5e Weapon Instructions

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Weapon Editing Instructions

In the text area at the bottom of this page, fill in the parameter values after the equal signs, and replace the comments (the text starting with <!-- and ending with -->) with your own descriptive text. Take special care not to remove the category tags at the bottom, as they will allow readers to navigate to your page.

Be sure to use the Preview button at the bottom to view your page before saving to check for errors and mistakes.

Note: Text within <!-- --> comments will be hidden from view.

5e Weapon

The line starting with {{5e Weapon is a template for formatting weapon stats. Below is the complete list of parameters it accepts. To add the parameter to your weapon, simply insert the parameter into the {{3.5e Mundane Weapon template block.

Syntax

{{5e Weapon
|weap= <!--name-->
|sorttext= <!--blank, or category sort-->
|smo= <!-- s=simple m=martial value if other (ex. exotic, dwarven only) -->
|mr= <!-- m=melee r=ranged -->
|damage=
|dtype= <!--(b=bludgeoning, p=piercing, s=slashing, value if other)-->
|weight= <!-- in lbs. -->
|cost=
|ammo= <!-- y=uses Ammunition-->
|fine= <!-- y=is Finesse -->
|heavy= <!-- y=is Heavy -->
|light= <!-- y=is Light -->
|load= <!-- y=Loading -->
|range= <!-- enter value, example: 20/60) -->
|reach= <!-- y=has Reach -->
|special= <!-- y=has Special rules -->
|thrown= <!-- y=may be thrown -->
|twohand= <!-- y=is two-handed weapon -->
|vers= <!-- enter value if Versatile, example: 1d10 -->
|otherp= <!-- enter value if non-standard property, example: exotic -->
|note= <!-- add'l notes -->
}}

Add'l Entries

|canon=true <!-- for published weapons -->
|magic=true <!-- for magic weapons -->
|polearm=true <!-- if polearm -->
|polearm bonus attack=true <!-- if polearm master feat grants bonus attack -->
|polearm op attack reach=true <!-- if polearm feat givess reach to op attack -->

Examples

The example weapon below is defined in wiki-text as follows:

{{5e Weapon
|weap=Needler
|sorttext= <!--blank, or category sort-->
|smo=m <!-- s=simple m=martial value if other (ex. exotic, dwarven only) -->
|mr=r <!-- m=melee r=ranged -->
|damage=1d4
|dtype=p <!--(b=bludgeoning, p=piercing, s=slashing, value if other)-->
|weight=1 <!-- in lbs. -->
|cost=30
|ammo=y <!-- y=uses Ammunition-->
|fine= <!-- y=is Finesse -->
|heavy= <!-- y=is Heavy -->
|light=y <!-- y=is Light -->
|load=y <!-- y=Loading -->
|range=60/120 <!-- enter value, example: 20/60) -->
|reach= <!-- y=has Reach -->
|special= <!-- y=has Special rules -->
|thrown= <!-- y=may be thrown -->
|twohand= <!-- y=is two-handed weapon -->
|vers= <!-- enter value if Versatile, example: 1d10 -->
|otherp= <!-- enter value if non-standard property, example: exotic -->
|note= <!-- add'l notes -->
}}

This text becomes:

Needler

Martial Ranged Weapon

Name Cost Damage Weight Properties
Needler 30 1d4 piercing 1 lbs Ammunition, Light, Loading, Range (60/120)
Ammunitiontrue +
Cost30 +
Damage1d4 +
DamageTypePiercing +
Lighttrue +
Loadingtrue +
Magicfalse +
ProficiencyMartial +
PropertiesAmmunition +, Light +, Loading + and Range (60/120) +
Range60/120 +
TypeRanged +
Weight1 +