3.5e Base Classes
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This table lists all 3.5e base classes on the wiki. You can also view this page in category format, if you wish.
Name | Description | Balance Range |
---|---|---|
Abstruse Cardshark | A versatile caster with a casting system much like the Crusader's. This one uses actual suits. | High |
Agent | A versatile specialist dispatched to protect law and order on the behest of authority or government. | High |
Alchemist, Variant | This Alchemist wields the immense power of concept-combining magic (based heavily on) to achieve the world-transmuting powers you might know and love. | High |
Apex | An Apex is at the top of the food-chain. Able to shapechange into a wild beast and dominate the battlefield. An apex melds rage with a select few empowered beast forms. | High |
Arcane Monk | Arcane monks study a strange form of martial arts that shapes their ki in mystical ways. In addition to this, they also gain a small pool of spells that they can cast spontaneously. | High |
Architect | Magical crafters who specialist in architecture and buildings. | High |
Armoured Pokemaniac | The Knight (Races of War, not PHBII), but for Pokemon d20 | High |
Artificer | Artificers use magic equipment they craft to perform tasks. Each is unique in their chosen magic items, so no two are alike. | High |
Assassin, Tome | :The Assassin is not so much a hired killer as he is someone who studies how to kill. Large amounts of skills, poison use, medium spontaneous spellcasting, ability to hand out large amounts of damage (rather than the traditional Death Attacks) at intervals. | High |
Autoplate Pilot, Variant | Master craftsman and tinkerers whose intelligence is turned to martial bent, in the form of a wondrous suit of mechanical armor. | High |
Avalanche Knight | With a single swing, this warrior cleaves through scores of minions. | High |
Avenger | A divine assassin trained in hidden temple-monasteries, they tend to focus on one target to the exclusion of all else, and then bring them down with highly damaging attacks, uses manuevers. | High |
Battle Brewer | Bottles are better than swords sometimes. | High |
Battle Chef | A master of turning enemies into delicious food. Also, a master at eating delicious food in seconds. | High |
Battle Juggernaut | In the midst of the fields of battle stands out one creature amongst the rest. A massive hulking figure whose blows knock his opponents to the waysides, and who charges across the battlefield plowing and trampling over foes and then driving back yet another with ease. Every foe in range of this unnatural beast is unsettled by his mere presence. This monster is a Battle Juggernaut. | High |
Battle Scholar | A learned individual, who studies the Sublime Way as an academic as much as a warrior. | High |
Battlebrute | A sublime martial initiator who gets more extreme as time goes on. | High |
Beastblooded | Play as a man-beast, essentially a lycan you can flavor easily. | High |
Beastheart | A feral warrior who fights like an animal, alongside an animal., A wild elf raised by wolves, taught to fight like a fearsome beast., A large black wolf with electric-green eyes. Companion of Temoryn Nighthowl. | High |
Bender of Air | A swift wielder of the element of Air, the Bender of Air is a master of movement and defense. | High |
Bender of Earth | A manipulator of dirt and stone, Benders of Earth make excellent builders, demolishers, and tunnelers. | High |
Bender of Fire | Benders of Fire conjure fire and electricity to slay their enemies, deflect blows, and sometimes even fly. | High |
Bender of Light | A person born with the innate ability to manipulate light. | High |
Bender of Water | A telekinetic wielder of dihydrogen monoxide with power and versatility. | High |
Berserker | An adrenaline-filled junkie who cares only about the next foe before him. | High |
Blackguard, Project Heretica | The Blackguard as a 20-level class, using the same chassis and design process as the Project Heretica Paladin | High |
Bloodcloud Assailant | The sprays of blood coming from your enemies are legendary. | High |
Bloodcloud Mage | You leak like a sieve. This is somewhat worse for your enemies than for yourself. | High |
Blooded Warrior | Blooded Warriors use their stamina to achieve tasks far beyond their normal abilities. The Blooded Warrior is meant to offer support to other classes and acts as a bardlike character. The fun comes in story explanation a character may come up with for HOW his stamina helps the barbarian balance on uneven ground. | High |
