Difference between revisions of "3.5e Spells"

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Revision as of 22:25, 27 October 2009

Template:3.5e Complex Special Ability Components Breadcrumb

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Spells

Name School Level Description
3.5e Spell Preload
A Life For A Life You sacrifice one life for another.
Aarnott's Epidemic The target comes down with a disease of your choice, which with some coaxing can be accelerated rapidly.
Ablative Jacket Create a magical vest which grants a bit of temporary hit points.
Abolishing Flames You hurl a mass of divine fire at your enemy that expands into an explosive burst.
Abominable Form Turn into an eldritch abomination.
Absorb Undead Absorb your undead minions into your body, empowering you, or dismiss it to summon your army back to your command. Also serves as a form of death throes.
Accelerate Time A much more powerful version of haste, but limited to a single creature and one round.
Acceleration Ring You create a barrier which accelerates allies and projectiles passing through, and hampers opponents moving through it. With time, you can use it to launch yourself far distances.
Accept Soul Like Reincarnate, but all in your head. The target is reincarnated as a Sentient Illusion.
Acid Bomb This spell creates a sphere of acid that flies towards the target.
Acid Rain You conjure a cloud of acidic precipitation that melts down whatever is caught inside.
Acid Sheath Cover yourself in acid, resist acid damage, hurt attackers.
Adam's Apple Agony Adam's Apple expands suddenly, causing damage.
Adipose Armor Gain great defenses, but become heavily encumbered.
Advancing Beast Advance Animal Companions and Familiars
Aetherion Blast Blast of aetherion detonates in a 20-ft.-radius spread
Aetherion Burst Burst of aetherion deals damage in a 15-ft. cone
Aetherion Orb Blast of aetherion energy that targets a single creature
Aethernova Nova of generated aetherion detonates in a 40-ft.-radius spread and deals massive damage.
Agony Pin Stab a creature with a magic pin which causes pain to the user.
Air Dry Wet clothes are such a drag. Dry clothes are where it's at.
Airtight Architecture Render a structure airtight and free from the hazards outside. Just don't open the door.
Albedo Armor Gain snow armor which reflects light and ablates fire.
Alchemyst Turn a potion, oil or alchemical item into a cloud of mist.
Alestorm Throw down the sky an hell of a party.
Alhazarde Lance A bolt of energy which only harms extraplanar beings and outsiders. On a critical hit, it might dismiss them as well.
Alhazarde's Sword Your weapon gains the properties similar to starmetalCW, becoming super-effective against creatures not native to your plane.
Alien Limb The enemy grows a violent tentacle which immediately attempts to slaughter its unwilling host.
Aligned Water Bomb Convert thrown water into the appropriate aligned water on the fly. Cheaper, but costs spell slots.
Alignment Aura Dowsing You use a stick to find alignment auras.
All in the Family Spread a condition, buff, or debuff to all members of the same type closeby.
Alter Form This spell transforms the target's minor and significant physical qualities at the caster's choosing… perhaps forever.
Alter Gravity Increase or decrease gravity on a target.
Alter Memory A different version of modify memory.
Alter Physiognomy A more powerful transmutation version of disguise self.
Alter Spell You alter a spell with a metamagic effect.
Alternative Your music inspires desperate action in allies.
Altimeter You always know what altitude you are at compared to sea level.
Amphibiate You turn someone into a toad.
An Eternal Curse Upon Thee Dying curses are feared for good reason; this spell is an exceptionally powerful and permanent one.
Analyze Event You enhance a crystal orb to record a 360 scene for you in full detail.
Analyze Object A greater form of identify which works on non-magical objects and delivers a more detailed mundane information.
Analyze Teleportation Learn details of where your foes teleported to, without going there yourself.
Ancestral Armory You create multiple weapon which you can change between or fire them at targets.
Ancestral Weapon You create a weapon wielded by your ancestors and imbued with their strength.
Aneis's Blood Cone Deal damage and knock creatures out with a cone of blood.
Aneis's Blood Revolt Cause target blood to revolt, paralyzing it.
Angelic Lance A powerful lance of holy light strikes down through all enemies.
Animal Cohort They laughed at your chicken animal companion, but then he turned into a ninja and they never laughed again.
Animal Convoking Like animal messenger, but rather than send a message it seeks out a target and brings them to you.
Animate Blessed Dead Raise an undead a nonhostile servant of good.
Animate Body Pillow Are you missing your beloved while gone on an adventure? Here's a solution! Kind of.
Animate Graft Animated graft attacks its owner.
Animate Jelly Target jelly gains semblance of life and mobility.
Animate Objects, Variant A remake of the animate objects spell.
Animate Scarecrow Infuse a spark of life in ragged scarecrows.
Animate Statues You turn some statues into your minions.
Annihilation The power of nothing, in the palm of my hands!
Anthropomorphize Animal Make an animal more humanoid.
Anti-Technology Field This spell create a field which cause technological equipment to fail.
Antibite You imbue your fangs with disintegrative power.
