Difference between revisions of "Additional Surge Type (3.5e Variant Rule)"

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|author_name=Leziad
 
|author_name=Leziad
 
|date_created=18th April 2019
 
|date_created=18th April 2019
|status=Finished
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|status=Complete
 
}}
 
}}
 
{{#set:Summary=A set of new Wild Surge for the Pathfinder Wilder.}}
 
{{#set:Summary=A set of new Wild Surge for the Pathfinder Wilder.}}
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== Additional Surge Type ==
 
== Additional Surge Type ==
  
This page present additional Surge type for the [https://www.d20pfsrd.com/alternative-rule-systems/psionics-unleashed/classes/wilder Pathfinder Wilder]. They are meant to be roughly equal in power with the Student Surge.
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This page presents additional Surge type for the [https://www.d20pfsrd.com/alternative-rule-systems/psionics-unleashed/classes/wilder Pathfinder Wilder]. They are meant to be roughly equal in power with the Student Surge.
  
 
=== Explosive Surge ===
 
=== Explosive Surge ===
  
'''Wild Surge and Psychic Enervation:''' An explosive wilder possess some of the most chaotic energy within herself, not only at risk of exploding but eager to do so. If an explosive wilder suffer from psychic enervation, she increase her manifester level by a half her Wilder Bonus (rounded up) for the power that resulted in her enervation. When an explosive wilder is overcome by psychic enervation she become [[SRD:Dazed|dazed]] for 1 round and loses a number of power points equal to twice her normal manifester level (the increase in manifester level from her wild surge does not increase the number of power point lost).
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'''Wild Surge and Psychic Enervation:''' An explosive wilder possesses some of the most chaotic energy within herself, not only at risk of exploding but eager to do so. If an explosive wilder suffers from psychic enervation, she increases her manifester level by an additional +2 for the power that resulted in her enervation and the power’s DC increases by +2. When an explosive wilder is overcome by psychic enervation she become [[SRD:Dazed|dazed]] for 1 round and loses a number of power points equal to twice her normal manifester level (the increase in manifester level from her wild surge does not increase the number of power point lost).
  
 
'''Surge Bond''' The explosive wilder gain the [[Enervation Explosion (3.5e Feat)|Enervation Explosion]] feat as a bonus feat.  
 
'''Surge Bond''' The explosive wilder gain the [[Enervation Explosion (3.5e Feat)|Enervation Explosion]] feat as a bonus feat.  
  
'''Improved Surge Bond:''' After a explosive enervation, the explosive wilder is protected by her shield of her own psychic energy. At 5th level whenever the explosive wilder is overcome by psychic enervation, she gain an amount of temporary hit point equal to the power point loss she suffered as well as a +2 deflection bonus to AC. These temporary hit point last 1 minute and do not stack with themselves and are always lost first even before other temporary hit points. The wilder loses her deflection bonus to AC granted by this ability as soon a those temporary hit are depleted or vanishes. At 9th level and each 4 levels thereafter, the explosive wilder her deflection bonus to AC increase by +1.
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'''Improved Surge Bond:''' After an explosive enervation, the explosive wilder is protected by her shield of her own psychic energy. At 5th level whenever the explosive wilder is overcome by psychic enervation, she gains an amount of temporary hit point equal to the power point loss she suffered as well as a +2 deflection bonus to AC. These temporary hit points last 1 minute and do not stack with themselves and are always lost first even before other temporary hit points. The wilder loses her deflection bonus to AC granted by this ability as soon as those temporary hits are depleted or vanishes. At 9th level and each 4 levels thereafter, the explosive wilder her deflection bonus to AC increases by +1.
  
 
=== Heightened Surge ===
 
=== Heightened Surge ===
  
'''Wild Surge and Psychic Enervation:''' A heightened wilder embrace the heightened state of mind that is produced by free and powerful emotions, their control over their emotion allow them much more efficient at using their powers. However she sometime can push to far and be lost to the moment and letting her psionic energy waste. A heightened wilder overcome by psychic enervation become [[SRD:Dazed|Dazed]] until the start of her next turn and loses a number of power points equal to her normal manifester level (the increase in manifester level from her wild surge does not increase the number of power points lost).
+
'''Wild Surge and Psychic Enervation:''' A heightened wilder embraces the heightened state of mind that is produced by free and powerful emotions, their control over their emotion allows them much more efficiency at using their powers. However she sometimes can push too far and be lost to the moment and letting her psionic energy waste. A heightened wilder overcome by psychic enervation become [[SRD:Dazed|Dazed]] until the start of her next turn and loses a number of power points equal to her normal manifester level (the increase in manifester level from her wild surge does not increase the number of power points lost).
  
