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User:Techpriest88/Canvas2

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{{Author
|author_name=Techpriest88
|date_created=112/1417/11
|status=In progress.
|editing=Please suggest on talk page.
}}
Within the zerg swarm, overlords act as local relay nodes for the psionic contol exerted on them by the swarm's ultimate authority. They resemble nothing so much as enormous armour-plated ballons. An apt comparison, due to the many helium-filled bladders keeping them aloft. In addition to this, their natural psionic ability allows them to efforlessly levitate and provides the motive force for their flight. Due to the psionic link they forge with zerg in close proximity, overlords greatly enhance their combat effectiveness. Like all zerg, overlords can evolge numerous adaptations, making them an unpredictable element on the battlefield. Rumors persist of derivative strains with augmented psionic powers. ==Overlord CreeperInfested Human==
{{4e Creature Top
|name=Overlord CreeperInfested Human|level=98|role=ControlerSoldier|size=GargantuanMedium
|origin=aberrant
|type=magical beasthumanoid|keywords=psionic, zerg|xp=?|initiative=+3|senses=Perception +14, darkvision|effect=|hp=97|bloodied=48|ac=23|fortitude=21|reflex=19|will=23
|immune/resist/vulnerable=
|savingthrows=
|speed=0, 4 fly6
|actionpoints=
}}
{{4e Creature Bar MM3| styletitle="color: #fdf9d3; background-color: #8c844e; padding: 0.0625em 0.125em 0.0625em 0.625em;" colspan="3" | '''Traits'''|- style="background: #dacc84;"}}
{{4e Creature Power
|type=[[file:Aura.png]]|name=Telepathic Commander|action=|recharge=|keywords=Aura 10|effect=''Zerg'' allies within this aura are aware of any creature that the overlord can pinpoint. They do not automatically see the creature, if they otherwise could not, but make any Perception checks to spot it with a +2 bonus, as though being aided. In addition, they do not grant combat advantage from flanking, if that enemy is threatened by another ''zerg'' in this aura.
}}
{{4e Creature Bar MM3| styleaction="color: #fdf9d3; background-color: #8c844e; padding: 0.0625em 0.125em 0.0625em 0.625em;" colspan="3" | '''Standard Actions'''|- style="background: #dacc84;"}}{{4e Creature PowerMM3
|type={{BM}}
|name=Tentacle StrikeSlam|actionkeywords=|recharge=|keywords=At-Will|effect=''Attack:'' ''' Melee 2 1''' (one creature); +14 ? vs. AC<br />''Hit:'' (low) ? damage.}}{{4e Creature Bar MM3|action=Move}}{{4e Creature Power MM3|name=Burrow|keywords=|recharge=At-Will|effect=''Effect:'' The infested human has concealment and may make Stealth checks to avoid notice. Moving or attacking ends this effect.
}}
{{4e Creature Bar MM3|action=Triggered}}
{{4e Creature Power
|type={{C}}|name=Spawn Creep|action=Zone|recharge=|keywords=EncounterRebirth into the Swarm|effect=Close burst 3;<br />''SpecialTrigger:'' This power cannot be used if the overlord is at an altitude greater than 5 squares. The burst infested human is centered on the ground directly beneath the overlordreduced to 0 hitpoints. <br />''Effect(immediate reaction):'' The ground is covered in infested human makes a writhing layer of creepsaving throw. Any ''zerg'' If successful, it falls prone, but does not fall unconscious or begin making death saves. At the beginning on its next turn on , the creep infested human may move 2 additional squares the next time it take use a healing surge and stand as a normal move free action, then act normally.<br />''Maintain:'' Move action. Each time the overlord maintains this zone, If it is reduced to its negative bloodied value before its area increases by 1 square to a maximum of 8 squares. When this effect endsnext turn, the creep persists, receding 1 square each round. Moving automatically ends this effectinfested human instead dies.
}}
{{4e Creature BottomMM3|skills=None.|feats=|strength=|strbonus=+|dexterity=|dexbonus=+|wisdom=|wisbonus=+|constitution=|conbonus=+|intelligence=|intbonus=+|charisma=|chabonus=+
|alignment=Unaligned
|languages=Telepathy 50 (zerg only)|skills=Dungeoneering +?, Endurance +12, Nature +?|feats=|strength=13|strbonus=+5|dexterity=9|dexbonus=+3|wisdom=20|wisbonus=+9|constitution=17|conbonus=+7|intelligence=13|intbonus=+5|charisma=13|chabonus=+5--
}}
===Infested Human Tactics===
===Creeper Tactics===
The overlord uses its high vantage point to spot enemies from the relative safety of its arial position. A combat unit it accompanies will use more complex tactics, as the more intelligent overlord directs their attack. Zerg very near the overlord even share snatches of thier vision with each other across the psionic link, making flanking attacks all but ineffective, unless they are outnumbered.
 
