Emergency Reinvoke (3.5e Feat)

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Author: Havvy (talk)
Date Created: 17 April, 2009
Status: Needs balance point, looking at for loopholes.
Editing: Clarity edits only please
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Emergency Reinvocation [General] Prerequisites: Able to invoke invocationsBenefit: When an invocation that is not instantaneous stops working, as an immediate action you may reinvoke that invocation. The target and area must be the same. Reinvoking has the same restrictions as invoking. For example, you cannot reinvoke if you are out of invoking range or otherwise cannot normally invoke. Normal: When an invocation wears off or is dispelled, you gain no extra choice of action.



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Havvy's Homebrew (191 Articles)
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Article BalanceModerate +
AuthorHavvy +
Identifier3.5e Feat +
PrerequisiteAble to invoke invocations +
RatingUndiscussed +
SummaryInvoke immediately after invocation wears off +
TitleEmergency Reinvoke +
TypeGeneral +