Antimagic Field A version of the spell without as many questionable cases.
Antimagic Ward Shields a creature from magic at the expense of denying its own magic.
Antimaneuver Field Like antimagic field, for maneuvers.
Apocalypse Channels dark power to damage and inflict incredible feelings of futility.
Apocalypse From The Sky Call down destruction on a wide radius.
Apocalyptic Swarm Recreate divine plagues, and ravage the land with an endless swarm of insects.
Aqua Snake Create a water snake which runs into enemies on the ground and tries to knock them down.
Arboreal Imprisonment A limited version of trap the soul, which imprison the target within a tree.
Arcane Aura You encase yourself in raw arcane power to injure foes that you grapple.
Arcane Bane Ray weakens ability for creature to use magical abilities.
Arcane Grace Armor interrupts your casting less.
Arcane Key Create a key that can automatically open an arcane lock for its holder.
Arcane Psionics Convert spell slots into psionic powers.
Arcane Ray Projects a beam of raw arcana that intensifies when focused over time.
Arcane Sentry Creates a floating magical sentry that attacks your enemies with elemental power.
Arcane Space Program Launch yourself into orbit, traveling long distances rapidly.
Arcane Stasis
Arcane Theft Touch attack steals magical capabilities.
Archangelic Lance A blazing storm of holy lances of light rain down and strike through all enemies.
Area Teleport Teleport an entire ship, castle, or town.
Area Ward You construct a mystical diagram that imposes a permanent spell effect on either an area or any creature which enters it.
Armor of Helplessness A spell that makes you seem like a less threatening opponent on purpose, making it hard for foes to attack you.
Arms of the Tyrant Lizard Not quite what you were expecting, this dual use spell either acts as a curse, or a strange blessing. Wither enemy arms and bolter the strength of your own!
Arrow of Inevitability Fire an arrow that flies slowly but will surely hit its target.
Arrow of White Bloom Imbues an arrow drawn with the clearest frost.
Art of the Gigantes You cause the target of the spell to grow one size category per five caster levels.
Art of the Lilliputian You cause the target of the spell to shrink one size category per five caster levels.
Artificial Life Create positive energy undead
Ascended Form You release your inner ki and become extremely powerful for a short time.
Asepsis Creature touched becomes immune to non-magical diseases.
Asepsis, Mass As asepsis, with multiple targets and improved protection.
Ashe's Mind Lance Deal damage, interrupt spell.
Ashe's Spell Seizure Ray that strips away spells.
Ashe's Transformative Counterspell You create a barrier that dispels magical effects.
Assassin's Escape When you attack, you teleport back to safety.
Asterfete's Return Scrying One scrying sensor that appears in the area also becomes a window back to its source.
Asterfete's Scry Trace Hijack a divination sensor to see who sent it.
Astral Assistance Protect an area, so that if it is ever invaded you can summon yourself to protect it without threat of death.
Astral Fugue Travel to the astral in your sleep, allowing you to continue activities such as crafting while resting.
Astral Invader Summon yourself into the area of your target so you may assassinate him, without the threat of death of yourself.
Astral Protector Protect an area, so that if it is ever invaded, you can summon yourself to protect it without threat of death.
Asura You transform your likeness into the six-armed, three headed form of a fierce god.
Atmospheric Press Crush the opponent with the weight of the entire atmosphere.
Atmospheric Visualizer You can visualize the sky as if it was clear and at any time.
Atomic Blaster You mix evocation and transmutation to create a sphere of nuclear fire, dealing high-amounts of fire damage as well as subjecting your target to heavy radiation.
Aura Pressure You radiate an aura which make it difficult for creatures weaker than you from approaching, and might debilitate those much weaker.
Aura Pulse You fire a ray made of your aura, dealing magic bludgeoning damage.
Aura of Doom Enemies that approach you take a -2 penalty on their saving throws.
Aurora Assault Conjure the aurora borealis to shock foes into submission.
Authoritative Word A replacement for the dictum spell, which invokes divine power words to punish the opposing alignment.
Avasculate You purge the enemy's blood vessels from their body, causing them to become violent, hostile tentacles.
Avasculate, Greater You purge the enemy's blood vessels from their body even more violently, potentially killing them and causing the blood vessels to attempt to kill their former hosts.
Avian Observers Compel a small flock of birds to report on something specific occurring in the area, but only after the effect has happened.
Awaken Construct, Variant You grant the target construct intelligence and its own free will.
Awaken Mediocrity Turn one target into an ordinary peasant.
Awaken Warrior Spirit Awaken a creature's fighting abilities, granting several beneficial buffs.
Awakened Seal Seals away the target’s power permanently with a cursed seal.
Awesome Light Show your opponents the light of your god, inspiring awe... or fear.
Axe of Perun An electrical supreme variant of ice axe that draws upon the power of Perun, leader of the Slavic pantheon and deity of thunder and lightning.
Azore's Invisible Ink This spell renders nonmagical writing invisible for the duration of the spell.
Azore's Speaking Tome Targeted book or scroll reads its contents aloud.