In addition, overlord creepers aid their allies in a more tangible fashion: infesting the area with an organic carpet of creep, which undulates and flows in coordination with the movements of the zerg, propeling them with great speed across its surface. The creep spreads quickly while the overlord maintains it, but receeds with as much speed, being unable to nourish and maintain itself.
==Overlord CarrierInfested Giant==
{{4e Creature Top
|name=Overlord CarrierInfested Giant|level=1316|role=Controler|size=GargantuanLarge
|origin=aberrant
|type=magical beasthumanoid|keywords=psionic, zerg|xp=?|initiative=+6|senses=Perception +17, darkvision|effect=|hp=131|bloodied=65|ac=27|fortitude=25|reflex=23|will=27
|immune/resist/vulnerable=
|savingthrows=
|speed=0, 6 fly
|actionpoints=
}}
{{4e Creature Bar MM3| styletitle="color: #fdf9d3; background-color: #8c844e; padding: 0.0625em 0.125em 0.0625em 0.625em;" colspan="3" | '''Traits'''|- style="background: #dacc84;"}}
{{4e Creature Power
|type=[[file:Aura.png]]|name=Telepathic Commander|action=|recharge=|keywords=Aura 10|effect=''Zerg'' allies within this aura are aware of any creature that the overlord can pinpoint. They do not automatically see the creature, if they otherwise could not, but make any Perception checks to spot it with a +2 bonus, as though being aided. In addition, they do not grant combat advantage from flanking, if that enemy is threatened by another ''zerg'' in this aura.
}}
{{4e Creature Bar MM3| styleaction="color: #fdf9d3; background-color: #8c844e; padding: 0.0625em 0.125em 0.0625em 0.625em;" colspan="3" | '''Standard Actions'''|- style="background: #dacc84;"}}{{4e Creature PowerMM3
|type={{BM}}
|name=Tentacle StrikeSlam|actionkeywords=|recharge=|keywords=At-Will|effect=''Attack:'' ''' Melee 2 1''' (one creature); +18 ? vs. AC<br />''Hit:'' (low) ? damage.
}}
{{4e Creature PowerBar MM3|typeaction=Move}}{{C}}4e Creature Power MM3|name=Spawn CreepBurrow|actionkeywords=Zone|recharge=|keywords=EncounterAt-Will|effect=Close burst 3;<br />''Special:'' This power cannot be used if the overlord is at an altitude greater than 5 squares. The burst is centered on the ground directly beneath the overlord. <br />''Effect:'' The ground is covered in a writhing layer of creep. Any ''zerg'' beginning its turn on the creep infested giant has concealment and may move 2 additional squares the next time it take a normal move action.<br />''Maintain:'' Move action. Each time the overlord maintains this zone, its area increases by 1 square make Stealth checks to a maximum of 8 squares. When this effect ends, the creep persists, receding 1 square each roundavoid notice. Moving automatically or attacking ends this effect.
}}
{{4e Creature Bar MM3|action=Triggered}}
{{4e Creature Power
|type=|name=Arial Transport|action=|recharge=standard action|keywords=At-WillRebirth into the Swarm|effect=''EffectTrigger:'' The overlord grabs one or more adjacent allies and may carry them with it as it moves. It may hold as many as 8 medium, 4 large, or 2 huge creatures at once in this way. Carried creatures do not need to make Endurance checks in response infested giant is reduced to the environment. The overlord may drop them as a move action0 hitpoints.<br />''SpecialEffect (immediate reaction):'' The overlord infested giant makes a saving throw. If successful, it falls prone, but does not fall unconscious or begin making death saves. At the beginning on its next turn, the infested giant may not transport ''swarms''use a healing surge and stand as a free action, then act normally. If it is reduced to its negative bloodied value before its next turn, regardless of sizethe infested giant instead dies.
}}
{{4e Creature BottomMM3|skills=None.|feats=|strength=|strbonus=+|dexterity=|dexbonus=+|wisdom=|wisbonus=+|constitution=|conbonus=+|intelligence=|intbonus=+|charisma=|chabonus=+
|alignment=Unaligned
|languages=Telepathy 50 (zerg only)|skills=Dungeoneering +?, Endurance +15, Nature +?|feats=|strength=15|strbonus=+8|dexterity=11|dexbonus=+6|wisdom=22|wisbonus=+12|constitution=19|conbonus=+10|intelligence=15|intbonus=+8|charisma=15|chabonus=+8--
}}
===Infested Giant Tactics===
 
