Difference between revisions of "Alien Codex (3.5e Campaign Setting)"

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Mostly comprised of non-magical material.
 
Mostly comprised of non-magical material.
 
=== Contents ===
 
=== Contents ===
[[Alien Codex (3.5e Campaign Setting)/Introduction|'''Chapter 1: Introduction''']]
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[[Alien Codex (3.5e Campaign Setting)/Introduction#Cosmic Codex|'''Chapter 1: Cosmic Codex''']]
:[[Alien Codex (3.5e Campaign Setting)/Introduction#Alien Codex|Alien Codex]]
 
:[[Alien Codex (3.5e Campaign Setting)/Introduction#Origins of Aliens|Origins of Aliens]]
 
 
:[[Alien Codex (3.5e Campaign Setting)/Introduction#Xenoblooded and Xenotheric|Xenoblooded and Xenotheric]]
 
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:[[Alien Codex (3.5e Campaign Setting)/Introduction#Futuristic Technology|Futuristic Technology]]
 
:[[Alien Codex (3.5e Campaign Setting)/Introduction#Introducing Aliens in your Campaign|Introducing Aliens in your Campaign]]
 
:[[Alien Codex (3.5e Campaign Setting)/Introduction#Introducing Aliens in your Campaign|Introducing Aliens in your Campaign]]
  

Revision as of 21:03, 25 March 2019

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This has some, but often sparse, information in most categories. If you are interested in joining this project as a contributor, please leave a message on this or the lead author's talk page. Please see our Homebrew Content Requirements for further information regarding projects.

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Author: Franken Kesey (talk)
Co-Authors: Ganteka Future,
Sulacu,
Rithaniel,
YX33A,
Foxwarrior,
ThirdEmperor,
Eiji-kun,
Ghostwheel,
Stryker
Date Created: 10/30/11
Status: In progress.
Editing: Clarity edits only please
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Xeno Codex

Alien societies, technology, and subtlety. There are a great deal of vehicles, bots, and nefarious entities that can be used by players here. The use of intellectual battles (spies, assassins, media), are more prevalent then open warfare.

Mostly comprised of non-magical material.

Contents

Chapter 1: Cosmic Codex

Xenoblooded and Xenotheric
Futuristic Technology
Introducing Aliens in your Campaign

Chapter 2: Cosmic Travelers (For Players)

Making An Alien
Equipment

Chapter 3: Cosmic Universe (For GMs)

History
Campaigns and Quests
Individuals and Organizations
Galaxies and Planets
Alien Monsters
Creatures of The Fleet
Creatures of Imperium
Creatures of Shadows

Chapter 4: Cosmic Rules

Concepts
Variant Rules
Bots and Vehicles
Space Travel
Skills
Miscellaneous

The Complete Xeno may also be useful for the space explorer.


Back to Main Page3.5e HomebrewCampaign Settings

AuthorFranken Kesey +, Ganteka Future +, Sulacu +, Rithaniel +, YX33A +, Foxwarrior +, ThirdEmperor +, Eiji-kun +, Ghostwheel + and Stryker +
Completeness3 +
Identifier3.5e Campaign Setting +
RatingUnrated +
SummaryAlien societies, technology, and subtlety. There are a great deal of vehicles, bots, and nefarious entities that can be used by players here. The use of intellectual battles (spies, assassins, media), are more prevalent then open warfare. +
TitleAlien Codex +