Azore's Trick Candle This spell alters a small source of flame so that it resists being put out.
Azure Light Create a sourceless azure light, which diminishes the effect of spells.
Babble Curse a creature to never be understood again.
Backup Construct Clone for constructs.
Bacon Get them bacon...
Baleform Burst This spell transforms several nearby targets into an animal of the caster's choosing for a short time.
Baleform Chain Channel polymorph magic through a cascade of enemies!
Baleform Transmogrification Disfigures the target in many possible ways.
Baleful Polyray A variant of the Baleful Polymorph spell.
Baleful Reduce Person A particularly disadvantageous version of reduce person, but with a reduced duration.
Ball Lightning You create a massive ball of electricity that damages foes it crosses.
Bamf Lets you teleport short distances once per round.
Bang Rounds Create cherrybomb-like caltrops to either throw out immediately as explosives, or set as a trap.
Necromantic Iron You suffuse your magic with the power of Necromantic Iron, a brutal and negative energy charged style.
Beam of Radiance The Paladin shoots bright lasers from his eyes, causing discomfort.
Bear's Endurance, Greater Subject gains a great boost to constitution.
Bearpocalypse Infinite bear works! Summon ALL of the bears in a swarm within a huge area.
Bel's Ambush Reduce a creature's initiative so you and your allies can go first.
Belarpithorpe's Self-Illusion There is a disappointing lack of illusions that affect the caster. This seeks to remedy that some.
Belladone's Curse of Inconvenience Minor curses which are really annoying, and mostly temporary.
Belladone's Curse of Stolen Boons You curse a creature so that the next beneficial spell that is cast upon them affects you instead.
Belladone's Death Curse of Snakes A bolt of killing green light reduces the target to snakes.
Belladone's Fiendish Defender Summon a fiendish warrior, though they are contained to an area.
Belladone's Shared Fortune/Misfortune If you have bad luck on your rolls, you can share it with others. Or share your good luck instead.
Belladone's Spore Wind Release a wind which spreads a cloud of spores that carry random baneful effects.
Bestow Flaw If you can't find an exploitable flaw in your enemy, then give them one.
Bestow Sentience Target animate object, golem, or similar creature gains sentience.
Bestow Voice You grant a touched object the ability to think, feel, and speak.
Big Head Mode The subject's head grows disproportionately large, granting sensory bonuses, but also encumbering them.
Bind Elemental You condense elemental energy into a gem usable for crafting.
Bind Thrall You bind a creature to yourself, altering its will so that it willingly serves as if dominated until the end of its days.
Binding Contract Make a powerful magical contract between two creatures.
Binding Pact Create a magical alliance between sentient creatures that informs all pact members when you defect, or die.
Bio Target takes 1d6 damage/level (max 10d6), 2 Constitution damage.
Bio, Mass As bio, but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.
Biogel Mimic Create a biogel mimic, a harmless creature that duplicates organic flesh to the point of being an effective simulacrum for it.
Biting Mist A fog bank that slowly digests everything inside it.
Black Blood Chains Create strands of black hooks and chains to latch onto and pull opponents out of the sky or closer towards you.
Black Chains of Durance Chains of shadowstuff ensnare the target, preventing it from fleeing.
Black Iron Stormdust Dragon's Body Summon part of the Black Iron Stormdust Dragon's Body, later you will be able to summon him as a whole.
Blacksun Arrow Blessing You turn arrows into powerful magical arrows. Alternatively, you may bless a bow to only fire powerful magic arrows.
Blacksun Midnight Blade You create a blade made of darklight, a powerful weapon dealing magical damage and especially damage to creatures weak to light.
Blazestorm You summon a storm of fiery blaze, which scorch everything in it way.
Blessing of the Nine You turn someone into a devil-like creature.
Blinking Mirror Image Combination of blink and mirror image.
Blizzard You bring about a giant blizzard.
Blood Brotherhood Creatures permanently share a life total.
Blood Brothers You take the target's blood and transform into a creature of his type and vice versa.
Blood Jorum Remove your blood from your body, rendering yourself immune to several effects. Keep the location of your blood safe, or you may die.
Blood Melt Transform your opponent's blood into acid, killing them and leaving a caustic pool in its wake.
Blood Storm Fills an area with a horrible downpour of dark red, necromantic blood.
Blood to Adrenaline Turn the blood of a creature into adrenaline.
Bloodied Chains of Pyrrhos Nefarious cursed energy chains tether you physically, mentally and spiritually to another creature, sharing all pain, afflictions and even death.
Bloodless Decapitation Pull someone's head off and they won't die, reattach later or put on some other body.
Bloody Spirit Summon a spectral and bloodied claw from a mirror to inflict bleeding wounds.
Blossom of Razors Your foe's organs cut them apart from the inside.
Blue Fire You unleash a bout of terrible blue flame which deal high fire damage and causes affected creature to catch on fire.
Blue Flare You cause a conflagration of blue flame, damaging and staggering all caught inside.