Bloodletter | A rogue-type class with a focus on bleeding the enemies dry. | High |
Blue Mage | Bestial mages from the east skilled in both swords and sorcery using the fiercest attacks of their fallen foes. | High |
Bone Shaper | High | |
Boneblade | Through inherent necromatic aberrations or bizaare magic, you are able to weaponize your own skeleton, and the bones of others. | High |
Bounty Hunter | In civilized lands, local lords call upon Bounty Hunters to capture criminals that live or have traveled beyond their reach or criminals that outclass the knights or soldiers in the lords employ. Closer to the frontier, the Bounty Hunter might be the only law capable of bringing dangerous criminals to justice. Those who hire Bounty Hunters both like them, and scorn them. | High |
Bounty Hunter, Tome | Bounty Hunters are contract kidnappers, working for the highest bidder | High |
Brave Fighter | A variant fighter, designed as a replacement for the fighter class. | High |
Bushi | A sublime combatant based on the Pathfinder Samurai and the Player's Handbook II’s Knight. | High |
Butter Paladin | What is more good than butter, the ingredient of the gods? Enraptured by its taste, the butter paladin defends culinary perfection with butter knife in hand. | High |
Cantripologist | Some guy who casts level 0 spells a lot. | High |
Cas' Commando | A battle rogue class made by Cas, loosely based on the dread commando PrC. | High |
Chameleon | Always sneaking and hiding, nobody ever finds a chameleon unless the chameleon wants to be found. They can easily hide their tracks and disguise themselves and always use this to their advantage. | High |
Charmed | You are one of the luckiest people alive. | High |
Chorister | A divine singer who can turn the tide of battle with a word. | High |
Claymore | Named after the Great swords they wield, they are half-human, half-monster hybrid warriors. | High |
Clockwork Knight | Create a suit of power armor which augments your abilities with mechanical might. | High |
Codex Barbarian | Barbarians get angry and break stuff. | High |
Codex Ranger | A variant of the ranger class with a little more bite. | High |
Combatant | Intended as a redone Fighter class, the combatant is a master of combat, not limited to simply "hit it again". | High |
Commander | A cross of bard and fighter but neither, Commanders inspire their troops to acts of bravery, and fight on the front lines to lead by example. | High |
Communal Possession | Anyone and everyone who's dead wants your body. | High |
Cosplayer | A jack of all trades who changes roles and abilities at the drop of a hat. | High |
Crackerjack | A PC version of the expert class. | High |
Dancer | Dancers are the Bards of the Sublime Way. Mixing magical dance with martial maneuvers, Dancers provide considerable support for their allies and can themselves be deadly in combat. | High |
Death Knight | A knight dedicated to gods of death, either opposing... or supporting... the forces of undeath. | High |
Death Toller | Those who hear the ringing never live past the night they hear it. | High |
Defender | Specialist in melee defense and guarding his allies. | High |
Demon Hunter | High | |
Demonsouled | A warlock of the Incarnum variety, the Demonsouled reshapes soulmelds to get some of the versatility that the normal Warlock sorely lacks. | High |
Deva Champion | A martial artist who manifests their fighting spirit and maneuver mastery through the apparation of additional phantasmal arms. | High |
Divine Word | A wordcaster powered by divine inspiration. | High |
Dragon Marshal | Through the power of dragonblood, the Dragon Marshal radiate powerful aura and inspire men and women to their best. They also gain multiple draconic ability, such as breathing fire. An hybrid class between the Dragon ShamanPHB2 and MarshalMH. | High |
Dragon Shaman | An actually playable Dragon Shaman. | High |
Dragonblooded | Those with dragon blood awaken to their draconic natures. | High |
Dragoon | The dragoon, a heavily armored knight who, in spite of its weight, can leap massive distances to the point where they may as well be flying like the dragons they embody. | High |
Dreamer | The dreamer's powers draw from the Plane of Dreams and her own mind. Her imagination gives way to fantasy becoming reality. | High |
