Difference between revisions of "SRD5:Planetar"
(Created page with "{{OGL Top}} {{5e Monster |name=Planetar <!--Creature Name--> |size=Large <!--Medium, Large, etc.--> |type=Celestial <!--Dragon, Humanoid, Outsider, Swarm, etc.--> |swarm= <!--...") |
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− | {{ | + | {{5esrd}} |
{{5e Monster | {{5e Monster | ||
|name=Planetar <!--Creature Name--> | |name=Planetar <!--Creature Name--> | ||
+ | |sorttext=Angel Planetar | ||
|size=Large <!--Medium, Large, etc.--> | |size=Large <!--Medium, Large, etc.--> | ||
|type=Celestial <!--Dragon, Humanoid, Outsider, Swarm, etc.--> | |type=Celestial <!--Dragon, Humanoid, Outsider, Swarm, etc.--> | ||
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|hp=200 <!--number of hit points--> | |hp=200 <!--number of hit points--> | ||
|hd=16d10+112 <!--10d8, 4d12, etc.--> | |hd=16d10+112 <!--10d8, 4d12, etc.--> | ||
− | |speed=40 ft., {{srd5lc| | + | |speed=40 ft., {{srd5lc|Fly}} 120 ft. |
|str= 24 | |str= 24 | ||
|dex= 20 | |dex= 20 | ||
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|languages=all, {{srd5lc|Telepathy}} 120 ft. <!--Common, Goblin, None, etc.--> | |languages=all, {{srd5lc|Telepathy}} 120 ft. <!--Common, Goblin, None, etc.--> | ||
|cr=16 <!--Challenge Rating--> | |cr=16 <!--Challenge Rating--> | ||
− | |xp= | + | |xp= <!--Experience points for destroying--> |
+ | |canon=true | ||
|qualities= | |qualities= | ||
{{5e Ability|Angelic Weapons|The planetar’s weapon attacks are magical. When the planetar hits with any weapon, the weapon deals an extra 5d8 {{srd5lc|Radiant}} damage (included in the attack).}} | {{5e Ability|Angelic Weapons|The planetar’s weapon attacks are magical. When the planetar hits with any weapon, the weapon deals an extra 5d8 {{srd5lc|Radiant}} damage (included in the attack).}} | ||
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{{5e Ability|Divine Awareness|The planetar knows if it hears a lie.}} | {{5e Ability|Divine Awareness|The planetar knows if it hears a lie.}} | ||
− | {{5e Ability|Innate Spellcasting|The planetar’s {{srd5lc|Spellcasting}} | + | {{5e Ability|Innate Spellcasting|The planetar’s {{srd5lc|Spellcasting Ability}} is {{SRD5|Charisma}} (spell save {{SRD5|DC}} 20). The planetar can innately cast the following spells, requiring no material components: |
− | At will: | + | At will: {{5e Spell Line|Detect Evil and Good, Invisibility}} (self only)<br /> |
− | + | 3/day each: {{5e Spell Line|Blade Barrier, Dispel Evil and Good, Flame Strike, Raise Dead}}<br /> | |
− | 3/day each: | + | 1/day each: {{5e Spell Line|Commune, Control Weather, Insect Plague}} }} |
− | |||
− | 1/day each: | ||
{{5e Ability|Magic Resistance|The planetar has {{srd5lc|Advantage}} on {{srd5lc|Saving Throw}}s against spells and other magical effects.}} | {{5e Ability|Magic Resistance|The planetar has {{srd5lc|Advantage}} on {{srd5lc|Saving Throw}}s against spells and other magical effects.}} | ||
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{{5e Ability|Multiattack|The planetar makes two melee attacks.}} | {{5e Ability|Multiattack|The planetar makes two melee attacks.}} | ||
− | {{5e Ability|Greatsword|''Melee Weapon Attack:'' +12 to hit, reach 5 ft., one target. ''Hit:'' 21 (4d6+7) slashing damage plus 22 (5d8) radiant damage | + | {{5e Ability|Greatsword|''{{SRD5|Melee Weapon Attack}}:'' +12 to hit, reach 5 ft., one target. ''Hit:'' 21 (4d6+7) slashing damage plus 22 (5d8) radiant damage.}} |
− | |||
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− | | | + | {{5e Ability|Healing Touch|The planetar touches another creature. The target magically regains 30 (6d8+3) {{srd5lc|Hit Point}}s and is freed from any {{srd5lc|Curse}}, {{srd5lc|Disease}}, {{srd5lc|Poisons|poison}}, {{srd5lc|Blindness}}, or {{srd5lc|Deafness}}.}} |
− | | | ||
}} | }} | ||
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{{SRD5 Footer|Monster}} | {{SRD5 Footer|Monster}} | ||
− | [[Category:SRD5 Monsters | + | [[Category:SRD5 Monsters]] |
{{Navboxes}} | {{Navboxes}} |
Latest revision as of 18:09, 28 February 2020
This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY |
Planetar | ||||||||||||
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Large Celestial (Angels), Lawful Good | ||||||||||||
Armor Class: 19 (natural armor) | ||||||||||||
Hit Points: 200 (16d10+112) | ||||||||||||
Speed: 40 ft., fly 120 ft. | ||||||||||||
| ||||||||||||
Saving Throws: Con +12, Wis +12, Cha +12 | ||||||||||||
Skills: Perception +11 | ||||||||||||
Damage Resistances: radiant; bludgeoning, piercing, and slashing from nonmagical attacks | ||||||||||||
Condition Immunity: charmed, exhaustion, frightened | ||||||||||||
Senses: truesight 120 ft., passive Perception 21 | ||||||||||||
Languages: all, telepathy 120 ft. | ||||||||||||
Challenge: 16 (15,000 xp)Proficiency Bonus (PB): +5 | ||||||||||||
Angelic Weapons. The planetar’s weapon attacks are magical. When the planetar hits with any weapon, the weapon deals an extra 5d8 radiant damage (included in the attack).
Divine Awareness. The planetar knows if it hears a lie. Innate Spellcasting. The planetar’s spellcasting ability is Charisma (spell save DC 20). The planetar can innately cast the following spells, requiring no material components: At will: detect evil and good, invisibility (self only) Magic Resistance. The planetar has advantage on saving throws against spells and other magical effects. ActionsMultiattack. The planetar makes two melee attacks. Greatsword. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 21 (4d6+7) slashing damage plus 22 (5d8) radiant damage. Healing Touch. The planetar touches another creature. The target magically regains 30 (6d8+3) hit points and is freed from any curse, disease, poison, blindness, or deafness. |
Sources[edit]
Alignment | Lawful Good + |
CRval | 16 + |
Canon | true + |
Challenge Rating | 16 + |
Creature Name | Planetar + |
Experience Points | 15,000 + |
Features | Angelic Weapons +, Divine Awareness +, Innate Spellcasting +, Magic Resistance +, Multiattack +, Greatsword +, Healing touch + and {{{feature1}}} + |
Hit Dice | 16d10+112 + |
Hit Points | 200 + |
Name | Planetar + |
Size | Large + |
SortText | Planetar 5e + |
Subtype | Angel + |
Title | Planetar + |
Type | Celestial + |