Boiling Sphere You conjure a hovering, superheated, steaming, boiling sphere of water that occupies a 5 foot square.
Bolster Spirit Bravery and morale surges through you, carrying you towards victory in battle.
Bolster Spirit, Greater Yet more bravery and morale surges through you, carrying faster you towards victory in battle.
Bolt of Azter Summon a bolt of horrifying unholy energy that reap the blood out of your targets.
Bolt of Bones You conjure a line of bone, which damage creatures and create skeletons.
Bolt of Creation Create a bolt of lightning that forms into a commoner.
Bolt of Indra Conjures an intense bolt of black lightning that staggers and cripples its targets, arcing to nearby creatures.
Bond of the Harden Crusader Learn to model your martial techniques with magic.
Bond of the Obnoxious Commander A spirit of an ancient legend of war guides your martial maneuvers.
Bone Shape Morph bone into any shape you desire, or use it to fuse a skeleton solid and paralyze your victim.
Bone Spurs Generate painful bone spurs over your body. They hurt you, but they hurt the enemy more.
Bonesplinter Weakens a creature's skeleton so that the next hit it takes will be fatal.
Bonetitan Frame Encase yourself in bone power armor and crush your opponents with melee might.
Bonfire's Rest Magically infuse a bonfire or larger fires to increase rest's effectiveness.
Bookworm You curse a spellbook with a magic worm that tells you what spells the owner memorizes and allows you to siphon their magic.
Boomshine A burst of light damages opponents and leaves them blinded and deafened.
Borrowed Life Temporarily raises one creature from the dead as a pseudo-zombie using the caster's own life force.
Borrowed Life, Greater Temporarily raises one creature from the dead as a pseudo-vampire using the caster's own life force.
Bot Interface Conjure a phantom console which you can use to interact with the Bot subtype.
Boulder Cannon Fire a large high speed boulder that knocks everything in its way down.
Bouncy Jelly Boots Target's feet are covered with jelly, providing a boost to movement and jumps.
Brain Overload You fill the target’s brain with useless information, preventing them from acting and inflicting intelligence drain.
Brainwash Wave You send a wave of mental energy, which turns enemies into allies.
Brambleroot Thorny bushes spring up, damaging and providing difficult terrain. If damaged, they explode into needles.
Brand Heretic You mark a target creature as an alignment of your choosing.
Brand of Sacrifice Use a powerful necromancy spell to slay a creature and summon a fiend under you control.
Brand of the Dark Sigil Gain a dark symbol that revives you from the dead endlessly, at the low cost of your sanity.
Braveheart Provides a morale bonus to attack rolls, save DCs, and damage rolls.
Braveheart, Mass As braveheart, but affects up to one creature per caster level.
Break Morale The target takes as many daunt levels as their HD.
Brick Break Focus yourself, so that your next attack against an object ignores some hardness.
Brilliant Blade The Paladin blesses a melee weapon with bonus damage against armored targets.
Brilliant Blade, Greater The Paladin gives his weapons Brilliant Energy.
Brooke's Lupine Transformation This spell transform the user into a terrible wolf-like creature.
Brown Note It was only a matter of time before someone devised a spell to make people crap themselves.
Bubble Shield Create a barrier which absorbed damage going through it.
Burden Weighs the target down with a magical load.
Burden of Sin Your opponent's sins weight them down.
Burning Sunlight Greatblade You conjure a blade of pure sunlight.
Bury the Dead If you die, you are automatically buried and given blessings.
Cain's Curse of Covetousness Designate an object, which attracts creatures and causes them to fight over it.
Call Minion Call a humanoid with 1 HD or less to perform a task for you.
Call from Afar Send a phantasmal figure to draw a target towards you.
Call of the Reaper Calling forth a Reaper, a mystical being beyond time, you bargain for a soul.
Call the Shadow Wilds You summon twisted unnatural terrain that torment your foes.
Came Back Wrong You briefly return the target to the living... but they've come back wrong.
Candy Beam A version of disintegrate which turn the target into delicious candy.
Cat Pile So many kittens! They're all so adorable! Crush your opponents under kittens, and make them fascinated.
Cat's Grace, Greater Subject gains a great boost to dexterity.
Catalyst Ray Channel through a wand, rod, or staff to produce a simple bolt of energy.
Catch Breath Dispels caster’s fatigue or reduces caster’s exhaustion.
Cautious Reposition Cautiously reposition yourself out of (or into) a more dangerous position.
Celestial Lance A piercing lance of light rains down and strikes through all enemies.
Cerebral Invasion You extract information directly from a target's brain, but damaging them if you don't allow them to lie to you.
Cerulean Ward A swirling blue protection which offers an higher touch AC.
Chain Solar Bolt You fire a bolt of harmful positive energy that roast people alive and hurt undead a lot more. Arc to other targets.
Challenging Hand A sharp, resounding slap to challenge any opponent and get their attention while fazing them for a moment.
Channeled Fireball A channeled version of the fireball.
Chantry of Goog Summon an altar to the forgotten deity Goog, gaining divinations based on the public knowledge of others.
