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SRD5:Guard (NPC)

Revision as of 17:26, 17 January 2017 by Rlyehable (talk | contribs)
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Guard
Medium Humanoid (Any Race), Any Alignment
Armor Class: 16 (chain shirt, shield)
Hit Points: 11 (2d8+2)
Speed: 30 ft.
STR DEX CON INT WIS CHA
13 (+1) 12 (+1) 12 (+1) 10 (+0) 11 (+0) 10 (+0)
Skills: Perception +2
Senses: passive Perception 12
Languages: Any one language (usually Common)
Challenge: 1/8 (25 xp)Proficiency Bonus (PB): +2

Actions

Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6+1) piercing damage, or 5 (1d8+1) piercing damage if used with two hands to make a melee attack.


Guards include members of a city watch, sentries in a citadel or fortified town, and the bodyguards of merchants and nobles.

Sources


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