Steady Beat (3.5e Maneuver)

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Author: Eiji-kun (talk)
Date Created: 4-3-11
Status: Complete
Editing: Clarity edits only please
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Steady Beat
Dancing Goddess (Boost)
Level: 4
Prerequisite: Need two Dancing Goddess maneuvers
Initiation Action: Swift Action
Range: Personal
Target: Self
Duration: 1 round
Keeping time in your head, your swings feed their kinetic energy to each other, allowing you to keep a steady stream of accurate blows.

For 1 round all your attacks from your base attack bonus are done at your maximum attack bonus. For example if you have an attack bonus of +11/+6/+1, it is now +11/+11/+11. You still take the penalty for two-weapon fighting or flurry attacks, if applicable.



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Eiji-kun's Homebrew (5608 Articles)
Eiji-kunv
AuthorEiji-kun +
DisciplineDancing Goddess +
Identifier3.5e Maneuver +
Level4 +
RatingUndiscussed +
SummaryMake all your attacks at your maximum attack bonus. +
TitleSteady Beat +
TypeBoost +