 
'''Surge Bond''' The Heightened Wilder gain [[Accelerated Progression (3.5e Feat)|Accelerated Progression]] as a bonus feat.
 
'''Surge Bond''' The Heightened Wilder gain [[Accelerated Progression (3.5e Feat)|Accelerated Progression]] as a bonus feat.
  
'''Improved Surge Bond:''' An heightened wilder is capable of retaining some of the energy she spend, at a higher risk. Beginning at 5th level when she Wild Surge, she may increase the risk of Psychic Enervation by 5% to reduce the cost of manifesting the power by 2 (to a minimum of 0).  This ability does not allow you to augment a power more than you would normally be able to augment it, it simply reduce the final consumption of power points. This stack with similar abilities, such as a [[SRD:Torc of Power Preservation|Torc of Power Preservation]].
+
'''Improved Surge Bond:''' An heightened wilder is capable of retaining some of the energy she spend, at a higher risk. Beginning at 5th level when she Wild Surge, she may increase the risk of Psychic Enervation by 5% to reduce the cost of manifesting the power by 2 (to a minimum of 0).  This ability does not allow you to augment a power more than you would normally be able to augment it, it simply reduces the final consumption of power points. This stack with similar abilities, such as a [[SRD:Torc of Power Preservation|Torc of Power Preservation]].
  
At 9th level and each four level thereafter, she may reduce the cost of the power by an additional 1 points by increasing the chance of psychic enervation by an additional 5%. This all cumulative to a maximum of 5 power point reduction at 17th level, for an additional 20% chance of psychic enervation.
+
At 9th level and each four levels thereafter, she may reduce the cost of the power by an additional 1 point by increasing the chance of psychic enervation by an additional 5%. This all cumulative to a maximum of 5 power point reduction at 17th level, for an additional 20% chance of psychic enervation.
  
 
=== Racing Surge ===
 
=== Racing Surge ===
  
'''Wild Surge and Psychic Enervation:''' A racing wilder draw upon the power of speed, the feeling of deja vu only found in the most fast-paced of races. A racing wilder gain a +10 bonus to her speed per point of Wild Surge bonus in addition to it normal bonus, this increase in speed last until the end of her next turn. However she may only use her Wild Surge if she moved at least 20 feet during her current turn. If a racing wilder is overcome by psychic enervation she become [[SRD:Sickened|sickened]] for 1 round, her speed is reduced by half and loses a number of power points equal to her normal manifester level (the increase in manifester level from her wild surge does not increase the number of power points lost).
+
'''Wild Surge and Psychic Enervation:''' A racing wilder draws upon the power of speed, the feeling of deja vu only found in the most fast-paced of races. A racing wilder gains a +10 bonus to her speed per point of Wild Surge bonus in addition to its normal bonus, this increase in speed lasts until the end of her next turn. However she may only use her Wild Surge if she moved at least 20 feet during her current turn. If a racing wilder is overcome by psychic enervation she become [[SRD:Sickened|sickened]] for 1 round, her speed is reduced by half and loses a number of power points equal to her normal manifester level (the increase in manifester level from her wild surge does not increase the number of power points lost).
  
'''Surge Bond''' A racing wilder gain the [[SRD:Run (Feat)|Run]] as a bonus and may attempt to regain her psionic focus as part of taking a [[SRD:Run|Run]] action. If the wilder already benefits from the [[SRD:Run (Feat)|Run]] feat she increase her run multiplier by 1.  
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'''Surge Bond''' A racing wilder gain the [[SRD:Run (Feat)|Run]] as a bonus and may attempt to regain her psionic focus as part of taking a [[SRD:Run|Run]] action. If the wilder already benefits from the [[SRD:Run (Feat)|Run]] feat she increased her run multiplier by 1.  
  