Chaos Beam Blossom You spin around shooting lasers in all directions indiscriminately.
Chaos Blaze A highly random fire spell that can hurt a lot or barely do anything, who knows.
Chaos Dimension Impose the insanity of the Far Realm onto the material plane in an area.
Chaos Spinner Entrap targets in spinning warped space, causing them to be forcefully moved, sickened, nauseated, or confused.
Chapalu's Desert Control Manipulate sand to form waves and moving dunes that can attack, reposition, reshape, and bury.
Charge of Darkness Charge at your enemy cross-country, encountering them harder than a Rhino.
Charm of Apathy Makes one person apathetic to you.
Chicken Scratch By uttering the ancient chant, you unleash the wrath of a terrible being upon your enemy... "Cock a doodle DAMN YOU!"
Chill Horde Summon several Small Ice elementals to freeze something or someone.
Chill Object Can chill cloth, wood, metal, stone, water, earth, air - and fire.
Choking Death With a curl of your tail, you cause your victim to gasp for air, their lungs and stomach being crushed to a pulp.
Clockstopper Stop time as long as you focus on it. Your options are limited, but it lets you gather your surroundings, and durations continue to run.
Cloister Keep out most magical travel and ward creatures except those of a designated type.
Cloth Shape Like wood shape but for cloth objects.
Clothes Swap Enchant a set of clothing so you can switch quickly between outfits.
Cloudshape Become a fog
Cocoon of Quick Rest By manipulating quantum energy you infuse the bed with accelaration that is released into the body of who sleeps in it, allowing a rapid and restful sleep.
Cold Comfort Seal yourself in a protective layer of ice which heals you, but leaves you helpless.
Cold Gem Gem radiates progressively stronger waves of cold.
Cold Intolerance Affected creatures are convinced they are freezing to death, taking Dex damage and perhaps dying.
Cold Touch Cause pain to a touched creature with a cold touch.
Collect Crystal Create auracrystal
Collect Humidity Leech the humidity from an area, making it less humid and making water.
Color Spray A re-balanced version of color spray.
Color Spray, Eiji Another re-balanced version of color spray.
Colorize Change the color of something using a material pigment.
Colors Trap Conjures painted symbols of various colours that affect creatures in all sorts of different ways.
Comet Flight You turn into a freaking comet of spellfire.
Command Will of the Forest Cause a number of animals to take on your will and personality, though it does not impart direct control.
Commune with Spirits A replacement for the wu jen spell commune with lesser spirits, it lets you speak to the world around you (or to things classified as spirits) and learn new things.
Communication Transmission Pull a Matrix and move through communication channels, both mundane phone lines and magical spell effects.
Compelling Script Affected writing is obeyed by all who read it.
Complete Hypnotism Gain control of the target's every sense.
Complete Restoration Removes all damage and negative effects from a creature.
Concealing Sphere Create a bubble where the events inside are unseen by those on the outside.
Concordant Stream You summon an air stream with a will of it own under your control.
Concussive Blast Create a shockwave that knocks targets away.
Condemning Smite You condemn someone to be smote, and smote they shall be if you can hit them.
Condition Combines the effects of Status and Deathwatch
Conductor of Storms Surround yourself in a protective shield as you rain lightning from above.
Cone of Cold, Lesser The little brother of cone of cold, a reliable spell for low-level casters.
Cone of Melted Butter Exactly what it says on the the tin.
Cone of Pebbles Fire pebbles at your foes
Cone of Rubble Create a blast of rubble that stays behind as difficult terrain.
Cone of Rust Create a cone of rust to destroy metal
Cone of Searing Wax Fire a cone of searing wax to damage your opponents and immobilize them.
Cone of Steam Release a burst of superheated steam, leaving a cloud of mist in its wake.
Congealing Consumption Creatures within the area of effect become nauseated.
Conjure Anvil Summon an anvil, either for its traditional use or to drop upon the heads of your enemies.
Conjure Ghostly Kamikaze You create a bunch of explosive ghosts.
Conjure Tools Summon a masterwork tool for your purposes.
Constant Lightning This acts like call lightning, but uncapped and without need for actions to focus on.
Constant Lightning Storm This acts like call lightning storm, but uncapped and without need for actions to focus on.
Consumptive Field You radiate an aura that kills wounded people and harvests their souls.
Consumptive Field, Greater As consumptive field, but works even out of turn.
Contagion, Greater Like contagion, but more spells to choose from.
Contagious Fireball Those hit by this fireball become explosive, and can detonate into other fireballs as well.
Contingency Other You set up a spell to be cast as though cast by the target when some trigger occurs.
Continual Shade A black continual flame which radiates darkness.
Contract You write up a contract, and anyone who breaks it feels very guilty.
Contract Seal Touched creature immediately loses all contracts with called creatures.
Contract of the Completed Fate Bind a magical contract with a creature you want.
Control Undead, GT Variant Controlling undead is not, not, NOT LAME!
Cook Cook food to make a delicious meal.
