Difference between revisions of "Accursed Smite (3.5e Maneuver)"

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Revision as of 18:48, 21 April 2014


Homebrew.png
Author: T.G. Oskar (talk)
Date Created: January 21, 2013
Status: Complete
Editing: Clarity edits only please
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Accursed Smite
Champion's Might (Strike)
Level: 3
Prerequisite: One Champion’s Might maneuver, smite class feature
Initiation Action: 1 standard action
Range: Melee attack
Target: One creature
Duration: Permanent
Saving Throw: Will negates
Invoking its divine judgment, you plead to your god to curse your foe for all eternity.

As part of initiating this maneuver, you must execute a smite. If the attack hits, your foe must make a Will save with a DC equal to 13 + your Strength or Charisma modifier (whichever is higher) or suffer a permanent penalty to all attack rolls, saving throws, skill and ability checks, in addition to the normal effects of a smite.

This maneuver is a supernatural ability.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesChampion's Might

Article BalanceHigh +
AuthorT.G. Oskar +
DisciplineChampion's Might +
Identifier3.5e Maneuver +
Level3 +
RatingUndiscussed +
SummaryCreature affected by smite must succeed on Will save or take -4 penalty on all attack rolls, saving throws, skill checks and ability checks +
TitleAccursed Smite +
TypeStrike +