3.5e Spells
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Spells
Name | School | Level | Description |
---|---|---|---|
[[3.5e Spell Preload|3.5e Spell Preload|3.5e Spell Preload]]]] | |||
[[A Life For A Life|A Life For A Life|A Life For A Life]]]] | You sacrifice one life for another. | ||
[[Aarnott's Epidemic|Aarnott's Epidemic|Aarnott's Epidemic]]]] | The target comes down with a disease of your choice, which with some coaxing can be accelerated rapidly. | ||
[[Ablative Jacket|Ablative Jacket|Ablative Jacket]]]] | Create a magical vest which grants a bit of temporary hit points. | ||
[[Abolishing Flames|Abolishing Flames|Abolishing Flames]]]] | You hurl a mass of divine fire at your enemy that expands into an explosive burst. | ||
[[Abominable Form|Abominable Form|Abominable Form]]]] | Turn into an eldritch abomination. | ||
[[Absorb Undead|Absorb Undead|Absorb Undead]]]] | Absorb your undead minions into your body, empowering you, or dismiss it to summon your army back to your command. Also serves as a form of death throes. | ||
[[Accelerate Time|Accelerate Time|Accelerate Time]]]] | A much more powerful version of haste, but limited to a single creature and one round. | ||
[[Acceleration Ring|Acceleration Ring|Acceleration Ring]]]] | You create a barrier which accelerates allies and projectiles passing through, and hampers opponents moving through it. With time, you can use it to launch yourself far distances. | ||
[[Accept Soul|Accept Soul|Accept Soul]]]] | Like Reincarnate, but all in your head. The target is reincarnated as a Sentient Illusion. | ||
[[Acid Bomb|Acid Bomb|Acid Bomb]]]] | This spell creates a sphere of acid that flies towards the target. | ||
[[Acid Rain|Acid Rain|Acid Rain]]]] | You conjure a cloud of acidic precipitation that melts down whatever is caught inside. | ||
[[Acid Sheath|Acid Sheath|Acid Sheath]]]] | Cover yourself in acid, resist acid damage, hurt attackers. | ||
[[Adam's Apple Agony|Adam's Apple Agony|Adam's Apple Agony]]]] | Adam's Apple expands suddenly, causing damage. | ||
[[Adipose Armor|Adipose Armor|Adipose Armor]]]] | Gain great defenses, but become heavily encumbered. | ||
[[Advancing Beast|Advancing Beast|Advancing Beast]]]] | Advance Animal Companions and Familiars | ||
[[Aetherion Blast|Aetherion Blast|Aetherion Blast]]]] | Blast of aetherion detonates in a 20-ft.-radius spread | ||
[[Aetherion Burst|Aetherion Burst|Aetherion Burst]]]] | Burst of aetherion deals damage in a 15-ft. cone | ||
[[Aetherion Orb|Aetherion Orb|Aetherion Orb]]]] | Blast of aetherion energy that targets a single creature | ||
[[Aethernova|Aethernova|Aethernova]]]] | Nova of generated aetherion detonates in a 40-ft.-radius spread and deals massive damage. | ||
[[Agony Pin|Agony Pin|Agony Pin]]]] | Stab a creature with a magic pin which causes pain to the user. | ||
[[Air Dry|Air Dry|Air Dry]]]] | Wet clothes are such a drag. Dry clothes are where it's at. | ||
[[Airtight Architecture|Airtight Architecture|Airtight Architecture]]]] | Render a structure airtight and free from the hazards outside. Just don't open the door. | ||
[[Albedo Armor|Albedo Armor|Albedo Armor]]]] | Gain snow armor which reflects light and ablates fire. | ||
[[Alchemyst|Alchemyst|Alchemyst]]]] | Turn a potion, oil or alchemical item into a cloud of mist. | ||
[[Alestorm|Alestorm|Alestorm]]]] | Throw down the sky an hell of a party. | ||
[[Alhazarde Lance|Alhazarde Lance|Alhazarde Lance]]]] | A bolt of energy which only harms extraplanar beings and outsiders. On a critical hit, it might dismiss them as well. | ||
[[Alhazarde's Sword|Alhazarde's Sword|Alhazarde's Sword]]]] | Your weapon gains the properties similar to starmetalCW, becoming super-effective against creatures not native to your plane. | ||
[[Alien Limb|Alien Limb|Alien Limb]]]] | The enemy grows a violent tentacle which immediately attempts to slaughter its unwilling host. | ||
[[Aligned Water Bomb|Aligned Water Bomb|Aligned Water Bomb]]]] | Convert thrown water into the appropriate aligned water on the fly. Cheaper, but costs spell slots. | ||
[[Alignment Aura Dowsing|Alignment Aura Dowsing|Alignment Aura Dowsing]]]] | You use a stick to find alignment auras. | ||
[[All in the Family|All in the Family|All in the Family]]]] | Spread a condition, buff, or debuff to all members of the same type closeby. | ||
[[Alter Form|Alter Form|Alter Form]]]] | This spell transforms the target's minor and significant physical qualities at the caster's choosing… perhaps forever. | ||
[[Alter Gravity|Alter Gravity|Alter Gravity]]]] | Increase or decrease gravity on a target. | ||
[[Alter Memory|Alter Memory|Alter Memory]]]] | A different version of modify memory. | ||
[[Alter Physiognomy|Alter Physiognomy|Alter Physiognomy]]]] | A more powerful transmutation version of disguise self. | ||
[[Alter Spell|Alter Spell|Alter Spell]]]] | You alter a spell with a metamagic effect. | ||
[[Alternative|Alternative|Alternative]]]] | Your music inspires desperate action in allies. | ||
[[Altimeter|Altimeter|Altimeter]]]] | You always know what altitude you are at compared to sea level. | ||
[[Amphibiate|Amphibiate|Amphibiate]]]] | You turn someone into a toad. | ||
[[An Eternal Curse Upon Thee|An Eternal Curse Upon Thee|An Eternal Curse Upon Thee]]]] | Dying curses are feared for good reason; this spell is an exceptionally powerful and permanent one. | ||
[[Analyze Event|Analyze Event|Analyze Event]]]] | You enhance a crystal orb to record a 360 scene for you in full detail. | ||
[[Analyze Object|Analyze Object|Analyze Object]]]] | A greater form of identify which works on non-magical objects and delivers a more detailed mundane information. | ||
[[Analyze Teleportation|Analyze Teleportation|Analyze Teleportation]]]] | Learn details of where your foes teleported to, without going there yourself. | ||
[[Ancestral Armory|Ancestral Armory|Ancestral Armory]]]] | You create multiple weapon which you can change between or fire them at targets. | ||
[[Ancestral Weapon|Ancestral Weapon|Ancestral Weapon]]]] | You create a weapon wielded by your ancestors and imbued with their strength. | ||
[[Aneis's Blood Cone|Aneis's Blood Cone|Aneis's Blood Cone]]]] | Deal damage and knock creatures out with a cone of blood. | ||
[[Aneis's Blood Revolt|Aneis's Blood Revolt|Aneis's Blood Revolt]]]] | Cause target blood to revolt, paralyzing it. | ||
[[Angelic Lance|Angelic Lance|Angelic Lance]]]] | A powerful lance of holy light strikes down through all enemies. | ||
[[Animal Cohort|Animal Cohort|Animal Cohort]]]] | They laughed at your chicken animal companion, but then he turned into a ninja and they never laughed again. | ||
[[Animal Convoking|Animal Convoking|Animal Convoking]]]] | Like animal messenger, but rather than send a message it seeks out a target and brings them to you. | ||
[[Animate Blessed Dead|Animate Blessed Dead|Animate Blessed Dead]]]] | Raise an undead a nonhostile servant of good. | ||
[[Animate Body Pillow|Animate Body Pillow|Animate Body Pillow]]]] | Are you missing your beloved while gone on an adventure? Here's a solution! Kind of. | ||
[[Animate Graft|Animate Graft|Animate Graft]]]] | Animated graft attacks its owner. | ||
[[Animate Jelly|Animate Jelly|Animate Jelly]]]] | Target jelly gains semblance of life and mobility. | ||
[[Animate Objects, Variant|Animate Objects, Variant|Animate Objects, Variant]]]] | A remake of the animate objects spell. | ||
[[Animate Scarecrow|Animate Scarecrow|Animate Scarecrow]]]] | Infuse a spark of life in ragged scarecrows. | ||
[[Animate Statues|Animate Statues|Animate Statues]]]] | You turn some statues into your minions. | ||
[[Annihilation|Annihilation|Annihilation]]]] | The power of nothing, in the palm of my hands! | ||
[[Anthropomorphize Animal|Anthropomorphize Animal|Anthropomorphize Animal]]]] | Make an animal more humanoid. | ||
[[Anti-Technology Field|Anti-Technology Field|Anti-Technology Field]]]] | This spell create a field which cause technological equipment to fail. | ||
[[Antibite|Antibite|Antibite]]]] | You imbue your fangs with disintegrative power. | ||
[[Antimagic Field|Antimagic Field|Antimagic Field]]]] | A version of the spell without as many questionable cases. | ||
[[Antimagic Ward|Antimagic Ward|Antimagic Ward]]]] | Shields a creature from magic at the expense of denying its own magic. | ||
[[Antimaneuver Field|Antimaneuver Field|Antimaneuver Field]]]] | Like antimagic field, for maneuvers. | ||
