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'''{{Anchor|Spells}}:''' To cast a particular spell, the Viewtiful Monarch must have a [[SRD:Charisma|Charisma]] score of at least 10 + the spell's level. Her bonus spells are based on her [[SRD:Charisma|Charisma]]. Saves to avoid the effects of her spells have a DC of 10 + the spell's level + her [[SRD:Charisma|Cha]] bonus (if any). Her [[SRD:Caster Level|caster level]] is normally equal to her class level (but see [[#VFX Magic|VFX Magic]] below). {{underbar|Wait, why Charisma?!?|The Warmage<ref name="ca">[[Publication:Complete Arcane|Complete Arcane]]</ref> breaks the trend of spontaneous arcane spellcasting being Charisma-based, so I see no reason why the Viewtiful Monarch shouldn't break the trend of prepared arcane spellcasting being Intelligence-based. The entire Viewtiful class family is largely Charisma-based, so the Viewtiful Monarch is the same.}}
A Viewtiful Monarch casts spells as a [[SRD:Wizard|wizard]] does. Just like a wizard, she prepares spells to be cast ahead of time. However, instead of storing spells in a [[SRD:Wizard's Spellbook|spellbook]], she stores them within her crown, which is a headgear item costing at least 10,000 gp which is enchanted to hold spells. The crown can hold an infinite number of spells, but it cannot already have magical properties before being claimed by the Viewtiful Monarch as her spell receptacle. (A Viewtiful Monarch candidate chooses a sufficiently valuable non-magical headgear item as her "crown" upon taking her first level in Viewtiful Monarch, and it is automatically enchanted to hold spells when the candidate becomes a Viewtiful Monarch.) When preparing her spells, the Viewtiful Monarch simply wears the crown and meditates; the process is otherwise identical to how a wizard prepares spells, including the requirement for 8 hours of rest beforehand and the 1-hour length of time required for spell preparation. She does not need to wear the crown except when she prepares her spells; once her spells are prepared for the day, the Viewtiful Monarch may remove the crown and wear a different magic (or non-magic) item on her head (or, if she has soulmelds, bind a soulmeld to her crown chakra) if she so chooses. The Viewtiful Monarch automatically learns all 0-level Viewtiful Monarch spells and 2 1st-level spells upon taking her first level in this class, and she learns 2 new spells for free every time she gains a Viewtiful Monarch level afterwards. Alternatively, at any time, she may also copy spells from scrolls and spellbooks into her crown through a ritual in which she essentially wills the crown to absorb the spell. To do this, she must first decipher the spell in question with a [[SRD:Spellcraft Skill|Spellcraft]] check, just like a wizard or wu jen would. She must then cast ''[[Extract Spell (3.5e Spell)|extract spell]]'' upon the crown, to prime it to absorb the magic. Once the ''extract magicspell'' spell is cast, she must place her crown upon the surface holding the spell (usually paper or parchment, but other materials aren't unheard of; if it's mounted to a wall, another spell may be necessary to get the crown to stick) and succeed on a [[SRD:Spellcraft Skill|Spellcraft]] check (the DC is 5 points higher than normal, and 10 points higher than it would be for a wizard, wu jen<ref name="ca">[[Publication:Complete Arcane|Complete Arcane]]</ref>, etc. to learn the spell using ''extract spell'', because of the unconventionality of this spell-learning system). It takes 1 hour for the crown to absorb the spell, and the Viewtiful Monarch does not know whether she actually learned the spell until the hour is up; however, if the crown is disturbed, she fails to learn the spell regardless of her [[SRD:Spellcraft Skill|Spellcraft]] check result, and knows that she failed because the crown was disturbed. If she successfully learns the spell, it is absorbed into the crown and may be selected whenever the Viewtiful Monarch prepares her spells from that point on; the spell is erased from a scroll or other one-use magical writing, since the magic is expended, but a spellbook is unharmed. If she fails, she may not try to learn that spell again until 30 days have passed or she gains a rank in [[SRD:Spellcraft Skill|Spellcraft]], whichever comes first; a scroll is unharmed, as the magic was not successfully absorbed in the first place. It isn't normally possible to copy a spell from a crown, due to the crown not actually being a magical writing or symbol (but see [[#Copy Crown|Copy Crown]], below). This procedure may only be used to learn Viewtiful Monarch spells; if she multiclasses into a different class with the ability to learn spells, she learns spells for that class in its usual fashion.
