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Talk:Deceivers (3.5e Race)

Revision as of 13:49, 9 September 2009 by Aarnott (talk | contribs) (formatting)

Criticism

This race is, quite frankly, terrible; it's not worth any LA at all.72.148.112.184 22:48, September 8, 2009 (UTC)

I was going to say something similar. My only question would be, if the LA was changed to +0, would this race be worth keeping? It's a solid, semi-interesting idea IMO, but it doesn't ooze quality. Thoughts? -- Jota 23:26, September 8, 2009 (UTC)
At LA+0, It's a dwarf that can die in an AMF, is healed for a pathetic amount by a SLA it has (so it's basically saving 750 gp on a CLW in exchange for not being able to be hit by Heal or something useful) and with a +10 bonus on disguise checks. It also has to pay a moderate cost in gold and a large cost in time to revive itself. Not overpowered in the least, but not really very interesting.72.148.112.184 02:44, September 9, 2009 (UTC)
Well deleting it isn't improvement. I'll reduce it to LA +1 but I thought the inability to actually DIE for a thousand years was a pretty powerful ability at the time (I mean a PC with this ability can 'die' as may times as he wished without consequence). They were my 'robot curious about humanity' project which i simply started and kept on writing about. With these changes i am removing the delete template--EhSteve 04:35, September 9, 2009 (UTC)
It costs so much time to revive itself that it's going to be levels behind anyway, regardless of if it can "die" forever or not. It's not useful enough to warrant a LA, because of just how long it could take to get back to your normal HP. Plus, it doesn't even *work* to not die if you get hit with anything that doesn't kill you by HP loss.
Anyway, to give you an idea, at level 10 if you were to get dropped to, say, -100 HP, it would cost you a whopping 1000 hours to repair yourself. Whee! {{unsigned}Milskidasith}}
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