Publication:Ghost of Lion Castle
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Plot SummaryEdit
Ghost of Lion Castle is a solo scenario, including solo combat rules, and is intended for a low-level character. The player character investigates a castle shaped like a vast lion.
Ghost of Lion Castle is a Basic D&D adventure that can be played in a few solitary hours, in which the player can be heir to the great wizard Sargon whose ghost haunts Lion Castle. The player can use one of six provided magic-user or elf characters or one of the player's own player characters, limited to the modified spells listed and to third-level experience. The player gets maps of the main walls and hallways of Lion Castle, printed on three of the cover's six panels. With twelve days' rations when the character reaches the outer wall, the character still must be crafty enough to fight through wandering monsters and deadly traps to gain Sargon's blessing.
This adventure is intended for one player only, who makes all of the choices and enjoys all of the rewards. A mighty wizard once lived in Lion Castle, but he is a ghost now, haunting those halls, and waiting for an heir. It is said that he is a great cat that sits upon the northern grasslands, waiting to pounce on adventurers just like the player characters.
Publication HistoryEdit
Ghost of Lion Castle was written by Merle M. Rasmussen, and published by TSR in 1984 as a 32-page booklet with an outer folder.