Constricting Tail (3.5e Feat)

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Adopter: Surgo (talk)
Original Author: Red Rob (talk)
Date Created: 8/13/2013
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
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Constricting Tail [Combat, Fiend, Monstrous] You have a serpentine tail that allows you to squeeze the life from your enemies. Benefits: This is a combat feat that scales with your Base Attack Bonus.

  • +0: You grow a tail. This helps you balance, providing +3 to Balance checks.
  • +1: Your tail gains a stinger. Treat this as a natural weapon that deals 1d3 damage and injects a Poison (1d6 Con/1d6 Con; Constitution-based save) that can be used a number of times per day equal to your Constitution modifier.
  • +6: Your tail fuses with your legs, allowing you to deal 4D6 Constrict damage with a successful grapple check. You also become weirdly serpent like.
  • +11: Your tail attack gains Improved Grab.
  • +16: Any creature taking constriction damage from you that breathes must make a Fortitude save (Constitution-based) or fall unconscious until you release it from the grapple.



Back to Main Page3.5e HomebrewCharacter OptionsScaling Feats

AdopterSurgo +
Article BalanceHigh +
AuthorRed Rob +
Identifier3.5e Feat +
PrerequisiteNone +
RatingUndiscussed +
SummaryYou have a serpentine tail that allows you to squeeze the life from your enemies. +
TitleConstricting Tail +
TypeCombat +, Fiend + and Monstrous +