Difference between revisions of "Archdruid VGtM (5e)"

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{{ambiguous|Druid}}
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{{ambiguous|Druid|High level NPC druid for 5th edition}}
 
{{5epointer|Volo's Guide to Monsters}}
 
{{5epointer|Volo's Guide to Monsters}}
 
{{5e Monster
 
{{5e Monster

Revision as of 23:45, 2 June 2022

Disambiguation.png This article is about Druid, High level NPC druid for 5th edition.
For other uses of Druid, see Druid (disambiguation).

 5th edition Pointer  + 

A pointer is a short summary that points to published material.
This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed cc-by-sa.
Care should be taken in editing this page.

Archdruid (VGtM) (NPC) (pointer) [1]
Medium Humanoid (Any Race), Any Alignment
Armor Class: 16 (hide armor, shield)
Hit Points: 132
Speed: 30 ft.
STR DEX CON INT WIS CHA
Saving Throws: Int, Wis
Skills: Medicine, Nature, Perception
Senses: passive Perception 19
Languages: Druidic plus any two languages
Challenge: 12 (8,400 xp)Proficiency Bonus (PB): +4

Features

Spellcasting (Druid).

Actions

Scimitar. Melee Weapon Attack:

Change Shape (2/Day).

Unofficial Description: Druid of high level



Sources and Notes

  1. et. al., Mike Mearls (November 2016). Volo's Guide to Monsters. (5e) Wizards of the Coast. ISBN 978-0-7869-6601-1. p. 210. Licensed: © Wizards of the Coast (used under 'fair use' clause).

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Facts about "Archdruid VGtM (5e)"
AlignmentAny Alignment +
AuthorVolo's Guide to Monsters +
CRval12 +
Canontrue +
Challenge Rating12 +
Experience Points8,400 +
FeaturesSpellcasting +, Scimitar + and Change Shape +
Hit Points132 +
NPCtrue +
PublicationVolo's Guide to Monsters +
SizeMedium +
SortTextArchdruid VGtM +
SubtypeAny Race +
SummaryDruid of high level +
TypeHumanoid +