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Publication:Eye of Doom

[  Eye of Doom]
Eye of doom cover.jpg
System: Dungeons and Dragons 1e
Levels: –  
Author: Thomas M. Reid 
Publisher: TSR 
Item Code: 9530 
Publication Date: 1996 
Format: Paperback 
Page Count: 32
 
Product Blurb
After hiring a group of brave adventurers to help him "acquire" a beholder specimen, the mage Velinax disappears! Rumors blame an insidious thieves' guild called the Unblinking Eye for this turn of events.

Why would the Unblinking Eye wish to "take care" of the mage? Why does the guild want to speak to anyone involved with Velinax? Finally, what dark goal does the guild truly intend to accomplish? Finding out the answers to these questions will lead doughty adventurers straight through the shadows of a crafty thieves' guild and onto the threshold of an even deeper and more dangerous darkness.

"Eye of Doom" is the second of three adventures featuring the nightmarish beholder. It can be played as an individual mission or as part of the series that began with "Eye of Pain" and concludes in "Eye to Eye."

This text is quoted from promotion material. Text and images are copyrighted by the original publisher.

Plot SummaryEdit

In Eye of Doom, the player characters find their way to the small village of Cumbert (which is on top of an underground complex which houses a beholder hive), where they are quickly ambushed by members of the Unblinking Eye, which is a secret society of humans in the village who are dedicated to serving the interests of the beholders beneath them. In order to progress further through the scenario, the players have to infiltrate the Unblinking Eye.


Publication HistoryEdit

"Eye of Doom" (1996), by Thomas M. Reid, is the second module in a trilogy of adventures about beholders and also the second adventure in the "Monstrous Arcana" series. It was published in October 1996, three months after the first adventure in the trilogy.



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