Corpse Bomb A nearby corpse or corpse creature explodes for 1d8 damage/caster level.
Corpse Patrol With a few silent gestures, the corpse of the guard you just quietly dispatched gets up and resumes his rounds, fooling casual onlookers into thinking everything's normal.
Corpse Puppet Briefly make a skeleton or zombie under your control. Cheaper than animate dead, but only for a short time.
Corpse Reanimation A cheaper necromantic raise dead.
Countdown You mark your words, all your opponents will be dead within 1 minute, so help you...
Covert Transposition Two target creatures swap positions and assume each other's likenesses at the same time.
Coward's Reprieve Escape into extradimensional maze.
Cramping Doom Gotta go, gotta go, gotta go right now...
Crashing Lightning A massive lightning bolt cracks down, dealing massive electrical damage and a subsequent deafening sonic shockwave.
Crawl Away Head This spell causes the target's head to detach and grow limbs.
Create Alchemical Items Create mundane alchemical items which last 24 hours.
Create Anchor Sigil Create or strengthen an anchor sigil more quickly than if you used the normal ritual
Create Corpse Creates a fake corpse of a pre-existing creature, which can fool others who do not make the Disguise check.
Create Hypercube Create a cube of rock that exists on multiple planes.
Create Jelly You create enough jelly to feed one person for one meal, the jelly can have any flavor that you want.
Create Life You have finally achieved it, the power to create true life through magic.
Create Plague Kansen Transform a disease into a rampaging, malicious spirit.
Create Shrine This creates a shrine dedicated to your god, which you can use for other things.
Create Synthetic Soul Creates a Synthetic Soul for use within a base creature.
Create Thrall Take over the minds of weaker individuals who are obviously possessed by your influence.
Create Ultimate Undead Make basically any undead creature. Then allow it access to its own portion undead followers.
Create Undead, GT Variant
Create Wooden Door Create a wooden door fit for a hallway, or up against a wall.
Creeping Chills You curse your foe with a slow-killing cold that spreads throughout their body.
Creeping Darkness Muffle your presence, and phase out within the darkness.
Crippling Blow Reduce a target to 1 hp with extreme vile damage.
Cross Explosion This spell causes an explosion which creates two lines, damaging foes and knocking them away and off their feet.
Crush Will You deliver a crushing monologue which affect your opponent based on how many hit points they have.
Crushing Sphere A horrifying version of resilient sphere.
Cryospray Release a constant stream of freezing cold which can ice over your opponents.
Cryostasis Freeze a creature into a state of stasis. It can be used for utility, or offensively.
Crystal Shape Shape glass and precious stones.
Crystalline Beam You invoke the power of a gem to create a line of force.
Cull Undead Deal the grim cost to undead creatures.
Curative Touch A rework of cure spells, designed to be more effective in and out of combat.
Cure Deadly Wounds Fifth level Cure Wounds spell; can heal post-death
Cure Extended Wounds Cures 5d8 damage +1/level (max +25).
Cure Fatal Wounds Cures 8d8 damage +1/level (max +40).
Cure Friendly Fire Heal the target of friendly fire damage incurred since the previous round.
Cure Light Magic Missile What is magic missile was positive energy instead?
Cure Massive Wounds Cures 6d8 damage +1/level (max +30).
Cure Surgical Wounds Cures 7d8 damage +1/level (max +35).
Cure Wounds Repair hp damage with a touch. Designed to replace the cure series of spells.
Cure Wounds - Zhen Variant
Curse Fruit Tree Just like Jesus, you doom a tree to never bear fruit again.
Curse Object Curse an object (or a track of land). Those who touch said object are subject to bestow curse.
Curse Transfer You extract a curse from a creature and cast it on another creature
Curse of Acting Manually Curse your opponent with incompetence, so that they cannot focus on seeing and walking or other multiple tasks at the same time.
Curse of Aeons You accelerate a creature's passage through time, causing its body to rapidly age and decay.
Curse of Cacophonous Chorus You curse the target to be hounded by a terrible noise almost 24/7. They simply cannot concentrate.
Curse of Ineptitude Instead of a penalty to your rolls, this spell forces you to roll smaller dice.
Curse of Misfortune You force the target of this spell to reroll many dices and
Curse of Qwop You make the target unable to control their body right. They will need extreme dexterity just to walk right again.
Curse of Spell Allergy Those affected go into sneezing and coughing fits when around magic.
Curse of the Annoying Speech Impediment You doom someone to speak in an annoying way.
Curse of the Burned Hands A curse that makes the hands of the cursed one hot if he touches metal.
Curse of the Dust Body The body of the target vanishes of fine dust as the time past.
Curse of the Kender You curse a creature to the most miserable experience of all time: living with a kender.
Curse of the Silent The target will lose hp and spells until it casts a spell.
Curse of the Tortured Sleep
Cursed One The target is struck with a terrible streak of bad luck that will never end.
Cuttlefish Hypnotic Camouflage You take the camouflaging properties of a cuttlefish.
Cyclonic Blast A fire a blast of air which damage opponents and reposition them.