[[Apocalypse|Apocalypse|Apocalypse]]]] | Channels dark power to damage and inflict incredible feelings of futility. | ||
[[Apocalypse From The Sky|Apocalypse From The Sky|Apocalypse From The Sky]]]] | Call down destruction on a wide radius. | ||
[[Apocalyptic Swarm|Apocalyptic Swarm|Apocalyptic Swarm]]]] | Recreate divine plagues, and ravage the land with an endless swarm of insects. | ||
[[Aqua Snake|Aqua Snake|Aqua Snake]]]] | Create a water snake which runs into enemies on the ground and tries to knock them down. | ||
[[Arboreal Imprisonment|Arboreal Imprisonment|Arboreal Imprisonment]]]] | A limited version of trap the soul, which imprison the target within a tree. | ||
[[Arcane Aura|Arcane Aura|Arcane Aura]]]] | You encase yourself in raw arcane power to injure foes that you grapple. | ||
[[Arcane Bane|Arcane Bane|Arcane Bane]]]] | Ray weakens ability for creature to use magical abilities. | ||
[[Arcane Grace|Arcane Grace|Arcane Grace]]]] | Armor interrupts your casting less. | ||
[[Arcane Key|Arcane Key|Arcane Key]]]] | Create a key that can automatically open an arcane lock for its holder. | ||
[[Arcane Psionics|Arcane Psionics|Arcane Psionics]]]] | Convert spell slots into psionic powers. | ||
[[Arcane Ray|Arcane Ray|Arcane Ray]]]] | Projects a beam of raw arcana that intensifies when focused over time. | ||
[[Arcane Sentry|Arcane Sentry|Arcane Sentry]]]] | Creates a floating magical sentry that attacks your enemies with elemental power. | ||
[[Arcane Space Program|Arcane Space Program|Arcane Space Program]]]] | Launch yourself into orbit, traveling long distances rapidly. | ||
[[Arcane Stasis|Arcane Stasis|Arcane Stasis]]]] | |||
[[Arcane Theft|Arcane Theft|Arcane Theft]]]] | Touch attack steals magical capabilities. | ||
[[Archangelic Lance|Archangelic Lance|Archangelic Lance]]]] | A blazing storm of holy lances of light rain down and strike through all enemies. | ||
[[Area Teleport|Area Teleport|Area Teleport]]]] | Teleport an entire ship, castle, or town. | ||
[[Area Ward|Area Ward|Area Ward]]]] | You construct a mystical diagram that imposes a permanent spell effect on either an area or any creature which enters it. | ||
[[Armor of Helplessness|Armor of Helplessness|Armor of Helplessness]]]] | A spell that makes you seem like a less threatening opponent on purpose, making it hard for foes to attack you. | ||
[[Arms of the Tyrant Lizard|Arms of the Tyrant Lizard|Arms of the Tyrant Lizard]]]] | Not quite what you were expecting, this dual use spell either acts as a curse, or a strange blessing. Wither enemy arms and bolter the strength of your own! | ||
[[Arrow of Inevitability|Arrow of Inevitability|Arrow of Inevitability]]]] | Fire an arrow that flies slowly but will surely hit its target. | ||
[[Arrow of White Bloom|Arrow of White Bloom|Arrow of White Bloom]]]] | Imbues an arrow drawn with the clearest frost. | ||
[[Art of the Gigantes|Art of the Gigantes|Art of the Gigantes]]]] | You cause the target of the spell to grow one size category per five caster levels. | ||
[[Art of the Lilliputian|Art of the Lilliputian|Art of the Lilliputian]]]] | You cause the target of the spell to shrink one size category per five caster levels. | ||
[[Artificial Life|Artificial Life|Artificial Life]]]] | Create positive energy undead | ||
[[Ascended Form|Ascended Form|Ascended Form]]]] | You release your inner ki and become extremely powerful for a short time. | ||
[[Asepsis|Asepsis|Asepsis]]]] | Creature touched becomes immune to non-magical diseases. | ||
[[Asepsis, Mass|Asepsis, Mass|Asepsis, Mass]]]] | As asepsis, with multiple targets and improved protection. | ||
[[Ashe's Mind Lance|Ashe's Mind Lance|Ashe's Mind Lance]]]] | Deal damage, interrupt spell. | ||
[[Ashe's Spell Seizure|Ashe's Spell Seizure|Ashe's Spell Seizure]]]] | Ray that strips away spells. | ||
[[Ashe's Transformative Counterspell|Ashe's Transformative Counterspell|Ashe's Transformative Counterspell]]]] | You create a barrier that dispels magical effects. | ||
[[Assassin's Escape|Assassin's Escape|Assassin's Escape]]]] | When you attack, you teleport back to safety. | ||
[[Asterfete's Return Scrying|Asterfete's Return Scrying|Asterfete's Return Scrying]]]] | One scrying sensor that appears in the area also becomes a window back to its source. | ||
[[Asterfete's Scry Trace|Asterfete's Scry Trace|Asterfete's Scry Trace]]]] | Hijack a divination sensor to see who sent it. | ||
[[Astral Assistance|Astral Assistance|Astral Assistance]]]] | Protect an area, so that if it is ever invaded you can summon yourself to protect it without threat of death. | ||
[[Astral Fugue|Astral Fugue|Astral Fugue]]]] | Travel to the astral in your sleep, allowing you to continue activities such as crafting while resting. | ||
[[Astral Invader|Astral Invader|Astral Invader]]]] | Summon yourself into the area of your target so you may assassinate him, without the threat of death of yourself. | ||
[[Astral Protector|Astral Protector|Astral Protector]]]] | Protect an area, so that if it is ever invaded, you can summon yourself to protect it without threat of death. | ||
[[Asura|Asura|Asura]]]] | You transform your likeness into the six-armed, three headed form of a fierce god. | ||
[[Atmospheric Press|Atmospheric Press|Atmospheric Press]]]] | Crush the opponent with the weight of the entire atmosphere. | ||
[[Atmospheric Visualizer|Atmospheric Visualizer|Atmospheric Visualizer]]]] | You can visualize the sky as if it was clear and at any time. | ||
[[Atomic Blaster|Atomic Blaster|Atomic Blaster]]]] | You mix evocation and transmutation to create a sphere of nuclear fire, dealing high-amounts of fire damage as well as subjecting your target to heavy radiation. | ||
[[Aura Pressure|Aura Pressure|Aura Pressure]]]] | You radiate an aura which make it difficult for creatures weaker than you from approaching, and might debilitate those much weaker. | ||
[[Aura Pulse|Aura Pulse|Aura Pulse]]]] | You fire a ray made of your aura, dealing magic bludgeoning damage. | ||
[[Aura of Doom|Aura of Doom|Aura of Doom]]]] | Enemies that approach you take a -2 penalty on their saving throws. | ||
[[Aurora Assault|Aurora Assault|Aurora Assault]]]] | Conjure the aurora borealis to shock foes into submission. | ||
[[Authoritative Word|Authoritative Word|Authoritative Word]]]] | A replacement for the dictum spell, which invokes divine power words to punish the opposing alignment. | ||
[[Avasculate|Avasculate|Avasculate]]]] | You purge the enemy's blood vessels from their body, causing them to become violent, hostile tentacles. | ||
[[Avasculate, Greater|Avasculate, Greater|Avasculate, Greater]]]] | You purge the enemy's blood vessels from their body even more violently, potentially killing them and causing the blood vessels to attempt to kill their former hosts. | ||
[[Avian Observers|Avian Observers|Avian Observers]]]] | Compel a small flock of birds to report on something specific occurring in the area, but only after the effect has happened. | ||
[[Awaken Construct, Variant|Awaken Construct, Variant|Awaken Construct, Variant]]]] | You grant the target construct intelligence and its own free will. | ||
[[Awaken Mediocrity|Awaken Mediocrity|Awaken Mediocrity]]]] | Turn one target into an ordinary peasant. | ||
[[Awaken Warrior Spirit|Awaken Warrior Spirit|Awaken Warrior Spirit]]]] | Awaken a creature's fighting abilities, granting several beneficial buffs. | ||
[[Awakened Seal|Awakened Seal|Awakened Seal]]]] | Seals away the target’s power permanently with a cursed seal. | ||
[[Awesome Light|Awesome Light|Awesome Light]]]] | Show your opponents the light of your god, inspiring awe... or fear. | ||
[[Axe of Perun|Axe of Perun|Axe of Perun]]]] | An electrical supreme variant of ice axe that draws upon the power of Perun, leader of the Slavic pantheon and deity of thunder and lightning. | ||
[[Azore's Invisible Ink|Azore's Invisible Ink|Azore's Invisible Ink]]]] | This spell renders nonmagical writing invisible for the duration of the spell. | ||
[[Azore's Speaking Tome|Azore's Speaking Tome|Azore's Speaking Tome]]]] | Targeted book or scroll reads its contents aloud. | ||
[[Azore's Trick Candle|Azore's Trick Candle|Azore's Trick Candle]]]] | This spell alters a small source of flame so that it resists being put out. | ||
[[Azure Light|Azure Light|Azure Light]]]] | Create a sourceless azure light, which diminishes the effect of spells. | ||