Dreg Knight | A dreg knight is a creature whose body is nothing but rot and infection, and who have bonded themself to the putridness in this world, allowing it to spread into their own bodies, and then into the rest of the world., A figure with chiseled features and dark, smooth, gray skin that is pockmarked with red sores and green infections. | High |
Drifter | A wanderer of the land and initiate of the sublime ways. | High |
Duelist | Swashbucklers and dashing swordsman, they use finesse, martial maneuvers, and well timed parries and tricks to carry them to victory. | High |
Electric Mage | An Electric Mage someone born with the ability to create and control electricity, and uses this ability for all it is worth. | High |
Elemental Blade | For some reason, you are connected strongly to the elemental planes. This helps you hit people. | High |
Enhanced Hunter | A ranged weapon focused ranger archetype that uses spell-like abilities and quick weapon enhancements to get the hunt done instead of spells. | High |
Enigmatic Biomancer | A Biomancer controls magic that affects living cells. | High |
Enigmatic Insectomancer | Enigmatic Insectomancers are experts in utilizing and enhancing the amazing abilities of insects | High |
Evil Clown | The object of the hatred of all children, and the scariest thing you'll ever see. What may look like a carnival trickster is far more dangerous – beware! | High |
Evolutionist | These men and women have discerned a path towards a transcendence of what they were born as, no simple transmutation and no unnatural energy twisting their selves, but a true change on the very building blocks of the divine design of their lives. | High |
Exposcient | The Psionic Warlock, with a tiny but self-regenerating Power Point pool. The perfect candidate for Metamind. | High |
Fire Mage | A Fire Mage is a guy who likes fire a lot, and also doesn't completely suck. | High |
Flame Alchemist | Alchemists are those who know how to transmute things into other things. This type of Alchemist can transmute all sorts of things into Fire. | High |
Flammenwerfer | You know what this fire needs? More fire. The flammenwerfer werfs so much flammen, your opponents will need to learn german to find out how badly they've been burned. | High |
Focused Champion | A martial tank that can contribute in multiple situations even with low gear. | High |
Force Conduit | Force Conduits, also know as Sith and Jedi, are students of the all powerful Force. They are highly skilled at combat and have an advanced plasma sword – but are better know for their powers with the Force. | High |
Forge | When it comes to creating arms and armor, you are a master of your craft. Your expertise even lends itself to the practical usage of your creations, after all the best way to learn about how to make the best weapons is by using them! | High |
Forgefire Adept | Forgefire Adepts are smiths that acquire special abilities through a divine link attained with the art of forging: Breath Weapon and Invocations. | High |
Forsaker | Forsake your ties to magic and power your strength by sheer determination and gusto. | High |
Gentleman Explorer | Being a journeyer through savage wildernesses, a student of natural philosophy, and furthermore a well and truly dapper huntsman. | High |
Gravity Warrior | Gravity warriors are people gifted with the ability to manipulate gravity, They may take many paths, but whether they are the slaughterer or the arbiter, they are a force to be reckoned with., A monster with eyes that glow in the darkness, glinting like the purest rubies ever mined, the beast charges, smashing through stone and steel alike. | High |
Green Mage | A mage who uses wind and air for high-mobility, terrain-creating effects. | High |
Grenadier | A warrior-chemist who specializes in explosives and can brew potions. | High |
Grey Guardian | A paragon of defense, Grey Guardians begin their journey as able warriors with magical and martial abilities. | High |
Grim Legion/Grimreaver | High | |
Grimoire Necromancer | A necromancer designed to have abilities similar to the Diablo II necromancer. | High |
Grimslayer | High | |
Gunslinger | A variant of the Hexagunner, a gunman with extraordinary marksmanship skills. | High |
Halberdier | A zone controller and tactician who speciaqlizes in the many different uses of the halberd. | High |
Hashshashin | The 'Holy' Assassin. | High |
