Organ Smasher (3.5e Maneuver)

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Author: Luigifan18 (talk)
Date Created: October 8, 2015
Status: Complete, more or less
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Organ Smasher
Organic Repast, Tiger Claw (Strike) [X-Discipline]
Level: 7
Prerequisite: One Organic Repast maneuver, three Tiger Claw maneuvers, Heal 6 ranks, Martial Lore 10 ranks, Strength 15, Dexterity 12
Initiation Action: See text
Range: Melee reach
Target: One creature
Duration: Instantaneous
Saving Throw: Fortitude negates or Fortitude partial; see text.

You swing your weapon directly towards your enemy's neck.

You make a single melee attack aimed directly at one of your opponent's organs, your choice. If you hit, your opponent must make a Fortitude save or suffer an effect dependent on where you hit. The initiation time of this maneuver depends on where you try to hit.

  • Heart: Full-round action. If your opponent fails their Fortitude save, they die instantly. However, the sternum exists to prevent such a thing from happening, and you have to hit extra-hard to actually pierce it; the save DC is decreased by 1 unless you score a critical hit.
  • Spinal Cord: Full-round action, can only be chosen if you would be able to perform a sneak attack (you do not actually need the ability to sneak attack). If your opponent fails their Fortitude save, they are permanently paralyzed, and only a greater restoration, DC 30+damage dealt Heal check, or stronger effect can cure them. The spinal cord isn't exactly capable of repairing itself.
  • Brain: Standard action. If your opponent fails their Fortitude save, they take 2d10 Intelligence and Wisdom drain. If your opponent rolls a natural 1 on their Fortitude save, or you score a critical hit, they instead die instantly. You take a −3 penalty to the attack roll.
  • Lungs: Standard action. If your opponent fails their Fortitude save, the lung is wounded and torn, and begins to be flooded with blood. The foe will drown in 1 minute unless given prompt medical attention (magical healing that restores at least as much damage as your attack did, or a Heal check with a DC equal to 10 + the damage your attack did). If your opponent rolls a natural 1 on their Fortitude save, or you score a critical hit, your opponent begins drowning instantly.
  • Stomach: Standard action. If your opponent fails their Fortitude save, the stomach is severely ruptured to the point where they literally cannot hold their food down. The foe is nauseated for 2 days per initiator level (3 days per initiator level if your opponent rolls a natural 1 on their Fortitude save or you score a critical hit, or 4 days per initiator level if your opponent rolls a natural 1 on their Fortitude save and you score a critical hit).
  • Groin: Standard action. If your opponent fails their Fortitude save, they become sterile forever, and more importantly (for you), they collapse prone and are wracked with pain to the point of complete and total helplessness for 1 round per 2 initiator levels (1 round per initiator level if you score a critical hit). Even on a successful save, the foe is wracked with pain, falling prone and becoming helpless for 1 round. You take a −1 penalty to the attack roll.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesOrganic Repast
Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesTiger Claw

Luigifan18's Homebrew (383 Articles)
Luigifan18v
Article BalanceVery High +
AuthorLuigifan18 +
DescriptorX-Discipline +
DisciplineOrganic Repast + and Tiger Claw +
Identifier3.5e Maneuver +
Level7 +
RatingUnrated +
SummaryEmulating a wild animal finishing off its prey, you attempt to strike your foe so hard and so precisely that it cripples a vital component of their body. +
TitleOrgan Smasher +
TypeStrike +