Difference between revisions of "Antimaneuver Field (3.5e Spell)"
Foxwarrior (talk | contribs) (this spell is actually much simpler than its magic-slaying counterpart) |
m (Adding NavBoxes back.) |
||
Line 37: | Line 37: | ||
[[Category:User]] | [[Category:User]] | ||
[[Category:Spell]] | [[Category:Spell]] | ||
+ | |||
+ | {{Navboxes}} |
Revision as of 22:52, 18 September 2012
| |||||||||
Rate this article Discuss this article |
Abjuration | |
Level: | Cleric 8, Sorcerer/Wizard 6 |
---|---|
Components: | V, S, M/DF |
Casting time: | 1 standard action |
Range: | 10 ft. |
Area: | 10-ft.-radius emanation, centered on you |
Duration: | 10 min./level (D) |
Saving Throw: | None |
Spell Resistance: | See text |
An invisible barrier surrounds you and moves with you. The space within this barrier is impervious to Maneuvers and Stances.
An antimaneuver field suppresses any Maneuver or Stance used within, brought into, or initiated into the area, but does not dispel it. Time spent within an antimaneuver field counts against the suppressed maneuver or stance’s duration. Maneuvers or stances that can dispel magic do not remove the field.
Should a creature be larger than the area enclosed by the barrier, any part of it that lies outside the barrier is unaffected by the field.
Arcane Material Component: A pinch of powdered glass or glass filings.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Cleric
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard
Foxwarriorv |
---|