Difference between revisions of "SRD:Green Hag"

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{{edition|Hag}}
 
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=GREEN HAG=
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==Green Hag==
  
 
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A green hag is about the same height and weight as a female human.
 
A green hag is about the same height and weight as a female human.
  
===COMBAT===
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===Combat===
 
Green hags prefer to attack from hiding, usually after distracting foes. They often use [[SRD:Darkvision|darkvision]] to their advantage by attacking during moonless nights.
 
Green hags prefer to attack from hiding, usually after distracting foes. They often use [[SRD:Darkvision|darkvision]] to their advantage by attacking during moonless nights.
  
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'''[[SRD:Skills (Creature Statistic)|Skills:]]''' A green hag has a +8 racial bonus on any [[SRD:Swim Skill|Swim]] check to perform some special action or avoid a hazard. It can always choose to take 10 on a [[SRD:Swim Skill|Swim]] check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
 
'''[[SRD:Skills (Creature Statistic)|Skills:]]''' A green hag has a +8 racial bonus on any [[SRD:Swim Skill|Swim]] check to perform some special action or avoid a hazard. It can always choose to take 10 on a [[SRD:Swim Skill|Swim]] check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
  
'''SEE WIKIPEDIA ENTRY:''' [http://en.wikipedia.org/wiki/Hag Hag]
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'''See Wikipedia Entry:''' [http://en.wikipedia.org/wiki/Hag Hag]
  
  
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[[Category:Hag|{{BASEPAGENAME}}]]
 

Latest revision as of 13:58, 10 February 2024

Disambiguation.png
Hag exists in other D&D editions see:

Hag (disambiguation).

This material is published under the OGL

Green Hag[edit]

Size/Type: Medium Monstrous Humanoid
Hit Dice: 9d8+9 (49 hp)
Initiative: +1
Speed: 30 ft. (6 squares), swim 30 ft.
Armor Class: 22 (+1 Dex, +11 natural), touch 11, flat-footed 21
Base Attack/Grapple: +9/+13
Attack: Claw +13 melee (1d4+4)
Full Attack: 2 claws +13 melee (1d4+4)
Space/Reach: 5 ft./5 ft.
Special Attacks: Spell-like abilities, weakness, mimicry
Special Qualities: Darkvision 90 ft., spell resistance 18
Saves: Fort +6, Ref +7, Will +7
Abilities: Str 19, Dex 12, Con 12, Int 13, Wis 13, Cha 14
Skills: Concentration +7, Craft or Knowledge (any one) +7, Hide +9, Listen +11, Spot +11 Swim +12
Feats: Alertness, Blind Fight, Combat Casting, Great Fortitude
Environment: Temperate marshes
Organization: Solitary or covey (3 hags of any kind plus 1–8 ogres and 1–4 evil giants)
Challenge Rating: 5
Treasure: Standard
Alignment: Usually chaotic evil
Advancement: By character class
Level Adjustment:

Green hags are found in desolate swamps and dark forests.

A green hag is about the same height and weight as a female human.

Combat[edit]

Green hags prefer to attack from hiding, usually after distracting foes. They often use darkvision to their advantage by attacking during moonless nights.

Spell-Like Abilities: At will—dancing lights, disguise self, ghost sound (DC 12), invisibility, pass without trace, tongues, water breathing. Caster level 9th. The save DC is Charisma-based.

Weakness (Su): A green hag can weaken a foe by making a special touch attack. The opponent must succeed on a DC 16 Fortitude save or take 2d4 points of Strength damage. The save DC is Charisma-based.

Mimicry (Ex): A green hag can imitate the sounds of almost any animal found near its lair.

Skills: A green hag has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.

See Wikipedia Entry: Hag




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Facts about "Green Hag"
AlignmentUsually chaotic evil +
Challenge Rating5 +
EnvironmentTemperate marshes +
Level Adjustment+
SizeMedium +
TitleGreen Hag +
TypeMonstrous Humanoid +