Difference between revisions of "Stormwitch (3.5e Prestige Class)"

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|special2=[[#Eye of the Storm|Eye of the Storm]] {{!!}} +1 level of existing spellcasting class.
 
|special2=[[#Eye of the Storm|Eye of the Storm]] {{!!}} +1 level of existing spellcasting class.
 
|special3=[[#Channel the Storm|Channel the Storm]] (''Empower'') {{!!}} +1 level of existing spellcasting class.
 
|special3=[[#Channel the Storm|Channel the Storm]] (''Empower'') {{!!}} +1 level of existing spellcasting class.
|special4=[[#Lightning Spear|Lightning Spear]] (''Melee'') {{!!}} +1 level of existing spellcasting class.
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|special4=[[#Wind Barrier|Wind Barrier]] {{!!}} +1 level of existing spellcasting class.
 
|special5=[[#Thunderbolt|Thunderbolt]] {{!!}} +1 level of existing spellcasting class.
 
|special5=[[#Thunderbolt|Thunderbolt]] {{!!}} +1 level of existing spellcasting class.
 
|special6=[[#Channel the Storm|Channel the Storm]] (''Maximize'')  {{!!}} +1 level of existing spellcasting class.
 
|special6=[[#Channel the Storm|Channel the Storm]] (''Maximize'')  {{!!}} +1 level of existing spellcasting class.
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'''{{Anchor|Lightning Spear}} {{Su}}:''' A Stormcaller can channel the power of the storm to create a spear out of electricity and wind. As a standard action she may create and hurl a lightning spear, making a ranged touch attack within 60 feet. If the attack hit, it deal 1d6 electricity damage per two class level + the Stormcaller's casting ability modifier, with a 20/x3 critical threat. If she hit, she may attempt a [[SRD:Bull Rush|Bull Rush]] check using her spellcasting ability modifier instead of her [[Strength]], moving the target directly away from her and she do not move with the target. She may use this ability a number of times per day equal to 1 + her spellcasting ability modifier.   
 
'''{{Anchor|Lightning Spear}} {{Su}}:''' A Stormcaller can channel the power of the storm to create a spear out of electricity and wind. As a standard action she may create and hurl a lightning spear, making a ranged touch attack within 60 feet. If the attack hit, it deal 1d6 electricity damage per two class level + the Stormcaller's casting ability modifier, with a 20/x3 critical threat. If she hit, she may attempt a [[SRD:Bull Rush|Bull Rush]] check using her spellcasting ability modifier instead of her [[Strength]], moving the target directly away from her and she do not move with the target. She may use this ability a number of times per day equal to 1 + her spellcasting ability modifier.   
 
At 4th level she may wield her lightning spear as a melee weapon, turning it into a blade, stake or other weapon made of lighting. Treat this as an [[SRD:Flame Blade|''flame blade'']] except it deal electricity damage and has a 20/x3 critical threat, it caster level is equal to your class level. Unlike the spell, you add your spellcasting ability score bonus to the damage dealt by this weapon. This ability last for 1 round per class level and end immediately if the weapon leave the stormcaller's hands.
 
  
 
At 7th level she may deliver her lightning spear in a 60 ft line, in which case she does not need to make a touch attack. She make a single attack, and compare her result against all creatures in the line. If the initial touch attack hit, the target is not bull rush and is are allowed a [[Reflex]] save (DC 10 + 1/2 character level + the Stormcaller's spellcasting ability modifier) to halves damage.
 
At 7th level she may deliver her lightning spear in a 60 ft line, in which case she does not need to make a touch attack. She make a single attack, and compare her result against all creatures in the line. If the initial touch attack hit, the target is not bull rush and is are allowed a [[Reflex]] save (DC 10 + 1/2 character level + the Stormcaller's spellcasting ability modifier) to halves damage.
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At 9th level the Stormcaller combine both the [[SRD:Empower Spell|Empower Spell]] and [[SRD:Maximize Spell|Maximize Spell]] feats when using Channel the Storm.
 
At 9th level the Stormcaller combine both the [[SRD:Empower Spell|Empower Spell]] and [[SRD:Maximize Spell|Maximize Spell]] feats when using Channel the Storm.
 +
 +
'''{{Anchor|Wind Barrier}} {{Su}}:''' A 4th level Stormcaller can summon a barrier of air to protect herself as a swift action, granting her a +4 shield bonus to AC. While her barrier is active she gain DR 10/- against non-siege ranged attacks. The stormcaller may use her wind barrier for a number of hours equal to her class level per day, uses need not to be consecutive but is used in increment of hours.
  
 
'''{{Anchor|Stormbolt}} {{Su}}:''' A 5th level Stormcaller can infuse the power of the storm in her electricity spells. As a swift action, the next spell she cast that deals electricity damage also deals an extra 1 point of sonic damage per spell level, and force a [[Fortitude]] save or cause any damage creature to be [[SRD:Stunned|stunned]] for 1 round. The DC equals the save DC of the spell, even if the spell wouldn't normally allow a save. Once a creature is stunned by this ability it cannot be stunned again by it for 24 hours.
 
