Talk:Entropic Enchantment (3.5e Feat)
1d4 per round is fatal
For many spells, that can be certain death. I actually don't advise it to last more than 1 round since it means the strength of the altered spell can range from "beneficial but small ability damage" to "100% fatal over time".
Speaking of which, what's the spell level adjustment? +0 wouldn't be balanced, not for this. -- Eiji-kun (talk) 18:24, 25 March 2018 (MDT)