==Carrier Tactics==
Many broods have adapted their overlords to the role of battlefield transport. They gain the ability to expel gas at high pressure from their bodies, propelling them quickly across the skies, while at the same time tucking earth-bound strains in pockets within their carapace.
These overlords continue to direct their charges in combat==Infested Templates=====Ultralisk Aspect===The infested shows some of the definitive characteristics of the ultralisk strain. Its arms have bisected, but take an even more active role by dropping alies splitting into more advantageous positionstwo pairs with heavily bladed forearms. The unsuspecing might consider it a less immediate threatbeginning of heavy chitinous plating has formed across the infested creatures skin, until protecting it drops more dangerous strains into flanking positionsfully. Other infested draw inspiration from its presence on the battlefield, following its lead as its threatening bulk draws their enemies' attention, leaving them vulnerable to attack.
'''Prerequisite:''' Infested zerg, Huge size, Level 11
==Overlord Carrier=={{4e Creature TopTemplate|name=OverseerUltralisk Aspect|level=15|role=ControlerElite Brute (leader)|size=Gargantuan|origin=aberrant|type=magical Magical beast|keywords=psionic, zerg|xp=?Elite|initiative=+11|senses=Insight +?, Perception +18, darkvision and truesight|effecthp=|hpbloodied=148|bloodiedhitpoints=74+10 per level + Constitution score|ac=29|fortitude=27|reflex=26|will=29|defenses=+2 AC; +2 Fortitude; +2 Will
|immune/resist/vulnerable=
|savingthrows=+2|speed=0, 6 fly+2|actionpoints=1
}}
{{4e Creature Bar MM3| styletitle="color: #fdf9d3; background-color: #8c844e; padding: 0.0625em 0.125em 0.0625em 0.625em;" colspan="3" | '''Traits'''|- style="background: #dacc84;"}}{{4e Creature PowerMM3|typeaura=[[file:Aura.png]]10|name=Telepathic Commander|action=|recharge=|keywords=Aura 10Inspiring Presence|effect=''ZergEffect:'' allies Infested zerg within this the aura are aware of any creature that the overlord can pinpoint. They do not automatically see the creature, if they otherwise could not, but make any Perception checks to spot it with gain a +2 bonus, as though being aidedto saving throws. In additionThe first time an infested zerg within the aura damages an enemy the Ultralisk Aspect hit since the beginning of its last turn, they do not grant combat advantage from flanking, if that it deals an additional 2d6 damage (once per enemy is threatened by another ''zerg'' in this auraper round).
}}
{{4e Creature Bar MM3| styleaction="color: #fdf9d3; background-color: #8c844e; padding: 0.0625em 0.125em 0.0625em 0.625em;" colspan="3" | '''Standard Actions'''|- style="background: #dacc84;"}}{{4e Creature PowerMM3
|type={{BM}}
|name=Tentacle SlamKaiser Blade|actionkeywords=|recharge=|keywords=At-Will|effect=''Attack:'' ''' Melee 2 (one creature); +? vs. AC<br />''Hit:'' (medium) damageLevel +3 Vs.}}{{4e Creature Power|type={{A}}|name=Contaminate|action=Zone|recharge=|keywords=Recharge {{6}}|effect=''Attack:'' Area burst 1AC; 1d8 +? vs. Reflex<br />''Hit:'' (low) poison 2 damageat 11th level, 1d8 + 3 at 14th level, 1d8 + 4 at 17th level, and the target cannot use daily powers is slowed (save ends).
}}
| style="color: #fdf9d3; background-color: #8c844e; padding: 0.0625em 0.125em 0.0625em 0.625em;" colspan="3" | '''Minor Actions'''|- style="background: #dacc84;"{{4e Creature PowerMM3|type={{CM}}|name=Psionic RevealCross Slash|actionkeywords=|recharge=|keywords=Recharge {{5}} {{6}}At-Will|effect=Close burst 10; Targets ''Effect:'' The Ultralisk Aspect makes two ''kaiser blade'' attacks each against one concealed or invisible enemy within the burst that the overseer can seetwo creatures. The If a target gains no benefit from concealment or invisibility against zerg allies that are within the burstis hit by both attacks, it is dazed until the end of the overseer's its next turn.}}{{4e Creature Bottom|alignment=Unaligned|languages=Telepathy 50 (zerg only)|skills=Dungeoneering +?, Endurance +17, Nature +?|feats=|strength=16|strbonus=+10|dexterity=18|dexbonus=+11|wisdom=23|wisbonus=+13|constitution=20|conbonus=+12|intelligence=16|intbonus=+10|charisma=16|chabonus=+10
}}
|}
 
==Infested Lore==
A character knows the following information with a successful Arcana check.
:'''DC 15:'''
:'''DC 20:'''
:'''DC 25:'''
 
==Encounter Groups==
Infested are encountered with other zerg and infested.
 
===Level ? Encounter (XP ?)===
*
*
*
===Overseer Tactics===
The overseer is a special strain derived from the overlord. It has been specially evolved to provide an even greater level of awarness to its charges on the battlefield. An overseer sports a plethora of enhanced sensory organs, allowing it to see across a greater portion of the electro-magnetic spectrum and detect the most subtle of movements and camouflage. Their psionic talents have also been improved, allowing them to pierce illusions and mystical deception with ease.
All these mutations have had an unforseen, but nonetheless useful, effect on the former overlord's ability to spawn creep. Instead of producing a carpet of creep, the overseer is able to violently expel a foul substance that distracts and confuses those it hits, making it impossible to perform complex maneuvers or spells. The overseer uses this ability on whomever it deems most dangerous, attempting to catch multiple enemies in the splash, if possible.
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