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Ancient Lunar Dragon (5e)

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Spelljammer
Setting
Ancient Lunar Dragon (pointer) [1]
Gargantuan Dragon (Lunar Dragons), Neutral Evil
Armor Class: 18 (natural armor)
Hit Points: 297
Speed: 40 ft., burrow 20 ft., fly 80 ft.
STR DEX CON INT WIS CHA
Saving Throws: Con, Wis
Skills: Perception, Stealth
Senses: darkvision 240 ft., passive Perception 24
Languages: Draconic
Challenge: 19 (22,000 xp)Proficiency Bonus (PB): +6

Features

Legendary Resistance (3/Day). [2] If the dragon fails a saving throw, it can choose to succeed instead.

Tunneler. [2] The dragon can burrow through solid rock at half [3] its burrowing speed and leaves a 20-foot-diameter tunnel in its wake. 

Unsusual Nature.

Actions

Multiattack.

Bite. Melee Weapon Attack

Claw. Melee Weapon Attack

Tail. Melee Weapon Attack

Cold Breath (Recharge 5-6).

Bonus Actions

Phase (3/Day).

Legendary Actions

The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.

Tail Attack.

Treacherous Ice.

Wing Attack (Costs 2 Actions).

Unofficial Description: Lunar Dragon of ancient age.


Lunar Dragon's Lair

[4] Unofficial Description: Lunar dragons lair in caves (natural or dug out).

  • Black Frost.
  • Haunting Moan.
  • Moon Devils.

Dissapates over 1d10 days when the dragon dies. [4]


Sources and NotesEdit

  1. Christopher Perkins (16 August 2022). Boo's Astral Menagerie. (5e) Wizards of the Coast. ISBN 978-0786968220. p. 32. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. 2.0 2.1 Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
  3. Rule Tip: Round Down. Whenever you end up with a fraction in the game, round down, even if the fraction is one-half or greater, unless a rule explicitly tells you to round up. - Player's Handbook (5e) p.7, UA 2020 Subclasses Part 3.
  4. 4.0 4.1 Boo's Astral Menagerie p.32, 34

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