All is Dust (3.5e Maneuver)
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Desert Wind (Stance) | |
Level: | 7 |
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Prerequisite: | Two Desert Wind Maneuvers |
Initiation Action: | 1 swift action |
Range: | Personal |
Target: | You |
Duration: | Stance |
Whenever you successfully hit a creature with a melee attack, it partly turns into sand, taking a single point of cumulative Dexterity penalty. For each two points of dexterity penalty inflicted, the creature's land speed drops by 5 ft. (to a minimum of 5 ft.) and it gains a +1 bonus to its natural armor. The Dexterity penalty recovers naturally at the rate of one point per minute.
Additionally, whenever you would kill a creature with a desert wind maneuver while in this stance, you may opt to turn it into a very fragile statue of sand (as per flesh to stone, the statue has 10 hit points and no hardness) instead of disabling or killing it.
A creature immune to petrification is immune to the effect of this stance.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Desert Wind
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