3.5e Warmage Spells

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Back to Main Page3.5e HomebrewClass Ability ComponentsSpells

Add your own spell to Dungeons & Dragons Wiki by clicking the link and following the instructions.

This page contains the homebrew class spell list for the Warmage class from Complete Arcane.

1st-Level Warmage Spells

Abjur Firering: Invoke a ring of flames around the target, both to protect and deal damage

Conj Acid Bomb: This spell creates a sphere of acid that flies towards the target.

Div Bond of the Obnoxious Commander: A spirit of an ancient legend of war guides your martial maneuvers.

Evoc Firering: Invoke a ring of flames around the target, both to protect and deal damage

Light Laser: Shoot a beam of light, deal damage and possibly blind.

Univ None

2nd-Level Warmage Spells

Abjur Kinetic Forcefield: Take control of the kinetic power.

Div Bond of the Harden Crusader: Learn to model your martial techniques with magic.

Univ None

3rd-Level Warmage Spells

Evoc Rystil's Capturing Winds: Angry winds lift your target into the air, choking and stunning them.

Rystil's Lightning Lance: A ranged touch spell with the potential to leave its target staggered.

Trans Flameshape: I am the Human Torch!!

Ionic Generator: Turn your body into an electric battery.

Univ None

4th-Level Warmage Spells

Conj Ice Spike: You conjure up a super-sharp icicle to impale an enemy from below.

Univ None

5th-Level Warmage Spells

Evoc Internal Explosive: Cause an internal explosion, which might spill out and consume those standing around them.

Respiratory Burst: Harness the power of oxygen to create an explosion that devastates minuscule creatures.

Univ None

6th-Level Warmage Spells

Conj Greater Bamf: Like bamf, but with greater range and flexibility.

Evoc Earth Power: Make the ground erupt with power — it's like flame strike, except that it comes from below. (Useful against foes on the ground, not so much against foes in the air.)

Hurricane Disc: Create a spinning disc of sharp wind, controlling it with your mind and gestures.

Univ None

7th-Level Warmage Spells

Evoc Arcane Aura: You encase yourself in raw arcane power to injure foes that you grapple.

Univ None

8th-Level Warmage Spells

Evoc Illuminating Blast: Light-force wave similar to Delayed Fireball

Univ None

9th-Level Warmage Spells

Conj Under the Ice: You drop an entire glacier on the opposition. Painful dying ensues.

Evoc Demonic Megiddo: Nuke your surroundings with raw darkness.

Trans Morrdin's Lethal Arrows: Grant 1d10 projectiles the power to kill instantly

Univ None


Adding New Spells[edit]

To add a spell to this list, make certain that the article belongs to Category:3.5e, Category:User, and Category:Spell. The spell must also have "Warmage #" in its level entry. It may take up to 24 hours after these steps are completed for your spell to be listed on this page. If you have any issues, please contact an admin.


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