Suggested Tome RulesEdit
These are a quick set of house rules to allow a DM to quickly get a handle on what it means to be playing Tome.
- All rules from the following four sourcebooks are in effect: Tome of Necromancy, Tome of Fiends, Dungeonomicon, Races of War.
- Magic items are pulled out of Tome Magic Items.
- All old metamagic rules are nullified, including and especially the crap that Clerics can do. Individual feats can be applied with Balanced Metamagic, and new feats can be found at Tome Spellcasting Feats.