Difference between revisions of "SRD:Green Hag"
m (1 revision: SRD dump attempt 2) |
m |
||
(4 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{edition|Hag}} | ||
{{OGL Top}} | {{OGL Top}} | ||
− | = | + | ==Green Hag== |
− | {{ | + | {{3.5e Monster Classic |
− | | creature= | + | |creature=Green Hag |
− | | style= | + | |style= |
− | | size=Medium | type= | + | |size=Medium |type=Monstrous Humanoid |
− | | hd=9d8+9 | hp=49 | + | |hd=9d8+9 |hp=49 |
− | | init=+1 | + | |init=+1 |
− | | speed=30 ft. (6 squares), swim 30 ft. | + | |speed=30 ft. (6 squares), swim 30 ft. |
− | | ac=22 (+1 [[SRD:Dexterity|Dex]], +11 natural) | touch=11 | flat=21 | + | |ac=22 (+1 [[SRD:Dexterity|Dex]], +11 natural) |touch=11 |flat=21 |
− | | bab=+9 | grapple=+13 | + | |bab=+9 |grapple=+13 |
− | | at=Claw +13 melee (1d4+4) | + | |at=Claw +13 melee (1d4+4) |
− | | full_at=2 claws +13 melee (1d4+4) | + | |full_at=2 claws +13 melee (1d4+4) |
− | | space=5 ft. | reach=5 ft. | + | |space=5 ft. |reach=5 ft. |
− | | sa=[[SRD:Spell-Like Ability|Spell-like abilities]], weakness, mimicry | + | |sa=[[SRD:Spell-Like Ability|Spell-like abilities]], weakness, mimicry |
− | | sq=[[SRD:Darkvision|Darkvision]] 90 ft., [[SRD:Spell Resistance and Spell Immunity#Spell Resistance (Ex)|spell resistance]] 18 | + | |sq=[[SRD:Darkvision|Darkvision]] 90 ft., [[SRD:Spell Resistance and Spell Immunity#Spell Resistance (Ex)|spell resistance]] 18 |
− | | fort=+6 | ref=+7 | will=+7 | + | |fort=+6 |ref=+7 |will=+7 |
− | | str=19| dex=12| con=12| int=13| wis=13 | cha=14 | + | |str=19|dex=12|con=12|int=13|wis=13 |cha=14 |
− | | skills=[[SRD:Concentration Skill|Concentration]] +7, [[SRD:Craft Skill|Craft]] or [[SRD:Knowledge Skill|Knowledge]] (any one) +7, [[SRD:Hide Skill|Hide]] +9, [[SRD:Listen Skill|Listen]] +11, [[SRD:Spot Skill|Spot]] +11 [[SRD:Swim Skill|Swim]] +12 | + | |skills=[[SRD:Concentration Skill|Concentration]] +7, [[SRD:Craft Skill|Craft]] or [[SRD:Knowledge Skill|Knowledge]] (any one) +7, [[SRD:Hide Skill|Hide]] +9, [[SRD:Listen Skill|Listen]] +11, [[SRD:Spot Skill|Spot]] +11 [[SRD:Swim Skill|Swim]] +12 |
− | | feats=[[SRD:Alertness|Alertness]], [[SRD:Blind-Fight|Blind Fight]], [[SRD:Combat Casting|Combat Casting]], [[SRD:Great Fortitude|Great Fortitude]] | + | |feats=[[SRD:Alertness|Alertness]], [[SRD:Blind-Fight|Blind Fight]], [[SRD:Combat Casting|Combat Casting]], [[SRD:Great Fortitude|Great Fortitude]] |
− | | env=Temperate marshes | + | |env=Temperate marshes |
− | | org=Solitary or covey (3 hags of any kind plus 1–8 [[SRD:Ogre|ogres]] and 1–4 evil [[SRD:Giant|giants]]) | + | |org=Solitary or covey (3 hags of any kind plus 1–8 [[SRD:Ogre|ogres]] and 1–4 evil [[SRD:Giant|giants]]) |
− | | cr=5 | + | |cr=5 |
− | | treas=Standard | + | |treas=Standard |
− | | align=Usually [[SRD:Chaotic Evil|chaotic evil]] | + | |align=Usually [[SRD:Chaotic Evil|chaotic evil]] |
− | | adv=By [[SRD:Classes|character class]] | + | |adv=By [[SRD:Classes|character class]] |
− | | la=— | + | |la=— |
}} | }} | ||
Green hags are found in desolate swamps and dark forests. | Green hags are found in desolate swamps and dark forests. | ||
Line 32: | Line 33: | ||
A green hag is about the same height and weight as a female human. | A green hag is about the same height and weight as a female human. | ||
− | === | + | ===Combat=== |