[[Babble|Babble|Babble]]]] | Curse a creature to never be understood again. | ||
[[Backup Construct|Backup Construct|Backup Construct]]]] | Clone for constructs. | ||
[[Bacon|Bacon|Bacon]]]] | Get them bacon... | ||
[[Baleform Burst|Baleform Burst|Baleform Burst]]]] | This spell transforms several nearby targets into an animal of the caster's choosing for a short time. | ||
[[Baleform Chain|Baleform Chain|Baleform Chain]]]] | Channel polymorph magic through a cascade of enemies! | ||
[[Baleform Transmogrification|Baleform Transmogrification|Baleform Transmogrification]]]] | Disfigures the target in many possible ways. | ||
[[Baleful Polyray|Baleful Polyray|Baleful Polyray]]]] | A variant of the Baleful Polymorph spell. | ||
[[Baleful Reduce Person|Baleful Reduce Person|Baleful Reduce Person]]]] | A particularly disadvantageous version of reduce person, but with a reduced duration. | ||
[[Ball Lightning|Ball Lightning|Ball Lightning]]]] | You create a massive ball of electricity that damages foes it crosses. | ||
[[Bamf|Bamf|Bamf]]]] | Lets you teleport short distances once per round. | ||
[[Bang Rounds|Bang Rounds|Bang Rounds]]]] | Create cherrybomb-like caltrops to either throw out immediately as explosives, or set as a trap. | ||
[[ Necromantic Iron|Bardic Style: Necromantic Iron| Necromantic Iron]]]] | You suffuse your magic with the power of Necromantic Iron, a brutal and negative energy charged style. | ||
[[Beam of Radiance|Beam of Radiance|Beam of Radiance]]]] | The Paladin shoots bright lasers from his eyes, causing discomfort. | ||
[[Bear's Endurance, Greater|Bear's Endurance, Greater|Bear's Endurance, Greater]]]] | Subject gains a great boost to constitution. | ||
[[Bearpocalypse|Bearpocalypse|Bearpocalypse]]]] | Infinite bear works! Summon ALL of the bears in a swarm within a huge area. | ||
[[Bel's Ambush|Bel's Ambush|Bel's Ambush]]]] | Reduce a creature's initiative so you and your allies can go first. | ||
[[Belarpithorpe's Self-Illusion|Belarpithorpe's Self-Illusion|Belarpithorpe's Self-Illusion]]]] | There is a disappointing lack of illusions that affect the caster. This seeks to remedy that some. | ||
[[Belladone's Curse of Inconvenience|Belladone's Curse of Inconvenience|Belladone's Curse of Inconvenience]]]] | Minor curses which are really annoying, and mostly temporary. | ||
[[Belladone's Curse of Stolen Boons|Belladone's Curse of Stolen Boons|Belladone's Curse of Stolen Boons]]]] | You curse a creature so that the next beneficial spell that is cast upon them affects you instead. | ||
[[Belladone's Death Curse of Snakes|Belladone's Death Curse of Snakes|Belladone's Death Curse of Snakes]]]] | A bolt of killing green light reduces the target to snakes. | ||
[[Belladone's Fiendish Defender|Belladone's Fiendish Defender|Belladone's Fiendish Defender]]]] | Summon a fiendish warrior, though they are contained to an area. | ||
[[Belladone's Shared Fortune/Misfortune|Belladone's Shared Fortune/Misfortune|Belladone's Shared Fortune/Misfortune]]]] | If you have bad luck on your rolls, you can share it with others. Or share your good luck instead. | ||
[[Belladone's Spore Wind|Belladone's Spore Wind|Belladone's Spore Wind]]]] | Release a wind which spreads a cloud of spores that carry random baneful effects. | ||
[[Bestow Flaw|Bestow Flaw|Bestow Flaw]]]] | If you can't find an exploitable flaw in your enemy, then give them one. | ||
[[Bestow Sentience|Bestow Sentience|Bestow Sentience]]]] | Target animate object, golem, or similar creature gains sentience. | ||
[[Bestow Voice|Bestow Voice|Bestow Voice]]]] | You grant a touched object the ability to think, feel, and speak. | ||
[[Big Head Mode|Big Head Mode|Big Head Mode]]]] | The subject's head grows disproportionately large, granting sensory bonuses, but also encumbering them. | ||
[[Bind Elemental|Bind Elemental|Bind Elemental]]]] | You condense elemental energy into a gem usable for crafting. | ||
[[Bind Thrall|Bind Thrall|Bind Thrall]]]] | You bind a creature to yourself, altering its will so that it willingly serves as if dominated until the end of its days. | ||
[[Binding Contract|Binding Contract|Binding Contract]]]] | Make a powerful magical contract between two creatures. | ||
[[Binding Pact|Binding Pact|Binding Pact]]]] | Create a magical alliance between sentient creatures that informs all pact members when you defect, or die. | ||
[[Bio|Bio|Bio]]]] | Target takes 1d6 damage/level (max 10d6), 2 Constitution damage. | ||
[[Bio, Mass|Bio, Mass|Bio, Mass]]]] | As bio, but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage. | ||
[[Biogel Mimic|Biogel Mimic|Biogel Mimic]]]] | Create a biogel mimic, a harmless creature that duplicates organic flesh to the point of being an effective simulacrum for it. | ||
[[Biting Mist|Biting Mist|Biting Mist]]]] | A fog bank that slowly digests everything inside it. | ||
[[Black Blood Chains|Black Blood Chains|Black Blood Chains]]]] | Create strands of black hooks and chains to latch onto and pull opponents out of the sky or closer towards you. | ||
[[Black Chains of Durance|Black Chains of Durance|Black Chains of Durance]]]] | Chains of shadowstuff ensnare the target, preventing it from fleeing. | ||
[[Black Iron Stormdust Dragon's Body|Black Iron Stormdust Dragon's Body|Black Iron Stormdust Dragon's Body]]]] | Summon part of the Black Iron Stormdust Dragon's Body, later you will be able to summon him as a whole. | ||
[[Blacksun Arrow Blessing|Blacksun Arrow Blessing|Blacksun Arrow Blessing]]]] | You turn arrows into powerful magical arrows. Alternatively, you may bless a bow to only fire powerful magic arrows. | ||
[[Blacksun Midnight Blade|Blacksun Midnight Blade|Blacksun Midnight Blade]]]] | You create a blade made of darklight, a powerful weapon dealing magical damage and especially damage to creatures weak to light. | ||
[[Blazestorm|Blazestorm|Blazestorm]]]] | You summon a storm of fiery blaze, which scorch everything in it way. | ||
[[Blessing of the Nine|Blessing of the Nine|Blessing of the Nine]]]] | You turn someone into a devil-like creature. | ||
[[Blinking Mirror Image|Blinking Mirror Image|Blinking Mirror Image]]]] | Combination of blink and mirror image. | ||
[[Blizzard|Blizzard|Blizzard]]]] | You bring about a giant blizzard. | ||
[[Blood Brotherhood|Blood Brotherhood|Blood Brotherhood]]]] | Creatures permanently share a life total. | ||
[[Blood Brothers|Blood Brothers|Blood Brothers]]]] | You take the target's blood and transform into a creature of his type and vice versa. | ||
[[Blood Jorum|Blood Jorum|Blood Jorum]]]] | Remove your blood from your body, rendering yourself immune to several effects. Keep the location of your blood safe, or you may die. | ||
[[Blood Melt|Blood Melt|Blood Melt]]]] | Transform your opponent's blood into acid, killing them and leaving a caustic pool in its wake. | ||
[[Blood Storm|Blood Storm|Blood Storm]]]] | Fills an area with a horrible downpour of dark red, necromantic blood. | ||
[[Blood to Adrenaline|Blood to Adrenaline|Blood to Adrenaline]]]] | Turn the blood of a creature into adrenaline. | ||
[[Bloodied Chains of Pyrrhos|Bloodied Chains of Pyrrhos|Bloodied Chains of Pyrrhos]]]] | Nefarious cursed energy chains tether you physically, mentally and spiritually to another creature, sharing all pain, afflictions and even death. | ||
[[Bloodless Decapitation|Bloodless Decapitation|Bloodless Decapitation]]]] | Pull someone's head off and they won't die, reattach later or put on some other body. | ||
[[Bloody Spirit|Bloody Spirit|Bloody Spirit]]]] | Summon a spectral and bloodied claw from a mirror to inflict bleeding wounds. | ||
[[Blossom of Razors|Blossom of Razors|Blossom of Razors]]]] | Your foe's organs cut them apart from the inside. | ||
[[Blue Fire|Blue Fire|Blue Fire]]]] | You unleash a bout of terrible blue flame which deal high fire damage and causes affected creature to catch on fire. | ||
[[Blue Flare|Blue Flare|Blue Flare]]]] | You cause a conflagration of blue flame, damaging and staggering all caught inside. | ||
[[Boiling Sphere|Boiling Sphere|Boiling Sphere]]]] | You conjure a hovering, superheated, steaming, boiling sphere of water that occupies a 5 foot square. | ||
[[Bolster Spirit|Bolster Spirit|Bolster Spirit]]]] | Bravery and morale surges through you, carrying you towards victory in battle. | ||
[[Bolster Spirit, Greater|Bolster Spirit, Greater|Bolster Spirit, Greater]]]] | Yet more bravery and morale surges through you, carrying faster you towards victory in battle. | ||
