Extra Arms, Red Rob Version (3.5e Feat)

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Adopter: Surgo (talk)
Original Author: Red Rob (talk)
Date Created: 8/13/2013
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
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Extra Arms [Combat, Fiend, Monstrous] You have more arms than is normal for your race. Benefits: This is a combat feat that scales with your Base Attack Bonus.

  • +0: You grow two extra humanoid clawed arms. These arms are uncoordinated, and cannot be used to grip or manipulate objects, however they deal 1d4 damage as natural weapons.
  • +1: You gain 2 additional Attacks of Opportunity, which must be made with your additional arms.
  • +6: Your two extra arms can now be used as normal arms.
  • +11: You have the Edge against any opponent wielding fewer weapons than you.
  • +16: You grow two extra humanoid arms that can be used as normal arms.



Back to Main Page3.5e HomebrewCharacter OptionsScaling Feats

AdopterSurgo +
Article BalanceVery High +
AuthorRed Rob +
Identifier3.5e Feat +
PrerequisiteNone +
RatingUndiscussed +
SummaryYou have more arms than is normal for your race. +
TitleExtra Arms, Red Rob Version +
TypeCombat +, Fiend + and Monstrous +