Difference between revisions of "Arcane Archer Fix (3.5e Alternate Class Feature)"

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'''Craft Magic Arrows:''' A 1st level Arcane Archer receive [[SRD:Craft Magic Arms and Armor|Craft Magic Arms and Armor]] as a bonus feat.  She may also craft enhanced ammunition in batch of five for the price of two, all the ammunition create so must be of the same type with the same enhancement.  
 
'''Craft Magic Arrows:''' A 1st level Arcane Archer receive [[SRD:Craft Magic Arms and Armor|Craft Magic Arms and Armor]] as a bonus feat.  She may also craft enhanced ammunition in batch of five for the price of two, all the ammunition create so must be of the same type with the same enhancement.  
 
'''Elven Tradition:''' A 2nd level Elf or Half-Elf Arcane Archer using a bow gain a +1 to the DC of their spell when cast through ''Imbue arrow''.
 
  
 
'''Seeker Arrow, Phase Arrow & Hail of Arrows:''' Each can be used an additional time per day per two class level beyond when they were earned. So a 10th level Arcane Archer would have 4/Day uses of Seeker Arrow, 3/Day Uses of Phase Arrow and 2/Day uses of Hail of Arrows.}}
 
'''Seeker Arrow, Phase Arrow & Hail of Arrows:''' Each can be used an additional time per day per two class level beyond when they were earned. So a 10th level Arcane Archer would have 4/Day uses of Seeker Arrow, 3/Day Uses of Phase Arrow and 2/Day uses of Hail of Arrows.}}

Revision as of 06:21, 10 October 2019

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Author: Leziad (talk)
Date Created: 8th March 2017
Status: Finished
Editing: Clarity edits only please
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Arcane Archer Fix

You combine archery and magic almost perfectly. This time however you don't suffer from crippling flaws built in your class.

Class: Arcane Archer

Level: 1st-10th

Replaces: Nothing, it a fix.

Benefit: The following changes are made to the Arcane Archer:

Prerequisites: An Arcane Archer no longer need to be an elf or half-elf. She may use her arcane archer abilities with any ranged weapon, similarly she only need Weapon focus in any ranged weapon to qualify.

Spellcasting: Each level except the first in Arcane Archer advance spellcasting, including spell per days and spell known.

Craft Magic Arrows: A 1st level Arcane Archer receive Craft Magic Arms and Armor as a bonus feat. She may also craft enhanced ammunition in batch of five for the price of two, all the ammunition create so must be of the same type with the same enhancement.

Seeker Arrow, Phase Arrow & Hail of Arrows: Each can be used an additional time per day per two class level beyond when they were earned. So a 10th level Arcane Archer would have 4/Day uses of Seeker Arrow, 3/Day Uses of Phase Arrow and 2/Day uses of Hail of Arrows.



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Leziad's Homebrew (4427 Articles)
Leziadv
AuthorLeziad +
ClassArcane Archer +
Identifier3.5e Alternate Class Feature +
Rated ByEiji-kun +
RatingRating Pending +
SummaryYou combine archery and magic almost perfectly. This time however you don't suffer from crippling flaws built in your class. +
TitleArcane Archer Fix +