[[Bolt of Azter|Bolt of Azter|Bolt of Azter]]]] | Summon a bolt of horrifying unholy energy that reap the blood out of your targets. | ||
[[Bolt of Bones|Bolt of Bones|Bolt of Bones]]]] | You conjure a line of bone, which damage creatures and create skeletons. | ||
[[Bolt of Creation|Bolt of Creation|Bolt of Creation]]]] | Create a bolt of lightning that forms into a commoner. | ||
[[Bolt of Indra|Bolt of Indra|Bolt of Indra]]]] | Conjures an intense bolt of black lightning that staggers and cripples its targets, arcing to nearby creatures. | ||
[[Bond of the Harden Crusader|Bond of the Harden Crusader|Bond of the Harden Crusader]]]] | Learn to model your martial techniques with magic. | ||
[[Bond of the Obnoxious Commander|Bond of the Obnoxious Commander|Bond of the Obnoxious Commander]]]] | A spirit of an ancient legend of war guides your martial maneuvers. | ||
[[Bone Shape|Bone Shape|Bone Shape]]]] | Morph bone into any shape you desire, or use it to fuse a skeleton solid and paralyze your victim. | ||
[[Bone Spurs|Bone Spurs|Bone Spurs]]]] | Generate painful bone spurs over your body. They hurt you, but they hurt the enemy more. | ||
[[Bonesplinter|Bonesplinter|Bonesplinter]]]] | Weakens a creature's skeleton so that the next hit it takes will be fatal. | ||
[[Bonetitan Frame|Bonetitan Frame|Bonetitan Frame]]]] | Encase yourself in bone power armor and crush your opponents with melee might. | ||
[[Bonfire's Rest|Bonfire's Rest|Bonfire's Rest]]]] | Magically infuse a bonfire or larger fires to increase rest's effectiveness. | ||
[[Bookworm|Bookworm|Bookworm]]]] | You curse a spellbook with a magic worm that tells you what spells the owner memorizes and allows you to siphon their magic. | ||
[[Boomshine|Boomshine|Boomshine]]]] | A burst of light damages opponents and leaves them blinded and deafened. | ||
[[Borrowed Life|Borrowed Life|Borrowed Life]]]] | Temporarily raises one creature from the dead as a pseudo-zombie using the caster's own life force. | ||
[[Borrowed Life, Greater|Borrowed Life, Greater|Borrowed Life, Greater]]]] | Temporarily raises one creature from the dead as a pseudo-vampire using the caster's own life force. | ||
[[Bot Interface|Bot Interface|Bot Interface]]]] | Conjure a phantom console which you can use to interact with the Bot subtype. | ||
[[Boulder Cannon|Boulder Cannon|Boulder Cannon]]]] | Fire a large high speed boulder that knocks everything in its way down. | ||
[[Bouncy Jelly Boots|Bouncy Jelly Boots|Bouncy Jelly Boots]]]] | Target's feet are covered with jelly, providing a boost to movement and jumps. | ||
[[Brain Overload|Brain Overload|Brain Overload]]]] | You fill the target’s brain with useless information, preventing them from acting and inflicting intelligence drain. | ||
[[Brainwash Wave|Brainwash Wave|Brainwash Wave]]]] | You send a wave of mental energy, which turns enemies into allies. | ||
[[Brambleroot|Brambleroot|Brambleroot]]]] | Thorny bushes spring up, damaging and providing difficult terrain. If damaged, they explode into needles. | ||
[[Brand Heretic|Brand Heretic|Brand Heretic]]]] | You mark a target creature as an alignment of your choosing. | ||
[[Brand of Sacrifice|Brand of Sacrifice|Brand of Sacrifice]]]] | Use a powerful necromancy spell to slay a creature and summon a fiend under you control. | ||
[[Brand of the Dark Sigil|Brand of the Dark Sigil|Brand of the Dark Sigil]]]] | Gain a dark symbol that revives you from the dead endlessly, at the low cost of your sanity. | ||
[[Braveheart|Braveheart|Braveheart]]]] | Provides a morale bonus to attack rolls, save DCs, and damage rolls. | ||
[[Braveheart, Mass|Braveheart, Mass|Braveheart, Mass]]]] | As braveheart, but affects up to one creature per caster level. | ||
[[Break Morale|Break Morale|Break Morale]]]] | The target takes as many daunt levels as their HD. | ||
[[Brick Break|Brick Break|Brick Break]]]] | Focus yourself, so that your next attack against an object ignores some hardness. | ||
[[Brilliant Blade|Brilliant Blade|Brilliant Blade]]]] | The Paladin blesses a melee weapon with bonus damage against armored targets. | ||
[[Brilliant Blade, Greater|Brilliant Blade, Greater|Brilliant Blade, Greater]]]] | The Paladin gives his weapons Brilliant Energy. | ||
[[Brooke's Lupine Transformation|Brooke's Lupine Transformation|Brooke's Lupine Transformation]]]] | This spell transform the user into a terrible wolf-like creature. | ||
[[Brown Note|Brown Note|Brown Note]]]] | It was only a matter of time before someone devised a spell to make people crap themselves. | ||
[[Bubble Shield|Bubble Shield|Bubble Shield]]]] | Create a barrier which absorbed damage going through it. | ||
[[Burden|Burden|Burden]]]] | Weighs the target down with a magical load. | ||
[[Burden of Sin|Burden of Sin|Burden of Sin]]]] | Your opponent's sins weight them down. | ||
[[Burning Sunlight Greatblade|Burning Sunlight Greatblade|Burning Sunlight Greatblade]]]] | You conjure a blade of pure sunlight. | ||
[[Bury the Dead|Bury the Dead|Bury the Dead]]]] | If you die, you are automatically buried and given blessings. | ||
[[Cain's Curse of Covetousness|Cain's Curse of Covetousness|Cain's Curse of Covetousness]]]] | Designate an object, which attracts creatures and causes them to fight over it. | ||
[[Call Minion|Call Minion|Call Minion]]]] | Call a humanoid with 1 HD or less to perform a task for you. | ||
[[Call from Afar|Call from Afar|Call from Afar]]]] | Send a phantasmal figure to draw a target towards you. | ||
[[Call of the Reaper|Call of the Reaper|Call of the Reaper]]]] | Calling forth a Reaper, a mystical being beyond time, you bargain for a soul. | ||
[[Call the Shadow Wilds|Call the Shadow Wilds|Call the Shadow Wilds]]]] | You summon twisted unnatural terrain that torment your foes. | ||
[[Came Back Wrong|Came Back Wrong|Came Back Wrong]]]] | You briefly return the target to the living... but they've come back wrong. | ||
[[Candy Beam|Candy Beam|Candy Beam]]]] | A version of disintegrate which turn the target into delicious candy. | ||
[[Cat Pile|Cat Pile|Cat Pile]]]] | So many kittens! They're all so adorable! Crush your opponents under kittens, and make them fascinated. | ||
[[Cat's Grace, Greater|Cat's Grace, Greater|Cat's Grace, Greater]]]] | Subject gains a great boost to dexterity. | ||
[[Catalyst Ray|Catalyst Ray|Catalyst Ray]]]] | Channel through a wand, rod, or staff to produce a simple bolt of energy. | ||
[[Catch Breath|Catch Breath|Catch Breath]]]] | Dispels caster’s fatigue or reduces caster’s exhaustion. | ||
[[Cautious Reposition|Cautious Reposition|Cautious Reposition]]]] | Cautiously reposition yourself out of (or into) a more dangerous position. | ||
[[Celestial Lance|Celestial Lance|Celestial Lance]]]] | A piercing lance of light rains down and strikes through all enemies. | ||
[[Cerebral Invasion|Cerebral Invasion|Cerebral Invasion]]]] | You extract information directly from a target's brain, but damaging them if you don't allow them to lie to you. | ||
[[Cerulean Ward|Cerulean Ward|Cerulean Ward]]]] | A swirling blue protection which offers an higher touch AC. | ||
[[Chain Solar Bolt|Chain Solar Bolt|Chain Solar Bolt]]]] | You fire a bolt of harmful positive energy that roast people alive and hurt undead a lot more. Arc to other targets. | ||
[[Challenging Hand|Challenging Hand|Challenging Hand]]]] | A sharp, resounding slap to challenge any opponent and get their attention while fazing them for a moment. | ||
[[Channeled Fireball|Channeled Fireball|Channeled Fireball]]]] | A channeled version of the fireball. | ||
[[Chantry of Goog|Chantry of Goog|Chantry of Goog]]]] | Summon an altar to the forgotten deity Goog, gaining divinations based on the public knowledge of others. | ||
[[Chaos Beam Blossom|Chaos Beam Blossom|Chaos Beam Blossom]]]] | You spin around shooting lasers in all directions indiscriminately. | ||
[[Chaos Blaze|Chaos Blaze|Chaos Blaze]]]] | A highly random fire spell that can hurt a lot or barely do anything, who knows. | ||
[[Chaos Dimension|Chaos Dimension|Chaos Dimension]]]] | Impose the insanity of the Far Realm onto the material plane in an area. | ||
[[Chaos Spinner|Chaos Spinner|Chaos Spinner]]]] | Entrap targets in spinning warped space, causing them to be forcefully moved, sickened, nauseated, or confused. | ||