'''Improved Surge Bond:''' At 5th level and each 4 levels thereafter, a racing wilder's land speed increase by 10 feet.  
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'''Improved Surge Bond:''' At 5th level and each 4 levels thereafter, a racing wilder's land speed increases by 10 feet.  
  
  

Latest revision as of 22:22, 23 January 2021

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Author: Leziad (talk)
Date Created: 18th April 2019
Status: Complete
Editing: Clarity edits only please
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Additional Surge Type[edit]

This page presents additional Surge type for the Pathfinder Wilder. They are meant to be roughly equal in power with the Student Surge.

Explosive Surge[edit]

Wild Surge and Psychic Enervation: An explosive wilder possesses some of the most chaotic energy within herself, not only at risk of exploding but eager to do so. If an explosive wilder suffers from psychic enervation, she increases her manifester level by an additional +2 for the power that resulted in her enervation and the power’s DC increases by +2. When an explosive wilder is overcome by psychic enervation she become dazed for 1 round and loses a number of power points equal to twice her normal manifester level (the increase in manifester level from her wild surge does not increase the number of power point lost).

Surge Bond The explosive wilder gain the Enervation Explosion feat as a bonus feat.

Improved Surge Bond: After an explosive enervation, the explosive wilder is protected by her shield of her own psychic energy. At 5th level whenever the explosive wilder is overcome by psychic enervation, she gains an amount of temporary hit point equal to the power point loss she suffered as well as a +2 deflection bonus to AC. These temporary hit points last 1 minute and do not stack with themselves and are always lost first even before other temporary hit points. The wilder loses her deflection bonus to AC granted by this ability as soon as those temporary hits are depleted or vanishes. At 9th level and each 4 levels thereafter, the explosive wilder her deflection bonus to AC increases by +1.

Heightened Surge[edit]

Wild Surge and Psychic Enervation: A heightened wilder embraces the heightened state of mind that is produced by free and powerful emotions, their control over their emotion allows them much more efficiency at using their powers. However she sometimes can push too far and be lost to the moment and letting her psionic energy waste. A heightened wilder overcome by psychic enervation become Dazed until the start of her next turn and loses a number of power points equal to her normal manifester level (the increase in manifester level from her wild surge does not increase the number of power points lost).

Surge Bond The Heightened Wilder gain Accelerated Progression as a bonus feat.

Improved Surge Bond: An heightened wilder is capable of retaining some of the energy she spend, at a higher risk. Beginning at 5th level when she Wild Surge, she may increase the risk of Psychic Enervation by 5% to reduce the cost of manifesting the power by 2 (to a minimum of 0). This ability does not allow you to augment a power more than you would normally be able to augment it, it simply reduces the final consumption of power points. This stack with similar abilities, such as a Torc of Power Preservation.

At 9th level and each four levels thereafter, she may reduce the cost of the power by an additional 1 point by increasing the chance of psychic enervation by an additional 5%. This all cumulative to a maximum of 5 power point reduction at 17th level, for an additional 20% chance of psychic enervation.

Racing Surge[edit]

Wild Surge and Psychic Enervation: A racing wilder draws upon the power of speed, the feeling of deja vu only found in the most fast-paced of races. A racing wilder gains a +10 bonus to her speed per point of Wild Surge bonus in addition to its normal bonus, this increase in speed lasts until the end of her next turn. However she may only use her Wild Surge if she moved at least 20 feet during her current turn. If a racing wilder is overcome by psychic enervation she become sickened for 1 round, her speed is reduced by half and loses a number of power points equal to her normal manifester level (the increase in manifester level from her wild surge does not increase the number of power points lost).

Surge Bond A racing wilder gain the Run as a bonus and may attempt to regain her psionic focus as part of taking a Run action. If the wilder already benefits from the Run feat she increased her run multiplier by 1.

Improved Surge Bond: At 5th level and each 4 levels thereafter, a racing wilder's land speed increases by 10 feet.



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Leziad's Homebrew (4431 Articles)
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AuthorLeziad +
Identifier3.5e Variant Rule +
RatingUndiscussed +
SummaryA set of new Wild Surge for the Pathfinder Wilder. +
TitleAdditional Surge Type +