Difference between revisions of "Rystil's Frozen Step (3.5e Spell)"

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|subschool=Creation
 
|subschool=Creation
 
|desc=Cold
 
|desc=Cold
|lvl=Sorcerer 2, Wizard 2, Wu Jen (Water) 2, Druid 2, Duskblade 2
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|lvl=Sorcerer 2, Wizard 2, Wu Jen (Water) 2, Shugenja (Water) 2, Druid 2, Duskblade 2
 
|comp=V, S, M, F
 
|comp=V, S, M, F
 
|casttime=Standard Action
 
|casttime=Standard Action
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''As you cast the spell, a bluish mist rises around your target's feet. A split second later, the mist flash-freezes into a block of ice, leaving them frozen up to their knees and immobilized.''
 
''As you cast the spell, a bluish mist rises around your target's feet. A split second later, the mist flash-freezes into a block of ice, leaving them frozen up to their knees and immobilized.''
  
This spell, when cast on a creature no bigger than one size category larger than the caster, creates a block of ice around their feet. This immobilizes them, reducing all their speeds to 0 for as long as the ice remains in existence (However, this doesn't negate magical means of movement, such as teleportation or the ''Fly'' spell; Thus the target could potentially teleport out of the block of ice). If used on a flying creature that is flying by use of limbs rather than magical means, they fall to the ground, and both they and the ice block take falling damage as appropriate, possibly shattering the ice on impact.
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This spell, when cast on a creature no bigger than one size category larger than the caster, creates a block of ice around their feet. This [[Immobilized (3.5e Condition) | immobilizes]] them, reducing all their speeds to 0 for as long as the ice remains in existence.
  
The block of ice has hardness 5 (+1 per 2 caster levels, max hardness 10) and 10 HP per caster level (Max 50 HP). Cold damage heals it instead of harming it, and it takes double damage from fire. While it is in existence, the square it is in is treated as difficult terrain. The target frozen take 1 point of Cold damage each round. The spell ends when the duration is up or the ice block is destroyed.
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The block of ice has hardness 5 (+1 per 2 caster levels, max hardness 10) and 10 HP per caster level (Max 50 HP). Cold damage heals it instead of harming it, and it takes double damage from fire. While it is in existence, the square it is in is treated as difficult terrain. The target frozen takes 1 point of Cold damage each round. The spell ends when the duration is up or the ice block is destroyed.
  
 
''Material Component:''  A few drops of water.
 
''Material Component:''  A few drops of water.
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{{3.5e Druid Spells Breadcrumb}}<br/>
 
{{3.5e Druid Spells Breadcrumb}}<br/>
 
{{3.5e Wu Jen Spells Breadcrumb}}<br/>
 
{{3.5e Wu Jen Spells Breadcrumb}}<br/>
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{{3.5e Shugenja Spells Breadcrumb}}<br/>
 
{{3.5e Duskblade Spells Breadcrumb}}<br/>
 
{{3.5e Duskblade Spells Breadcrumb}}<br/>
 
{{3.5e Sorcerer/Wizard Spells Breadcrumb}}
 
{{3.5e Sorcerer/Wizard Spells Breadcrumb}}

Latest revision as of 06:17, 6 August 2018

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Author: Zhenra-Khal (talk)
Date Created: 12/17/2016
Status: Complete
Editing: Clarity edits only please
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Rystil's Frozen Step
Conjuration (Creation) [Cold]
Level: Sorcerer 2, Wizard 2, Wu Jen (Water) 2, Shugenja (Water) 2, Druid 2, Duskblade 2
Components: V, S, M, F
Casting time: Standard Action
Range: Medium (100 ft. + 10 ft./level)
Target: One creature
Duration: 1 Round/level
Saving Throw: Reflex negates
Spell Resistance: No

As you cast the spell, a bluish mist rises around your target's feet. A split second later, the mist flash-freezes into a block of ice, leaving them frozen up to their knees and immobilized.

This spell, when cast on a creature no bigger than one size category larger than the caster, creates a block of ice around their feet. This immobilizes them, reducing all their speeds to 0 for as long as the ice remains in existence.

The block of ice has hardness 5 (+1 per 2 caster levels, max hardness 10) and 10 HP per caster level (Max 50 HP). Cold damage heals it instead of harming it, and it takes double damage from fire. While it is in existence, the square it is in is treated as difficult terrain. The target frozen takes 1 point of Cold damage each round. The spell ends when the duration is up or the ice block is destroyed.

Material Component: A few drops of water.

Focus: A piece of clear crystal.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDruid
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsWu Jen
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsShugenja
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDuskblade
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Article BalanceHigh +
AuthorZhenra-Khal +
ComponentV +, S +, M + and F +
DescriptorCold +
Identifier3.5e Spell +
LevelSorcerer 2 +, Wizard 2 +, Wu Jen (Water) 2 +, Shugenja (Water) 2 +, Druid 2 + and Duskblade 2 +
RangeMedium +
RatingUnrated +
SchoolConjuration +
SubschoolCreation +
SummaryFreeze them in their tracks. Literally. +
TitleRystil's Frozen Step +