Helraiser | Soldiers of fortune, revolutionaries and freedom fighters all exist in a perpetual war. Indeed the goal is always Chaos to destroy the established order. Helraisers are very good at evasion and hiding, and are naturally pyromaniacs. But their greatest ability is trapmastery, able to disarm and create traps with ease – eventually able to create explosive traps. Advanced helraisers can launch explosives great distances with mortars and artillery., A remote detonator can be used to detonate traps and explosives up to a mile away. | High |
Hexagunner | Great bandits, thieves and womanizers, the Hexagunners are a select group of specially trained highwaymen skilled in the use of the Hexagun, an ingenious weapon that allows the user to fire off multiple shots – six to be exact – without the need to reload or refill the chamber with gunpowder., Shotglass Johnson is the second in command of the nutorious Bloody Nose Boys, he only answers to the big boss Sigfreid 'Three-shot' Kepler | High |
Hexblade, Variant | Fearless witch-knights who combine martial skill with treacherous magic. | High |
Hivemaster, Variant | A controller of vermin, the hivemaster eventually becomes an insectoid monster. | High |
Hunter | From an early age the call of the wild draws some adventurers from the comfort of their homes into the unforgiving primal world outside. Those who endure become hunters. Masters of their environment, they are able to slip like ghosts through the trees and lay traps in the paths of their enemies. | High |
Hybrid Elite Warrior | Hybrid Elites are half mortal, half green magic. At some point early in their life a Hybrid Elite is infused with strong amounts of arcane energy. This painful infusion of potent magic can show physically in many ways such as scars or strange green eyes. The powerful energies that now course through their body grant them unnatural feats of strength., Warriors infused with green arcane magics. Paragons of strength and aerial combat. | High |
Iaijutsu Master | Draw your blade in a flash, slicing apart any opposition in your way. | High |
Ideal Armsman | A psionic warrior who embodies their strength into weapons and armor, allowing them to retain their abilities across any weapon or armor they use. | High |
Jedi | A warrior of the light and balance, the Jedi seek internal perfection and peace in the universe. | High |
Juggernaut | The essence of strength, you are a hulk-like brute capable to casually flipping cars and crushing tanks. | High |
Jumper | Jumpers, being the mobile, instinctive warriors that they are, can seem to be everywhere upon the battlefield at any given point in time. A battle that a jumper is involved it is sure to become hectic quickly., A short, bald man with a rather calm, confident air about him. | High |
Justiciar, Project Heretica | The divine champion of Law, an attempt to make a "judge, jury, executioner" class. | High |
Knight, Tome | A 10-level Base Class designed to carry the Knight from his spurs, all the way to joining a prestigious Knightly Order. Heavily focused on defending others. | High |
Knowledge Mage | The Knowledge Mage wields the pure essence of knowledge to smack his enemies to death. Sort of. | High |
Lucky One | Other people are exceptionally skilled or endowed with amazing abilities. You aren't. Things work out for you anyways. | High |
Lycanthrope | A 5-level class that turns the person taking it into a full-fledged lycanthrope. | High |
Magic Unleasher | Magic Unleashers don't carefully choose which spell to cast; They just decide when it's time to cast "a spell", and then do so. | High |
Mariner | A mix between the Mariner from dragonlance and the Gunslinger from pathfinder. | High |
Marksman | Focused on long ranged combat and sniping, the marksman hides in the shadows, striking at enemy weak points when they least expect it. It focuses the stealth and precision strikes of the rogue at a distance. | High |
Marshal | The battlefield commander in all his glory, directing friends to greater heights than they could ever be on their own., {{{summary}}} | High |
Marshal, Retooled | A retooling of the Marshal that makes it a better martial character and an extraordinary buffer (literally). | High |
Martial Artist | A Martial Artist is a Monk who has foregone the pursuit of self perfection to focus purely on his unarmed physical art of kicking people's butts. | High |
Martial Warrior | A character who uses a limited number of maneuvers repeatedly. | High |
Master Assassin | For This Assassin is not so much a hired killer as he is someone who studies how to kill. If Killing is an art, then you are its painter, and your weapons are the brushes | High |
Metal Slug | You pilot a tiny tank to victory! | High |