[[Chapalu's Desert Control|Chapalu's Desert Control|Chapalu's Desert Control]]]] | Manipulate sand to form waves and moving dunes that can attack, reposition, reshape, and bury. | ||
[[Charge of Darkness|Charge of Darkness|Charge of Darkness]]]] | Charge at your enemy cross-country, encountering them harder than a Rhino. | ||
[[Charm of Apathy|Charm of Apathy|Charm of Apathy]]]] | Makes one person apathetic to you. | ||
[[Chicken Scratch|Chicken Scratch|Chicken Scratch]]]] | By uttering the ancient chant, you unleash the wrath of a terrible being upon your enemy... "Cock a doodle DAMN YOU!" | ||
[[Chill Horde|Chill Horde|Chill Horde]]]] | Summon several Small Ice elementals to freeze something or someone. | ||
[[Chill Object|Chill Object|Chill Object]]]] | Can chill cloth, wood, metal, stone, water, earth, air - and fire. | ||
[[Choking Death|Choking Death|Choking Death]]]] | With a curl of your tail, you cause your victim to gasp for air, their lungs and stomach being crushed to a pulp. | ||
[[Clockstopper|Clockstopper|Clockstopper]]]] | Stop time as long as you focus on it. Your options are limited, but it lets you gather your surroundings, and durations continue to run. | ||
[[Cloister|Cloister|Cloister]]]] | Keep out most magical travel and ward creatures except those of a designated type. | ||
[[Cloth Shape|Cloth Shape|Cloth Shape]]]] | Like wood shape but for cloth objects. | ||
[[Clothes Swap|Clothes Swap|Clothes Swap]]]] | Enchant a set of clothing so you can switch quickly between outfits. | ||
[[Cloudshape|Cloudshape|Cloudshape]]]] | Become a fog | ||
[[Cocoon of Quick Rest|Cocoon of Quick Rest|Cocoon of Quick Rest]]]] | By manipulating quantum energy you infuse the bed with accelaration that is released into the body of who sleeps in it, allowing a rapid and restful sleep. | ||
[[Cold Comfort|Cold Comfort|Cold Comfort]]]] | Seal yourself in a protective layer of ice which heals you, but leaves you helpless. | ||
[[Cold Gem|Cold Gem|Cold Gem]]]] | Gem radiates progressively stronger waves of cold. | ||
[[Cold Intolerance|Cold Intolerance|Cold Intolerance]]]] | Affected creatures are convinced they are freezing to death, taking Dex damage and perhaps dying. | ||
[[Cold Touch|Cold Touch|Cold Touch]]]] | Cause pain to a touched creature with a cold touch. | ||
[[Collect Crystal|Collect Crystal|Collect Crystal]]]] | Create auracrystal | ||
[[Collect Humidity|Collect Humidity|Collect Humidity]]]] | Leech the humidity from an area, making it less humid and making water. | ||
[[Color Spray|Color Spray|Color Spray]]]] | A re-balanced version of color spray. | ||
[[Color Spray, Eiji|Color Spray, Eiji|Color Spray, Eiji]]]] | Another re-balanced version of color spray. | ||
[[Colorize|Colorize|Colorize]]]] | Change the color of something using a material pigment. | ||
[[Colors Trap|Colors Trap|Colors Trap]]]] | Conjures painted symbols of various colours that affect creatures in all sorts of different ways. | ||
[[Comet Flight|Comet Flight|Comet Flight]]]] | You turn into a freaking comet of spellfire. | ||
[[Command Will of the Forest|Command Will of the Forest|Command Will of the Forest]]]] | Cause a number of animals to take on your will and personality, though it does not impart direct control. | ||
[[Commune with Spirits|Commune with Spirits|Commune with Spirits]]]] | A replacement for the wu jen spell commune with lesser spirits, it lets you speak to the world around you (or to things classified as spirits) and learn new things. | ||
[[Communication Transmission|Communication Transmission|Communication Transmission]]]] | Pull a Matrix and move through communication channels, both mundane phone lines and magical spell effects. | ||
[[Compelling Script|Compelling Script|Compelling Script]]]] | Affected writing is obeyed by all who read it. | ||
[[Complete Hypnotism|Complete Hypnotism|Complete Hypnotism]]]] | Gain control of the target's every sense. | ||
[[Complete Restoration|Complete Restoration|Complete Restoration]]]] | Removes all damage and negative effects from a creature. | ||
[[Concealing Sphere|Concealing Sphere|Concealing Sphere]]]] | Create a bubble where the events inside are unseen by those on the outside. | ||
[[Concordant Stream|Concordant Stream|Concordant Stream]]]] | You summon an air stream with a will of it own under your control. | ||
[[Concussive Blast|Concussive Blast|Concussive Blast]]]] | Create a shockwave that knocks targets away. | ||
[[Condemning Smite|Condemning Smite|Condemning Smite]]]] | You condemn someone to be smote, and smote they shall be if you can hit them. | ||
[[Condition|Condition|Condition]]]] | Combines the effects of Status and Deathwatch | ||
[[Conductor of Storms|Conductor of Storms|Conductor of Storms]]]] | Surround yourself in a protective shield as you rain lightning from above. | ||
[[Cone of Cold, Lesser|Cone of Cold, Lesser|Cone of Cold, Lesser]]]] | The little brother of cone of cold, a reliable spell for low-level casters. | ||
[[Cone of Melted Butter|Cone of Melted Butter|Cone of Melted Butter]]]] | Exactly what it says on the the tin. | ||
[[Cone of Pebbles|Cone of Pebbles|Cone of Pebbles]]]] | Fire pebbles at your foes | ||
[[Cone of Rubble|Cone of Rubble|Cone of Rubble]]]] | Create a blast of rubble that stays behind as difficult terrain. | ||
[[Cone of Rust|Cone of Rust|Cone of Rust]]]] | Create a cone of rust to destroy metal | ||
[[Cone of Searing Wax|Cone of Searing Wax|Cone of Searing Wax]]]] | Fire a cone of searing wax to damage your opponents and immobilize them. | ||
[[Cone of Steam|Cone of Steam|Cone of Steam]]]] | Release a burst of superheated steam, leaving a cloud of mist in its wake. | ||
[[Congealing Consumption|Congealing Consumption|Congealing Consumption]]]] | Creatures within the area of effect become nauseated. | ||
[[Conjure Anvil|Conjure Anvil|Conjure Anvil]]]] | Summon an anvil, either for its traditional use or to drop upon the heads of your enemies. | ||
[[Conjure Ghostly Kamikaze|Conjure Ghostly Kamikaze|Conjure Ghostly Kamikaze]]]] | You create a bunch of explosive ghosts. | ||
[[Conjure Tools|Conjure Tools|Conjure Tools]]]] | Summon a masterwork tool for your purposes. | ||
[[Constant Lightning|Constant Lightning|Constant Lightning]]]] | This acts like call lightning, but uncapped and without need for actions to focus on. | ||
[[Constant Lightning Storm|Constant Lightning Storm|Constant Lightning Storm]]]] | This acts like call lightning storm, but uncapped and without need for actions to focus on. | ||
[[Consumptive Field|Consumptive Field|Consumptive Field]]]] | You radiate an aura that kills wounded people and harvests their souls. | ||
[[Consumptive Field, Greater|Consumptive Field, Greater|Consumptive Field, Greater]]]] | As consumptive field, but works even out of turn. | ||
[[Contagion, Greater|Contagion, Greater|Contagion, Greater]]]] | Like contagion, but more spells to choose from. | ||
[[Contagious Fireball|Contagious Fireball|Contagious Fireball]]]] | Those hit by this fireball become explosive, and can detonate into other fireballs as well. | ||
[[Contingency Other|Contingency Other|Contingency Other]]]] | You set up a spell to be cast as though cast by the target when some trigger occurs. | ||
[[Continual Shade|Continual Shade|Continual Shade]]]] | A black continual flame which radiates darkness. | ||
[[Contract|Contract|Contract]]]] | You write up a contract, and anyone who breaks it feels very guilty. | ||
[[Contract Seal|Contract Seal|Contract Seal]]]] | Touched creature immediately loses all contracts with called creatures. | ||
[[Contract of the Completed Fate|Contract of the Completed Fate|Contract of the Completed Fate]]]] | Bind a magical contract with a creature you want. | ||
[[Control Undead, GT Variant|Control Undead, GT Variant|Control Undead, GT Variant]]]] | Controlling undead is not, not, NOT LAME! | ||
[[Cook|Cook|Cook]]]] | Cook food to make a delicious meal. | ||
[[Corpse Bomb|Corpse Bomb|Corpse Bomb]]]] | A nearby corpse or corpse creature explodes for 1d8 damage/caster level. | ||
[[Corpse Patrol|Corpse Patrol|Corpse Patrol]]]] | With a few silent gestures, the corpse of the guard you just quietly dispatched gets up and resumes his rounds, fooling casual onlookers into thinking everything's normal. | ||
[[Corpse Puppet|Corpse Puppet|Corpse Puppet]]]] | Briefly make a skeleton or zombie under your control. Cheaper than animate dead, but only for a short time. | ||