Just like other arcane spellcasters, a Viewtiful Monarch finds it difficult to execute the somatic components of her spells while wearing armor. She incurs arcane spell failure chances from armor just like a wizard or sorcerer does. If a spell fails because of this arcane spell failure chance, it is wasted to no effect, but the Viewtiful Monarch does not use up any amount of time greater than a full-round action in the attempt (a spell whose casting time is equal to or less than a full-round action uses up its normal casting time).
'''{{Anchor|Viewtiful Dodge}} {{Ex}}:''' Viewtiful Monarch levels stack with [[Viewtiful Warrior (3.5e Class)|Viewtiful Warrior]] levels (and levels in other Viewtiful classes) to determine the dodge bonus of [[Viewtiful Warrior (3.5e Class)#Viewtiful Dodge|Viewtiful Dodge]].
'''IMPORTANT NOTE:''' Viewtiful Monarch levels do '''''not''''' stack with [[Viewtiful Warrior (3.5e Class)|Viewtiful Warrior]] levels to influence unarmed strike damage or damage reduction bypassing, and they count equally to any other non-monk class to determine how many times per day [[Viewtiful Warrior (3.5e Class)#Stunning Fist|Stunning Fist]] can be used (that is, 4 levels of Viewtiful Monarch allow one usage of [[SRD:Stunning Fist|Stunning Fist]]). In fact, the Viewtiful Monarch doesn't even ''have'' Stunning Fist unless she takes the feat or gains it from another class (such as [[SRD:Monk|monk]] or Viewtiful Warrior). She also can't use VFX to get extra uses of Stunning Fist in a day unless she has at least 10 levels of Viewtiful Warriorand/or Viewtiful Captain.
Several class features refer to sacrificing a spell or spell slot. This means that the spell slot in question is expended as though the spell prepared in it had been cast, without actually casting the spell in question. Whenever an effect's magnitude is dependent on the level of the spell sacrificed to fuel it, this refers to the actual level of the spell; preparing a spell in a higher-level slot or enhancing it with metamagic (other than [[SRD:Heighten Spell|Heighten Spell]]) does not increase the power of the effect any further.
'''{{Anchor|VFX Missile}} ([[Sp]], VFX):''' The Viewtiful Monarch can use [[SRD:Magic Missile|''magic missile'']] as a spell-like ability at the cost of 2 VFX points. This is subject to the usual qualities, capabilities, and limitations of ''magic missile'' (including spell level 1st and a [[SRD:Caster Level|caster level]] cap of 9 for the purpose of increasing the number of missiles). This can reduce the Viewtiful Monarch's VFX to 0.
'''{{Anchor|Staff Stinger}} {{Ex}}:''' Whenever the Viewtiful Monarch [[SRD:Charge|charges ]] while wielding a staff, quarterstaff, spear, or lance, she gets a +4 bonus to attack and damage rolls (instead of the usual +2 bonus).
*'''{{Anchor|Soaring Staff Stinger}} {{Su}}:''' Starting at 3rd level, whenever the Viewtiful Monarch charges while wielding a staff, quarterstaff, spear, or lance, she does not need to have solid ground beneath her during her charge. She can literally charge up into the air or across a gap if she wants to(though gravity will take effect as normal once the charge ends). As a side effect of this, she ignores difficult terrain when charging.
*'''{{Anchor|Swooping Staff Stinger}} {{Ex}}:''' Starting at 7th level, the Viewtiful Monarch can charge as an attack action as long as she is wielding a staff, quarterstaff, spear, or lance. This means that she can charge multiple times in a single round, up to her limit on how many attacks she can make per round, when using a full attack(or any other action that would entitle her to multiple attacks).
'''{{Anchor|Staff Churn}} {{Su}}:''' At 2nd level, any staff, quarterstaff, spear, or lance wielded by the Viewtiful Monarch is treated as through it had a special variant of the ''returning''<ref name="mic">[[Publication:Magic Item Compendium|Magic Item Compendium]]</ref> property. Whenever she throws such a weapon, one copy of the weapon appears per two class levels, and all of them, including the original, fly towards the target from her space and attempt to strike it, making a single attack each. Alternatively, she may have each staff attack a separate creature. After the attacks are resolved, the conjured weapons disappear and the original weapon reappears in the Viewtiful Monarch's hand.
