Difference between revisions of "Charmeleon (3.5e Monster)"
m (Text replace - "Category:3.5e [[" to "[[Category:3.5e]] [[") |
Luigifan18 (talk | contribs) m (Adding Pokémon subtype & category) |
||
(One intermediate revision by one other user not shown) | |||
Line 11: | Line 11: | ||
{{3.5e Monster Classic | {{3.5e Monster Classic | ||
|monster=Charmeleon | |monster=Charmeleon | ||
− | |size=Small |type=Magical Beast |subtypes=Fire | + | |size=Small |type=Magical Beast |subtypes=Fire, Pokémon |
|hd=7d10 |hp=39 | |hd=7d10 |hp=39 | ||
|init=+7 (+3 Dex, +4 Improved Initiative) | |init=+7 (+3 Dex, +4 Improved Initiative) | ||
Line 48: | Line 48: | ||
[[Category:3.5e]] | [[Category:3.5e]] | ||
[[Category:User]] | [[Category:User]] | ||
− | [[Category: | + | [[Category:Pokemon]] |
[[Category:Pokemon d20]] | [[Category:Pokemon d20]] | ||
{{Navboxes}} | {{Navboxes}} |
Latest revision as of 01:10, 18 December 2015
| |||||||||||||
Rate this article Discuss this article |
Charmeleon | |
---|---|
Size/Type: | Small Magical Beast (Fire, Pokémon) |
Hit Dice: | 7d10 (39 hp) |
Initiative: | +7 (+3 Dex, +4 Improved Initiative) |
Speed: | 30 ft. |
Armor Class: | 18 (+1 size, +4 natural, +3 Dex), touch 14, flat-footed 15 |
Base Attack/Grapple: | +7/+6 |
Attack: | Claw +11 (1d4+3/18-20) |
Full Attack: | Claws +11/+6 melee (1d4+3/19-20) and Bite +6 melee (1d4+2) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Flamethrower, Slash |
Special Qualities: | — |
Saves: | Fort +5, Ref +8, Will +2 |
Abilities: | Str 16, Dex 16, Con 11, Int 9, Wis 10, Cha 16 |
Skills: | Craft (Blacksmithing) +12, Balance +12, Intimidate +13, Escape Artist +12 |
Feats: | Dodge, Improved Trip, Improved Initiative |
Environment: | Any land |
Organization: | Usually solitary |
Challenge Rating: | 5 |
Treasure: | Standard. |
Alignment: | Usually Chaotic |
Advancement: | 8-11 HD (Small), 12-15 HD (Medium) |
Level Adjustment: | — |
This red-scaled lizard walks toward you on two legs, as it makes threatening gestures with its foreclaws. A plume of smoke flares from its nostrils as it glowers menacingly.
Combat[edit]
Flamethrower (Su): Charmeleons have stronger breath weapons than their younger cousins. A Charmeleon's flamethrower attack strikes in a 20-ft. line or 10-ft. cone and deals 1d6 fire damage per HD (maximum 10d6). Creatures in the area may halve the damage on a successful Reflex save, DC 10 + Charmeleon's Charisma modifier + ½ Charmeleon's Hit Dice. Charmeleon may not use Flamethrower for 1d4+1 rounds after having used it. The Sample Charmeleon's Flamethrower attack inflicts 7d6 fire damage with a save DC of 16.
Slash: A Charmeleon’s claws are considered to have a threat range of 18-20, and penetrate DR as though they were magic weapons.
Skills: Charmeleons get a +2 Racial bonus to Craft checks that involve metal.
Back to Main Page → 3.5e Homebrew → Monsters
Adopter | Quantumboost + |
Alignment | Usually Chaotic + |
Author | FrankTrollman + |
Challenge Rating | 5 + |
Environment | Any land + |
Identifier | 3.5e Monster + |
Level Adjustment | — + |
Rating | Undiscussed + |
Size | Small + |
Subtype | Fire + and Pokémon + |
Summary | This red-scaled lizard walks toward you on two legs, as it makes threatening gestures with its foreclaws. A plume of smoke flares from its nostrils as it glowers menacingly. + |
Title | Charmeleon + |
Type | Magical Beast + |