Deep Water Bite (3.5e Maneuver)

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Author: Leziad (talk)
Date Created: 27 June, 2010
Status: Finished
Editing: Clarity edits only please
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Deep Water Bite
Mystical Rain (Boost) [Water]
Level: 2
Prerequisite: Two Desert Wind maneuvers
Initiation Action: Swift
Range: Personal
Target: You
Duration: 1 Round

The worst is not the arrow, it the frostbite it carry.

As long as this boost is active, all ranged attacks you made deal 2d6 extra cold damage.



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Leziad's Homebrew (4425 Articles)
Leziadv
AuthorLeziad +
DescriptorWater +
DisciplineMystical Rain +
Identifier3.5e Maneuver +
Level2 +
RatingUndiscussed +
SummaryAdd 2d6 cold damage to all your ranged attacks +
TitleDeep Water Bite +
TypeBoost +