Difference between revisions of "SRD:Azers (Race)"
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==Azers== | ==Azers== | ||
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Azers are dwarflike beings native to the [[SRD:Elemental Plane of Fire|Elemental Plane of Fire]]. They wear kilts of brass, bronze, or copper. | Azers are dwarflike beings native to the [[SRD:Elemental Plane of Fire|Elemental Plane of Fire]]. They wear kilts of brass, bronze, or copper. | ||
− | < | + | <onlyinclude>* +2 [[SRD:Strength|Strength]], +2 [[SRD:Dexterity|Dexterity]], +2 [[SRD:Constitution|Constitution]], +2 [[SRD:Intelligence|Intelligence]], +2 [[SRD:Wisdom|Wisdom]], –2 [[SRD:Charisma|Charisma]]. |
* ''[[SRD:Outsider Type|Outsider]] ([[SRD:Extraplanar Subtype|Extraplanar]], [[SRD:Fire Subtype|Fire]])'' | * ''[[SRD:Outsider Type|Outsider]] ([[SRD:Extraplanar Subtype|Extraplanar]], [[SRD:Fire Subtype|Fire]])'' | ||
* [[SRD:Medium|Medium]] size. | * [[SRD:Medium|Medium]] size. | ||
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* ''[[SRD:Automatic Language|Automatic Languages]]:'' Common, Ignan. ''[[SRD:Bonus Language|Bonus Languages]]:'' Abyssal, Aquan, Auran, [[SRD:Celestial|Celestial]], Infernal, Terran. | * ''[[SRD:Automatic Language|Automatic Languages]]:'' Common, Ignan. ''[[SRD:Bonus Language|Bonus Languages]]:'' Abyssal, Aquan, Auran, [[SRD:Celestial|Celestial]], Infernal, Terran. | ||
* ''[[SRD:Favored Class|Favored Class]]:'' [[SRD:Fighter|Fighter]]. | * ''[[SRD:Favored Class|Favored Class]]:'' [[SRD:Fighter|Fighter]]. | ||
− | * ''[[SRD:Level Adjustment|Level Adjustment]]:'' +4< | + | * ''[[SRD:Level Adjustment|Level Adjustment]]:'' +4</onlyinclude> |
{{SRD Race Footer}} | {{SRD Race Footer}} | ||
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Revision as of 21:01, 5 February 2011
This material is published under the OGL |
Azers
Also see the azer creature listing.
Azers are dwarflike beings native to the Elemental Plane of Fire. They wear kilts of brass, bronze, or copper.
- +2 Strength, +2 Dexterity, +2 Constitution, +2 Intelligence, +2 Wisdom, –2 Charisma.
- Outsider (Extraplanar, Fire)
- Medium size.
- An azer’s base land speed is 30 feet.
- Darkvision: Azers can see in the dark up to 60 feet.
- Racial Hit Dice: An azer begins with two levels of outsider, which provide 2d8 Hit Dice, a base attack bonus of +2, and base saving throw bonuses of Fort +3, Ref +3, and Will +3.
- Racial Skills: An azer’s outsider levels give it skill points equal to 5 × (8 + Int modifier). Its class skills are Appraise, Climb, Craft, Hide, Jump, Listen, Search, and Spot.
- Racial Feats: An azer’s outsider levels give it one feat.
- +6 natural armor bonus.
- Weapon and Armor Proficiency: An azer is automatically proficient with simple weapons, martial weapons, light and medium armor, and shields.
- Heat (Ex): An azer’s body is intensely hot, so its unarmed attacks deal an extra 1 point of fire damage. Its metallic weapons also conduct this heat.
- Fire Immunity
- Spell resistance equal to 13 + class levels.
- Vulnerability to Cold
- Automatic Languages: Common, Ignan. Bonus Languages: Abyssal, Aquan, Auran, Celestial, Infernal, Terran.
- Favored Class: Fighter.
- Level Adjustment: +4
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