Crusader of the Desert (3.5e Feat)
From Dungeons and Dragons Wiki
Revision as of 19:45, 21 April 2014 by TFBot (talk | contribs) (Text replace - "Category:3.5e" to "Category:3.5e ")
| |||||||||
| |||||||||
| |||||||||
Rate this article Discuss this article |
Crusader of the Desert [Regional]
Prerequisites: Crusader or Paladin classBenefit: You gain benefits depending on your class:
- Crusader:
- You gain access to Desert Wind discipline.
- You gain a +4 to attack and damage rolls against desert creatures.
- You become immune to desert weather effects, such as sandstorms.
- You gain resistance to fire equal to your crusader level.
- Paladin:
- You may use your Constitution modifier, instead of your Charisma modifier, for divine grace.
- Your lay on hands ability grants the additional benefit of an endure elements spell (caster level equals your paladin level).
- Your special mount is granted the Desert Dweller feat.
- You may add the following spells to your spell list:
- 1st - endure elements, create water
- 2nd - flame blade, searing light
- 3rd - freedom of movement
- 4th - control weather (sandstorms only)
Back to Main Page → 3.5e Homebrew → Character Options → Feats
Leziadv |
---|