[[Corpse Reanimation|Corpse Reanimation|Corpse Reanimation]]]] | A cheaper necromantic raise dead. | ||
[[Countdown|Countdown|Countdown]]]] | You mark your words, all your opponents will be dead within 1 minute, so help you... | ||
[[Covert Transposition|Covert Transposition|Covert Transposition]]]] | Two target creatures swap positions and assume each other's likenesses at the same time. | ||
[[Coward's Reprieve|Coward's Reprieve|Coward's Reprieve]]]] | Escape into extradimensional maze. | ||
[[Cramping Doom|Cramping Doom|Cramping Doom]]]] | Gotta go, gotta go, gotta go right now... | ||
[[Crashing Lightning|Crashing Lightning|Crashing Lightning]]]] | A massive lightning bolt cracks down, dealing massive electrical damage and a subsequent deafening sonic shockwave. | ||
[[Crawl Away Head|Crawl Away Head|Crawl Away Head]]]] | This spell causes the target's head to detach and grow limbs. | ||
[[Create Alchemical Items|Create Alchemical Items|Create Alchemical Items]]]] | Create mundane alchemical items which last 24 hours. | ||
[[Create Anchor Sigil|Create Anchor Sigil|Create Anchor Sigil]]]] | Create or strengthen an anchor sigil more quickly than if you used the normal ritual | ||
[[Create Corpse|Create Corpse|Create Corpse]]]] | Creates a fake corpse of a pre-existing creature, which can fool others who do not make the Disguise check. | ||
[[Create Hypercube|Create Hypercube|Create Hypercube]]]] | Create a cube of rock that exists on multiple planes. | ||
[[Create Jelly|Create Jelly|Create Jelly]]]] | You create enough jelly to feed one person for one meal, the jelly can have any flavor that you want. | ||
[[Create Life|Create Life|Create Life]]]] | You have finally achieved it, the power to create true life through magic. | ||
[[Create Plague Kansen|Create Plague Kansen|Create Plague Kansen]]]] | Transform a disease into a rampaging, malicious spirit. | ||
[[Create Shrine|Create Shrine|Create Shrine]]]] | This creates a shrine dedicated to your god, which you can use for other things. | ||
[[Create Synthetic Soul|Create Synthetic Soul|Create Synthetic Soul]]]] | Creates a Synthetic Soul for use within a base creature. | ||
[[Create Thrall|Create Thrall|Create Thrall]]]] | Take over the minds of weaker individuals who are obviously possessed by your influence. | ||
[[Create Ultimate Undead|Create Ultimate Undead|Create Ultimate Undead]]]] | Make basically any undead creature. Then allow it access to its own portion undead followers. | ||
[[Create Undead, GT Variant|Create Undead, GT Variant|Create Undead, GT Variant]]]] | |||
[[Create Wooden Door|Create Wooden Door|Create Wooden Door]]]] | Create a wooden door fit for a hallway, or up against a wall. | ||
[[Creeping Chills|Creeping Chills|Creeping Chills]]]] | You curse your foe with a slow-killing cold that spreads throughout their body. | ||
[[Creeping Darkness|Creeping Darkness|Creeping Darkness]]]] | Muffle your presence, and phase out within the darkness. | ||
[[Crippling Blow|Crippling Blow|Crippling Blow]]]] | Reduce a target to 1 hp with extreme vile damage. | ||
[[Cross Explosion|Cross Explosion|Cross Explosion]]]] | This spell causes an explosion which creates two lines, damaging foes and knocking them away and off their feet. | ||
[[Crush Will|Crush Will|Crush Will]]]] | You deliver a crushing monologue which affect your opponent based on how many hit points they have. | ||
[[Crushing Sphere|Crushing Sphere|Crushing Sphere]]]] | A horrifying version of resilient sphere. | ||
[[Cryospray|Cryospray|Cryospray]]]] | Release a constant stream of freezing cold which can ice over your opponents. | ||
[[Cryostasis|Cryostasis|Cryostasis]]]] | Freeze a creature into a state of stasis. It can be used for utility, or offensively. | ||
[[Crystal Shape|Crystal Shape|Crystal Shape]]]] | Shape glass and precious stones. | ||
[[Crystalline Beam|Crystalline Beam|Crystalline Beam]]]] | You invoke the power of a gem to create a line of force. | ||
[[Cull Undead|Cull Undead|Cull Undead]]]] | Deal the grim cost to undead creatures. | ||
[[Curative Touch|Curative Touch|Curative Touch]]]] | A rework of cure spells, designed to be more effective in and out of combat. | ||
[[Cure Deadly Wounds|Cure Deadly Wounds|Cure Deadly Wounds]]]] | Fifth level Cure Wounds spell; can heal post-death | ||
[[Cure Extended Wounds|Cure Extended Wounds|Cure Extended Wounds]]]] | Cures 5d8 damage +1/level (max +25). | ||
[[Cure Fatal Wounds|Cure Fatal Wounds|Cure Fatal Wounds]]]] | Cures 8d8 damage +1/level (max +40). | ||
[[Cure Friendly Fire|Cure Friendly Fire|Cure Friendly Fire]]]] | Heal the target of friendly fire damage incurred since the previous round. | ||
[[Cure Light Magic Missile|Cure Light Magic Missile|Cure Light Magic Missile]]]] | What is magic missile was positive energy instead? | ||
[[Cure Massive Wounds|Cure Massive Wounds|Cure Massive Wounds]]]] | Cures 6d8 damage +1/level (max +30). | ||
[[Cure Surgical Wounds|Cure Surgical Wounds|Cure Surgical Wounds]]]] | Cures 7d8 damage +1/level (max +35). | ||
[[Cure Wounds|Cure Wounds|Cure Wounds]]]] | Repair hp damage with a touch. Designed to replace the cure series of spells. | ||
[[Cure Wounds - Zhen Variant|Cure Wounds - Zhen Variant|Cure Wounds - Zhen Variant]]]] | |||
[[Curse Fruit Tree|Curse Fruit Tree|Curse Fruit Tree]]]] | Just like Jesus, you doom a tree to never bear fruit again. | ||
[[Curse Object|Curse Object|Curse Object]]]] | Curse an object (or a track of land). Those who touch said object are subject to bestow curse. | ||
[[Curse Transfer|Curse Transfer|Curse Transfer]]]] | You extract a curse from a creature and cast it on another creature | ||
[[Curse of Acting Manually|Curse of Acting Manually|Curse of Acting Manually]]]] | Curse your opponent with incompetence, so that they cannot focus on seeing and walking or other multiple tasks at the same time. | ||
[[Curse of Aeons|Curse of Aeons|Curse of Aeons]]]] | You accelerate a creature's passage through time, causing its body to rapidly age and decay. | ||
[[Curse of Cacophonous Chorus|Curse of Cacophonous Chorus|Curse of Cacophonous Chorus]]]] | You curse the target to be hounded by a terrible noise almost 24/7. They simply cannot concentrate. | ||
[[Curse of Ineptitude|Curse of Ineptitude|Curse of Ineptitude]]]] | Instead of a penalty to your rolls, this spell forces you to roll smaller dice. | ||
[[Curse of Misfortune|Curse of Misfortune|Curse of Misfortune]]]] | You force the target of this spell to reroll many dices and | ||
[[Curse of Qwop|Curse of Qwop|Curse of Qwop]]]] | You make the target unable to control their body right. They will need extreme dexterity just to walk right again. | ||
[[Curse of Spell Allergy|Curse of Spell Allergy|Curse of Spell Allergy]]]] | Those affected go into sneezing and coughing fits when around magic. | ||
[[Curse of the Annoying Speech Impediment|Curse of the Annoying Speech Impediment|Curse of the Annoying Speech Impediment]]]] | You doom someone to speak in an annoying way. | ||
[[Curse of the Burned Hands|Curse of the Burned Hands|Curse of the Burned Hands]]]] | A curse that makes the hands of the cursed one hot if he touches metal. | ||
[[Curse of the Dust Body|Curse of the Dust Body|Curse of the Dust Body]]]] | The body of the target vanishes of fine dust as the time past. | ||
[[Curse of the Kender|Curse of the Kender|Curse of the Kender]]]] | You curse a creature to the most miserable experience of all time: living with a kender. | ||
[[Curse of the Silent|Curse of the Silent|Curse of the Silent]]]] | The target will lose hp and spells until it casts a spell. | ||
[[Curse of the Tortured Sleep|Curse of the Tortured Sleep|Curse of the Tortured Sleep]]]] | |||
[[Cursed One|Cursed One|Cursed One]]]] | The target is struck with a terrible streak of bad luck that will never end. | ||
[[Cuttlefish Hypnotic Camouflage|Cuttlefish Hypnotic Camouflage|Cuttlefish Hypnotic Camouflage]]]] | You take the camouflaging properties of a cuttlefish. | ||
[[Cyclonic Blast|Cyclonic Blast|Cyclonic Blast]]]] | A fire a blast of air which damage opponents and reposition them. | ||
[[Damnation of the Earth|Damnation of the Earth|Damnation of the Earth]]]] | Through an intense rapture, you save the soul of good-aligned creature, punish evil-aligned one and them into walking corpses. | ||
[[Dampen Impact|Dampen Impact|Dampen Impact]]]] | Gain DR 10/magic and reduce impact damage by 10 per caster level. | ||