Damnation of the Earth Through an intense rapture, you save the soul of good-aligned creature, punish evil-aligned one and them into walking corpses.
Dampen Impact Gain DR 10/magic and reduce impact damage by 10 per caster level.
Dangerous Divination An arcane divination which is dangerous for the user.
Dark Chaser Release a line of negative energy that chases down opponents for 3 rounds.
Dark Edge You imbue your weapon with shadow magic, making it deal more damage and allowing it to strike incorporeal creatures.
Dark Healing Use your dark insight for a powerful burst of healing.
Dark Reckoning A massive emanation of purest darkness blinds, deafens and destroys all that you consider as infidels.
Dark Scholar's Insight Gain a massive bonus to knowledge or dark insight at the cost of your sanity.
Dark Seeker Conjure a unliving mass of negative energy to chase your opponent down.
Dark Shadows A basic darkness spell that creates non-magical darkness.
Dark Symmetry Subject becomes unable to move, unless mimicking caster's movements when the caster desires.
Darkstorm Fire a mote of darkness which damage creature and darken the area.
Data Form Turn into a incorporeal form of yourself made of pure information. You cannot die from hit point damage while in this state.
Data Mine The more you knoooow.... the more this spell will hurt.
Daunting Ray A ray which breaks your opponent's will to fight.
Daze Dragons Your magic can give even the most mighty monsters pause, if only for a moment.
Dazzle Ward Ward against bright light with some cool eye protection.
Dead King's Dance Perform a magical song and dance that mindless undead join along with.
Death Field A pulsating zone of negative energy deals 3d6 + CL damage to everyone in a 30 ft radius around you for multiple rounds.
Death Metal Your music creates a destructive darkness in your allies hearts.
Death Ray A ray that deals negative energy damage, can be concentrated on, and prevent stabilization.
Death Throes Make a creature explode when it dies for 1d10 damage/level.
Death's Cloak You become transparent.
Death's Door Touched creature can survive at up to –20 hit points.
Deathball This is a powerful blast of negative energy that animates the creatures that die as the result of this spell
Deathxtreme! You summon an armageddon of flaming skulls to crash down unto your enemies.
Decalification Gives target instant and severe calcium deficiency.
Decaying Touch With a single touch you cause decay and destruction.
Decency Willing target sees veil over nude creatures.
Defiance Harden your body against foes, or make them regret outnumbering you.
Deform Body Acquire the benefits of a Deformity feat you qualify for, ignoring the Willing Deformity requirement.
Defuse Hostilities Peace out, dude.
Degenerate With a touch you cause a body to start eating away at itself.
Dehydrating Ray A spell which dehydrate a creature into powder which can be hydrated to bring back the creature.
Deific Light You call beams of light from the heaven, allowing you to heal or damage creatures.
Delilah's Dispersal Current A massive blast of electricity that cannot be contained by a single target, either spreading to others or causing debilitating side effects.
Dementia Target creature's wisdom is reduced to 1.
Demise Unseen Destroy a creature and transform it into a controlled ghoul.
Demonic Megiddo Nuke your surroundings with raw darkness.
Denial You deny a creature use of its special abilities, or deny an object its intended function.
Dense Weapon Make a weapon very dense, increasing damage but making you unbalanced after attacks.
Density Either enlarge and weaken an object, or shrink and harden.
Density Control Increase or decrease the density and size of an object.
Desaturated Spray A spray of beams bursts forth, ranging in value from white to black, but having no saturation. Each value has a different effect on targets.
Desiccate You destroy plants and dessicate soil within the area of effect.
Desolate
Desolate, Greater Enchant a weapon to do increased damage to creatures without any allies.
Desolate, Lesser
Destructive Bark You slam your tail downwards, smack the ground, and bark, destroying and deafening all in your path.
Destructive Disruption Dispel magic doesn't make things explode. This does. Obviously the superior option.
Destructive Teleport You teleport and cause incredible destruction upon arrival.
Destructo Disc A golden buzzsaw attacks all targets in a line, potentially decapitating them.
Detect Alignment All the alignment detection spells rolled into one.
Detect Disease You determine whether a creature, object, or area is diseased.
Detect Evil, Variant You detect the evil inside a creature, divining it strength and possibly exposing evil intentions.
Detect Heat You detect heat sources visually.
Detect Laws Determine the rules in the nearest settlement.
Detect Lifeforce See hit dice/hit points of people viewed
Detect Mineral Detect a particular mineral or element in the ground.
Detect Parentage Disc determines if subjects are parent and child.
Detect Perfect Gift You detect the perfect gift for a creature.
Detect Power Level You sense the presence of life force in an area.
Detect Radiation Detect radioactive material at range.
Detect Survivors You hunt down those pesky little survivors that try to hide from you.
Detect Virgin A favorite of princess-kidnapping dragons, suspicious kings with princesses, evil cultists looking for sacrifices, and juvenile wizards in school. Detects if a creature is a virgin.
Detect Voltage You can detect the electrical networks around you.