Monk of the Forgotten Fist | A different kind of monk that may help offset some of the Monk's Inherent Suck. | High |
Monk, Retooled | A retooling of the Monk that addresses some of its main problems while making it mechanically distinct to the Unarmed Swordsage | High |
Monsterslayer | In the mist of creation the mortal races were often food for monsters, so it was not long before a mortal picked up a stick, sharpened it and started killing monsters to carve a safe place for civilication to exsist. | High |
Moondancer | Graceful shapeshifter. | High |
Mystic Blade | If you don't want to wait for the spellsword prestige class, the mystic blade offers an alternative combination of sorcery and steel. | High |
Mystic Cenobite | Mystical monks of the sublime way, these martial adepts take the art of fighting to a spiritual, magical level., An exotic danger | High |
Mystic Sniper | A sniper with limited spellcasting. | High |
Mystic Spellthief | An improved spellthief class that are capable caster slayers, and casters in their own right. | High |
Necrocarnal | You invest the souls of the dead into the bodies of the dead, thereby animating them. Seems quite obvious in retrospect. | High |
Necrocarnal, Revised | A revised version of Foxwarrior's Necrocarnal. | High |
Night Thief | This is an alternative Night Thief class, that focuses on thievery and incapacitation of targets and uses all printed material, non-magical abilities to give the Night Thief the optimal chance of success when getting into a facility, allow them to incapacitate their target or grab the gold, and assist them in getting out again. | High |
Nonlinear Fighter | A fighter who can constantly retrain all of his feats. | High |
Painter | There are those who make painting into more than a simple painting. Their paintings are not only lifelike, but alive. The Painter utilizes his ink and paintbrush to bring life to his art, and turning it into a deadly weapon. | High |
Paladin of the Sublime Way | A paladin which uses martial maneuvers instead of spells, they have the backing of the gods at their side. | High |
Paladin, Invoker | A Paladin that can invoke the divine. | High |
Paladin, Project Heretica | A retooling of the Paladin class, exemplar of the Divine Champion chassis. | High |
Paladin, Vow of Service Variant | A paladin variant that can be customized in order to better serve the party. | High |
Patriot | As a paladin is powered by devotion to law and good, the patriot is powered by love of nation. | High |
Philosopher | A knower and deviner of the many secrets of the world | High |
Picaroon | A rogue designed for High level games, they have access to many tricks at their disposal. | High |
Proteus | Psionic factotums of a sort, with the power of a mind which taps into the collective unconcious, they are masters of information and skill. | High |
Psionic Psuperhero | A master of a single augmentable power. | High |
Psyblade | A psyblade focuses his mind on becoming an overwhelming force in combat. Manifesting his personal power into shapeable mind weapons and energy. A psyblade uses this true understanding of self to evolve beyond. | High |
Psychic Agent | A psychic secret agent, they are a jack of all trades designed to sneak, infiltrate, and if need be to kill. | High |
Psychic Stalker | A psionic rogue capable of augmenting all it attacks like psionic powers. | High |
Psyguard | A psionic warrior which much like the soulknife make equipment out of psionic energy, although in the psyguard's case she make a fearsome psychic armor. | High |
Psyknife | A soul knife assassin capable of both stealth and damage | High |
Puppeteer | Bioelectric Necromancy! | High |
Pyropsyche | Based on the pyrokineticist class, but as a base class, you are a master of flame and fire. | High |
Pyrotechnic | Understatement: This person likes to blow things up. | High |
Ranger, Retooled | A retooling of the Ranger, enhancing their spellcasting ability, refurbishing their combat skills and reinforcing their skills | High |
Reaper | A dread knight, one who culls from the living and seals their souls for his own use. | High |
Red Magus | Master of all, the red magus can cast harmful magic, healing magic, and even tough it out with a sword when needed. | High |
Riftsink | A riftsink is a creator intradimensional portals, or rifts, which he uses to deter movement, flit about the battlefield, and generally attack from relative safety. | High |
Ronin | The progeny of dishonored warriors, Ronins specialize in cheap shots. | High |
