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User:Ganteka Future/DrawingBoard5

115 bytes added, 03:42, 23 April 2010
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tweaked the variant
|author_name=Ganteka Future
|date_created=22 April 2010
|status=CompleteSilly
}}
==Trobgub==
[[Summary::FourThey are hairy, four-armed , temperamental brutes that freak out and maul stuff to death.]]
===Personality===
* {{Property Link|Racial Ability Adjustments|SRD:Strength|+4 Strength}}, {{Property Link|Racial Ability Adjustments|SRD:Intelligence|-2 Intelligence}}, {{Property Link|Racial Ability Adjustments|SRD:Charisma|-2 Charisma}}: Trobgubs are strong, for sure, but they're not very bright, nor do they have a strong sense of self.
* {{Property Link|Type|SRD:Outsider Type|Outsider}} ([[{{Property Link|Subtype::|Xenotheric]](3.5e Creature Subtype)|Xenotheric}}): Unlike most other living creatures, a trobgub does not have a dual nature; his soul and body form one unit. When he is slain, no soul is set loose. Spells that restore souls to their bodies, such as ''[[SRD:Raise Dead|raise dead]], [[SRD:Reincarnate|reincarnate]], ''and ''[[SRD:Resurrection|resurrection]], ''don’t work on him. It takes a different magical effect, such as ''[[SRD:Limited Wish|limited wish]], [[SRD:Wish|wish]], [[SRD:Miracle|miracle]]'', or ''[[SRD:True Resurrection|true resurrection]]'' to restore him to life. Trobgubs breathe and eat, but do not need to sleep (although they may do so if they wish).
* {{Property Link|Size|SRD:Large|Large}}: Trobgubs suffer a -1 size penalty on attacks and a -4 size penalty on [[SRD:Hide Skill|Hide]] skill checks. However, he gains a +4 size bonus on the [[SRD:Bull Rush|bull rush]], [[SRD:Grapple|grapple]], [[SRD:Overrun|overrun]], and [[SRD:Trip|trip]] special attacks. Additionally, he occupies a 10 foot square and has 10 foot reach. His [[SRD:Carrying Capacity|carrying capacity]] is twice that of a [[SRD:Medium|medium-sized]] creature.
* Trobgub [[SRD:Base Land Speed|base land speed]] is 40 feet.
* [[Bio-Energy (3.5e Creature Ability)|{{Anchor|Bio-Energy}}]] ([[SRD:Special Abilities Overview#Extraordinary|Ex]]): Xenotheric metabolism is capable of yielding large amounts of biological energy that can be used for different purposes. A xenotheric creature's ''bio-energy pool'' can hold a maximum amount of charges equal to 3 plus the Xenotheric creature's [[SRD:Constitution|Constitution]] modifier (minimum 1), and recharges at a rate of 1 charge per minute. These charges may be expended to facilitate certain special powers. Some of these powers are exclusive to specific Xenotheric species, whereas others can be accessed through various [[3.5e Xenotheric Feats|Xenotheric feats]].
* Telepathic Static ([[SRD:Special Abilities Overview#Extraordinary|Ex]]): Trobgubs lack the typical xenotheric telepathy, but can spend one point of bio-energy as a [[SRD:Standard Actions|standard action]] to emit a telepathic distortion in a radius of 60 feet that potentially disrupts nearby telepathy for a number of rounds equal to his [[SRD:Constitution|Constitution]] modifier. Creatures attempting to communicate telepathically within or through the radius must make a [[SRD:Concentration Skill|Concentration]] check ([[SRD:DC|DC]] 10 + 1/2 his HD + his [[SRD:Constitution|Constitution]] modifier) or be unable to receive telepathic communication.
* Adrenal Boost ([[SRD:Special Abilities Overview#Extraordinary|Ex]]): Living in the cold, trobgubs occasionally need a quick boost to vitalize their system. His heart-rate rises and he gets all twitchy and agressive. As a [[SRD:Swift Actions|swift action]], he may spend 2 1 bio-energy charges charge to gain a +2 speed bonus on [[SRD:Attack Roll|attack rolls]], a +2 dodge bonus to [[SRD:AC|AC]] and [[SRD:Saving Throw|Reflex]] saves, a +2 bonus on [[SRD:Bull Rush|bull rush]], [[SRD:Grapple|grapple]], [[SRD:Overrun|overrun]],[[SRD:Trip|trip]] plus a +2 bonus to [[SRD:Strength|Strength]]-based and [[SRD:Dexterity|Dexterity]]-based checks and skills. Additionally, he gains a +20 enhancement bonus to his movement speeds. These effects don't stack with those granted by ''[[SRD:Haste|haste]]''. These effects last until the start of his next turn.
* Thermal Resistance: Trobgubs gain the [[Varia Skin (3.5e Feat)|Varia Skin]] feat as a racial bonus feat.
* [[SRD:Automatic Languages|Automatic Languages]]: Common and Giant.