Detonating Grasp A grasping hand that injures those it grabs, it has high mobility and ultimately explodes at the end.
Detonation of Blood You raise the blood pressure of a creature, turning them into an explosive bomb.
Devastation Inhalation With a gigantic breath, you release an earth-shaking belch and a gout of acidic gas.
Devil's Pact You bargain with a powerful devil to bring a fallen companion back to life.
Devilish Spew You breath a cone of fire and brimstone all over the place.
Devitron Beam A terrible spell which warps reality and tears opponents apart.
Devolve Person You send a creature back through its evolutionary history until it becomes a blob of bacteria that dissolves into cellular components.
Devour Soul You literally eat your opponent's soul.
Diamond Body You turn your body into raw diamonds.
Dibonation Lets you critical hit or sneak attack creatures normally immune to such.
Dig Your Own Grave You command the opponent to dig their own grave, and they do so. If permitted to complete the task, they shall soon die.
Digestive Fluids The creature's bite attack drips with acid which persists after the bite has been made.
Dimension Pathway Lesser teleportation circle, with the range of dimension door.
Dimension Pop A low-level teleportation spell that is quick, but short-ranged and dangerous to use.
Dimension Shift Close-range noncombat teleport
Dimensional Transference The target's weapons go through portals to make attacking more or less efficient, depending on your desires.
Diode of Force As wall of force, but only one way.
Dire Wound The affected target appears to be much worse off than they think, causing them to change their tactics.
Directional Shielding A six sided barrier appears around you, ablating damage and providing protection against flankers.
Disable Vehicle Disable to use of one or more powered vehicles for the duration.
Disappointing Runes Minor rune goes off with a plip of daunting disappointment.
Discern Ancestry Determine if a creature has a specific ancestor.
Discern Birthdays Reveals birthdays
Discern Lighting Level Determine how bright of light is shining on you
Discern Portal Destination Find the destination of a portal
Disenchant You attempt to remove or counter a spell.
Disguise Form This spell transforms the target's minor physical qualities at the caster's choosing, with some risk.
Disintegrating Burst Area suffers effects of disintegration
Dispater's Tower Surround yourself with protective iron walls, even though it hampers your own ability to attack.
Disruption Sphere An explosion of holy energy which injures undead.
Disruptive Interference Higher level magic may be used to interfere with your enemies.
Disturbing Visage You grow a hideous cancer upon you which is so horrifying opponents cannot take aim at your hideousness.
Dividing Driver Split the skies, divide the earth, and rip your foes asunder with a single slash of a vorpal weapon.
Divine Brand Your holy symbol burns the impure.
Divine Chant Chant and unleash a powerful wave of energy after it charged.
Divine Lightning Call upon a divine bolt of lightning, which can stun foes.
Divine Mount Summons a steed from the outer planes to serve as your mount.
Divine Retribution A massive column of divine light descends to judge everyone and everything you consider to be an enemy.
Divine Shield The Paladin shields himself from everything.
Divine Spear Fragments A incomplete version of the divine spears spell, this spell fire spearheads made of light.
Divine Spears You summon a row of divine spears which pierce from the ground, impaling your foes.
Divine Swords Storm You summon a hail of swords made of light, which damage foes and can be used as a weapon.
Diving Spider's Bubble Create a bubble of air on your head to breathe underwater.
Dominating Dogma Alter the alignment of a target to that of your own. It may spell atonement for the creature, or rebellion.
Dopple Arms You gain an extra pair of arms.
DraconicMan/Catastrophe Cats.
DraconicMan/Counterspell Cancel the spell of another spell caster.
DraconicMan/Echo Casters can echo their voices off each other making a powerful spell.
DraconicMan/Teleport Teleport a short distance with a small delay.
Dragon Form The target assumes the form of a huge dragon.
Dragon Roar Roar with the might of a dragon, instilling fear in your weaker foes.
Dragon's Breath You bequeath upon a target the breath of a dragon.
Dragon's Breath, NW You breathe out a blast of energy.
Drain Critical Energy Pull positive energy from your target.
Drain Light Energy Pull positive energy from your target.
Drain Moderate Energy Pull positive energy from your target.
Drain Serious Energy Pull positive energy from your target.
Dreadful Affliction You inflict permanent massive ability penalties to all ability scores of the target.
Dream Conjuration You conjure a creature, object or force made of dreamstuff.
Dream Conjuration, Greater You conjure a creature, object or force made of dreamstuff.
Dream Evocation You replicate an evocation spell using dreamstuff.
Dream Evocation, Greater You replicate an evocation spell using dreamstuff.
Dream Hypnosis You enter a creature's dream and attempt to alter their disposition.
Drillbeam Cannon A powerful ray of ki, which is capable of going through multiple creatures.
Drillbee Infestation Summon a swarm of drill-tipped bees which bore into the bodies of those they injure and cause internal problems.
Drown Create water inside the target's lungs.
Drowsing Hypnosis You hypnotize and put creatures to sleep.

... further results

By Class
Epic Spells
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