Scoundrel | A skillful initiator who uses deceit and backstabbing to get the job done unnoticed., An Assassin specialized in aquatic and water missions. | High |
Scout | A military-trained Scout who has advanced knowledge of teamwork tactics, finding tracks and trails, and navigating into and away from almost any location like a shadow. | High |
Sentinel | A defender who protects his allies from harm by forcing enemies to target himself for attacks. | High |
Shadow Blade | A shadow-jumping class who can almost always reach their mark. | High |
Shadow Pact Warlock | As Warlock, but using Tome of Battle Chassis, and slightly more powerful. | High |
Shadow Rogue | A tactical striker with enough skills to be useful out of combat as well. | High |
Shadow Spy | A scoundrel who stalks and lives in the shadows | High |
Shaman | A mystic that has a strange communion with nature, gaining divine spells through hardship by unraveling its secrets. | High |
Sharpshooter | A formidable user of ranged weaponry who can bring any foe down from afar. | High |
Shinigami | Hunters of ghosts and demons, they protect the living from things which lurk just beyond the edge of the world. | High |
Shinobi | Masterful ninja, you stalk the night. All will fear the assassin in the dark: the shinobi! | High |
Skill-Monkey, ToP | A Tome of Prowess factotum and expert. | High |
Skilled Assassin | This Assassin has mastered killing in its Entirety nothing can escape it. If Killing is an art, then you are its painter, and your weapons are the brushes | High |
Skipper | A mobile, supernatural combatant that teleports around quickly, even in the middle of moving. | High |
Slayer | A powerful essence-user, focusing on raw offence and on profane power related to killing. A slayer is the bane of all that breath, small or big. | High |
Slipmind | A psionic rogue akin to the Magic Rogue. | High |
Snake Handler Priest | This is like a cleric with relatively low spellcasting ability, but relatively high ability to summon and fight alongside snakes! | High |
Snowsoul | A wielder of the power of ice and cold | High |
Songblade | High | |
Sonic Warrior | Sonic Warriors are beings gifted with control over sound. They have been known to follow many paths, but regardless of whether they are the butcher or the rebel, they tend to be rather mad., A tall, rather mad looking man wearing a dusty cloak and matching boots. | High |
Sorcerer, Heritage | High | |
Soul Reaper, Jay Variant | A hunter of evil ghosts and demons. | High |
Soul-Rage Skald | A Nordic Bard with rage and maneuvers instead of spells | High |
Soulsmith | A forger of trinkets and jewelry into which he has imbedded his very soul. | High |
Speedster | A class that gives the powers of a Speedster. | High |
Spellbane | A lightly-armored warrior-scholar who specializes in combating spell casters | High |
Spellthief, Pathfinder Variant | A Pathfinder take on the Spellthief. | High |
Spyglass Scout | This class borrows abilities from the rogue and ranger classes. | High |
Stone Mage | Carve the earth into a deadly weapon. You are the mage who will KNOCK THEM ALL DOWN! | High |
Street Thug | An inner city ruffian that uses fists and feet to get what he wants from innocent citizens. | High |
Student of Kung Fu | A fresh take on the Martial Artist, the Student of Kung Fu learns to incorporate Weapons into their Unarmed combat abilities in new and interesting Ways. Although lacking in some of the Monk's Spiritual Powers, it learns other mystical abilities to aid them in combat. | High |
Stunt Fighter | A more versatile Fighter for higher balance games. | High |
Style Fighter | A variant of the fighter that can switch her bonus feats between different fighting style. | High |
Sublime Assassin | The Sublime Assassin is a versatile combatant, using sudden strike and maneuver in order to defeat her foe. | High |
Sublime Boxer | A sublime boxer hits people with her fists and initiates maneuvers. | High |
Sublime Cutthroat | A sneaky master of the Sublime. Can use multiple stances at a time. | High |
Sublime Knight | A martial initiator knight who tanks for the party, keeping them safe from harm. | High |
Sublime Samurai | A samurai who employs martial maneuvers and quick flashy strikes. | High |
Superhero | Also known as a "one-trick pony", each superhero possesses one powerful ability. This implementation takes superpowers directly from the Sorcerer/Cleric/Druid/Bard/Ranger/Paladin spell lists. | High |
