Academy (5e)

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Academy is a Group Patron in 5th edition, described in Tasha's Cauldron of Everything.

Unofficial Summary: Schools, Institution of Knowledge, Training Academies

Types of Academy

Academy Type
d6 Academy Types
1 Boarding School
2 Arcane Enclave
3 Secret Monastery
4 Elite Institute
5 Vault of Secrets
6 Museum

Academy Perks

With an academy as your group's patron, you gain the following perks.


Academy Contact

Academy Contact
d6 Contact
1 Harried Functionary.
2 Celebrated Instructor.
3 Wizened Fixture.
4 Infatuated Tourist.
5 Spectral Fragment.
6 Distant Observer.

Academy Factotums

Academy Factotums Roles
Role Backgrounds
Student Acolyte, Guild artisan, Noble, Outlander, Sage, Urchin
Groundskeeper Charlatan, Hermit, Outlander, Soldier, Urchin
Professor Acolyte, Entertainer, Folk Hero, Noble, Sage
Researcher Acolyte, Charlatan, Guild Artisan, Hermit, Sage
Financier Charlatan, Criminal, Noble, Sailor, Urchin
Expert Speaker Any

Academy Quests

Academy Quests
d6 Quest
1 Aberrant Zoology.
2 Arcanodynamics.
3 Forbidden History.
4 Cryptogeography.
5 Restorative Antiquarianism.
6 Evolutionary Divinity.

Sources and Notes

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Facts about "Academy (5e)"
Agent NameFactotums +
AgentsStudent, Groundskeeper, Professor, Researcher, Financier, Expert Speaker +
AuthorTasha's Cauldron of Everything +
Canontrue +
ContactHarried Functionary, Celebrated Instructor, Wizened Fixture, Infatuated Tourist, Spectral Fragment, Distant Observer +
PerksCompensation, Documentation, Research, Resources, Training +
PublicationTasha's Cauldron of Everything +
QuestsAberrant Zoology, Arcanodynamics, Forbidden History, Cryptogeography, Restorative Antiquarianism, Evolutionary Divinity +
SummarySchools, Institution of Knowledge, Training Academies +
TypesBoarding School, Arcane Enclave, Secret Monastery, Elite Institute, Vault of Secrets, Museum +