Vita Rebuke (3.5e Maneuver)

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Author: Eiji-kun (talk)
Date Created: 3-23-10
Status: Complete
Editing: Clarity edits only please
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Vita Rebuke
Anima River (Counter)
Level: 6
Prerequisite: One Anima River maneuver
Initiation Action: Immediate
Range: Long (400 ft. + 40 ft./level)
Target: One creature
Duration: Instantaneous

You feel the clutch of death surround you, but your aura flares up with life, burning away the vile magic and its caster!

You can resist death with a great show of power. When you are subject to a [Death] effect, you may initiate this maneuver as an immediate action. You gain half your initiator level as a bonus to your saving throw and you no longer fail on a result of a natural 1. If your saving throw is successful, not only do you resist the magic but if the original caster of the spell is in range they suddenly burst into spiritual flame, taking 1d6 points of damage per initiator level (max 20d6 at 20th), no save.

This maneuver is a supernatural ability.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesAnima River


Eiji-kun's Homebrew (5607 Articles)
Eiji-kunv
AuthorEiji-kun +
DisciplineAnima River +
Identifier3.5e Maneuver +
Level6 +
Rated ByMisterSinister +
RatingRating Pending +
SummaryYour life force is overwhelming, those who try to snuff it out only get burned! +
TitleVita Rebuke +
TypeCounter +