Swamp Hag | A swamp-themed non-caster that gets curses, a minion and transformation abilities. | High |
Swashbuckler, Codex | Bring the swashbuckler to the High Balance range, fill dead levels and allow better compatibility with Tome of Prowess. Compress it to a 12 level class. | High |
Swashbuckler, STDoc Variant | A swashbuckler who is actually playable after level 3. | High |
Swift Hunter | A take on the Swift Hunter build | High |
Swiftblade | A very fast and agile melee fighter | High |
Thaumaturge | The generic spellcaster for most of your arcane, divine, and psionic needs! | High |
Threat | A tall lithe man with dark seedy looking eyes and tassled brown hair, wearing a simple adventurer's garb, but overly decked out in pockets that seemed packed to the bring with every supply you could think of to get out of a tight spot., Threats are brutal, terrible warriors that have often been viewed as vicious pit fighters by other types of warrior, and who have been known to crush their enemies with force that few have ever actually seen. | High |
Time Bender | Time benders, beings with the unorthodox power to alter the flow of eternity. Few time benders survive to master their profession without the help of a fetch: a specially crafted homunculus., A dark form stands in the shadows just on the edge of vision, it seems to be shifting from one form to another, the only thing remaining fix being it's eyes, eyes that look as though they could pierce your very soul. | High |
Time Walker | Time walkers are people with the strange ability to exist 'outside' of time, and comprehend its unexplainable rhythm to the degree that they can manipulate it to their own ends. Upon the battlefield, a time walker is a seemingly unkillable foe that can rend at the enemies' very souls., A man with a calm yet intense air about him, wearing the road beaten gear of a warrior. | High |
Toxinblade | With the ability to imbue his foes with the mystical toxins which grow within his body, this warrior proves a deadly foe for even the strongest of enemies. | High |
Traditional Ninja | An unarmed and unarmored warrior who strikes from the shadows, silently leaving behind a trail of victims. | High |
Vanguard | They have one purpose in life. Be the one to beat the enemy down. | High |
Vicar | A Vicar is a divine oriented martial adept. | High |
Wandering Hero | The classic wandering hero, your Link, your Wanda, your mysterious hero on horseback who single handedly solves puzzles, defeats the giant boss, and saves the princess with a sword, a shield, and endless inventory. All in a day's work. | High |
War Cook | A magical warrior who turns their opponents into delicious meals. | High |
Wavfloroid Puppet | A character who has been blessed with the psychic powers of their Wavfloroid infection. | High |
Way of the Astral Monk | 5e's Monk of the Astral Self Subclass as a 3.5 Class. | High |
Way of the Astral Mon | 5e's Monk of the Astral Self Subclass as a 3.5 Class. | High |
Werebear | A 9-level progression that makes you a werebear similar in abilities to the SRD werebear | High |
Wielder of the Force | A generalist and conduit of the Force, allowing for incredible customization within the class. | High |
Wildblade | A sublime ranger/druid flavored class, they are powerful martial warriors who rely on instinct and the blessings of nature to pull them through. | High |
Windseeker | An innate magic user with power over elemental air | High |
Witch Doctor | Sometimes called shamans or medicine men, the title of 'witch doctor' is one of the highest honors one could gain amonst the barbaric tribes of the world. Their powers drawn from both evil and good spirits, they have insight of the supernatural which no single scholar could obtain from books no matter how long he studied, for the witch doctor has spent his life consulting and consorting with beings beyond what words could ever describe. | High |
Word Warrior | An otherwise martial warrior whose strikes are empowered by wordcasting effects. | High |
Word Wizard | Like the Wordmaster but with more preparation. | High |
Wordmaster | This caster strings words together to create strange spells. | High |
Wrathmind | A psionic barbarian who channels his anger into psionic buffing and supernatural rage powers. | High |
Wrecking Ball | Wrap yourself in a bubble of force and bull rush, ground pound, and shockwave your way to victory. | High |
Zen Monk | A variant of the monk class in an effort to raise it to Rogue balance level. | High |
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