'''{{Anchor|Stormbolt}} {{Su}}:''' A 5th level Stormcaller can infuse the power of the storm in her electricity spells. As a swift action, the next spell she cast that deals electricity damage also deals an extra 1 point of sonic damage per spell level, and force a [[Fortitude]] save or cause any damage creature to be [[SRD:Stunned|stunned]] for 1 round. The DC equals the save DC of the spell, even if the spell wouldn't normally allow a save. Once a creature is stunned by this ability it cannot be stunned again by it for 24 hours.
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'''''{{Anchor|Tempest Caller}}'' {{Sp}}:''' A 8th level Stormcaller can tap into her powers and summon a great storm, she can use [[SRD:Control Weather|''control weather'']] once per day but can only create a windstorm, thunderstorm, or hurricane-force winds, at her option she may add hail or rain. She may use a 7th level spell to spontaneously cast [[SRD:Control Weather|''control weather'']] with the same restriction as above. Additionally when casting [[SRD:Control Weather|''control weather'']] she count as a druid of her caster level when casting it through this ability.
 
'''''{{Anchor|Tempest Caller}}'' {{Sp}}:''' A 8th level Stormcaller can tap into her powers and summon a great storm, she can use [[SRD:Control Weather|''control weather'']] once per day but can only create a windstorm, thunderstorm, or hurricane-force winds, at her option she may add hail or rain. She may use a 7th level spell to spontaneously cast [[SRD:Control Weather|''control weather'']] with the same restriction as above. Additionally when casting [[SRD:Control Weather|''control weather'']] she count as a druid of her caster level when casting it through this ability.
  
'''{{Anchor|Sovereign of the Storm}} {{Ex}}:''' A 10th level, the Stormcaller embrace the power of the storm and become immune to electricity and is unaffected by wind effect unless she desires it. Additionally the stormcaller is no longer restricted by a daily limit with her lightning spear class feature, being able to use it at-will. If she use the ''melee'' ability of lightning spear it duration become unlimited until it leave her hand.
+
'''{{Anchor|Sovereign of the Storm}} {{Ex}}:''' A 10th level, the Stormcaller embrace the power of the storm and become immune to electricity and is unaffected by wind effect unless she desires it. Additionally the stormcaller is no longer restricted by a daily limit with her lightning spear class feature, being able to use it at-will.
  
  

Revision as of 16:55, 25 October 2019

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Author: Leziad (talk)
Contributors: Eiji-kun
Date Created: 24th October 2019
Status: Finished
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The stormcaller is a caster capable of fully channeling the power of a raging storm.

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Prepared Arcane Spellcasting, Spontaneous Arcane Spellcasting, Prepared Divine Spellcasting, Spontaneous Divine Spellcasting Full

Stormcaller

This is a total rewrite of the Stormcaster class from Stormwrack, however it bears great difference and share mostly a thematic structure.

FLUFFY TEXT
—SOME PERSON

INCOMING

Becoming a Stormcaller

Entry Requirements  
Skills: Knowledge (Nature) 4 Ranks, Spellcraft 8 Ranks. 
Feats: Spell Focus (Evocation). 
Spellcasting: Must have the ability to cast gust of wind and either lightning bolt or call lightning.. 
Special: The Stormcaller must climb a tower, mountain or other tall structure in a thunderstorm and claim it power through a 8 hours ritual. The storm is supernaturally prolonged while the ritual is being performed.

Table: The Stormcaller

Hit Die: d4

Level Base
Attack Bonus
Saving Throws Special Spellcasting
Fort Ref Will
1st +0 +2 +2 +0 Lightning Spear, Storm Power +1 level of existing spellcasting class.
2nd +1 +3 +3 +0 Eye of the Storm +1 level of existing spellcasting class.
3rd +1 +3 +3 +1 Channel the Storm (Empower) +1 level of existing spellcasting class.
4th +2 +4 +4 +1 Wind Barrier +1 level of existing spellcasting class.
5th +2 +4 +4 +1 Thunderbolt +1 level of existing spellcasting class.
6th +3 +5 +5 +2 Channel the Storm (Maximize) +1 level of existing spellcasting class.
7th +3 +5 +5 +2 Lightning Spear (Line) +1 level of existing spellcasting class.
8th +4 +6 +6 +2 Tempest Caller +1 level of existing spellcasting class.
9th +4 +6 +6 +3 Channel the Storm (Empower & Maximize) +1 level of existing spellcasting class.
10th +5 +7 +7 +3 Sovereign of the Storm +1 level of existing spellcasting class.

Class Skills (2 + Int modifier per level)
Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disguise (Cha), Escape Artist (Dex), Forgery (Int), Gather Information (Cha), Intimidate (Cha), Jump (Str), Knowledge (Int), Listen (Wis), Perform (Cha), Profession (Wis), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Speak Language (None), Spellcraft (Int), Spot (Wis), Survival (Wis), Swim (Str).