[[Dangerous Divination|Dangerous Divination|Dangerous Divination]]]] | An arcane divination which is dangerous for the user. | ||
[[Dark Chaser|Dark Chaser|Dark Chaser]]]] | Release a line of negative energy that chases down opponents for 3 rounds. | ||
[[Dark Edge|Dark Edge|Dark Edge]]]] | You imbue your weapon with shadow magic, making it deal more damage and allowing it to strike incorporeal creatures. | ||
[[Dark Healing|Dark Healing|Dark Healing]]]] | Use your dark insight for a powerful burst of healing. | ||
[[Dark Reckoning|Dark Reckoning|Dark Reckoning]]]] | A massive emanation of purest darkness blinds, deafens and destroys all that you consider as infidels. | ||
[[Dark Scholar's Insight|Dark Scholar's Insight|Dark Scholar's Insight]]]] | Gain a massive bonus to knowledge or dark insight at the cost of your sanity. | ||
[[Dark Seeker|Dark Seeker|Dark Seeker]]]] | Conjure a unliving mass of negative energy to chase your opponent down. | ||
[[Dark Shadows|Dark Shadows|Dark Shadows]]]] | A basic darkness spell that creates non-magical darkness. | ||
[[Dark Symmetry|Dark Symmetry|Dark Symmetry]]]] | Subject becomes unable to move, unless mimicking caster's movements when the caster desires. | ||
[[Darkstorm|Darkstorm|Darkstorm]]]] | Fire a mote of darkness which damage creature and darken the area. | ||
[[Data Form|Data Form|Data Form]]]] | Turn into a incorporeal form of yourself made of pure information. You cannot die from hit point damage while in this state. | ||
[[Data Mine|Data Mine|Data Mine]]]] | The more you knoooow.... the more this spell will hurt. | ||
[[Daunting Ray|Daunting Ray|Daunting Ray]]]] | A ray which breaks your opponent's will to fight. | ||
[[Daze Dragons|Daze Dragons|Daze Dragons]]]] | Your magic can give even the most mighty monsters pause, if only for a moment. | ||
[[Dazzle Ward|Dazzle Ward|Dazzle Ward]]]] | Ward against bright light with some cool eye protection. | ||
[[Dead King's Dance|Dead King's Dance|Dead King's Dance]]]] | Perform a magical song and dance that mindless undead join along with. | ||
[[Death Field|Death Field|Death Field]]]] | A pulsating zone of negative energy deals 3d6 + CL damage to everyone in a 30 ft radius around you for multiple rounds. | ||
[[Death Metal|Death Metal|Death Metal]]]] | Your music creates a destructive darkness in your allies hearts. | ||
[[Death Ray|Death Ray|Death Ray]]]] | A ray that deals negative energy damage, can be concentrated on, and prevent stabilization. | ||
[[Death Throes|Death Throes|Death Throes]]]] | Make a creature explode when it dies for 1d10 damage/level. | ||
[[Death's Cloak|Death's Cloak|Death's Cloak]]]] | You become transparent. | ||
[[Death's Door|Death's Door|Death's Door]]]] | Touched creature can survive at up to –20 hit points. | ||
[[Deathball|Deathball|Deathball]]]] | This is a powerful blast of negative energy that animates the creatures that die as the result of this spell | ||
[[Deathxtreme!|Deathxtreme!|Deathxtreme!]]]] | You summon an armageddon of flaming skulls to crash down unto your enemies. | ||
[[Decalification|Decalification|Decalification]]]] | Gives target instant and severe calcium deficiency. | ||
[[Decaying Touch|Decaying Touch|Decaying Touch]]]] | With a single touch you cause decay and destruction. | ||
[[Decency|Decency|Decency]]]] | Willing target sees veil over nude creatures. | ||
[[Defiance|Defiance|Defiance]]]] | Harden your body against foes, or make them regret outnumbering you. | ||
[[Deform Body|Deform Body|Deform Body]]]] | Acquire the benefits of a Deformity feat you qualify for, ignoring the Willing Deformity requirement. | ||
[[Defuse Hostilities|Defuse Hostilities|Defuse Hostilities]]]] | Peace out, dude. | ||
[[Degenerate|Degenerate|Degenerate]]]] | With a touch you cause a body to start eating away at itself. | ||
[[Dehydrating Ray|Dehydrating Ray|Dehydrating Ray]]]] | A spell which dehydrate a creature into powder which can be hydrated to bring back the creature. | ||
[[Deific Light|Deific Light|Deific Light]]]] | You call beams of light from the heaven, allowing you to heal or damage creatures. | ||
[[Delilah's Dispersal Current|Delilah's Dispersal Current|Delilah's Dispersal Current]]]] | A massive blast of electricity that cannot be contained by a single target, either spreading to others or causing debilitating side effects. | ||
[[Dementia|Dementia|Dementia]]]] | Target creature's wisdom is reduced to 1. | ||
[[Demise Unseen|Demise Unseen|Demise Unseen]]]] | Destroy a creature and transform it into a controlled ghoul. | ||
[[Demonic Megiddo|Demonic Megiddo|Demonic Megiddo]]]] | Nuke your surroundings with raw darkness. | ||
[[Denial|Denial|Denial]]]] | You deny a creature use of its special abilities, or deny an object its intended function. | ||
[[Dense Weapon|Dense Weapon|Dense Weapon]]]] | Make a weapon very dense, increasing damage but making you unbalanced after attacks. | ||
[[Density|Density|Density]]]] | Either enlarge and weaken an object, or shrink and harden. | ||
[[Density Control|Density Control|Density Control]]]] | Increase or decrease the density and size of an object. | ||
[[Desaturated Spray|Desaturated Spray|Desaturated Spray]]]] | A spray of beams bursts forth, ranging in value from white to black, but having no saturation. Each value has a different effect on targets. | ||
[[Desiccate|Desiccate|Desiccate]]]] | You destroy plants and dessicate soil within the area of effect. | ||
[[Desolate|Desolate|Desolate]]]] | |||
[[Desolate, Greater|Desolate, Greater|Desolate, Greater]]]] | Enchant a weapon to do increased damage to creatures without any allies. | ||
[[Desolate, Lesser|Desolate, Lesser|Desolate, Lesser]]]] | |||
[[Destructive Bark|Destructive Bark|Destructive Bark]]]] | You slam your tail downwards, smack the ground, and bark, destroying and deafening all in your path. | ||
[[Destructive Disruption|Destructive Disruption|Destructive Disruption]]]] | Dispel magic doesn't make things explode. This does. Obviously the superior option. | ||
[[Destructive Teleport|Destructive Teleport|Destructive Teleport]]]] | You teleport and cause incredible destruction upon arrival. | ||
[[Destructo Disc|Destructo Disc|Destructo Disc]]]] | A golden buzzsaw attacks all targets in a line, potentially decapitating them. | ||
[[Detect Alignment|Detect Alignment|Detect Alignment]]]] | All the alignment detection spells rolled into one. | ||
[[Detect Disease|Detect Disease|Detect Disease]]]] | You determine whether a creature, object, or area is diseased. | ||
[[Detect Evil, Variant|Detect Evil, Variant|Detect Evil, Variant]]]] | You detect the evil inside a creature, divining it strength and possibly exposing evil intentions. | ||
[[Detect Heat|Detect Heat|Detect Heat]]]] | You detect heat sources visually. | ||
[[Detect Laws|Detect Laws|Detect Laws]]]] | Determine the rules in the nearest settlement. | ||
[[Detect Lifeforce|Detect Lifeforce|Detect Lifeforce]]]] | See hit dice/hit points of people viewed | ||
[[Detect Mineral|Detect Mineral|Detect Mineral]]]] | Detect a particular mineral or element in the ground. | ||
[[Detect Parentage|Detect Parentage|Detect Parentage]]]] | Disc determines if subjects are parent and child. | ||
[[Detect Perfect Gift|Detect Perfect Gift|Detect Perfect Gift]]]] | You detect the perfect gift for a creature. | ||
[[Detect Power Level|Detect Power Level|Detect Power Level]]]] | You sense the presence of life force in an area. | ||
[[Detect Radiation|Detect Radiation|Detect Radiation]]]] | Detect radioactive material at range. | ||
[[Detect Survivors|Detect Survivors|Detect Survivors]]]] | You hunt down those pesky little survivors that try to hide from you. | ||
[[Detect Virgin|Detect Virgin|Detect Virgin]]]] | A favorite of princess-kidnapping dragons, suspicious kings with princesses, evil cultists looking for sacrifices, and juvenile wizards in school. Detects if a creature is a virgin. | ||
[[Detect Voltage|Detect Voltage|Detect Voltage]]]] | You can detect the electrical networks around you. | ||
[[Detonating Grasp|Detonating Grasp|Detonating Grasp]]]] | A grasping hand that injures those it grabs, it has high mobility and ultimately explodes at the end. | ||
[[Detonation of Blood|Detonation of Blood|Detonation of Blood]]]] | You raise the blood pressure of a creature, turning them into an explosive bomb. | ||
[[Devastation Inhalation|Devastation Inhalation|Devastation Inhalation]]]] | With a gigantic breath, you release an earth-shaking belch and a gout of acidic gas. | ||