*'''{{Anchor|Tactical Staff Churn}} {{Su}}:''' At 5th level, the Viewtiful Monarch gains the ability to arrange the weapons conjured by her Staff Churn in intricate, yet deadly patterns that are hard to escape from, and her own staff gains the ability to teleport into position to aid in the intricate assault. Once she's reached this level of skill, the staffs she conjures with this ability can appear anywhere within Medium range, and as they close in on the target, they can grant each other flanking bonuses (and she can use them to make sneak attacks, if she has that ability).
'''{{Anchor|VFX Magic}} (VFX):''' Starting at 2nd level, a Viewtiful Monarch can use VFX to enhance her spellcasting. While this VFX power is in effect, her caster level for Viewtiful Monarch spells is her Viewtiful Monarch level plus any levels she may have in other Viewtiful classes ([[Viewtiful Warrior(3.5e Class)|Viewtiful Warrior]], [[Viewtiful Shogun (3.5e Prestige Class)|Viewtiful Shogun]], and [[Viewtiful Captain (3.5e Prestige Class)|Viewtiful Captain]]). This VFX power costs 1 VFX point per round to maintain. VFX does not recharge while VFX Magic is in effect.
The Knowledge (theatrics or psionics) DC to detect that VFX Magic is in use is 35. VFX Magic is a very subtle effect that serves only to put the Viewtiful Monarch's spellcasting capabilities truly on par with those of a wizard.
'''{{Anchor|VFX Magicharge}} (VFX):''' Starting at 3rd level, a Viewtiful Monarch can sacrifice a spell slot as a swift action to gain a number of VFX points equal to the level of the sacrificed spell (a 0-level spell sacrificed this way confers no VFX points). Alternatively, she can sacrifice a spell slot as a standard action to gain a number of VFX points equal to twice the level of the sacrificed spell (a 0-level spell sacrificed this way confers 1 VFX point). The Viewtiful Monarch may do this even while using a long-term VFX power, enabling her to extend its effects. Only a Viewtiful Monarch spell slot can be sacrificed in this manner. Sacrificing a spell slot in this way is ''not'' considered the same process as casting that spell, and does not trigger effects set off by casting a spell. VFX Magicharge does not provoke attacks of opportunity, regardless of the type of action used to perform it, and cannot be interrupted. VFX Magicharge can only be used once per round.
'''{{Anchor|VFX Wave}} (VFX):''' Starting at 4th level, as a standard action, the Viewtiful Monarch can spend a number of VFX points up to ½ her class level plus her Charisma modifier to unleash a 15-foot-wide, 2-foot-tall wave of energy along the ground that travels up to 120 feet. The wave of energy does 1d6 damage per VFX point spent to all in its path, with a [[SRD:Reflex|Reflex]] save allowed for half. The save [[SRD:DC|DC]] is 10 + Viewtiful Monarch's class levels up to 10th + ½ Viewtiful Monarch's class levels after 10th + Viewtiful Monarch's Charisma modifier. This can reduce the Viewtiful Monarch's VFX to 0.
'''{{Anchor|Spell Wave}} {{Sp}}:''' Starting at 4th level, as a standard action, the Viewtiful Monarch can sacrifice a spell slot to unleash a 15-foot-wide, 2-foot-tall wave of energy along the ground that travels up to 120 feet. The wave of energy does 3d6 damage per spell level of the sacrificed spell to all in its path, with a [[SRD:Reflex|Reflex]] save allowed for half. (The wave does 1d6 damage if a 0-level spell is sacrificed). The save [[SRD:DC|DC]] is 10 + Viewtiful Monarch's class levels up to 10th + ½ Viewtiful Monarch's class levels after 10th + Viewtiful Monarch's Charisma modifier. Only a Viewtiful Monarch spell slot may be sacrificed in this manner.