Green hags prefer to attack from hiding, usually after distracting foes. They often use [[SRD:Darkvision|darkvision]] to their advantage by attacking during moonless nights. | Green hags prefer to attack from hiding, usually after distracting foes. They often use [[SRD:Darkvision|darkvision]] to their advantage by attacking during moonless nights. | ||
Line 43: | Line 44: | ||
'''[[SRD:Skills (Creature Statistic)|Skills:]]''' A green hag has a +8 racial bonus on any [[SRD:Swim Skill|Swim]] check to perform some special action or avoid a hazard. It can always choose to take 10 on a [[SRD:Swim Skill|Swim]] check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line. | '''[[SRD:Skills (Creature Statistic)|Skills:]]''' A green hag has a +8 racial bonus on any [[SRD:Swim Skill|Swim]] check to perform some special action or avoid a hazard. It can always choose to take 10 on a [[SRD:Swim Skill|Swim]] check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line. | ||
− | ''' | + | '''See Wikipedia Entry:''' [http://en.wikipedia.org/wiki/Hag Hag] |
+ | |||
{{SRD Creature Footer}} | {{SRD Creature Footer}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− |
Latest revision as of 13:58, 10 February 2024
This material is published under the OGL |
Green Hag[edit]
Size/Type: | Medium Monstrous Humanoid |
---|---|
Hit Dice: | 9d8+9 (49 hp) |
Initiative: | +1 |
Speed: | 30 ft. (6 squares), swim 30 ft. |
Armor Class: | 22 (+1 Dex, +11 natural), touch 11, flat-footed 21 |
Base Attack/Grapple: | +9/+13 |
Attack: | Claw +13 melee (1d4+4) |
Full Attack: | 2 claws +13 melee (1d4+4) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Spell-like abilities, weakness, mimicry |
Special Qualities: | Darkvision 90 ft., spell resistance 18 |
Saves: | Fort +6, Ref +7, Will +7 |
Abilities: | Str 19, Dex 12, Con 12, Int 13, Wis 13, Cha 14 |
Skills: | Concentration +7, Craft or Knowledge (any one) +7, Hide +9, Listen +11, Spot +11 Swim +12 |
Feats: | Alertness, Blind Fight, Combat Casting, Great Fortitude |
Environment: | Temperate marshes |
Organization: | Solitary or covey (3 hags of any kind plus 1–8 ogres and 1–4 evil giants) |
Challenge Rating: | 5 |
Treasure: | Standard |
Alignment: | Usually chaotic evil |
Advancement: | By character class |
Level Adjustment: | — |
Green hags are found in desolate swamps and dark forests.
A green hag is about the same height and weight as a female human.
Combat[edit]
Green hags prefer to attack from hiding, usually after distracting foes. They often use darkvision to their advantage by attacking during moonless nights.
Spell-Like Abilities: At will—dancing lights, disguise self, ghost sound (DC 12), invisibility, pass without trace, tongues, water breathing. Caster level 9th. The save DC is Charisma-based.
Weakness (Su): A green hag can weaken a foe by making a special touch attack. The opponent must succeed on a DC 16 Fortitude save or take 2d4 points of Strength damage. The save DC is Charisma-based.
Mimicry (Ex): A green hag can imitate the sounds of almost any animal found near its lair.
Skills: A green hag has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
See Wikipedia Entry: Hag
Back to Main Page → System Reference Document → Creatures
Alignment | Usually chaotic evil + |
Challenge Rating | 5 + |
Environment | Temperate marshes + |
Level Adjustment | — + |
Size | Medium + |
Title | Green Hag + |
Type | Monstrous Humanoid + |