Feint Attack (3.5e Feat)

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Author: ThunderGod Cid (talk)
Date Created: May 21, 2012
Status: Complete
Editing: Clarity edits only please
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Feint Attack [Combat] You juke enemies out of their shoes and onto your waiting blade. Benefits: This is a combat feat that scales with your Base Attack Bonus.

  • +0: When you attempt a feint, you may use your BAB + the modifier you use on melee attack rolls in place of your ranks in Bluff.
  • +1: You may add your Base Attack Bonus to damage on successful melee attacks against opponents who are flat-footed or otherwise have been denied their Dexterity bonus to AC.
  • +6: When you feint, the opponent is denied their Dexterity bonus to Armor Class until the end of your current turn (instead of only for your next attack).
  • +11: Dramatic Flourish - Someone struck by your feint attack must make a Reflex save (DC 10 + ½ your BAB + the ability score modifier that you use for melee attack rolls) or be dazed for one round. An opponent can only be affected by this ability once per round.
  • +16: If you have the Edge against an opponent, you automatically succeed on any attempts to feint them without having to roll opposed checks. You must still spend the swift action as normal, however.



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ThunderGod Cid's Homebrew (374 Articles)
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Article BalanceVery High +
AuthorThunderGod Cid +
Identifier3.5e Feat +
PrerequisiteNone +
RatingUnrated +
SummaryYou juke enemies out of their shoes and onto your waiting blade. +
TitleFeint Attack +
TypeCombat +