Class Features

All of the following are class features of the Stormcaller.

Spellcasting: At each level, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in a spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one spellcasting class before becoming a Stormcaller, you must decide to which class to add each level for the purpose of determining spells per day, caster level, and spells known.

Lightning Spear (Su): A Stormcaller can channel the power of the storm to create a spear out of electricity and wind. As a standard action she may create and hurl a lightning spear, making a ranged touch attack within 60 feet. If the attack hit, it deal 1d6 electricity damage per two class level + the Stormcaller's casting ability modifier, with a 20/x3 critical threat. If she hit, she may attempt a Bull Rush check using her spellcasting ability modifier instead of her Strength, moving the target directly away from her and she do not move with the target. She may use this ability a number of times per day equal to 1 + her spellcasting ability modifier.

At 7th level she may deliver her lightning spear in a 60 ft line, in which case she does not need to make a touch attack. She make a single attack, and compare her result against all creatures in the line. If the initial touch attack hit, the target is not bull rush and is are allowed a Reflex save (DC 10 + 1/2 character level + the Stormcaller's spellcasting ability modifier) to halves damage.

Storm Power (Ex): A Stormcaller is capable of harnessing the fury of the storm. Any spell or spell-like you cast that has the air, electricity, sonic, or water descriptor is cast at +2 caster level.

Eye of the Storm (Ex): A 2nd level Stormcaller is capable of weathering even the greatest storm, she gain energy resistance to electricity 10 + her class level and treat wind effect as one category less severe when advantageous. If she fall under the effect of air walk or wind walk on herself she increase her speed by 30 feet and 300 feet respectively.

Channel the Storm (Su): A 3rd level Stormcaller can channel the storm into her spells, as a full-round action while in a storm, hurricane or similar weather condition she can channel the true fury of the storm in her next spell. The next spell augmented by her Storm Power ability she cast within the next round is automatically affected by Empower Spell feat without an increase in casting time or spell level. Once she use this ability she must wait 5 rounds before using it again.

At 6th level the Stormcaller may instead modify the spell as per Maximize Spell.

At 9th level the Stormcaller combine both the Empower Spell and Maximize Spell feats when using Channel the Storm.

Wind Barrier (Su): A 4th level Stormcaller can summon a barrier of air to protect herself as a swift action, granting her a +4 shield bonus to AC. While her barrier is active she gain DR 10/- against non-siege ranged attacks. The stormcaller may use her wind barrier for a number of hours equal to her class level per day, uses need not to be consecutive but is used in increment of hours.

Stormbolt (Su): A 5th level Stormcaller can infuse the power of the storm in her electricity spells. As a swift action, the next spell she cast that deals electricity damage also deals an extra 1 point of sonic damage per spell level, and force a Fortitude save or cause any damage creature to be stunned for 1 round. The DC equals the save DC of the spell, even if the spell wouldn't normally allow a save. Once a creature is stunned by this ability it cannot be stunned again by it for 24 hours.

Tempest Caller (Sp): A 8th level Stormcaller can tap into her powers and summon a great storm, she can use control weather once per day but can only create a windstorm, thunderstorm, or hurricane-force winds, at her option she may add hail or rain. She may use a 7th level spell to spontaneously cast control weather with the same restriction as above. Additionally when casting control weather she count as a druid of her caster level when casting it through this ability.

Sovereign of the Storm (Ex): A 10th level, the Stormcaller embrace the power of the storm and become immune to electricity and is unaffected by wind effect unless she desires it. Additionally the stormcaller is no longer restricted by a daily limit with her lightning spear class feature, being able to use it at-will.



Back to Main Page3.5e HomebrewClassesPrestige Classes

Leziad's Homebrew (4523 Articles)
Leziadv
Article BalanceVery High +
AuthorLeziad +
Base Attack Bonus ProgressionPoor +
Class AbilityPrepared Arcane Spellcasting +, Spontaneous Arcane Spellcasting +, Prepared Divine Spellcasting + and Spontaneous Divine Spellcasting +
Class Ability ProgressionFull +
Fortitude Save ProgressionGood +
Identifier3.5e Prestige Class +
Length10 +
Minimum Level6 +
Rated ByCatgirldreamer3100 + and The bluez in the dungeon +
RatingRating Pending +
Reflex Save ProgressionGood +
SkillAppraise +, Balance +, Bluff +, Climb +, Concentration +, Craft +, Decipher Script +, Diplomacy +, Disguise +, Escape Artist +, Forgery +, Gather Information +, Intimidate +, Jump +, Knowledge +, Listen +, Perform +, Profession +, Search +, Sense Motive +, Sleight of Hand +, Speak Language +, Spellcraft +, Spot +, Survival + and Swim +
Skill Points2 +
SummaryThe stormcaller is a caster capable of fully channeling the power of a raging storm. +
TitleStormwitch +
Will Save ProgressionPoor +