Improved Eyes (3.5e Equipment)

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Author: Leziad (talk)
Date Created: 16th September 2015
Status: Finished
Editing: Clarity edits only please
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Improved Eyes[edit]

Improved Eyes
Price: 1,500 gp
Body Slot:
Caster Level:
Aura:
Activation:
Weight:

This graft is nothing more than an improved pair of eyes, usually for correcting vision impairment or for cosmetic purposes. The receiver of this graft gains superior low-light vision and the range of its darkvision increases by 30 feet if it had darkvision or later acquires it. A creature with a pair of improved eyes also receives a +5 competence bonus to Spot. Improved Eyes function only when applied to living creatures; applied to non-living creatures they rot away over the course of 2d4 days. During construction, spells are employed to replace the flesh, but once applied it is forever a mundane part of the creature.

When grafting improved eyes, the grafter must make a DC 30 Heal check over the course of two hours. A failure indicates the eyes were not properly implanted and the host is blind. The grafter may try again, requiring the removal and re-implantation of the eyes. Even on a successful check, the improved eyes cause quite a bit of strain on the host's brain to get used to, the host will suffer a headache for 3 days after the graft is implanted.

Prerequisites: graft flesh (any), darkvision, the crafter must possess a pair of eyes from a creature with either darkvision or superior low-light vision.
Cost to Create: 750 gp, 60 EXP, 1 days.



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Leziad's Homebrew (4431 Articles)
Leziadv
AuthorLeziad +
Body Slot+
Cost1,500 gp +
Identifier3.5e Equipment +
RatingUndiscussed +
SummaryA pair of eyes that see better. +
TitleImproved Eyes +