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Improved Beast Hide (5e Feat)

Unbalanced
This page has been identified being unbalanced compared to similar content in this edition. DMs should be careful of including this material in their campaign. The following areas were specifically noted as needing improvement:

Wildshape, especially as a moon druid, is already a huge chunk of defense in (effectively) temporary hit points. Increasing the AC to the level of a PC of a given level effectively multiplies the amount of hit points, making this feat too powerful in its current form.


If you would like to help improve the indicated sections, please discuss the issues further on the talk page. If the reason behind placement of this template on the article is found to be inapplicable or wrong, or the issues prompting the call for additional work have been sufficiently addressed, the template will be removed. See Unbalanced for additional information.


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Author: D&Dgod
Date Created: 7/15/2018
Status:
Editing: Clarity edits only please
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Improved Beast Hide  (Feat)
Prerequisite: Wild Shape, 4th Level
Aspects of your self merge into your wild shape. When you use wild shape and turn into a beast, you have become accustomed to the change. Replace the beasts Armor class with your own Armor class.