'''{{Anchor|VFX Mirage}} (VFX):''' Starting at 4th level, whenever the Viewtiful Monarch is reduced to ⅔ of her maximum hp (rounded down), she instantaneously warps away to a personal demiplane; not even [[SRD:Dimensional Anchor|''dimensional anchor'']], [[SRD:Dimensional Lock|''dimensional lock'']], or any other nonepic anti-teleportation effect can hold her. The Viewtiful Monarch is frozen as if in [[SRD:Temporal Stasis|''temporal stasis'']] and completely immune to all damage, healing, and other effects that would alter her condition, so even if the Viewtiful Monarch's opponent somehow follows her to her demiplane, it cannot actually harm her. As the Viewtiful Monarch warps away, a [[SRD:Simulacrum|''simulacrum'']] of herself appears 50 feet away from her former position in a random direction; thus, to a casual observer, it appears that the Viewtiful Monarch has simply executed a short-range teleport. The simulacrum has 1/20th of the Viewtiful Monarch's maximum hp, but also has all of her abilities except for VFX Mirage. (The simulacrum usually maintains a distance from the enemy and spams [[#VFX Shot|VFX Shot]] or [[#VFX Missile|VFX Missile]]). The simulacrum has infinite VFX, but finite spell slots; it enters play is created with all spell slots that the Viewtiful Monarch had unexpended at the start of the encounter. The simulacrum's actions do not consume the Viewtiful Monarch's resources. The simulacrum cannot be dispelled, nor is it suppressed by an [[SRD:Antimagic Field|''antimagic field'']], and it never expires on its own. However, the simulacrum cannot be repaired or regain hp in any way. When the simulacrum is destroyed, the Viewtiful Monarch reappears in her former position, freed from the [[SRD:Temporal Stasis|''temporal stasis'']] effect and no longer invulnerable. The ability is triggered again when the Viewtiful Monarch is reduced to ⅓ of her maximum hp. Even if the Viewtiful Monarch is healed past an hp threshold, this ability cannot be triggered more than twice in any given encounter. If the Viewtiful Monarch begins an encounter already past an hp threshold, she loses that use of VFX Mirage for that encounter. Nonlethal damage triggers VFX Mirage as though it was lethal damage. If the simulacrum still exists when the encounter ends, it fades away, ending VFX Mirage, and the Viewtiful Monarch reappears in her former position, freed from the [[SRD:Temporal Stasis|''temporal stasis'']] effect and no longer invulnerable. If VFX Mirage is triggered while the Viewtiful Monarch is in the middle of performing an action, such as casting a spell, that action automatically fails and is lost, as on a failed [[SRD:Concentration Skill|Concentration]] check, due to suddenly being teleported away from the action and placed under ''temporal stasis''; any resources expended in performing that action are wasted. This ability can be triggered even if the Viewtiful Monarch was out of VFX when reduced past an hp threshold; however, as VFX does not recharge while in ''temporal stasis'', the Viewtiful Monarch will still be weakened and vulnerable when the VFX Mirage ends.
When the Viewtiful Monarch reaches 6th level, 2 simulacra of her appear when this ability activates. When she reaches 8th level, 3 simulacra of her appear when this ability activates. When she reaches 10th level, 4 simulacra of her appear when this ability activates. VFX Mirage does not end and the Viewtiful Monarch does not reappear until all of the simulacra created by VFX Mirage have been destroyed.
At 6th level and beyond, no attack can reduce the Viewtiful Monarch's hp further than would be required to push her to an hp threshold to use VFX Mirage. For instance, if an 8th-level Viewtiful Warrior/6th-level Viewtiful Monarch had 149 max hp, had 114 hp remaining, and sustained 27 points of damage (enough to reduce her to 87 hp), she would instead be reduced to 99 hp, triggering her first VFX Mirage. If she began the encounter with 99 or less hp or had already been reduced to 99 hp in the current encounter, VFX Mirage would not trigger and she would be reduced to 87 hp. As long as the Viewtiful Monarch has at least one use of VFX Mirage remaining, she is immune to death effects and petrification; an effect that would instantly kill or petrify her instead reduces her to the next hp threshold, triggering a VFX Mirage. Once the Viewtiful Monarch has no uses of VFX Mirage remaining, death and petrification effects affect her normally. In addition, a simulacrum that is reduced to 0 hp becomes an ethereal presence and continues to fire VFX Shots, VFX Missiles, or spells at enemies. Only when all of the simulacra are destroyed does the VFX Mirage attack ceaseand the simulacra vanish.
At 8th level and beyond, this ability can be triggered up to 3 times per encounter, at the thresholds of ¾, ½, and ¼ of the Viewtiful Monarch's maximum hp.
At 10th level, this ability can be triggered manually with an [[SRD:Immediate Actions|immediate action]], but can still only be activated up to 3 times per encounter. A manual triggering expends the closest hp threshold as if the Viewtiful Monarch had been pushed to that point, but does not actually reduce her hp. (For instance, if a 10th-level Viewtiful Warrior/10th-level Viewtiful Monarch had a maximum of 200 hp, currently had 170 hp, and manually triggered a VFX Mirage, she would not get to use a VFX Mirage when reduced to 150 or less hp.) A Viewtiful Monarch cannot manually trigger VFX Mirage if she is out of VFX (but it can still be automatically triggered).
