Difference between revisions of "Ars Venatoria (3.5e Martial Discipline)"

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|author_name=the bluez in the dungeon
 
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[[Summary::Ars Venatoria is a fairly new discipline, fitted for rangers and hunters as it benefits those who have favored enemies and that max out the Survival skill. Its maneuvers revolve around following and hunting certain enemies types down before striking them with specialized techniques to deal maximum damage.  
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[[Summary::Ars Venatoria is a fairly new discipline, fitted for rangers and hunters as it benefits those who have favored enemies and that max out the Survival skill. Its maneuvers revolve around following and hunting certain enemies types down before striking them with specialized techniques to deal maximum damage.]]
  
Long ago the legendary ranger heroine, the human Drugilde of Whitewood the Huntress, developed new combat techniques, after having witnessed the particular martial styles of martial adepts with which she associated during a long campaign in the East. After she returned, with more experience and knowledge of both hunting techniques and of martial maneuvers, she combined the two in perfect union to give birth to a new school of combat and hunting style: the Ars Venatoria.
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Long ago the legendary ranger heroine, the human Drugilde the Huntress of Whitewood, developed new combat techniques, after having witnessed the particular martial styles of martial adepts with which she associated during a long campaign in the East. After she returned, with more experience and knowledge of both hunting techniques and of martial maneuvers, she combined the two in perfect union to give birth to a new school of combat and hunting style: the Ars Venatoria.
  
She began to train adepts in grounds located in the wilderness, and composing hunting parties that travelled far and wide to teach both the aspects of her art. These students began to grow under her guidance, becoming flawless warrior and tracksman, only known as the Hunters. Thus she became known as the Mother of the Hunt, while her followers became respectable combatants and tried with her to be recognized by the Nine Schools. Despite their competence they were rejected, and Drugilde, now old and wizened, decided to retire. She appointed one adept as the Headhunter and left her students grieving, as she decided to return to Nature, by going into the woods, never to be seen again.
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She began training adepts in the wild, and composing hunting parties that travelled far and wide to teach both the aspects of her art. These students began to grow under her guidance, becoming flawless warrior and tracksman, only known as the Hunters. Thus she became known as the Mother of the Hunt, while her followers became respectable combatants and tried with her to be recognized by the Nine Disciplines. Despite their competence they were rejected, and Drugilde, now old and wizened, decided to retire. She appointed one adept as the Headhunter and left her students grieving, as she decided to return to Nature, by going into the woods, never to be seen again.
  
Nowadays students of the Ars Venatoria still exist, in various locations, keeping contact with one another, sometimes organized in schools, sometimes as lone rangers. Some of them still try to be recognized by other martial adepts, while the majority have abandoned this end, and prefer to hone the discipline techniques.
+
Nowadays students of the Ars Venatoria still exist, in various locations, keeping contact with one another, sometimes organized in schools, sometimes as lone rangers. Some of them still try to be recognized by other martial adepts, while the majority have abandoned this end, and prefer to hone the discipline's techniques.
  
 
Maneuvers of this discipline may be initiated using discipline ranged weapons, as if they were melee weapons.
 
Maneuvers of this discipline may be initiated using discipline ranged weapons, as if they were melee weapons.
 +
 +
This discipline uses variant rules, such as [[Rushes (3.5e Variant Rule)|rushes]] and [[Additional Maneuver Types (3.5e Variant Rule)|other alternative types of maneuvers]].
  
 
{{3.5e Martial Discipline
 
{{3.5e Martial Discipline
 
|name=Ars Venatoria
 
|name=Ars Venatoria
|class=[[Hunter (3.5e Alternate Class Feature)|Hunter]], Any (feat: [[Martial Adept Training (3.5e Feat)|Martial Adept Training]] or Martial Study)
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|class=[[Hunter (3.5e Alternate Class Feature)|Hunter]], Any (feat: [[Sublime Training (3.5e Feat)|Sublime Training]] or Martial Study)
 
|skill=Survival
 
|skill=Survival
|skillreason= Rangers combine flawlessly their tracking finesse with martial maneuvers, making this skill the natural result for this discipline.
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|skillreason= Hunters combine flawlessly their tracking finesse with martial maneuvers, making this skill the natural result for this discipline.
|weapon=All bows, all spears, bolas, handaxe, javelin, short sword and throwing axe.
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|weapon=All bows, all spears, bolas, dagger, handaxe, javelin, quarterstaff, scimitar, short sword, throwing axe and two-bladed sword.
|weaponreason=These are traditional weapons for rangers, used for ranged and close combat, especially fighting with two weapons.
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|weaponreason=These are traditional weapons for rangers, used for ranged and close combat, especially when fighting with two weapons.
 
|saves=10 + Maneuver Level + [[Dexterity]] or [[Wisdom]]
 
|saves=10 + Maneuver Level + [[Dexterity]] or [[Wisdom]]
|legacy= Work in progress
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|legacy= [[Mater Diana and The Twins of the Hunt (3.5e Equipment)|Mater Diana and The Twins of the Hunt]]
|item= Work in progress
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|item= [[Venator's Bycocket (3.5e Equipment)|Venator's Bycocket]]
|feat= Work in progress
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|feat= [[Survive the Hunt (3.5e Feat)|Survive the Hunt]]
|tactical= Work in progress
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|tactical= [[Art of the Hunt (3.5e Feat)|Art of the Hunt]]
<!--|special=<- Anything mechanical of note that is different than usual. ->-->
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|special= Martial adepts of this school must have the ''favored enemy'' feature (this rule is optional).
 
