Sister of Battle (3.5e Feat)
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Sister of Battle [Archetype]
A fighting nun enters the battlefield. She delivers mercy in one hand and death in the other.Prerequisites: Non-evil, Knowledge Religion 4 ranks
Benefits: This is an innate feat that scales with your levels in supernatural classes.
- Level 0: Your touch is blessed, and it spreads to others you touch. At will, you can use bless weapon as a swift action (1 round duration). Unlike the spell, this can affect objects already affected by a magical effect related to critical hits, such as a keen weapon. However, you must still confirm with a vorpal sword.
- Level 1: Your body resists the forces of corruption. You gain resistance equal to twice your character level against unholy damage and vile damage. You naturally recover your HD in vile damage through natural rest.
- Level 6: You are simply uncorruptible. Whenever you would fall under a compulsion effect or possession (including magic jar), you roll twice for any saving throws and take the better result.
- Level 11: Your body is warded with holy inscriptions. You are always under the effect of protection from evil as a supernatural ability, and count yourself as both a holy alter and a holy symbol, for spells and effects which interact with it. You ignore the penalties for being on planes with evil traits.
- Level 16: One per day if you die, the area is immediately affected with a hallow spell centered on you. All good aligned creatures heal 5 points per HD you possessed, and all evil aligned creatures take 10 points of damage per HD, with a Will save for half (DC 10 + 1/2 HD + highest mental ability score). If against an evil undead or evil outsider, the damage is doubled.
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