{{underbar|What the hell is this?!?|I'd like to answer that question here, but when I tried, I ended up with an ''extremely'' bloated sidebar. I'll take [[Talk:Viewtiful Monarch (3.5e Prestige Class)#What the hell is VFX Mirage?!?|the discussion of VFX Mirage]] to the talk page instead.}}
At 15th level, if the Viewtiful Monarch has also advanced to level 6 in the [[Viewtiful Captain (3.5e Prestige Class)|Viewtiful Captain]] class, she gains access to her magic upgrade (Mach Magic/Replay Magic) for the VFX power gained through that class.
*'''{{Anchor|Mach Magic}} (VFX):''' While [[Viewtiful Warrior (3.5e Class)#VFX Mach Speed|VFX Mach Speed]] is active, the Viewtiful Monarch gains 3 additional swift actions per round. These extra swift actions can only be used to cast Viewtiful Monarch spells (whether these spells are quickened in advance, quickened through [[#Spell Churn|Spell Churn]], or have a natural casting time of 1 swift or immediate action does not matter). A Viewtiful Monarch spell that is considered an attack for purposes of other magical effects (such as ending the effect of [[SRD:Invisibility|''invisibility'']]) is also considered an attack for the purposes of generating or refreshing the [[Viewtiful Warrior (3.5e Class)#Fire Aura|fire aura]] or [[Viewtiful Warrior (3.5e Class)#Afterimage Assault|creating clones]] from VFX Mach Speed.
*'''{{Anchor|Replay Magic}} (VFX):''' The Viewtiful Monarch's Viewtiful Monarch spells can benefit from [[Viewtiful Warrior (3.5e Class)#VFX Replay|VFX Replay]] (normally, only the Viewtiful Warrior/Monarch's physical attacks are replayed). Replaying a spell effectively triples the spell's effects and forces the target to make 3 saving throws against it. As normal for a replayed attack, a replayed spell deducts 1 VFX point from the Viewtiful Monarch's VFX pool, whether she wants the spell to be replayed or not, and this VFX cost is incurred once per creature the spell affects. (An area-of-effect spell, like a [[SRD:Fireball|''fireball'']], could end up costing her a lot of VFX if used recklessly.) Using a spell in conjunction with VFX Replay also generates or refreshes the [[Viewtiful Warrior (3.5e Class)#Lightning Aura|lightning aura]] from VFX Replay.
'''{{Anchor|Steal Heroism}} {{Sp}}:''' A 9th-level Viewtiful Monarch can take a 1-round action to drain the heroism from a single character within Medium range. This suppresses all class features of the victim, including spellcasting, power use, maneuvers, and VFX, unless it succeeds on a [[SRD:Will|Will]] save (DC = 19 + Viewtiful Monarch's [[SRD:Charisma|Charisma]] modifier) to negate the effect. The heroism is drained for 24 hours. This does not affect a creature's feats, but may render them unusable if they are dependent on class features. Alternatively, the Viewtiful Monarch may use this ability to replicate the effect of ''monstrous thrall''<ref name="spc">[[Publication:Spell Compendium|Spell Compendium]]</ref> with a duration of 24 hours. The Viewtiful Monarch can only use this ability once per hour (either version counts as one use). It is the equivalent of a 9th-level spell.
A character with a code of conduct who falls victim to the first version of this ability ''drain heroism'' is considered to have violated that code of conduct, and cannot regain his or her abilities until he or she [[SRD:Atonement|atones]]. The victim knows this when the ability is used on them, and therefore gains a +2 bonus to its Will save to avoid falling victim to it in the first place. (The gods tend to be rather understanding that the code of conduct was not willingly violated, so ''atonement'' costs no XP when used to absolve this situation.) This does not apply to the ''monstrous thrall'' version of the ability''drain heroism''.
'''{{Anchor|VFX Rearrange}} (VFX):''' A 12th-level Viewtiful Monarch can spend 2 VFX points to swap any one spell she has prepared for another spell she knows as a standard action. Alternatively, she can spend 4 VFX points to do this as a swift action. The standard rules of spell preparation apply; that is, a spell cannot be prepared in a spell slot of a lower level (but preparing a spell in a higher-level spell slot is fair game). She must be wearing her crown in order to use this ability, and she may not use it to refresh an expended spell slot. This ability can only be used once per round, and can only be used on Viewtiful Monarch spell slots. This can reduce the Viewtiful Monarch's VFX to 0.
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