}}
 
}}
  

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Date Created: 21/02/2021
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Ars Venatoria is a fairly new discipline, fitted for rangers and hunters as it benefits those who have favored enemies and that max out the Survival skill. Its maneuvers revolve around following and hunting certain enemies types down before striking them with specialized techniques to deal maximum damage.

Long ago the legendary ranger heroine, the human Drugilde the Huntress of Whitewood, developed new combat techniques, after having witnessed the particular martial styles of martial adepts with which she associated during a long campaign in the East. After she returned, with more experience and knowledge of both hunting techniques and of martial maneuvers, she combined the two in perfect union to give birth to a new school of combat and hunting style: the Ars Venatoria.

She began training adepts in the wild, and composing hunting parties that travelled far and wide to teach both the aspects of her art. These students began to grow under her guidance, becoming flawless warrior and tracksman, only known as the Hunters. Thus she became known as the Mother of the Hunt, while her followers became respectable combatants and tried with her to be recognized by the Nine Disciplines. Despite their competence they were rejected, and Drugilde, now old and wizened, decided to retire. She appointed one adept as the Headhunter and left her students grieving, as she decided to return to Nature, by going into the woods, never to be seen again.

Nowadays students of the Ars Venatoria still exist, in various locations, keeping contact with one another, sometimes organized in schools, sometimes as lone rangers. Some of them still try to be recognized by other martial adepts, while the majority have abandoned this end, and prefer to hone the discipline's techniques.

Maneuvers of this discipline may be initiated using discipline ranged weapons, as if they were melee weapons.

This discipline uses variant rules, such as rushes and other alternative types of maneuvers.

Game Mechanics of the Ars Venatoria

Available To: Hunter, Any (feat: Sublime Training or Martial Study)

Discipline Skill: Survival (Wis) - Hunters combine flawlessly their tracking finesse with martial maneuvers, making this skill the natural result for this discipline.

Discipline Weapons: All bows, all spears, bolas, dagger, handaxe, javelin, quarterstaff, scimitar, short sword, throwing axe and two-bladed sword. - These are traditional weapons for rangers, used for ranged and close combat, especially when fighting with two weapons. 

Saves: 10 + Maneuver Level + Dexterity or Wisdom 

Legacy Weapon: Mater Diana and The Twins of the Hunt 

Maneuver Granting Item: Venator's Bycocket 

Discipline Feat: Survive the Hunt 

Tactical Feat: Art of the Hunt 

Special: Martial adepts of this school must have the favored enemy feature (this rule is optional).


Maneuvers of the Ars Venatoria Discipline[edit]

To see the full, expanded description of every maneuver, click here.

1st-Level Maneuvers


2nd-Level Maneuvers

  • Ambusher of Ruin: Stance — Transform your weapon in a bane weapon.
  • Elemental Resistance: Counter — Gain energy resistance 10 as an immediate action.
  • Mauling Blows: Strike — Hit two times and deal +2d6 damage.
  • Mutable Hunt: Boost — Change your favored enemy bonus to another kind of creatures.
  • Pinning Shot: Strike — Pin opponent with a ranged attack and deal +1d6 of extra damage.


3rd-Level Maneuvers


4th-Level Maneuvers


5th-Level Maneuvers


6th-Level Maneuvers


7th-Level Maneuvers


8th-Level Maneuvers


9th-Level Maneuvers

  • Perfect Hunter's Strike: Strike — Inflict extra damage based on your favored enemy bonus, up to +20d6.
  • Slay the Prey: Strike — Kill your target or incapacitate it for one round.




Back to Main Page3.5e HomebrewClass Ability ComponentsMartial Disciplines

the bluez in the dungeon's Homebrew (783 Articles)
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Authorthe bluez in the dungeon +
ClassHunter + and Any (feat: Sublime Training or Martial Study) +
Help Wanted ReasonI have some issue, can anyone help? Check the talk page. +
Identifier3.5e Martial Discipline +
Rated ByAngelofEresos +
RatingRating Pending +
SkillSurvival +
SummaryArs Venatoria is a fairly new discipline,
Ars Venatoria is a fairly new discipline, fitted for rangers and hunters as it benefits those who have favored enemies and that max out the Survival skill. Its maneuvers revolve around following and hunting certain enemies types down before striking them with specialized techniques to deal maximum damage.
ialized techniques to deal maximum damage. +
TitleArs Venatoria +
WeaponAll bows +, all spears +, bolas +, dagger +, handaxe +, javelin +, quarterstaff +, scimitar +, short sword + and throwing axe and two-bladed sword. +