Difference between revisions of "Charmeleon (3.5e Monster)"
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|adopter=Quantumboost | |adopter=Quantumboost | ||
|author_name=FrankTrollman | |author_name=FrankTrollman | ||
− | | | + | |date_adopted=3/3/2010 |
|status=Complete | |status=Complete | ||
|editing=Spelling and Grammar only | |editing=Spelling and Grammar only | ||
}} | }} | ||
+ | [[File:005Charmeleon.png|thumb|250px|right|Charmeleon from Fire Red/Leaf Green]] | ||
{{3.5e Monster Classic | {{3.5e Monster Classic | ||
|monster=Charmeleon | |monster=Charmeleon | ||
− | |size=Small |type=Magical Beast |subtypes=Fire | + | |size=Small |type=Magical Beast |subtypes=Fire, Pokémon |
|hd=7d10 |hp=39 | |hd=7d10 |hp=39 | ||
− | |init=+ | + | |init=+7 (+3 Dex, +4 Improved Initiative) |
|speed=30 ft. | |speed=30 ft. | ||
|ac=18 (+1 size, +4 natural, +3 Dex) |touch=14 |flat=15 | |ac=18 (+1 size, +4 natural, +3 Dex) |touch=14 |flat=15 | ||
Line 19: | Line 20: | ||
|full_at=Claws +11/+6 melee (1d4+3/19-20) and Bite +6 melee (1d4+2) | |full_at=Claws +11/+6 melee (1d4+3/19-20) and Bite +6 melee (1d4+2) | ||
|space=5 ft. |reach=5 ft. | |space=5 ft. |reach=5 ft. | ||
− | |sa=Flamethrower, | + | |sa=[[#Flamethrower|Flamethrower]], [[#Slash|Slash]] |
|fort=+5 |ref=+8 |will=+2 | |fort=+5 |ref=+8 |will=+2 | ||
|str=16 |dex=16 |con=11 |int=9 |wis=10 |cha=16 | |str=16 |dex=16 |con=11 |int=9 |wis=10 |cha=16 | ||
|skills=Craft (Blacksmithing) +12, Balance +12, Intimidate +13, Escape Artist +12 | |skills=Craft (Blacksmithing) +12, Balance +12, Intimidate +13, Escape Artist +12 | ||
− | |feats=Dodge, Improved Trip | + | |feats=[[SRD:Dodge|Dodge]], [[SRD:Improved Trip|Improved Trip]], [[SRD:Improved Initiative|Improved Initiative]] |
|env=Any land | |env=Any land | ||
|org=Usually solitary | |org=Usually solitary | ||
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}} | }} | ||
− | ''This red-scaled lizard walks toward you on two legs, as it makes threatening gestures with its foreclaws. A plume of smoke flares from its nostrils as it glowers menacingly.'' | + | ''[[Summary::This red-scaled lizard walks toward you on two legs, as it makes threatening gestures with its foreclaws. A plume of smoke flares from its nostrils as it glowers menacingly.]]'' |
=== Combat === | === Combat === | ||
− | '''Flamethrower ([[Su]]):''' Charmeleons have stronger breath weapons than their [[Charmander (3. | + | '''{{Anchor|Flamethrower}} ([[Su]]):''' Charmeleons have stronger breath weapons than their [[Charmander (3.5e Monster)|younger cousins]]. A Charmeleon's flamethrower attack strikes in a 20-ft. line or 10-ft. cone and deals 1d6 fire damage per HD (maximum 10d6). Creatures in the area may halve the damage on a successful Reflex save, DC 10 + Charmeleon's Charisma modifier + ½ Charmeleon's Hit Dice. Charmeleon may not use Flamethrower for 1d4+1 rounds after having used it. The Sample Charmeleon's Flamethrower attack inflicts 7d6 fire damage with a save DC of 16. |
− | '''Slash:''' A Charmeleon’s claws are considered to have a threat range of 18-20, and penetrate DR as though they were magic weapons. | + | '''{{Anchor|Slash}}:''' A Charmeleon’s claws are considered to have a threat range of 18-20, and penetrate DR as though they were magic weapons. |
'''Skills:''' Charmeleons get a +2 Racial bonus to Craft checks that involve metal. | '''Skills:''' Charmeleons get a +2 Racial bonus to Craft checks that involve metal. | ||
---- | ---- | ||
+ | {{Copyright Disclaimer}} | ||
{{3.5e Monsters Breadcrumb}} | {{3.5e Monsters Breadcrumb}} | ||
[[Category:3.5e]] | [[Category:3.5e]] | ||
[[Category:User]] | [[Category:User]] | ||
− | [[Category: | + | [[Category:Pokemon]] |
[[Category:Pokemon d20]] | [[Category:Pokemon d20]] | ||
+ | |||
+ | {{Navboxes}} |
Latest revision as of 01:10, 18 December 2015
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Charmeleon | |
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Size/Type: | Small Magical Beast (Fire, Pokémon) |
Hit Dice: | 7d10 (39 hp) |
Initiative: | +7 (+3 Dex, +4 Improved Initiative) |
Speed: | 30 ft. |
Armor Class: | 18 (+1 size, +4 natural, +3 Dex), touch 14, flat-footed 15 |
Base Attack/Grapple: | +7/+6 |
Attack: | Claw +11 (1d4+3/18-20) |
Full Attack: | Claws +11/+6 melee (1d4+3/19-20) and Bite +6 melee (1d4+2) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Flamethrower, Slash |
Special Qualities: | — |
Saves: | Fort +5, Ref +8, Will +2 |
Abilities: | Str 16, Dex 16, Con 11, Int 9, Wis 10, Cha 16 |
Skills: | Craft (Blacksmithing) +12, Balance +12, Intimidate +13, Escape Artist +12 |
Feats: | Dodge, Improved Trip, Improved Initiative |
Environment: | Any land |
Organization: | Usually solitary |
Challenge Rating: | 5 |
Treasure: | Standard. |
Alignment: | Usually Chaotic |
Advancement: | 8-11 HD (Small), 12-15 HD (Medium) |
Level Adjustment: | — |
This red-scaled lizard walks toward you on two legs, as it makes threatening gestures with its foreclaws. A plume of smoke flares from its nostrils as it glowers menacingly.
Combat[edit]
Flamethrower (Su): Charmeleons have stronger breath weapons than their younger cousins. A Charmeleon's flamethrower attack strikes in a 20-ft. line or 10-ft. cone and deals 1d6 fire damage per HD (maximum 10d6). Creatures in the area may halve the damage on a successful Reflex save, DC 10 + Charmeleon's Charisma modifier + ½ Charmeleon's Hit Dice. Charmeleon may not use Flamethrower for 1d4+1 rounds after having used it. The Sample Charmeleon's Flamethrower attack inflicts 7d6 fire damage with a save DC of 16.
Slash: A Charmeleon’s claws are considered to have a threat range of 18-20, and penetrate DR as though they were magic weapons.
Skills: Charmeleons get a +2 Racial bonus to Craft checks that involve metal.
Back to Main Page → 3.5e Homebrew → Monsters
Adopter | Quantumboost + |
Alignment | Usually Chaotic + |
Author | FrankTrollman + |
Challenge Rating | 5 + |
Environment | Any land + |
Identifier | 3.5e Monster + |
Level Adjustment | — + |
Rating | Undiscussed + |
Size | Small + |
Subtype | Fire + and Pokémon + |
Summary | This red-scaled lizard walks toward you on two legs, as it makes threatening gestures with its foreclaws. A plume of smoke flares from its nostrils as it glowers menacingly. + |
Title | Charmeleon + |
Type | Magical Beast + |