmare (3.5e Vestige) + (You summon the dreadful protagonist of a legend)
- Summon Esper I (3.5e Spell) + (You summon the manifestation of a powerful creature to make an instantaneous attack.)
- Summon Esper II (3.5e Spell) + (You summon the manifestation of a powerful creature to make an instantaneous attack.)
- Summon Esper III (3.5e Spell) + (You summon the manifestation of a powerful creature to make an instantaneous attack.)
- Summon Esper IV (3.5e Spell) + (You summon the manifestation of a powerful creature to make an instantaneous attack.)
- Summon Esper V (3.5e Spell) + (You summon the manifestation of a powerful creature to make an instantaneous attack.)
- Heavenly Keys (3.5e Soulmeld) + (You summon the power of Celestial Planes to your aid.)
- Unseen Shackles (3.5e Martial Discipline)/Gargantua's Embrace (3.5e Maneuver) + (You summon the power of a supermassive black hole to suspend your foes in the air and in time, before brutally smashing them against the ground.)
- Erebos' Gown (3.5e Soulmeld) + (You summon the power of the shades from the darkest place.)
- Alien Invasion (3.5e Power) + (You summon the telepathic projection of a terrible alien from beyond this dimension.)
- Call the Shadow Wilds (3.5e Spell) + (You summon twisted unnatural terrain that torment your foes.)
- Jitsuko's Cursed Snakes (3.5e Spell) + (You summon two snakes which bite a target and carry a deadly venom.)
- Temporal Wormhole (3.5e Spell) + (You summon your future self, and both act at once for 1 round.)
- Summon Opponent (3.5e Spell) + (You summon your target to do your bidding.)
- Summon Self (3.5e Spell) + (You summon yourself, with all of the benefits and penalties of being a summoned creature.)
- Augment Summoning, Variant (3.5e Feat) + (You summoned creatures are much more potent than normal.)
- Publication:Hyperconscious/Psionic Feats/Mental Adversary + (You supercharge your psionic assault.)