[[Devil's Pact|Devil's Pact|Devil's Pact]]]] | You bargain with a powerful devil to bring a fallen companion back to life. | ||
[[Devilish Spew|Devilish Spew|Devilish Spew]]]] | You breath a cone of fire and brimstone all over the place. | ||
[[Devitron Beam|Devitron Beam|Devitron Beam]]]] | A terrible spell which warps reality and tears opponents apart. | ||
[[Devolve Person|Devolve Person|Devolve Person]]]] | You send a creature back through its evolutionary history until it becomes a blob of bacteria that dissolves into cellular components. | ||
[[Devour Soul|Devour Soul|Devour Soul]]]] | You literally eat your opponent's soul. | ||
[[Diamond Body|Diamond Body|Diamond Body]]]] | You turn your body into raw diamonds. | ||
[[Dibonation|Dibonation|Dibonation]]]] | Lets you critical hit or sneak attack creatures normally immune to such. | ||
[[Dig Your Own Grave|Dig Your Own Grave|Dig Your Own Grave]]]] | You command the opponent to dig their own grave, and they do so. If permitted to complete the task, they shall soon die. | ||
[[Digestive Fluids|Digestive Fluids|Digestive Fluids]]]] | The creature's bite attack drips with acid which persists after the bite has been made. | ||
[[Dimension Pathway|Dimension Pathway|Dimension Pathway]]]] | Lesser teleportation circle, with the range of dimension door. | ||
[[Dimension Pop|Dimension Pop|Dimension Pop]]]] | A low-level teleportation spell that is quick, but short-ranged and dangerous to use. | ||
[[Dimension Shift|Dimension Shift|Dimension Shift]]]] | Close-range noncombat teleport | ||
[[Dimensional Transference|Dimensional Transference|Dimensional Transference]]]] | The target's weapons go through portals to make attacking more or less efficient, depending on your desires. | ||
[[Diode of Force|Diode of Force|Diode of Force]]]] | As wall of force, but only one way. | ||
[[Dire Wound|Dire Wound|Dire Wound]]]] | The affected target appears to be much worse off than they think, causing them to change their tactics. | ||
[[Directional Shielding|Directional Shielding|Directional Shielding]]]] | A six sided barrier appears around you, ablating damage and providing protection against flankers. | ||
[[Disable Vehicle|Disable Vehicle|Disable Vehicle]]]] | Disable to use of one or more powered vehicles for the duration. | ||
[[Disappointing Runes|Disappointing Runes|Disappointing Runes]]]] | Minor rune goes off with a plip of daunting disappointment. | ||
[[Discern Ancestry|Discern Ancestry|Discern Ancestry]]]] | Determine if a creature has a specific ancestor. | ||
[[Discern Birthdays|Discern Birthdays|Discern Birthdays]]]] | Reveals birthdays | ||
[[Discern Lighting Level|Discern Lighting Level|Discern Lighting Level]]]] | Determine how bright of light is shining on you | ||
[[Discern Portal Destination|Discern Portal Destination|Discern Portal Destination]]]] | Find the destination of a portal | ||
[[Disenchant|Disenchant|Disenchant]]]] | You attempt to remove or counter a spell. | ||
[[Disguise Form|Disguise Form|Disguise Form]]]] | This spell transforms the target's minor physical qualities at the caster's choosing, with some risk. | ||
[[Disintegrating Burst|Disintegrating Burst|Disintegrating Burst]]]] | Area suffers effects of disintegration | ||
[[Dispater's Tower|Dispater's Tower|Dispater's Tower]]]] | Surround yourself with protective iron walls, even though it hampers your own ability to attack. | ||
[[Disruption Sphere|Disruption Sphere|Disruption Sphere]]]] | An explosion of holy energy which injures undead. | ||
[[Disruptive Interference|Disruptive Interference|Disruptive Interference]]]] | Higher level magic may be used to interfere with your enemies. | ||
[[Disturbing Visage|Disturbing Visage|Disturbing Visage]]]] | You grow a hideous cancer upon you which is so horrifying opponents cannot take aim at your hideousness. | ||
[[Dividing Driver|Dividing Driver|Dividing Driver]]]] | Split the skies, divide the earth, and rip your foes asunder with a single slash of a vorpal weapon. | ||
[[Divine Brand|Divine Brand|Divine Brand]]]] | Your holy symbol burns the impure. | ||
[[Divine Chant|Divine Chant|Divine Chant]]]] | Chant and unleash a powerful wave of energy after it charged. | ||
[[Divine Lightning|Divine Lightning|Divine Lightning]]]] | Call upon a divine bolt of lightning, which can stun foes. | ||
[[Divine Mount|Divine Mount|Divine Mount]]]] | Summons a steed from the outer planes to serve as your mount. | ||
[[Divine Retribution|Divine Retribution|Divine Retribution]]]] | A massive column of divine light descends to judge everyone and everything you consider to be an enemy. | ||
[[Divine Shield|Divine Shield|Divine Shield]]]] | The Paladin shields himself from everything. | ||
[[Divine Spear Fragments|Divine Spear Fragments|Divine Spear Fragments]]]] | A incomplete version of the divine spears spell, this spell fire spearheads made of light. | ||
[[Divine Spears|Divine Spears|Divine Spears]]]] | You summon a row of divine spears which pierce from the ground, impaling your foes. | ||
[[Divine Swords Storm|Divine Swords Storm|Divine Swords Storm]]]] | You summon a hail of swords made of light, which damage foes and can be used as a weapon. | ||
[[Diving Spider's Bubble|Diving Spider's Bubble|Diving Spider's Bubble]]]] | Create a bubble of air on your head to breathe underwater. | ||
[[Dominating Dogma|Dominating Dogma|Dominating Dogma]]]] | Alter the alignment of a target to that of your own. It may spell atonement for the creature, or rebellion. | ||
[[Dopple Arms|Dopple Arms|Dopple Arms]]]] | You gain an extra pair of arms. | ||
[[DraconicMan/Catastrophe|User:DraconicMan/Catastrophe|DraconicMan/Catastrophe]]]] | Cats. | ||
[[DraconicMan/Counterspell|User:DraconicMan/Counterspell|DraconicMan/Counterspell]]]] | Cancel the spell of another spell caster. | ||
[[DraconicMan/Echo|User:DraconicMan/Echo|DraconicMan/Echo]]]] | Casters can echo their voices off each other making a powerful spell. | ||
[[DraconicMan/Teleport|User:DraconicMan/Teleport|DraconicMan/Teleport]]]] | Teleport a short distance with a small delay. | ||
[[Dragon Form|Dragon Form|Dragon Form]]]] | The target assumes the form of a huge dragon. | ||
[[Dragon Roar|Dragon Roar|Dragon Roar]]]] | Roar with the might of a dragon, instilling fear in your weaker foes. | ||
[[Dragon's Breath|Dragon's Breath|Dragon's Breath]]]] | You bequeath upon a target the breath of a dragon. | ||
[[Dragon's Breath, NW|Dragon's Breath, NW|Dragon's Breath, NW]]]] | You breathe out a blast of energy. | ||
[[Drain Critical Energy|Drain Critical Energy|Drain Critical Energy]]]] | Pull positive energy from your target. | ||
[[Drain Light Energy|Drain Light Energy|Drain Light Energy]]]] | Pull positive energy from your target. | ||
[[Drain Moderate Energy|Drain Moderate Energy|Drain Moderate Energy]]]] | Pull positive energy from your target. | ||
[[Drain Serious Energy|Drain Serious Energy|Drain Serious Energy]]]] | Pull positive energy from your target. | ||
[[Dreadful Affliction|Dreadful Affliction|Dreadful Affliction]]]] | You inflict permanent massive ability penalties to all ability scores of the target. | ||
[[Dream Conjuration|Dream Conjuration|Dream Conjuration]]]] | You conjure a creature, object or force made of dreamstuff. | ||
[[Dream Conjuration, Greater|Dream Conjuration, Greater|Dream Conjuration, Greater]]]] | You conjure a creature, object or force made of dreamstuff. | ||
[[Dream Evocation|Dream Evocation|Dream Evocation]]]] | You replicate an evocation spell using dreamstuff. | ||
[[Dream Evocation, Greater|Dream Evocation, Greater|Dream Evocation, Greater]]]] | You replicate an evocation spell using dreamstuff. | ||
[[Dream Hypnosis|Dream Hypnosis|Dream Hypnosis]]]] | You enter a creature's dream and attempt to alter their disposition. | ||
[[Drillbeam Cannon|Drillbeam Cannon|Drillbeam Cannon]]]] | A powerful ray of ki, which is capable of going through multiple creatures. | ||
[[Drillbee Infestation|Drillbee Infestation|Drillbee Infestation]]]] | Summon a swarm of drill-tipped bees which bore into the bodies of those they injure and cause internal problems. | ||
[[Drown|Drown|Drown]]]] | Create water inside the target's lungs. | ||
[[Drowsing Hypnosis|Drowsing Hypnosis|Drowsing Hypnosis]]]] | You hypnotize and put creatures to sleep. |
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