Difference between revisions of "Accursed Smite (3.5e Maneuver)"
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T.G. Oskar (talk | contribs) (Created page with " {{author |author_name=T.G. Oskar |date_created=January 21, 2013 |status=Complete |balance=High }} <onlyinclude>{{3.5e Maneuver |name=Accursed Smite |discipline=Champion's Mi...") |
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Revision as of 18:48, 21 April 2014
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Champion's Might (Strike) | |
Level: | 3 |
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Prerequisite: | One Champion’s Might maneuver, smite class feature |
Initiation Action: | 1 standard action |
Range: | Melee attack |
Target: | One creature |
Duration: | Permanent |
Saving Throw: | Will negates |
As part of initiating this maneuver, you must execute a smite. If the attack hits, your foe must make a Will save with a DC equal to 13 + your Strength or Charisma modifier (whichever is higher) or suffer a permanent penalty to all attack rolls, saving throws, skill and ability checks, in addition to the normal effects of a smite.
This maneuver is a supernatural ability.
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Facts about "Accursed Smite (3.5e Maneuver)"
Article Balance | High + |
Author | T.G. Oskar + |
Discipline | Champion's Might + |
Identifier | 3.5e Maneuver + |
Level | 3 + |
Rating | Undiscussed + |
Summary | Creature affected by smite must succeed on Will save or take -4 penalty on all attack rolls, saving throws, skill checks and ability checks + |
Title | Accursed Smite + |
Type | Strike + |